Skip to content
Storyteller Conclave cover art

All Episodes

Storyteller Conclave — 262 episodes · page 1 of 3

#
Title
1

The Real BBEG…time

2

Our Future Games

3

Hot Takes

4

Table Lingo

5

System Spotlight: Eureka: Investigative Urban Fantasy

6

Dessert in Storytelling

7

Game systems that we would love to see

8

Is D&D Hurting the Hobby?

9

System Spotlight: Tiny D6 (Tiny Taverns)

10

OSR vs Narrative

11

What BDSM teaches us about TTRPGs

12

Evolving Relationships

13

System Spotlight: Thirsty Sword Lesbians

14

Adult Themes

15

How Games Teach Us to Play Them

16

Escapism vs Realism

17

System Spotlight: Wanderhome

18

Keeping group harmony

19

Year End Review 2023

20

Handling Stealth Scenes

21

System Spotlight: Star Trek Adventures

22

Storytelling 202: Lifelike NPCs

23

The Core Gameplay Loop

24

Game Mechanic Swap Meet

25

Reskinning Stories

26

System Spotlight: Monster of the Week

27

Storytelling 202 : MacGuffins

28

Narrative and Combat

29

Games Set In Existing IPs

30

System Spotlight : Dresden Files Accelerated

31

202: Workshop – The Weight of Themes

32

Generic Systems and SRDs

33

Examining Polytheism in TTRPGs

34

System Spotlight : Deadlands

35

202: Workshop – Missing Players

36

Building a Better Villain

37

A Product of Its Time – Separating Imperialism from Pulp Storytelling

38

The Chosen One

39

System Spotlight : ROOT

40

Storytelling 202: Sandboxes

41

Small Scope, Big Impact

42

External Player Motivators

43

System Spotlight : Monster Care Squad

44

Storytelling 202 : Plots from the Villain’s Perspective

45

The Importance of Archetypes

46

Boss Battles

47

System Spotlight : Brindlewood Bay

48

Storytelling 202 : Workshop – Character Centric Plots

49

Do We NEED Combat?

50

When to End Combat

51

Combat Without Combat

52

System Spotlight: Cortex Prime

53

Storytelling 202 : Multifaceted Encounters

54

Repurposing Game Systems

55

Reactive play vs Proactive play with Jonah & Tristan Fishel

56

System Spotlight: Nations & Cannons (Flagbearer Games)

57

Storytelling 202 : Workshop: Session Zero prompt

58

Advancement and Power Escalation

59

Single Player Games

60

Vertical vs Horizontal Progression

61

System Spotlight : Blades in the Dark

62

Storytelling 202 : Character-Driven Plots

63

Agency Within Hierarchies / Organizations

64

Skills Storytelling Teaches Us

65

System Spotlight : Worlds Without Number

66

Storytelling 202 : Splitting the Party

67

Breaking the Power Curve

68

OneD&D and the OGL

69

System Spotlight: Urban Shadows

70

Storytelling 202 : Liminal Spaces

71

Year End Review 2022

72

Setting up your Storyteller for Success

73

System Spotlight: Lasers & Feelings, Mothership

74

Storytelling 101 : Death and Lethality

75

D&D as a Lifestyle Brand

76

Stereotypes in Gaming

77

Creating Homebrew Worlds w/ David Somerville

78

System Spotlight: MÖRK BORG

79

Storytelling 101 : the football

80

“The Matthew Mercer Effect” : A Retrospective

81

Storyteller Red Flags

82

System Spotlight: Arc Doom

83

Storytelling 101 : Rolling With the Punches

84

Hook, Line, and Storyteller

85

B Plots

86

System Spotlight: Dark Souls

87

Storytelling 101 : Creating Investment

88

Stories with no Villains

89

Beginnings and Endings

90

Things I Wish I Knew As a New GM/Storyteller

91

System Spotlight: Mistborn

92

Storytelling 101 : Populating Your World

93

Overpowered PCs Broke My Game

94

Our Dream Gaming Spaces

95

System Spotlight: 7th Sea Second Edition

96

Storytelling 101 : Campaign Flow

97

The Ship of Theseus

98

Power Dynamics in gaming with Dr Jason Cox

99

Strolling into Meta

100

System Spotlight : Dune – Adventures in the Imperium