All episodes
Unity UI Text – Knox Game Design, June 2018
Spring ’18 Game Jam Showoff – Knox Game Design, May 2018
Human Computer Interaction – Knox Game Design, April 2018
Saving and Loading Game Data in Unity – Knox Game Design, March 2018
Two Year Recap Spectacular – Knox Game Design, February 2018
Version Control Software and Repositories – Knox Game Design, January 2018
Winter ’17 Game Jam Entries – Knox Game Design, December 2017
Pyxel Edit, Affinity Designer, and Make Human – Knox Game Design, November 2017
Farewell XBLIG – Knox Game Design, October 2017
Inkscape and Spriter – Knox Game Design, September 2017
Summer ’17 Game Jam Showoff – Knox Game Design, August 2017
Godot Engine – Knox Game Design, July 2017
RPG Maker – Knox Game Design, June 2017
Spring ’17 Game Jam Entries – Knox Game Design, May 2017
PAX East Report – Knox Game Design, April 2017
Structured Data Tool – Knox Game Design, March 2017
Blender Cell Fracture, 6502 Assembly – Knox Game Design, February 2017
Season Finale – Game Design Chat #12
Inside – Game Design Chat #11
Amnesia: The Dark Descent – Game Design Chat #10
Barony – Game Design Chat Episode #9
Anodyne – Game Design Chat Episode #8
CodeStock 2016 Game Jam Panel – Knoxville Game Design
Fran Bow – Game Design Chat Episode #7
Shovel Knight – Game Design Chat Episode #6
Axiom Verge – Game Design Chat Episode #5
DarkMaus – Game Design Chat Episode #4
Crashlands – Game Design Chat Episode #3
The Beginner’s Guide – Game Design Chat Episode #2
Undertale – Game Design Chat Episode #1