All Episodes
Play, Watch, Listen — 187 episodes
186. Austin's Take on Early Access Games
184. Clavicular, Human Nature, and 007: First Light
183. Bithell Games Presents: AMBERSPIRE
182. Surviving in Freelance Game Dev
181. Finally Talking About Xbox & Asha Sharma
180. We're Scared of Early Access
179. This Episode is About Sex (in Video Games)
178. Where are Video Games Headed in 2026?
177. Dispatch Writer Pierre Shorette Talks CHOICES!
176. How to Market an Indie Game (& Undertale's Terrible Code)
175. Hollow Knight: Silksong's Difficulty, and Alanah's ChatGPT Video
174. Wave Tech in Sword of the Sea!
173. IP Rights & Stop Killing Games
172. Mike talks TRON: Catalyst! (& Alanah learns to code)
171. A Chat to the Creator of Blue Prince!
170. We love Blue Prince (but maybe won't finish it, is that okay?)
169. From The Banner Saga to Towerborne (ft. Arnie Jorgensen)
168. Our Nintendo Switch 2 Reactions!
167. Lay-Offs, Microsoft's new AI (sorry, Phil), and Who Framed Roger Rabbit
166. Talking to Eternal Strands director Mike Laidlaw!
165. The Studio Making Four Games A YEAR!? (ft. Xalavier Nelson)
164. The State of Video Games in 2025
163. Game Design Challenges & the Indiana Jones Game!
162. Can Indies Save The Games Industry?
161. Should DLC Be Nominated for Game of the Year?
160. We Love 11 Bit Studios
159. Star Wars: Outlaws and Bugs in Video Games
158. Should Games Cost More?
157. This Episode is Mostly About The Expanse
156. GamePass gets a Price Increase
155. Alanah is Suddenly Obsessed with 1993's Myst
154. Our thoughts on Summer Game Fest... & Music Licensing
153. Games Journalism is Very, Very Broken
152. The Fallout TV Show ft. Tim Cain (the creator of Fallout!)
151. From Actor to Game Director!
150. WE TURN ONE HUNDRED AND FIFTY!
149. This year's GDC
148. TikTok Ban, Kate Middleton, Dune 2 & More!
147. Even More Games Industry Lay-Offs
146. Games We Wish We Could Play Again for the First Time
145. Zoom of Theseus
144. The Gang Has an Existential Crisis
143. What is "game direction", anyway?
142. The Lay-Offs (& Our Favourite Things of the Year)
141. The Fall of the House of Usher ft. Rahul Kohli & Andy Grush!
140. Unity's CEO Resigned
139. We Have Questions About Starfield's Design
138. Explaining the Unity Engine drama ft. Rami Ismail
137. The Games Industry and Communication
136. Taylor Swift and Stray Gods (ft. Liam Esler!)
135. Austin talks Stray Gods
134. Who is the Apple Vision Pro for?
133. Zelda and When Players Over-Think Puzzles
132. Tron: Identity and Stray Gods
131. Physics in Zelda and E3 got Cancelled
130. Troy on playing James in The Last of Us
129. Games Industry Networking & Rocksteady's Suicide Squad
128. Austin on Why Assassin's Creed Won at the Grammys
127. The Last of Us TV Show Episode 3
126. The Menu (again), Fine Dining, and The Last of Us Ep. 2
125. Programming, The Menu (a little), & The Last of Us ep. 1
124. The Last of Us TV Show Premiere, Reviews, and Games as Movies
123. AI Art (Again) & The Last of US TV Show
122. Game Awards & The Mick Gordon Doom Eternal Situation
121. Why You Can't Pause/Rewind Video Game Cutscenes
120. This is an Episode of This Show
119. God of War Ragnarok Review Scores
118. Halloween Special ft. Andor
117. A Mike and Austin Special
116. Austin Scored Thai Cave Rescue
115. Wishlist Tron: Identity from Bithell Games
114. Three Men Talking About Nothing
113. Pentiment's Text and Accessibility, plus GamesCom News
112. Batgirl's Cancellation Happens in Games, too
111. Let's talk about Prey
110. The Offer, and Knowing if your Work is Good
109. The Boys Season 3!
108. God of War Ragnarok Got a Release Date
107. BioShock Infinite, Floppy Disks, and Actors
106. TMNT: Shredder's Revenge and the cost of Pixel Art
105. Fort Solis, Summer Game Fest, and Alanah's Directing Debut
104. Troy on Love, Death + Robots
103. Black Mirror, Batman, and Obi-Wan
102. Elden Ring, Play-Testing, and Left-Footedness
101. Gotham Knights and Shady Contracts
100. EPISODE 100 SPECIAL!
99. Are Game Devs Forced to Make Games Longer?
98. I don't know, GDC or something
97. Journey's 10 Year Anniversary
96. Why Did Epic Games Buy Bandcamp?
95. What We Do at DICE (in-person episode!)
94. Does Nintendo Need a New Mario Kart?
93. Alanah Saw American Psycho
92. How Well Do First-Party Exclusives Actually Sell?
91. The Pros and Cons of Microsoft Buying Activision Blizzard
90. Troy's NFT Tweet
89. Let's Talk About The Matrix Resurrections
88. Our Favorite Gaming Moments of 2021
87. What NTFs Actually Mean For Gaming
86. Do Game Awards = Respect?
85. I'm Sorry About This Episode
84. IGN's "Call Of Duty Fans Reveal Why They Aren't Buying Vanguard"
83. We Really Liked Ghostbusters: Afterlife
82. What Makes Games So Expensive?
81. Wtf is 2021's Game of the Year?
80. Chris Pratt is in Everything, says Troy Baker
79. We Really Love Midnight Mass
78. Hard Work vs Talent
77. Demo Disks, Game Design, and DEATHLOOP (really)
76. I Just Want to Talk About Deathloop
75. Games Need Trailers Like The Matrix
74. The Cost of Voice Acting in Video Games
73. Austin Scored Aliens: FireTeam Elite!
72. The Boyfriend Dungeon Controversy
71. Tencent, Censorship & Elaborate Setups
70. Kotaku's Recent Headlines
69. When Writing Is Too Videogamey
68. The Future of Indie Games (plus Mike & Troy use too many towels)
67. Can Gameplay Out-Do Bad Writing?
66. Troy Moved House
65. God of War on PS4 AND PS5?
64. The Games Industry Without E3
63. Are Returnal and Mass Effect Competing?
62. Troy Baker, Austin Wintory, & Mike Bithell Interview Each Other
61. Who Framed Roger Rabbit?
60. Mortal Kombat (but not the movie)
59. What Makes a Good Performer
58. How QA Works
57. How to Audition for Voice Acting Roles
56. Are Game Devs Lazy?
55. What Makes "Bad" Game Design?
54. Video Game Languages and Star Trek
53. This Year's BAFTA Games Nominees
52. Why Games Use Motion Blur
51. We Are (not) Scientists
50. CD Projekt's Data Breach & Warner Bros' Patent
49. Jumping on Trains
48. The Last of Us Part 2's 200+ Awards
47. We're Excited for a New James Bond Game
46. Lucasfilm Games Returns!
45. Is The Mandalorian is "Good" Fan Service?
44. Four Different Opinions on Pixar's "Soul"
43. Let's try to talk about Cyberpunk 2077
42. The 2020 Game Awards
41. Death of Theaters & How Scalpers Work
40. We're Thankful For Video Games (live)
39. This episode is mostly about toilets
38. How Open-World Games Actually Function
37.2 Politicians and Social Media (BONUS EPISODE)
37. Video Games Are "Empathy Machines"
What Makes Good Horror?
35. How To Work in Games
34. We Let Austin Talk About Music
33. Mike Released a New Game!
32. How Developers Take Feedback
31. Mike Announced A Video Game
30. Live PAX Special!
29. Our PS5 Price Predictions
28. How Backwards Compatibility Works
27. Our Reaction to The Batman (and death)
26. The Epic v Apple War
25. The Nintendo Leaks, and Crunch Culture
24. Video Game Writing and "Morally Grey" Characters
23. How Game Pass Works For Developers
22. Why Ghost of Tsushima's Lip Sync Is Off
21. The "Transformers" of Video Games
20. Should Games Be More Expensive?
19. Are Video Games Too Long?
18. The Design of The Last of Us Part 2
17. Discussing Review Scores, As Developers
16. Reacting to the PS5 Conference
Play, Watch, Listen: Episode for Friday June 5th, 2020
15. Anticipating The Last of Us Part 2
14. How Games and Films Influence Eachother
13. How the Unreal Engine 5 Demo Works
12. The Doom Eternal vs. Mick Gordon Controversy
11. Is Final Fantasy 7 really a "remake"?
10. The "rules" of making games
9. What do "game directors" actually do?
8. The Games That "Saved" Us
7. Are Game Trailers Tricking You?
6. Troy, Mike, and Austin React to Let's Plays of Their Games
5. Pandemic vs. Games Industry: the facts
4. Should Sonic Have Changed For Angry Fans?
3. Why Games REALLY Get Delayed
2. Are Game Awards Completely Pointless?
1. Star Wars Jedi: Fallen Order is ALMOST a good game.