All Episodes
Gaming - The Podcast — 90 episodes
Neon White's sweet spot, a review
After 200 hours, our Elden Ring review
Are you playing as yourself when you play video games?
Remaking Legacy of Kain: Soul Reaver
What getting the Platinum Trophy has taught me about Returnal
Late to the party w/ Star Wars: Knights of the Old Republic
Let's talk about Doki Doki Literature Club...
Finding the joy in trashy games...
Is Elden Ring better for being easier?
On Elden Ring's first 50 levels
How do you play Elden Ring?
Is Horizon Forbidden West better than the original?
Lost Ark and Sifu
Where are we with roguelikes and lites?
Repetition in Video Games is Great
Why does Demon's Souls' opening work so well?
Video Game Resolutions 2022
Game of the Year 2021
5 Essential Gaming Questions
The Making of 20 Double Fine Years
Death's Door: Peace Through Combat & Exploration
Metal Gear Solid 2's Tanker: The quintessential MGS sequence?
Why do we love Metal Gear Solid's Shadow Moses facility?
The Genius of Metal Gear Solid's Opening
What's the best weapon in gaming?
Back 4 Blood
What We've Been Playing - September 2021
Diablo 2 Resurrected - Is it relevant for new players?
Deathloop: How has Arkane improved on Dishonored?
Best video game settings & locations
What makes a great RPG?
What We've Been Playing - August 2021
Psychonauts 2: Behind the Brains
Humankind: Should games be historically accurate?
Tim Schafer on Psychonauts 2, creativity and writing for games
Returnal is a different kind of Triple-A. Is it fair?
Resident Evil Village is an action game. Does it work?
Video game remake, remaster or re-imagining?
Why is Oddworld: Soulstorm's world so special?
Why is Capcom so good at franchises?
Why are games so good at implied narrative?
What makes Resident Evil great?
Why is Resident Evil's mansion so great?
Do you have to like sports to like sports games?
Why and how do videogame safe rooms work?
What makes Catherine great?
How does Hades play after 400 hours?
How is Dungeons & Dragons different to videogames?
Is Hitman III about repetition or freedom?
Why is Hideo Kojima so important?
What is environmental storytelling?
What makes Portal so great?
What is the best game of 2020?
Wishing you a very Happy Christmas!
Where are the Christmas games?
How important are character backstories?
What makes it great? Final Fantasy VII
When is death in a game about more than dying?
Tim Schafer on creativity, culture, Covid and NOT crunching
What is the best console launch game of all time?
How will the PS5 and Xbox Series X/S change gaming?
How do horror games scare us?
What are the best games of the generation?
What makes Hades so good?
Which games do you love but wouldn't play again?
Gaming: The Podcast - Trailer
IBD #23 - Games that made us (Monkey Island)
IBD #22 - What is the role of a game critic?
IBD #21 - What makes a multiplayer game?
IBD #20 - How and why do you play games?
IBD #19 - What's happening in Life is Strange 2: Episode 1?
IBD #18 - YoYo Games on GameMaker Studio, creating tools that create games
IBD #17 - Tim Conkling on Antihero, tabletop games & video game design
IBD #16 - Old Man's Journey and the interpretation of games with Broken Rules
IBD #15 - Stoic's Alex Thomas on The Banner Saga, Killers & Thieves and Creative Pressure
IBD #14 - Steve Gaynor on Gone Home, Tacoma & games in culture
IBD #13 - Housemarque and Mastering the Twin-Stick Shooter
IBD Special - The Best Indie Games of E3 2017
IBD #12 - Virginia and its creators, Variable State
IBD #11 - Giant Sparrow / What Remains of Edith Finch Interview
IBD #10 - Tequila Works / Rime
IBD #09 - Jason Rohrer Interview
IBD #08 - The Chinese Room interview
IBD #07 - Ghost Town Games Interview
IBD #06 - Dean Hall
IBD #05 - Freejam Games
IBD #04 - Mode 7 Games
IBD #03 - Roll7
IBD #02 - Introversion Software
IBD #01 - Devolver Digital