Complementary cover art

All Episodes

Complementary — 79 episodes

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Title
1

79: Text editing with Michael Aufreiter

2

78: The career episode

3

77: Making an interface feel premium

4

76: Visual design with Laura Sinisterra

5

75: The AI rant episode

6

74: How many icons is too many

7

73: Desktop UX

8

72: Famous design phrases

9

71: The materials interfaces are made of

10

70: Things that are easy vs. hard to design

11

69: Practical Uses of AI for Designers

12

68: Interface Design Assets (typefaces, imagery, icons)

13

67: Vector vs. Code Based Design Tooling with Andreas Møller

14

66: Interface Design Then & Now with Microsoft's First Interface Designer Virginia Howlett

15

65: Listener Q&A

16

64: Big vs Small Software

17

63: Being Intentional About Quality with Lance Willett

18

62: MacOS Through the Ages

19

61: Liquid Glass

20

60: Designing Tools to Support Creativity with Matt Beaudouin-Lafon

21

59: Material 3 Expressive

22

58: Thoughts on Config 2025

23

57: The Gap Between Design and Execution with Alex Krasikov

24

56: Navigation

25

55: Design is Decision Making

26

54: Design vs. Development

27

53: Deep Dive on the Conceptual Model Layer with Jamie Mill

28

52: Visual Design Techniques We Love

29

51: Thoughts on the book Do Design: Why beauty is the key to everything by Alan Moore

30

50: Starting from Scratch vs. Improving Existing Design

31

49: Design Folklore with Guy Segal

32

48: Ghosts of Software Past, Present and Future

33

47: People We Admire

34

46: Design for Developers with Nate Butler

35

45: Constraints

36

44: How to be a more strategic designer with Jared Spool

37

43: Design for Customization

38

42: Performative Good Design

39

41: Elegance vs. Extravagance

40

40: Should Designers Code?

41

39: Possible Futures for AI in Interface Design with Maggie Appleton

42

38: Visual Design in Design Systems with Jeremy Elder

43

37: Good Interface Design Habits

44

36: Interfaces are Affected by What People Care About

45

35: Form Design with Adam Silver

46

34: How Design Systems Impact Interface Design with Donnie D'Amato

47

33: How Interfaces Evolve Over Time

48

32: Thoughts on "Just Enough Design" by Taku Satoh

49

31: Interface Personality vs Usability

50

30: How Important is Feedback?

51

29: Interface Design Roles

52

28: Design Quotes

53

27: Finish This Sentence: Celebrating One Year of Complementary

54

26: Things We're Good At

55

25: Things We're Not Good At

56

24: Hot Takes

57

23: Landing Page Style vs Application Style

58

22: What Is Uniquely Human about Design?

59

21: Wireframing

60

20: Thoughtful Interface Design

61

19: Interface Design Misconceptions

62

18: Predicting the Future of Interface Design

63

17: Where "Novel" Design Comes From

64

16: Layout

65

15: Color with Lukas Oppermann

66

14: Typography

67

13: Looks Pretty vs. Works Good

68

12: Coherent Interface Design

69

11: The Value of Visual Design to your Career

70

10: Taking Interaction Design from Good to Great

71

09: Pace Layering

72

08: Conveying Good Taste in a Design Portfolio

73

07: The Three Pillars of Visual Design: Typography, Layout, and Color

74

06: Design Systems

75

05: Improving Your Visual Design Skills

76

04: Accessibility

77

03: Skeuomorphism

78

02: Beauty

79

Pilot: Taste