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All episodes

Role Playing Public Radio, 449 episodes. Page 1 of 5.

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Title
1

Twilight 2000: Airlords of the Ozarks, Legendquest Blood in the Slave Pits and Zack Snyder – RPPR After Hours Revised

2

Ludonarrative Dissidents Season 4 Pre-Launch Live Episode 0 and Mothership: Wages of Sin Review

3

System Crafting: Creating and Revising TTRPGs at Gen Con 2026

4

Megadungeon Meandering: Moria for The One Ring RPG – Episode 1

5

RPPR Live at Gencon 2026 – RPPR Episode 210

6

The Immortal Manther and Whisperballs – RPPR After Hours Revised

7

Creating Better RPG Maps – RPPR Episode 209

8

Dungeons and Dragons: The Immortal Storm – After Hours Revised

9

Introduction to RPG Podcasting panel at Gen Con 2025

10

Bad Medicine for Dr. Drugs Mekton Zeta and Dragon 136 – After Hours Revised

11

Just One More Roll: Writing Mysteries for RPGs – Panel at Gen Con 2025

12

Borellus Connection Post Mortem – a Fall of Delta Green Campaign – RPPR Episode 208

13

Alpha Omega: The Encountered and Conspiracy Theories at Sea – After Hours Revised

14

Hilarious Random Tables and Rogue Trader: Soul Reaver – After Hours Revised

15

Gen Con 2025 Wrapup: episode 207

16

Mothership: ARKYVR – Interview with author Rhodrick Magsino

17

Sneaking with the Batmobile – RPPR After Hours Revised

18

Red Markets 2E panel at Gen Con 2025

19

The Schlock Singularity – RPPR After Hours Revised

20

What is Shadowdark? An Interview with Kelsey Dionne about the OSR hit RPG

21

RPPR Live at Gen Con 2025 – Episode 206

22

deadEarth RPG and Roar – RPPR After Hours Revised

23

My New Action Horror RPG – Labyrinth Signal – RPPR Episode 205

24

Lucky 13 and Head Canon – RPPR After Hours Revised

25

Darktek for Dark Conspiracy and Warrens of the Ratmen – RPPR After Hours Revised

26

Ravenloft Darklords and the Manther: After Hours Episode 2 Revised

27

Scheduling Snafu: Galvanized Square Steel and Dahir Insaat

28

Game Designer Workshop: Red Markets Second Edition Beta

29

Tips on Writing Scenarios Fast – Episode 204

30

Tomas Härenstam CEO of Free League Publishing

31

Gareth Hanrahan on The Borellus Connection – A new Fall of Delta Green Campaign

32

Actual Play Podcasting 101: Panel at Gencon 2024

33

Gencon 2024 Highlights – Episode 203

34

Is Expensive Art Necessary for success in RPGs? Episode 202

35

RPPR Game Designer Workshop: Labyrinths of Lost Futures and the Modern Megadungeon – Concept

36

Ludonarrative Dissidents Season 3 preview: Hole in the Sky – Dungeon Crawl Classics

37

Mega Dungeon Meandering – Episode 1 – Stonehell – Surface Level

38

Delta Green Impossible Landscapes Campaign Post Mortem – Part 2 – Episode 201

39

Delta Green Impossible Landscapes Campaign Post Mortem – Part 1 – Episode 200

40

The Mixed Six – Back at it Again

41

The Mixed Six: Hot Takes on Ice – The Flash

42

Architectural Horror and the Night Clerk Zine – Episode 199

43

Game Designer Workshop: The Night Clerk Zine – System-less Scenarios with Caleb Stokes

44

D20 Swinginess and Combat – Episode 198

45

Fate Core: Cointract Island – Post Mortem

46

Game Designer Workshop: Termination Shock and Crowdfunding with Greg Stolze

47

Recommendizer: Delta Green

48

Game Designer Workshop: The Obscenity of Books

49

What RPGs can learn from Board Games – Episode 196

50

OMG the OGL Situation?! – Episode 195

51

Game Designer Workshop: Should We 2E?

52

After Hours Preview: Synnibarr Book of Fate

53

Episode 194: Game Design in Horror Movies

54

Preview of After Hours: Synnibarr Third Edition – Character Creation

55

Episode 193: Designing Monsters for RPGs with Greg Stolze and Caleb Stokes

56

After Hours Preview: Synnibarr Third Edition Ultimate Adventurer’s Guide

57

Game Designer Workshop: Jeff Barber and Caleb Stokes on RPG Design and Publishing in the Post-Pandemic World

58

After Hours Preview: Aesthetic Games

59

Episode 192: Multiverse Mayhem

60

Ludonarrative Dissidents Season 2 Episode 0: Card Mechanics in RPGs

61

Episode 191: The Terminator RPG and Licensed Games

62

Episode 190: Outcasts in RPGs

63

After Hours: AD&D WG7 Castle Greyhawk – Part 1

64

Episode 189: Plundering the Public Domain

65

Pixel 2 Paper: Quake 1 Part 2 – Slipgate Chokepoint Post-Mortem

66

Episode-188: The Blind Eyes – A Blades in the Dark campaign post-mortem

67

Pixel 2 Paper: Quake 1 Part 1 – Retrospective

68

Episode 187: Red Markets – Cooper County War campaign post-mortem

69

RPPR After Hours Bonus Episode: The Created

70

Interview with Pete Petrusha on Chew the RPG

71

Episode 186: Wiretapping and Labor Organizing – Scenario Workshop

72

Preview of After Hours Episode 74: Ninjas and Superspies Part 1

73

Episode 185: Long Term Gaming Groups

74

After Hours: Judge’s Guild: Inferno – Part 1

75

RPPR Episode 184: Vtubers and Tabletop RPGs in Japan

76

Game Designer Workshop: Caleb Stokes on Fae’s Anatomy

77

Ludonarrative Dissidents: Apocalypse World – Episode 0

78

Game Designer Workshop: Jeff Barber on Blue Planet Recontact

79

RPPR Episode 183: Delta Green Impossible Landscapes and Dead Channels

80

RPPR Episode 182: One Page Games

81

RPPR Episode 181: Now 5e Compatible! (Or not)

82

RPPR After Hours: The Road to Rio and Terry the Mutazoid

83

RPPR Episode 180: Deep Red and Interpreting Clues

84

Game Designer Workshop: Slingstone and Night Clerk Zine

85

RPPR Episode 179: Blades in the Dark

86

RPPR Episode 178: Heists 101

87

After Hours Preview: Kingstarter

88

RPPR Episode 177: Savage Worlds

89

After Hours: Accute Pony-osis of the Liver

90

RPPR Episode 176: Running and Playing Online Games

91

Game Designer Workshop Episode 22: Cry Novel

92

RPPR Episode 175: Itch.io

93

Skills in RPGs – Episode 174

94

What is a Mega Game at PAX South 2020

95

RPPR Episode 173: Alien RPG Breakdown

96

RPPR Episode 172: How to Run a Game for the First Time

97

RPPR Episode 171: The SCP Foundation

98

Game Designer Workshop Episode 21: Red Markets Supplements

99

RPPR Episode 170: Inhuman Resources – Control and Bureaucracies in Games

100

Game Design Workshop Panel at Gen Con 2019