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RPGBOT.Podcast — 687 episodes · page 3 of 7

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Title
201

UNEARTHED ARCANA 2025 ARCANE SUBCLASSES 2 - Wizarding Responsibly, A Work in Progress

202

KNOWLEDGE SKILLS Remastered - Know thy enemy—or at least what page it's on in the Monster Manual

203

UNEARTHED ARCANA 2025 ARCANE SUBCLASSES 1 - Part Excitement, Part Therapy Session

204

DAGGERHEART: HOW TO PLAY WRAP UP - Theater Kid with Swords: Feelings without Spreadsheets

205

GM'ING FOR KIDS Remastered - A Masterclass with David Lemke

206

DAGGERHEART: HOW TO PLAY ACTUAL PLAY - This Swamp Ain't Big Enough for All Our Bad Decisions

207

DAGGERHEART: HOW TO PLAY CHARACTER CREATION - Roll Stats, Choose a Class, Cry About Your Backstory

208

SHINKICKING Remastered - Managing Difficulty and Tone in Combat RP

209

DAGGERHEART: HOW TO PLAY CONCEPTS AND THEMES - Cue the Spotlight, We're Monologuing Through Combat

210

SHADOWFELL - Get Your Gloom On

211

LIGHT AND DARKNESS Remastered - Because apparently no one packs torches anymore...

212

WARHAMMER FANTASY ROLE PLAY Part IV: Review - Fate, Fortune, and Fragile Line Between Hero and Corpse

213

WARHAMMER FANTASY ROLE PLAY Pt III: Example Play - Bring Gloves, Trust No One, and Never Sniff the Daisies

214

DEITIES Remastered - Divine powers, celestial politics, and heresy to keep things interesting.

215

PLANE OF ARBOREA - Where vibes are chaotic, food is suspicious, and trees hold grudges

216

RETRAINING - Because your first draft was a dumpster fire...

217

FIRE Remastered - When the Torches Come Out, the Rules Go Up in Flames

218

WARHAMMER FANTASY ROLEPLAY Pt II: How to Accidentally Create a War Criminal

219

WARHAMMER FANTASY ROLEPLAY Pt I: Empire Problems Require Empire Solutions

E
220

FAMILIARS (Remastered) - Why You Shouldn't Throw the House cat at a Kobold

221

ILLUSIONS REVISITED - You need to pretend like you don't know...

222

PF2e CLASS SELECTION 3 - Himbo Energy, Wicked Vibes, and Winglady Wisdom

223

ILLUSIONS (Remastered) - Everything is a lie and the mimic was a metaphor

224

PLANESCAPE POSTMORTEM 2 - Featuring Existential Dread, Multiversal Collapse, and a Quasit with a Lot of Opinions

225

PLANESCAPE, AN RPGBOT.POSTMORTEM - Asher's Weird, Wonderful Multiverse

226

ABBERATIONS: Nothing says 'Fun Game Night' like Psychic Trauma!

227

HORROR SUBCLASSES - D&D UA 2025: Screams from the Spreadsheet

228

STARFINDER GALAXY GUIDE REVIEWED! - Space is Weird, Math is Hard, Let's Play Anyway

229

EVIL CHARACTERS (Remastered) - Dubious (anti)heroics

230

OTHER WORLDS 3 RECAP - The Great Pizza Debate

231

OTHER WORLDS 3 - Reflections, Revelations, and Really Weird Drinks

232

LANGUAGES (Remastered) - Perfect for Parties that Talk First and Think Later

233

W40K IMPERIUM MALEDICTUM HTP 4 - Episode Recap and How to Play Discussion

234

W40K IMPERIUM MALEDICTUM - Shadows in the Hive Scarthias: An RPGBOT How to Play

235

TOMB OF HORRORS Pt 2 (Remastered) - The Funhouse that Hates You

236

INTO THE WEST MARCHES - Player Driven Chaos and the Sandbox Frontier

237

FROM EMERALD CITY TO ELSEWHERE - The Wizards Walk Away

238

TOMB OF HORRORS Pt 1 (Remastered) - Welcome to the meat grinder

239

YSGARD: Send us demons so we can kill them!

240

PF2e PLAYER CORE 2 - First Classes for the Brave (or Clueless)

241

TRANSITIONING TO A NEW GAME (Remastered) - Burn the rulebook and never look back

242

PF2E CLASS SELECTION - It's actually quite simple

243

PF2 NPC CORE - All Killer, No Filler!!!

244

BUILDING UNDEAD CHARACTERS II (Remastered) - It's fun to be the life of the party...after you've lost yours

245

D&D CLASS SELECTION: It's like speed dating, but with swords and spell slots...

246

W40K IMPERIUM MALEDICTUM - Creating a Character: Min-maxing in the name of the Emporer

247

UNDEAD (Remastered) - Because sometimes the best minions are already dead

248

WARHAMMER 40K IMPERIUM MALEDICTUM - An Introduction: Mutants, Mayhem, and Middle Management

249

LOW STAT CHARACTERS - Low Stats, High Drama: Roleplaying Your Character's Flaws

250

MANAGING MAGIC ITEMS (Remastered) - Bag of Holding, Brain of Forgetting

251

CARCERI - Because Regular Hell Isn't Hardcore Enough

252

MASTERING ACTION ECONOMY - Randomly generate an NPC your players will hate...

253

CONSUMABLE ITEMS (Remastered) - Scrolls, Snacks, and Sketchy Vials

254

THE ORAL HISTORY OF THE POKÉMON JR ADVENTURE GAME

255

OTHERWORLDS 2 EPISODE RECAP - Prophecies, Giant Beasts, and One Very Suspicious Egg

256

SPELL UPCASTING - Remastered

257

OTHER WORLDS 2 - AN RPGBOT.ADVENTURE - Prophecies, Giant Beasts, and One Very Suspicious Egg

258

PF2e Rival Academies Review

259

WAR PART II - Remastered

260

SIGIL.VTT - WoTC's New Digital Frontier with Room to Grow

261

2025 UNEARTHED ARCANA - The Cartographer's Guide to Getting Lost

262

WAR PART I - Remastered

263

HADES: They are consummate professionals.

264

FORCED MOVEMENT - Pushing Someone Has No Downside

265

COMBAT ROLEPLAYING (Remastered) - Swing First, Ask Rules Questions Later

266

EPISODE 1 RECAP - OTHER WORLDS - AN RPGBOT.ADVENTURE

267

OTHER WORLDS - An RPGBOT.Adventure - Betrayal, Bad Decisions, and the Mysterious Coin of Chaos

268

GM'ing MARTIAL CLASSES (Remastered) - Swords, Sweat, and Keeping Sad Fighters Engaged

269

2024 MONSTER MANUAL REVIEW - We Finally Got a Copy!!!

270

PFE2E - GUNS AND GEARS REMASTER - The RPGBOT.Review

271

PLAYING MARTIAL CLASSES (Remastered) - Gladium habeo, ergo sum!

272

2025 UNEARTHED ARCANA - FORGOTTEN REALMS SUBCLASSES 2 - Mind Magic is Incredibly Powerful

273

2025 UNEARTHED ARCANA - FORGOTTEN REALMS SUBCLASSES - Artisan's Tools are cool now guys!

274

KEITH AMMANN STRIKES BACK (Remastered) - Smarter Monsters, Stronger Lairs, and Why Your Players Should Be Afraid

275

COMBAT MANEUVERS - Rest in Peace, Meatloaf!

276

PLANE OF CELESTIA - Its Like Being in a Casino

277

NAVAL COMBAT (Remastered) - High Seas, Low Rolls, and Kraken Problems

278

TIME MANAGEMENT - Every Absolute Condition Ruins Fun

279

2024 D&D MONSTER MANUAL Pt 2 - A Look Ahead (This Took Two Episodes)

280

DICE MATH (Remastered) - Why the Odds are Never in Your Favor

281

2024 MONSTER MANUAL - Part 1: A Look Ahead

282

PREDICTIONS 2025 - I could always use more NPCs

283

ANIMAL HANDLING (Remastered) - Critical Misses and Unnecessary Tangents

284

TWO-WEAPON FIGHTING: Swords, Spells, and Audiobook Shenanigans

285

D&D UNEARTHED ARCANA REVIEW Part 2 - ARTIFICER: I would like a small army, please?

286

SPLITTING THE PARTY (Remastered) - Two Roads Diverged and Everyone Died

287

D&D UNEARTHED ARCANA REVIEW Part 1 - ARTIFICER: You Owe Me a Minute to Breathe

288

PLANE OF ARCADIA - Imagine Weather Designed by Committee

289

COSMIC HORROR (Remastered) - A Beginner's Guide to Existential Crisis

290

How to Play Vaesen 5 (Revenants, Rituals, & Questionable Decisions)- Final and Questions

291

2024 SEASON WRAP-UP - Here's to You!

292

How to Play Vaesen 4 - Example Play Part 2 - Church Grims and Raven Shenanigans

293

CHASES (Remastered) - Catch Me if You Crit: The Art of RPG Chases

294

How to Play Vaesen 3: Example Play Part 1 - Of Wolves, Spreadsheets, and Pub Confessions

295

How to Play Vaesen 2: Character Creation - Secrets, Steam, and Scandi-Drama

296

Haunts (Remastered) - Ghosts, Ghouls, and Game Mechanics: Bedevil Your Players Like a Pro

297

How to Play Vaesen (Where Trauma Meets Folklore) - Part 1: Concepts and Themes

298

PICKING A TTRPG (That isn't D&D or Pathfinder Part 3) - A Galaxy of Games, Crunch, and Chaos

299

DESIGNING MONSTERS (Remastered) - Monsters, Madness, and Making Your Players Cry

300

PICKING A TTRPG (That isn't D&D or Pathfinder Part 2) - Rolling Dice and Brewing Chaos