All Episodes
Complementary — 79 episodes
79: Text editing with Michael Aufreiter
78: The career episode
77: Making an interface feel premium
76: Visual design with Laura Sinisterra
75: The AI rant episode
74: How many icons is too many
73: Desktop UX
72: Famous design phrases
71: The materials interfaces are made of
70: Things that are easy vs. hard to design
69: Practical Uses of AI for Designers
68: Interface Design Assets (typefaces, imagery, icons)
67: Vector vs. Code Based Design Tooling with Andreas Møller
66: Interface Design Then & Now with Microsoft's First Interface Designer Virginia Howlett
65: Listener Q&A
64: Big vs Small Software
63: Being Intentional About Quality with Lance Willett
62: MacOS Through the Ages
61: Liquid Glass
60: Designing Tools to Support Creativity with Matt Beaudouin-Lafon
59: Material 3 Expressive
58: Thoughts on Config 2025
57: The Gap Between Design and Execution with Alex Krasikov
56: Navigation
55: Design is Decision Making
54: Design vs. Development
53: Deep Dive on the Conceptual Model Layer with Jamie Mill
52: Visual Design Techniques We Love
51: Thoughts on the book Do Design: Why beauty is the key to everything by Alan Moore
50: Starting from Scratch vs. Improving Existing Design
49: Design Folklore with Guy Segal
48: Ghosts of Software Past, Present and Future
47: People We Admire
46: Design for Developers with Nate Butler
45: Constraints
44: How to be a more strategic designer with Jared Spool
43: Design for Customization
42: Performative Good Design
41: Elegance vs. Extravagance
40: Should Designers Code?
39: Possible Futures for AI in Interface Design with Maggie Appleton
38: Visual Design in Design Systems with Jeremy Elder
37: Good Interface Design Habits
36: Interfaces are Affected by What People Care About
35: Form Design with Adam Silver
34: How Design Systems Impact Interface Design with Donnie D'Amato
33: How Interfaces Evolve Over Time
32: Thoughts on "Just Enough Design" by Taku Satoh
31: Interface Personality vs Usability
30: How Important is Feedback?
29: Interface Design Roles
28: Design Quotes
27: Finish This Sentence: Celebrating One Year of Complementary
26: Things We're Good At
25: Things We're Not Good At
24: Hot Takes
23: Landing Page Style vs Application Style
22: What Is Uniquely Human about Design?
21: Wireframing
20: Thoughtful Interface Design
19: Interface Design Misconceptions
18: Predicting the Future of Interface Design
17: Where "Novel" Design Comes From
16: Layout
15: Color with Lukas Oppermann
14: Typography
13: Looks Pretty vs. Works Good
12: Coherent Interface Design
11: The Value of Visual Design to your Career
10: Taking Interaction Design from Good to Great
09: Pace Layering
08: Conveying Good Taste in a Design Portfolio
07: The Three Pillars of Visual Design: Typography, Layout, and Color
06: Design Systems
05: Improving Your Visual Design Skills
04: Accessibility
03: Skeuomorphism
02: Beauty
Pilot: Taste