Complementary cover art

All Episodes

Complementary — 82 episodes

#
Title
1

82: Config 2026

2

81: The Layers model of product design with Jamie Mill

3

80: The state of AI for visual design

4

79: Text editing with Michael Aufreiter

5

78: The career episode

6

77: Making an interface feel premium

7

76: Visual design with Laura Sinisterra

8

75: The AI rant episode

9

74: How many icons is too many

10

73: Desktop UX

11

72: Famous design phrases

12

71: The materials interfaces are made of

13

70: Things that are easy vs. hard to design

14

69: Practical Uses of AI for Designers

15

68: Interface Design Assets (typefaces, imagery, icons)

16

67: Vector vs. Code Based Design Tooling with Andreas Møller

17

66: Interface Design Then & Now with Microsoft's First Interface Designer Virginia Howlett

18

65: Listener Q&A

19

64: Big vs Small Software

20

63: Being Intentional About Quality with Lance Willett

21

62: MacOS Through the Ages

22

61: Liquid Glass

23

60: Designing Tools to Support Creativity with Matt Beaudouin-Lafon

24

59: Material 3 Expressive

25

58: Thoughts on Config 2025

26

57: The Gap Between Design and Execution with Alex Krasikov

27

56: Navigation

28

55: Design is Decision Making

29

54: Design vs. Development

30

53: Deep Dive on the Conceptual Model Layer with Jamie Mill

31

52: Visual Design Techniques We Love

32

51: Thoughts on the book Do Design: Why beauty is the key to everything by Alan Moore

33

50: Starting from Scratch vs. Improving Existing Design

34

49: Design Folklore with Guy Segal

35

48: Ghosts of Software Past, Present and Future

36

47: People We Admire

37

46: Design for Developers with Nate Butler

38

45: Constraints

39

44: How to be a more strategic designer with Jared Spool

40

43: Design for Customization

41

42: Performative Good Design

42

41: Elegance vs. Extravagance

43

40: Should Designers Code?

44

39: Possible Futures for AI in Interface Design with Maggie Appleton

45

38: Visual Design in Design Systems with Jeremy Elder

46

37: Good Interface Design Habits

47

36: Interfaces are Affected by What People Care About

48

35: Form Design with Adam Silver

49

34: How Design Systems Impact Interface Design with Donnie D'Amato

50

33: How Interfaces Evolve Over Time

51

32: Thoughts on "Just Enough Design" by Taku Satoh

52

31: Interface Personality vs Usability

53

30: How Important is Feedback?

54

29: Interface Design Roles

55

28: Design Quotes

56

27: Finish This Sentence: Celebrating One Year of Complementary

57

26: Things We're Good At

58

25: Things We're Not Good At

59

24: Hot Takes

60

23: Landing Page Style vs Application Style

61

22: What Is Uniquely Human about Design?

62

21: Wireframing

63

20: Thoughtful Interface Design

64

19: Interface Design Misconceptions

65

18: Predicting the Future of Interface Design

66

17: Where "Novel" Design Comes From

67

16: Layout

68

15: Color with Lukas Oppermann

69

14: Typography

70

13: Looks Pretty vs. Works Good

71

12: Coherent Interface Design

72

11: The Value of Visual Design to your Career

73

10: Taking Interaction Design from Good to Great

74

09: Pace Layering

75

08: Conveying Good Taste in a Design Portfolio

76

07: The Three Pillars of Visual Design: Typography, Layout, and Color

77

06: Design Systems

78

05: Improving Your Visual Design Skills

79

04: Accessibility

80

03: Skeuomorphism

81

02: Beauty

82

Pilot: Taste