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“I, he sounded almost like, yeah, dubious. So to simplify…” — D&D is For Nerds at 5:39

“I, he sounded almost like, yeah, dubious. So to simplify my maths on this one, just to make things easier for me, because I'm managing a lot of NPCs, I'm using a new set of mechanics where rather than hit points, your allies have levels of health. It starts at healthy. It goes down to wounded, bloodied, exposed, and…”

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