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All Episodes

Seria Ludo — 75 episodes

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Title
1

070: Arco and Anthology

2

069: What Makes Games Replayable?

3

068: Our Most Played Games (And Why)

4

Interview: Nic Tringali of The Banished Vault (Part Two)

5

Interview: Nic Tringali of The Banished Vault

6

Interview: Josh Sawyer of Pentiment

7

2023 Season Intro

8

Developer Interview - Elliot Hudson Part 2

9

Developer Interview: Elliot Hudson of Blackbird Interactive

10

Developer Interview: Rami Ismail

11

Developer Interview: Stephen Danton of 2 Ton Studios

12

Mechanics and Morality in the City Builder

13

Unto the End

14

Deck Builders: UI and Mechanics

15

Breaking Down Hardspace: Shipbreaker

16

Steam Deck and the Soviet Concrete Simulator

17

Norco - Part Two

18

Norco - Part One

19

The Experience of Music in Games

20

Music in Games - Part One

21

What Games Are You Glad You Played?

22

Weird West - immersive(ish) sim

23

Planes, Trucks and Mercenaries

24

Highfleet, Hitman, Cyperpunk and Kinds of Immersion

25

Value Systems: Paradox Strategy Games and The Sims

26

Value Systems: Civilization

27

User Interfaces

28

UI, UX, VR, and What We've Been Playing

29

Emergent Narrative Continued...

30

Emergent Narrative: Battle Brothers

31

Survival Games - Final Thoughts

32

Surviving Space

33

Survival games: What are we surviving for?

34

Introduction to Survival Games

35

Gaming News - Subscriptions, Acquisitions, Changing Demographics

36

What We've Been Playing

37

Part Two: The Future of Storytelling

38

Part One: The Future of Storytelling

39

Part Two: Giving Players Authorship in Systemic Games

40

Part One: Giving Players Authorship in Systemic Games: Return to Dwarf Fortress

41

Part Two: How Game Storytellers Collaborate With the Player

42

Part One: How Game Storytellers Collaborate With the Player

43

Tools for Authoring Games

44

Why Stories in Games Don't Work

45

Why Stories in Games Work

46

What We've Been Playing

47

Season 2 Intro

48

Ep. 25: 2020 Ludo Awards, Part 2

49

Ep. 24: 2020 Ludo Awards, Part 1

50

Ep. 23: UI and Dramatic Constraints

51

Ep. 22: UI as Embodiment

52

Ep. 21: Intro to GUI

53

Ep. 20: Space Games, Part 3

54

Special Episode: Election Week 2020

55

Ep. 19: Space Games, Part 2

56

Ep. 18: Space Games, Part 1

57

Ep. 17: Low-Fi Art Styles, Part 2

58

Ep. 16: Low-Fi Art Styles

59

Ep. 15: Cooperative Multiplayer

60

Ep. 14: Massively Multiplayer Games

61

Ep. 13: Environmental Multiplayer

62

Ep. 12: Competitive Multiplayer

63

Ep. 11: Special Episode: Fascism at Ubisoft

64

Ep. 10: Intro to Multiplayer

65

Ep. 09: The News: COVID, Erosion of Democracy, the DNC

66

Ep. 08: Politics and Morality Systems

67

Ep. 07: Mechanics of Narrative Pt. 3

68

Ep. 06: Mechanics of Narrative Pt. 2

69

Ep. 05: Mechanics of Narrative

70

Ep. 04: Intro to Narrative

71

Ep. 03: State of the World

72

Ep. 02: Battle Royale (Part 2 of 2)

73

Ep. 01: Battle Royale (Part 1 of 2)

74

Introduction