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Tales From the TTRPG Dust Pan, 246 episodes. Page 1 of 3.

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Title
1

Lay out ideas continued

2

This is Monday !

3

20 years of phase abandon TTRPG

4

The magic of Hero System.

5

Drive to work ! Vocal ticks and more . Updates on all the games

6

Who what where why and when of combining a home brew system to a home brew setting

7

Sometimes I’m not sure if I don’t do too much

8

In praise of Aaron’s Game

9

Introducing new settings and or systems to players… also there’s bird talk

10

Sunday Walk and talk 10-4

11

The Meat Wagon? Where is this?

12

Monday musings … enjoy the moment of creation

13

The mistake I make setting up campaigns.

14

In a perfect world: How would I introduce a new system

15

A real weekend - where I kind of did TTRPG things.

16

Let’s talk about running Mekton Zeta

17

Tech difficulties and a Game night!

18

I’m going to run a one shot.

19

I bought some things … and Birthright updates

20

A long walk. (out door mic sound quality)

21

We had a session zero. Sort of

22

The rare Sunday recording. Moving away from my hyper fixation

23

Friday … get out there and game. I think I might to reinvent the wheel.

24

Gaming update; Can I Birthright this?

25

A paid class for game mastering ?

26

Thursday let’s go… DARK SUN! Why the Mature label?

27

Why do I call this “TTRPG Dust Bin”?

28

Monday morning affirmations… sort of

29

Sunday Morning Walk and Talk.

30

An opinion: Game design should embrace character change.

31

1/10th philosophy, 3/10ths gaming 6/10ths heavy breathing.

32

Addendum to my Ea sports episode

33

Electronic Arts deal is finalized

34

Part of the Gm tool set I think gets shot changed.

35

Monday musings

36

Lost episode found in my drafts

37

Talk to me about Gen con

38

The persistent monster issue in D&D based games

39

You down with SRD … yeah you know me

40

Adventures in various locations, including the 5E SRD

41

What to do with an empress

42

Play test play test - play test

43

Saturday we are playing a miniatures game

44

The very base Mechanics

45

Have a fill in game.

46

Though continued

47

Thought interruptions

48

Talking about using AI in a play test. And rolling with the hard left turns.

49

How do I run mass combat?

50

Talking about found ideas

51

Monday morning Starfinder update

52

Brining all kinds of good feelings !

53

Rpidode 195.

54

Allow for failing forward.

55

I think I have a plan

56

Otto Con V review, Projects , future plans.

57

I Ran VHS

58

Rules as written

59

My favorite tip for running a new game.

60

Another Long Drive lets Explore hex crawling.

61

A throw back episode: I swear this is not Negative.

62

Back to Basic

63

Playing Starfinder 2:

64

What to do with books ?

65

5-8-2026

66

Driving on Main Street talking TTRPG’s

67

A bit about my lack of Professionalism.

68

Bonus: A short take 4 minutes Don’t be the fun police.

69

Let’s Talk about TTRPG Design

70

Part 1 to my attraction to overly crunchy games

71

TTTRPG Dust bin. X Star finder 2

72

I forgot what I was going to say !

73

Playin AD&D on a Saturday

74

This is a short look into my TTRPG thoughts

75

When is it ok to do the worst thing ?

76

Playing AAIE AND RILLING BADLY

77

Design example using conceits

78

The one pager

79

Updates and design around concessions in gaming

80

Short form vs long form as a perspective.

81

We played AAIE.

82

Reviews let me lay the groundwork..

83

Riffing on video game RPGS vs TTRPG’s

84

Trouble in space!

85

A very short episode , with a thank you.

86

Part three of emergent storytelling

87

Part 2 of my 3 part emergent story telling journey.

88

The start ( or restart) of a conversation about emergent storytelling.

89

Specialization is good design

90

TTRG Snowy Drive Bouillabaisse

91

Underground maps : Why I normally don’t use then.

92

AAIE at Otto con vs ring rust

93

First thoughts about Cortex Prime

94

Taking game inspiration from history. Mythology and real world.

95

A quick episode… might be number 155

96

Ideas for campaigns come from the strangest places.

97

Tails From the TTRPG dust bin Note book

98

Spectorman and how to look at parties.

99

Using initiative in interesting ways !

100

8 Minutes of GM advice.