PODCAST · games
Crit This!
by Crit This!
Semi-regular uploads of tabletop RPG Actual Plays. Sometimes funny.
Episodes
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Actual Play: Savage Fallout Session 7
I've posted before about bringing new players into existing games, and once again after finding myself at the whims of opposing schedules, I've found myself introducing a new player into a weekly gaming group. This time we welcome Cubbie in as Minnie, the aged ex-madame and no-shit taker. Somehow...
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Actual Play: Savage Fallout Session 6
So tonight we tested out some Mass Combat rules, seeing as we were down two players. Everything went pretty smoothly, though it was less interesting for the players themselves, seeing as they weren't leading the battle. However, the combat ended much more swiftly than it would have under standard...
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Actual Play: Savage Fallout Session 5
I've always been a bit nervous about bringing new players to the table, but tonight's game went off without a hitch. The takeaway from this game is that I've allowed my players to become something violent and blasphemous, and even their previous failures haven't taught them that jumping right to...
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Actual Play: Savage Fallout Session 4
It was really only a matter of time before my players got back to their old mercenary ways; I suppose it's a bit too much of a stretch for them to play any kind of role even resembling a white knight. People in RPGs always seem to want payment for their actions, especially if they're the ones...
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Actual Play: Savage Fallout Session 3
"Into the Wasteland" by Dem0ralizeD Well folks, here we are with the third session, our players are fully immersed in the wonderful world of Fallout, and their quest to save Vault 13 just got a lot harder. It seems like my players are picking up the Savage Worlds ruleset a lot faster than I...
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Actual Play: Savage Fallout Session 2
And here we are, a couple weeks after our first session of Savage Fallout and we have Session 2: Brak Gets a Dog. No, but seriously, I'm having so much fun taking the framework of the first Fallout game and throwing players through it like a sieve. First impressions on the second episode: combat…
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Actual Play: Scrolls and Swords IV
I've been dropping the ball on uploading my games for a while now, hopefully I've figured out how to not do that anymore. But then again maybe I haven't. Who knows? In any case, here's an oldie back from February of the group getting together to ridiculous it up in some Scrolls and Swords. Enjoy!...
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Actual Play: Savage Fallout Session 1
Well folks, here I am, back again, with a brand new Actual Play series (I know, I know, I'll get to posting the remainder of my IKRPG games...sometime. When I have time. Which will be...sometime.) Anyway. New shiny! Some backstory: after basically ignoring Fallout 4 for, um (December, January,...
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Actual Play: IKRPG Season II Session 7
Here it is, our first entirely combat episode. It's also the last episode of the season so, you know, make an educated guess. Episode 7: Cephalyx Blues (download)
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Actual Play: IKRPG Season II Session 6
The party momentarily forgets their woes as they pillage anything perceived to be of worth in the Orgoth maze. But are they the only ones raiding this tomb? Episode 6: Blinded by Greed (download)
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Actual Play: IKRPG Season II Session 5
Lost in an Orgoth labyrinth, the Immoren Liberation Front must avoid heinous traps (and their mutual distrust) in order to survive and see the sun again. Episode 5: Lost in the Dark (download)
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Actual Play: IKRPG Season II Session 4
The group descends into the blast site to discover its perpetrator and bring him to justice. But will their path be as straight forward as they hope? Episode 4: Into the Sewers (download)
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Actual Play: IKRPG Season II Session 3
With their marching orders set, the Immoren Liberation Front decides to take care of the High Captain's problem the only way they know how: but will their heavy-handed tactics defuse the powder keg politics of Chaser Island? Episode 3: No Hope for the Future (download)
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Actual Play: IKRPG Season II Session 2
Arriving in Five Fingers, the ILF honors their strange invitation and encounters a figure from their recent past, who appears to be strangely...altered. Episode 2: My Dear Komrades (download)
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Actual Play: IKRPG Season II Session 1
Welcome back to IKRPG! Season two kicks off with the Immoren Liberation Front receiving a mysterious and threatening missive. Episode 1: Every Story Begins With a Journey (download)
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Actual Play: Scrolls and Swords III
This Week's Intrepid Party My god, it's been almost five months since the last Scrolls and Swords episode. This time, I rolled the dice awesomely again and generated yet another exciting adventure to tie into our returning characters, while offering new players the opportunity to shine a bit in…
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Actual Play: IKRPG Session 13
Well here it is, finally. The end of an era, or at least a campaign arc of thirteen (really 14) episodes that managed to last for what, like 20+ weeks? I entered into these finale sessions, completely abandoning a final twist that would have probably broken what was left of my players' spirits,...
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Actual Play: IKRPG Session 12
The penultimate episode of Season 1, and the players are in for a rollercoaster ride of red hot chile proportions....or something. Session 12: The 180 Turnabout
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Actual Play: IKRPG Session 11
Well, here we are a few weeks later. I suppose it's only to be expected, these two sessions are kind of examples of a GM taking an idea too far and running with it. In two weeks we've basically passed two days of sessions, because I was too focused on creating consequences for characters instead…
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Actual Play: IKRPG Session 10
Originally posted as a two-parter, episode 10 is the beginning of where I really let myself fall into the trap of just creating consequences for characters, instead of introducing consequences during the normal phase of just going through the plot. But I suppose that's a pitfall of off-the-cuff...
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Actual Play: Scrolls and Swords II
Well, we certainly had a fantastic time this week with our Scrolls and Swords game. Luckily my dice rolls ended up generating a pretty solid follow-up story to the cliffhanger we found ourselves on at the end of Session One, and everyone at the table seemed to really enjoy the openness of the...
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Actual Play: IKRPG Campaign Session 9
Well, there was quite a bit more action (not fighting, just plot movement) this session than last, but I remain firmly seated on the fence regarding the shorter runtime for the game. It has its pros and cons, but it does seem like there are fewer things the group is actually able to accomplish…
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Actual Play: IKRPG Campaign Episode 8
Well, session 8 is a thing that happened, and beyond the plot progression, which was minor, I have a few talking points. Let's just say that events occurred this game, events that were scripted in a less than stellar fashion, and the end result was a slapdash mishmash of roleplaying, roadblocks,...
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Actual Play: IKRPG Campaign Episode 7
Another week, another IKRPG session. Here we find our party journeying back to Corvis after the successful completion of their eminently great works, and starting to discover just how much trouble they are in. This session I fell victim to a trap that I tend to find myself actively trying to...
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Actual Play: IKRPG Campaign Episode 6
"Gatormen!" by Cribs Oh boy, yet another successful session of IKRPG. Last night the party pulled out some serious retribution (no relation to Scyrah) on their Khadoran jailers, and there were explosions and deaths and lots and lots of gatormen. Despite prepping a goodly amount of content for…
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Actual Play: IKRPG Campaign Episode 5
"Swamp (MPS Lands)" by AdamPaquette And, of course, this one comes just a single week late, but I'm happy to announce that we are almost caught up with where the players are at. This session was spent pretty much entirely in the Bloodsmeath Marsh and the Blindwater Lake, as the party finally...
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Actual Play: IKRPG Campaign Episode 4
Welcome back to my IKRPG Actual Plays. It's been a few weeks since my last upload (apologies), so here to make it up to you is Episode 4, where the players leave the relative safety of Cygnaran civilization to rough it out in the Khadoran boonies. We had a lot of good player-side plotting at the...
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Actual Play: IKRPG Campaign Episode 3
Well, I seem to have gotten this week's game out on time. Huzzah for me! Another solid session tonight, though I did weaken and break one of the cardinal rules I'd laid out for myself in the IKRPG, and that's to have more than one session pass between major combats. This game, we started with…
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Actual Play: IKRPG Campaign Episode 2
Back again, and once again a week(ish) late posting last episode of IKRPG: Ord. What we're experiencing, mostly, in this session is a combat in the Khadoran Embassy, followed by that time-honored gaming tradition of new parties where they look at anything not riveted or welded to the ground…
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Actual Play: IKRPG Campaign Episode 1
Well, finally catching up here. Last night (a Thursday), I once again brought my good friends and players into the Iron Kingdoms, this time to play a full-party game in the city of Merin, in Ord. Scott returned as Gork, newly modified as an Intellectual Gobber Investigator/Pistoleer, but still...
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Actual Play: IKRPG Campaign Prelude (Stershan and Gork)
Well, a few weeks late with this one, the Actual Play was recorded two Thursdays ago, but I suppose I need to post this one before I post the second one. Ever since my good friend and GM Susan over at EpicMiniPainting ran a nice, lengthy IKRPG campaign, I've wanted to run my own, bringing more…
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Actual Play: Scrolls and Swords
Scrolls and Swords RPG (larger) Well, after getting linked by my good bro Larkins at the Esoteric Order of Roleplayers, how could I resist actually posting the thing that he, himself, posted? Indeed, this game, called Scrolls and Swords, was the result of a last-minute decision to play a RPG the...
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Actual Play: Catthulhu Dark
Well, this is kind of a subversion. A few Actual Plays ago I posted a game where Scott and I derailed The Fall Without End, run by my good friend @mousekins (Susan). Now I'm posting the results of my very own first-ever GMing rage-quit, where I got fed up with players acting like setting-breaking...
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Actual Play: IKRPG Fools Rush In (Quick-Start Scenario)
Golly Gee Willikers folks it's been a Holy Guacamole Batman long time since I've posted anything to this fucking this. It's also Christmas Eve, and knowing that, I suppose it means I should be a little less selfish and actually blog or something, instead of going to Albertsons and picking up a...
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Actual Play: Savage Fallout (SAD) Session 5
At last, we bring the grand finale to our system runthrough of Savage Fallout. A lot of emotions flew around (along with bullets), and our players got to experience some of the wackiness that the California Wasteland has to offer to its inhabitants. Our Players: Randy, Susan, Scott, Cecilia The...
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Actual Play: Savage Fallout (SAD) Session 4
The fourth episode of my first foray into Savage Fallout, and players are just taking care of all kinds of business, aren't they? Hopefully their diverse motivations and personalities don't cause them to turn on each other...nyuk nyuk nyuk... Our Players: Randy, Susan, Scott, Cecilia The…
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Actual Play: Savage Fallout (SAD) Session 3
This week, our friendly troupe of wastelanders arrived at the Sierra Army Depot, and immediately spent about an hour discussing how to short-out the perimeter turrets. Many hijinks followed and a goodly bit of pain was suffered, but the group made it into the facility intact, and proceeded with...
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Actual Play: Savage Fallout (SAD) Session 2
Welcome to the second session of my first playthrough of Savage Fallout! Here players are well on their way to the Sierra Armory Depot, and who knows what awaits them? Our Players: Randy, Susan, Scott, Cecilia The Overseer: David Schimpff Episode 2:
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Actual Play: Savage Fallout (SAD) Session 1
Hey guys, it's been quite a while since I've last updated. This time, I'm posting just before my podcast, Unabashed Gaming, airs, so I can link from there to here! How quaint! Regardless, you probably want to know why I'm posting, unless you somehow guessed from the title that I've recently run...
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Actual Play: Pathfinder’s Mummy’s Mask Episode 02
This week we continue with the Mummy’s Mask Adventure Path! This session players progressed through a few rooms of the Tomb of Akhentepi, and encountered some truly horrible creatures. Good times. Players: Jesse - Solaire, Human Paladin Jade – Rukka, Tengu Oracle Russel – “Farmer” Farmair…
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Actual Play: Pathfinder’s Mummy’s Mask Episode 01
This past Thursday I began what will hopefully become a weekly Pathfinder game, running friends through the Adventure Path Mummy’s Mask. In this session, players convened in Wati, the half-dead city, and entered the lottery to see which part of the necropolis they would have the pleasure to loot,...
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Actual Play: Achtung! Cthulhu
This past Saturday I had the great pleasure to run a one-shot of Achtung! Cthulhu, in celebration of a good friend visiting. The game was original and, in honor of it being Call of Cthulhu and all, ended with a suitably high mortality rate. Enjoy.
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