PODCAST · tv
befores & afters
by Ian Failes
The befores & afters VFX podcast from journalist Ian Failes, covering the latest in visual effects, animation and virtual production.
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253
How those adorable sheep in 'The Sheep Detectives' were made
Ian Failes from befores & afters chats with two Framestore artisans on The Sheep Detectives: visual effects supervisor Graham Page and chief creative officer (and second unit supervisor for the film) Tim Webber.
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252
The visual effects of Widow's Bay
Ian Failes from befores & afters chats to production visual effects supervisor Brian Drewes about the visual effects in 'Widow's Bay'.
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251
The VFX artist who changed my life
Ian Failes from befores and afters chats to ILM compositing supervisor Todd Vaziri, who via his VFXHQ.com website in the late 90s kickstarted Ian's career in VFX journalism.
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250
This Wētā FX animation roundtable was a total hoot
Ian Failes from befores & afters chats to members of Wētā FX's animation team: Dan Barrett, senior animation supervisor, Stuart Adcock, head of facial motion, and Dave Clayton, animation supervisor. It's a hilarious discussion about previs, mocap and where you can even see these crew members as performers in films they've worked on.
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249
ILM's John Knoll reveals one of the toughest VFX sequences he's ever worked on
Ian Failes from befores & afters chats to ILM Executive Creative Director John Knoll about the advent of digital VFX tech at ILM, and then goes in-depth on the maelstrom in the third Pirates of the Caribbean film.
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248
ILM's David Vickery on combining practical and digital
Ian Failes from befores & afters chats to ILM creative director David Vickery about his experience combining practical and digital dinos on recent Jurassic World films.
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247
ILM's Cary Phillips on the development of Cari for 'Dragonheart'
Ian Failes from befores & afters chats to Cary Phillips, who is Director, R&D Engineering Architect at ILM, about the development of Cari for 'Dragonheart.'
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246
Crafting that killer oner for season 2 of Daredevil: Born Again
Ian Failes from befores & afters chats to 'Daredevil: Born Again' visual effects supervisor Gong Myung Lee and visual effects producer Fahed "Freddy" Alhabib, to break down the oner, the ship VFX, and the other invisible effects this season.
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245
Fire, explosions, water and deer: the visual effects of season 3 of 'The Night Agent'
Ian Failes from befores & afters chats to visual effects supervisor Chad Wanstreet about the visual effects of season 3 of 'The Night Agent'.
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244
The visual effects of Star Trek: Starfleet Academy
Ian Failes from befores & afters chats to 'Star Trek: Starfleet Academy' visual effects supervisor Jason Zimmerman about virtual production, digital characters, space scenes and motion graphics.
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243
How to get the most out of the VES On-Set VFX Data Collection and Usage Guide
Ian Failes from befores & afters chats to visual effects supervisor Sheena Duggal, and VFX supervisor and virtual production supervisor Jim Geduldick, about the newly released VES On-Set VFX Data Collection and Usage Guide.
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242
Behind the visual effects of 'Ted' season 2, including the bear, and the deepfake Bill Clinton
Ian Failes from befores & afters chats to 'Ted' s2 visual effects supervisors Hoyt Yeatman and Blair Clark about the creation of the main character, and the deepfake work that went into the appearance of Bill Clinton.
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241
How ILM invented ambient occlusion for 'Pearl Harbor'
Ian Failes from befores & afters chats to ILM's Ben Snow and Hayden Landis on the 25th anniversary of 'Pearl Harbor', looking back at key ILM innovations, including ambient occlusion, from the film.
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240
A mysterious creature in a mysterious retirement community: the VFX of 'The Boroughs'
Ian Failes from befores & afters chats to visual effects supervisor Tara DeMarco about 'The Boroughs', and the creature, environment, TV distortion effects and other VFX in the Netflix show.
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239
A deep dive into the visual effects of 'Murderbot'
Ian Failes from befores & afters chats to 'Murderbot' production visual effects supervisor Sean Faden.
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238
The old-school show-within-a-show in 'Wonder Man' used some old-school effects techniques
Ian Failes from befores & afters chats to production visual effects supervisor John Haley about 'Wonder Man', including on the use of forced perspective miniatures.
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237
The art of CG ping pong balls and crowds in 'Marty Supreme'
Ian Failes from befores & afters chats to 'Marty Supreme' visual effects supervisor Eran Dinur about crafting the ping pong match VFX in the film.
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236
How to make a photoreal CG octopus: the VFX of 'Remarkably Bright Creatures'
Ian Failes from befores & afters chats to 'Remarkably Bright Creatures' visual effects supervisor Chris Ritvo about Untold Studios' delightful octopus in the film and how it was made.
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235
In-depth on the all the key explosive visual effects in Netflix's 'Man on Fire'
Ian Failes from befores & afters talks to 'Man on Fire' visual effects supervisor Kevin Lingenfelser about the residential tower destruction, the lear jet sequence and that signature 'man on fire' moment with the main character, John Creasy.
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234
How the artistic innovations behind the 'Spider-Verse' films led to a Scientific and Technical Award
Ian Failes from befores & afters talks to the Sony Pictures Imageworks recipients about their Scientific and Technical Award stemming from stylized and artistic innovations on the 'Spider-Verse' films.
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233
ILM's Ben Morris reflects on 'The Last Jedi' and 'ABBA Voyage'
Ian Failes from befores & afters chats to Ben Morris, creative director at ILM London. Here we jump into two of the large projects he helped oversee at ILM, which were Star Wars: The Last Jedi, and ABBA Voyage. We go into the innovations required on those projects, and we explore ILM's move into things like immersive concert and other experiences.
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232
ILM's Rachel Rose on the R&D side of visual effects
Ian Failes from befores & afters chats to Rachel Rose, Director of R&D at ILM, about the development of virtual production and real-time tools, like StageCraft, and her work on the tools Block Party for rigging and Fez for facial animation.
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231
ILM's Jeff White breaks down that incredible oner from 'The Avengers'
Ian Failes from befores & afters chats to visual effects supervisor Jeff White, now creative director at ILM Vancouver, on his roles on the Transformers films, the development of BlockParty, that New York oner in The Avengers and the creature work in Kong: Skull Island.
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230
Rob Bredow shares 'Solo' stories, and how ILM inspired him before he was even at ILM
Ian Failes from befores & afters chats to Rob Bredow, Senior Vice President, Creative Innovation at Lucasfilm, about his time at ILM.
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229
A deep dive into Wētā FX's visual effects for 'A Minecraft Movie'
Ian Failes from befores & afters chats to Wētā FX visual effects supervisor Sheldon Stopsack and animation supervisor Kevin Estey about 'A Minecraft Movie', including the character Malgosha.
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228
ILM's Janet Lewin reflects on more than three decades with the studio
Ian Failes from befores & afters chats to Janet Lewin, senior vice president, general manager and head of ILM, on her 30 year-plus history with the studio.
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227
The creatures of 'Keeper'
Ian Failes from befores & afters chats to 'Keeper' production visual effects supervisor Edward Douglas and to Jenn Taylor, Image Engine's visual effects supervisor on the film, about taking the practical creatures further.
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226
Our new ILM podcast series starts with Dennis Muren!
Today at befores & afters, we're launching into a special 10 episode series with Industrial Light & Magic as part of the release of the new book. For the first episode, Ian Failes sits down with senior visual effects supervisor Dennis Muren, a multiple VFX Oscar winner and someone who has worked on some of the most influential visual effects films in history - from the original Star Wars saga, to E.T., Terminator 2 and Jurassic Park.
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225
Alec Gillis on the practical effects design process for 'Predator: Badlands'
Ian Failes from befores & afters talks to creature effects legend Alec Gillis from Studio Gillis about his work on 'Predator: Badlands.'
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224
How the in-house VFX process worked on s2 of 'The Sandman'
Ian Failes chats to 'The Sandman' s2 production visual effects supervisor Ian Markiewicz, as well as Henrique Reginato and Cristian Slavik from NOX VFX, which acted as the in-house team on the show.
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223
Crafting 'Andor' season 2
Ian Failes from befores & afters chats to VFX supervisor Mohen Leo and VFX producer TJ Falls about the creation of 'Andor' season 2, including the opening TIE Avenger escape, bringing K2-SO to life again, and the Ghorman massacre.
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222
How on-set scanning of environments and actor capture works
Ian Failes from befores & afters chats with Clear Angle Studios US Head of Capture, Brian LaBrec, about photogrammetry booths, LiDAR scans and other capture on big projects.
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221
How Framestore helped make the creatures and cinematography of 'Prehistoric Planet: Ice Age' feel so real
Ian Failes from befores & afters chats to Framestore and production side visual effects supervisor Russell Dodgson about the Apple TV+ and BBC Studios Natural History Unit series 'Prehistoric Planet: Ice Age.'
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220
Phil Tippett updates us on the state of his personal projects, and his view on AI
Ian Failes from befores & afters chats to Phil Tippett about a couple of projects he has in the works - including what could be a follow-up to MAD GOD, ie. MAD GOD 2. There's also Pequin's Pendequin, and the Sentinel feature Tippett Studio already crafted a test for. Plus Tippett shares his candid thoughts about AI (they may not be what you think).
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219
What it's like to run a visual effects studio in China
Ian Failes from befores & afters chats to Base FX founder and CEO Chris Bremble about operating a VFX studio for 20 years from China.
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218
The painterly art and tech behind stop-motion animated 'The Girl Who Cried Pearls'
Ian Failes from befores & afters chats to 'The Girl Who Cried Pearls' filmmakers Chris Lavis, Maciek Szczerbowski and Éric Pouliot about the making of this stop-motion animated film.
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217
Infinite Realities on the path to 4G gaussian splatting in digital human capture
Ian Failes from befores & afters chats to Infinite Realities' Lee Perry-Smith and Henry Pearce about the company's journey into the world of scanning, photogrammetry, videogrammetry and now 4D gaussian splats, including for the holograms in 'Superman.'
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216
Saint Walker on the new Core Skills of VFX Handbook 2025
Ian Failes from befores & afters chats to Saint Walker, who is the collator of The Core Skills of VFX Handbook 2025.
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215
Discussing a new era in visual effects with Phantom Media Group
In this special sponsored episode, Ian Failes from befores & afters talks to the leadership from Phantom Media Group, or PMG, which now includes PhantomFX, Spectre, Tippett Studio, Milk VFX and Lola Post.
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214
The art and tech behind the body morphing in 'Together'
Ian Failes from befores & afters chats to Framestore visual effects supervisor Josh Simmonds about the Michael Shanks film, 'Together', diving into Framestore's body morphing work for the main characters played by Allison Brie and Dave Franco.
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213
What the role of CTO involves at Wētā FX
Ian Failes from befores & afters chats to Wētā FX CTO Kimball Thurstan about being a CTO of the revered visual effects studio. We discuss a range of topics, including rendering, de-noising, data flows and…yes…AI.
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212
How The Roddenberry Archive is preserving 'Star Trek' history
Ian Failes from befores & afters chats to Mark Spatny, now VFX supervisor and VAD supervisor at OTOY, about his work at The Roddenberry Archive. This is an archive dedicated to preserving the legacy of Gene Roddenberry, who created Star Trek.
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211
Paul Franklin reflects on the VFX of 'Interstellar'
Ian Failes from befores & afters chats to visual effects supervisor Paul Franklin, who reflects on what he was doing 10 years ago, which was just after his VFX Oscar win for Interstellar. We dive into the scientific research, the CG and the miniatures side of that film. There's a whole lot of fun anecdotes I had never heard about before. This is a special ep of the podcast that was originally recorded for Hugo Guerra's 10th anniversary Hugo's Desk stream.
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210
Behind that crazy creature work in the finale of 'The Umbrella Academy'
Ian Failes from befores & afters chats to 'The Umbrella Academy' production VFX supervisor Everett Burrell about the final episode 'End of The Beginning' and the impressive creatures.
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209
What exactly does the role of a visual effects producer involve?
Ian Failes from befores & afters chats to VFX producer Lynzi Grant to help demystify the role of a visual effects producer. Lynzi has worked on such films as Bad Boys: Ride or Die, Hocus Pocus 2, Spiderhead and Extraction.
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208
How they made the new 'Lilo & Stitch'
Ian Failes from befores & afters chats to 'Lilo & Stitch' visual effects supervisor Craig Hammack, from ILM, about stuffies, stand-ins, CG animation and all the challenges of making the live-action film.
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207
The surprising use of visual effects in season 6 of 'The Handmaid's Tale'
Ian Failes from befores & afters chats to visual effects supervisor Brendan Taylor from Mavericks VFX and the VFX of season 6 of 'The Handmaid's Tale', including the opening train scenes filmed with an LED wall, the wedding scene, which had an interesting object removal challenge, muzzle flash work, crowds, that dramatic plane explosion and the final Boston environment shots.
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206
How Steamroller Animation made a 30 min animated pilot episode in Unreal Engine
Ian Failes chats to key members of Steamroller Animation - Adam Meyer, Josh Carroll and Dave Alve - about their pilot episode of 'Spice Frontier'.
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205
Version Zero AI has a splines output solution for AI/ML rotoscoping
Ian Failes from befores & afters chats to Version Zero AI co-founders Chad Wanstreet and Allan McKay about their new platform and tool that utilizes machine leaning for roto, matting, clean painting and paint.
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204
The latest machine learning side of Silhouette
Ian Failes chats to Marco Paolini and Paul Miller, two names synonymous with rotoscoping tool Silhouette from Boris FX, about the machine learning developments now implemented in the tool.
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ABOUT THIS SHOW
The befores & afters VFX podcast from journalist Ian Failes, covering the latest in visual effects, animation and virtual production.
HOSTED BY
Ian Failes
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