Play, Watch, Listen cover art

All Episodes

Play, Watch, Listen — 187 episodes

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Title
1

186. Austin's Take on Early Access Games

2

184. Clavicular, Human Nature, and 007: First Light

3

183. Bithell Games Presents: AMBERSPIRE

4

182. Surviving in Freelance Game Dev

5

181. Finally Talking About Xbox & Asha Sharma

6

180. We're Scared of Early Access

7

179. This Episode is About Sex (in Video Games)

8

178. Where are Video Games Headed in 2026?

9

177. Dispatch Writer Pierre Shorette Talks CHOICES!

10

176. How to Market an Indie Game (& Undertale's Terrible Code)

11

175. Hollow Knight: Silksong's Difficulty, and Alanah's ChatGPT Video

12

174. Wave Tech in Sword of the Sea!

13

173. IP Rights & Stop Killing Games

14

172. Mike talks TRON: Catalyst! (& Alanah learns to code)

15

171. A Chat to the Creator of Blue Prince!

16

170. We love Blue Prince (but maybe won't finish it, is that okay?)

17

169. From The Banner Saga to Towerborne (ft. Arnie Jorgensen)

18

168. Our Nintendo Switch 2 Reactions!

19

167. Lay-Offs, Microsoft's new AI (sorry, Phil), and Who Framed Roger Rabbit

20

166. Talking to Eternal Strands director Mike Laidlaw!

21

165. The Studio Making Four Games A YEAR!? (ft. Xalavier Nelson)

22

164. The State of Video Games in 2025

23

163. Game Design Challenges & the Indiana Jones Game!

24

162. Can Indies Save The Games Industry?

25

161. Should DLC Be Nominated for Game of the Year?

26

160. We Love 11 Bit Studios

27

159. Star Wars: Outlaws and Bugs in Video Games

28

158. Should Games Cost More?

29

157. This Episode is Mostly About The Expanse

30

156. GamePass gets a Price Increase

31

155. Alanah is Suddenly Obsessed with 1993's Myst

32

154. Our thoughts on Summer Game Fest... & Music Licensing

33

153. Games Journalism is Very, Very Broken

34

152. The Fallout TV Show ft. Tim Cain (the creator of Fallout!)

35

151. From Actor to Game Director!

36

150. WE TURN ONE HUNDRED AND FIFTY!

37

149. This year's GDC

38

148. TikTok Ban, Kate Middleton, Dune 2 & More!

39

147. Even More Games Industry Lay-Offs

40

146. Games We Wish We Could Play Again for the First Time

41

145. Zoom of Theseus

42

144. The Gang Has an Existential Crisis

43

143. What is "game direction", anyway?

44

142. The Lay-Offs (& Our Favourite Things of the Year)

45

141. The Fall of the House of Usher ft. Rahul Kohli & Andy Grush!

46

140. Unity's CEO Resigned

47

139. We Have Questions About Starfield's Design

48

138. Explaining the Unity Engine drama ft. Rami Ismail

49

137. The Games Industry and Communication

50

136. Taylor Swift and Stray Gods (ft. Liam Esler!)

51

135. Austin talks Stray Gods

52

134. Who is the Apple Vision Pro for?

53

133. Zelda and When Players Over-Think Puzzles

54

132. Tron: Identity and Stray Gods

55

131. Physics in Zelda and E3 got Cancelled

56

130. Troy on playing James in The Last of Us

57

129. Games Industry Networking & Rocksteady's Suicide Squad

58

128. Austin on Why Assassin's Creed Won at the Grammys

59

127. The Last of Us TV Show Episode 3

60

126. The Menu (again), Fine Dining, and The Last of Us Ep. 2

61

125. Programming, The Menu (a little), & The Last of Us ep. 1

62

124. The Last of Us TV Show Premiere, Reviews, and Games as Movies

63

123. AI Art (Again) & The Last of US TV Show

64

122. Game Awards & The Mick Gordon Doom Eternal Situation

65

121. Why You Can't Pause/Rewind Video Game Cutscenes

66

120. This is an Episode of This Show

67

119. God of War Ragnarok Review Scores

68

118. Halloween Special ft. Andor

69

117. A Mike and Austin Special

70

116. Austin Scored Thai Cave Rescue

71

115. Wishlist Tron: Identity from Bithell Games

72

114. Three Men Talking About Nothing

73

113. Pentiment's Text and Accessibility, plus GamesCom News

74

112. Batgirl's Cancellation Happens in Games, too

75

111. Let's talk about Prey

76

110. The Offer, and Knowing if your Work is Good

77

109. The Boys Season 3!

78

108. God of War Ragnarok Got a Release Date

79

107. BioShock Infinite, Floppy Disks, and Actors

80

106. TMNT: Shredder's Revenge and the cost of Pixel Art

81

105. Fort Solis, Summer Game Fest, and Alanah's Directing Debut

82

104. Troy on Love, Death + Robots

83

103. Black Mirror, Batman, and Obi-Wan

84

102. Elden Ring, Play-Testing, and Left-Footedness

85

101. Gotham Knights and Shady Contracts

86

100. EPISODE 100 SPECIAL!

87

99. Are Game Devs Forced to Make Games Longer?

88

98. I don't know, GDC or something

89

97. Journey's 10 Year Anniversary

90

96. Why Did Epic Games Buy Bandcamp?

91

95. What We Do at DICE (in-person episode!)

92

94. Does Nintendo Need a New Mario Kart?

93

93. Alanah Saw American Psycho

94

92. How Well Do First-Party Exclusives Actually Sell?

95

91. The Pros and Cons of Microsoft Buying Activision Blizzard

96

90. Troy's NFT Tweet

97

89. Let's Talk About The Matrix Resurrections

98

88. Our Favorite Gaming Moments of 2021

99

87. What NTFs Actually Mean For Gaming

100

86. Do Game Awards = Respect?

101

85. I'm Sorry About This Episode

102

84. IGN's "Call Of Duty Fans Reveal Why They Aren't Buying Vanguard"

103

83. We Really Liked Ghostbusters: Afterlife

104

82. What Makes Games So Expensive?

105

81. Wtf is 2021's Game of the Year?

106

80. Chris Pratt is in Everything, says Troy Baker

107

79. We Really Love Midnight Mass

108

78. Hard Work vs Talent

109

77. Demo Disks, Game Design, and DEATHLOOP (really)

110

76. I Just Want to Talk About Deathloop

111

75. Games Need Trailers Like The Matrix

112

74. The Cost of Voice Acting in Video Games

113

73. Austin Scored Aliens: FireTeam Elite!

114

72. The Boyfriend Dungeon Controversy

115

71. Tencent, Censorship & Elaborate Setups

116

70. Kotaku's Recent Headlines

117

69. When Writing Is Too Videogamey

118

68. The Future of Indie Games (plus Mike & Troy use too many towels)

119

67. Can Gameplay Out-Do Bad Writing?

120

66. Troy Moved House

121

65. God of War on PS4 AND PS5?

122

64. The Games Industry Without E3

123

63. Are Returnal and Mass Effect Competing?

124

62. Troy Baker, Austin Wintory, & Mike Bithell Interview Each Other

125

61. Who Framed Roger Rabbit?

126

60. Mortal Kombat (but not the movie)

127

59. What Makes a Good Performer

128

58. How QA Works

129

57. How to Audition for Voice Acting Roles

130

56. Are Game Devs Lazy?

131

55. What Makes "Bad" Game Design?

132

54. Video Game Languages and Star Trek

133

53. This Year's BAFTA Games Nominees

134

52. Why Games Use Motion Blur

135

51. We Are (not) Scientists

136

50. CD Projekt's Data Breach & Warner Bros' Patent

137

49. Jumping on Trains

138

48. The Last of Us Part 2's 200+ Awards

139

47. We're Excited for a New James Bond Game

140

46. Lucasfilm Games Returns!

141

45. Is The Mandalorian is "Good" Fan Service?

142

44. Four Different Opinions on Pixar's "Soul"

143

43. Let's try to talk about Cyberpunk 2077

144

42. The 2020 Game Awards

145

41. Death of Theaters & How Scalpers Work

146

40. We're Thankful For Video Games (live)

147

39. This episode is mostly about toilets

148

38. How Open-World Games Actually Function

149

37.2 Politicians and Social Media (BONUS EPISODE)

150

37. Video Games Are "Empathy Machines"

151

What Makes Good Horror?

152

35. How To Work in Games

153

34. We Let Austin Talk About Music

154

33. Mike Released a New Game!

155

32. How Developers Take Feedback

156

31. Mike Announced A Video Game

157

30. Live PAX Special!

158

29. Our PS5 Price Predictions

159

28. How Backwards Compatibility Works

160

27. Our Reaction to The Batman (and death)

161

26. The Epic v Apple War

162

25. The Nintendo Leaks, and Crunch Culture

163

24. Video Game Writing and "Morally Grey" Characters

164

23. How Game Pass Works For Developers

165

22. Why Ghost of Tsushima's Lip Sync Is Off

166

21. The "Transformers" of Video Games

167

20. Should Games Be More Expensive?

168

19. Are Video Games Too Long?

169

18. The Design of The Last of Us Part 2

170

17. Discussing Review Scores, As Developers

171

16. Reacting to the PS5 Conference

172

Play, Watch, Listen: Episode for Friday June 5th, 2020

173

15. Anticipating The Last of Us Part 2

174

14. How Games and Films Influence Eachother

175

13. How the Unreal Engine 5 Demo Works

176

12. The Doom Eternal vs. Mick Gordon Controversy

177

11. Is Final Fantasy 7 really a "remake"?

178

10. The "rules" of making games

179

9. What do "game directors" actually do?

180

8. The Games That "Saved" Us

181

7. Are Game Trailers Tricking You?

182

6. Troy, Mike, and Austin React to Let's Plays of Their Games

183

5. Pandemic vs. Games Industry: the facts

184

4. Should Sonic Have Changed For Angry Fans?

185

3. Why Games REALLY Get Delayed

186

2. Are Game Awards Completely Pointless?

187

1. Star Wars Jedi: Fallen Order is ALMOST a good game.