PODCAST · leisure
The Game Creator Accelerator
by Tony Munoz
The Game Creator Accelerator podcast is focused on the strategy behind building a successful path into the gaming industry.Instead of technical tutorials, this show explores the decisions, habits, mindset, planning, visibility, project choices, and long-term moves that help aspiring game developers and game designers grow with purpose.Each episode is designed to help you think more clearly about your journey, avoid common traps, and build a path that connects your creative work with real opportunities in the game industry.
Episodes
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How to Start Making Games When You’ve Only Played Them
This one is personal. When I was a kid, I was the one in my family with the least money. My cousins had put together a little discotheque, and I spent hours listening to their music, wishing I could be part of it. My dad noticed. He couldn't give me everything he wanted to, so instead he handed…
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Build an Indie Game Fanbase Before Launch (Like Minecraft Did)
Followers are rented. Your list is owned. Imagine opening your social media tomorrow and finding that your account is gone, or that the algorithm has simply stopped showing your work. All the people who love following your progress can no longer hear from you. Whether you have 12 followers or a...
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The Step Everyone Skips (And Why Steam Won't Save Your Game)
A few days ago, someone left a comment on the channel with advice a lot of developers believe: if nobody knows you, just get a content creator to cover your game. It's a smart point, and influencers can absolutely help. But it skips the step that decides everything. In this episode of The Game...
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How to Make a Game With a Full-Time Job (When You're Exhausted)
There’s a point in every game developer’s journey where the problem stops being “I don’t have enough time.” You actually have time. You just don’t have the energy. I’ve struggled with this myself, especially when trying to build games around a full-time job and everything else life demands. And I...
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The Real Reason Most Game Developers Never Make it
What if finishing your game isn't actually the goal? One of the biggest lessons I've learned in game development is that making a game and building a path in the gaming industry are two different things. You can spend years developing something technically great, but if nobody knows about it,...
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How to Actually Start Making Money as a Game Developer
Getting into game development isn't about finding the fastest path. It's about making sure the time you're investing is actually taking you in the right direction. In this video, I talk about what it really takes to start building a career in the gaming industry, why focusing only on getting…
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Why I Left Everything to Become a Game Developer
For a long time, I thought becoming a game developer meant leaving behind the life I had already built. I had a successful company, a family, and a life that was working. But there was still this feeling that I wanted to create something different, something that had a deeper meaning for me. The...
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Should You Build Your Game Studio Solo or With a Partner?
A good partner can multiply what you’re capable of building. The wrong one can quietly drain the momentum out of your dream. This is a topic I wanted to talk about because it comes directly from experience. Throughout my career, I’ve had partnerships that helped me grow tremendously, and others...
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The 4-Stage Trap Every Beginner Game Dev Falls Into
🎙️ The 4-Stage Trap Every Beginner Game Dev Falls Into Why do so many aspiring game developers start with a great idea, spend months learning, and still never finish the game they wanted to create? In this new podcast episode, I wanted to step away from the technical side of game development and...
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What's the Perfect Age to Start Game Development? (It's Not What You Think)
What If You Did Not Start Too Late? I wanted to create video games when I was twelve years old, but I did not begin consistently building my professional path in the industry until I was around thirty-eight. For a long time, it would have been easy to look at those years as time I had lost. I…
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Using AI to Build in Unreal Engine - What I Learned
I gave Claude Code access to an Unreal Engine project. The first result looked like a success. The code compiled, the gameplay cycle worked, and I reached a functional prototype much faster than I expected. From the outside, it was exactly the kind of result that makes AI-assisted development…
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Why Your Game Never Gets Finished (It's Not What You Think)
The Advice I Did Not Want to Hear Lowering the bar sounds like the wrong advice for anyone trying to create an extraordinary game. When I first encountered the idea, I resisted it. I believed ambitious creators should expect more from themselves, push harder, and refuse to settle. Lowering the…
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Should You Become a Game Developer?
Being able to become a game developer does not automatically mean you should become one. That is the question I explore in this new video. Many aspiring developers focus on learning tools, completing courses, earning certifications, and building projects. Those steps matter, but they are only…
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Your Game Dev Progress Is Bigger Than It Looks
Hello everyone, I have just published a new video, and in this one I talk about an idea that I believe can completely change the way you approach your path in game development. The topic is game development as compound interest. In this video, I explore how small actions, when done consistently...
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Six Months Gone… Are You Closer to Becoming a Game Developer?
Six months of 2026 are already gone, and this is the moment to ask yourself an honest question: are you truly closer to becoming a game developer, or have you only been staying busy? In this video, I wanted to go deeper than Unreal Engine features, tutorials, plugins, portfolios, or job...
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Unreal Engine 6 | Six Things You Need to Know
The latest State of Unreal introduced game-changing updates, and some of them may feel intimidating at first. When the tools we use begin to evolve, it is natural to ask what that means for the skills we are building today and how we should prepare for what comes next. But these changes can also…
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This Is What I Found After 200 Interviews With Game Developers
Over the last few years, I have interviewed around 200 aspiring game developers from different countries, careers, age groups, and life situations. Despite their differences, I kept seeing the same pattern: many were learning constantly, working hard, and starting projects, but still struggling…
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10 Things I Would Tell My Younger Self Before Becoming a Game Developer
This is one of the most personal videos I have created for the Game Creator Accelerator. The idea started with a simple question: what would I tell myself if I could go back ten years, before starting my path into game development? Not the polished version. Not the motivational version. The…
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Before You Build It: Validate Your Game Idea First
A lot of developers fall in love with a game idea before they ever test whether anyone else will care about it. In this week’s video, I talk about one of the most important questions every game creator needs to ask before committing months or years to a project: is this game idea actually worth...
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ABOUT THIS SHOW
The Game Creator Accelerator podcast is focused on the strategy behind building a successful path into the gaming industry.Instead of technical tutorials, this show explores the decisions, habits, mindset, planning, visibility, project choices, and long-term moves that help aspiring game developers and game designers grow with purpose.Each episode is designed to help you think more clearly about your journey, avoid common traps, and build a path that connects your creative work with real opportunities in the game industry.
HOSTED BY
Tony Munoz
CATEGORIES
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