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Knox Game Design, 130 episodes. Page 2 of 2.

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Title
101

Unity UI Text – Knox Game Design, June 2018

102

Spring ’18 Game Jam Showoff – Knox Game Design, May 2018

103

Human Computer Interaction – Knox Game Design, April 2018

104

Saving and Loading Game Data in Unity – Knox Game Design, March 2018

105

Two Year Recap Spectacular – Knox Game Design, February 2018

106

Version Control Software and Repositories – Knox Game Design, January 2018

107

Winter ’17 Game Jam Entries – Knox Game Design, December 2017

108

Pyxel Edit, Affinity Designer, and Make Human – Knox Game Design, November 2017

109

Farewell XBLIG – Knox Game Design, October 2017

110

Inkscape and Spriter – Knox Game Design, September 2017

111

Summer ’17 Game Jam Showoff – Knox Game Design, August 2017

112

Godot Engine – Knox Game Design, July 2017

113

RPG Maker – Knox Game Design, June 2017

114

Spring ’17 Game Jam Entries – Knox Game Design, May 2017

115

PAX East Report – Knox Game Design, April 2017

116

Structured Data Tool – Knox Game Design, March 2017

117

Blender Cell Fracture, 6502 Assembly – Knox Game Design, February 2017

118

Season Finale – Game Design Chat #12

119

Inside – Game Design Chat #11

120

Amnesia: The Dark Descent – Game Design Chat #10

121

Barony – Game Design Chat Episode #9

122

Anodyne – Game Design Chat Episode #8

123

CodeStock 2016 Game Jam Panel – Knoxville Game Design

124

Fran Bow – Game Design Chat Episode #7

125

Shovel Knight – Game Design Chat Episode #6

126

Axiom Verge – Game Design Chat Episode #5

127

DarkMaus – Game Design Chat Episode #4

128

Crashlands – Game Design Chat Episode #3

129

The Beginner’s Guide – Game Design Chat Episode #2

130

Undertale – Game Design Chat Episode #1