Edge Caching, Edge Compute, and the Cloud (LOADED Episode 4) episode artwork

EPISODE · Jun 17, 2026 · 32 MIN

Edge Caching, Edge Compute, and the Cloud (LOADED Episode 4)

from LOADED. Talking Software for Connected Aircraft · host Axinom

Ask around in aviation and you will hear the same promise: add edge caching, and your in-flight entertainment keeps running when the connectivity drops. It does not. Edge caching only exists as a combination of what sits on board and what stays in the cloud. So what is edge caching really, and where does it stop?In this fourth episode of "LOADED. Talking Software for Connected Aircraft", Ralph Wagner and Stefanie Schuster (Axinom) take edge caching back to its origins in OTT streaming and content delivery networks, then bring it into the aircraft. They lay out the triangle of edge cache, edge compute, and cloud services, draw the line between edge caching and over-the-air sync, and explain what a genuinely disconnected, resilient in-flight entertainment (IFE) experience actually demands on board. Along the way: mixed fleets and personal devices, the three ways to fill a cache (pull, predict, push), why caching reaches well beyond movies into IoT, crew applications, and transactions, and why an open platform is what lets an airline decide what to cache in the first place.Chapters:00:00 Intro01:34 What is edge caching? Cache, compute, and cloud services05:40 Edge caching on the aircraft vs. over-the-air sync11:12 Connectivity, resilience, and the disconnected case17:39 Mixed fleets and personal devices21:51 Filling the cache: pull, predict, push26:15 Decision variables, open platforms, and conclusionWatch now and let us know your thoughts in the comments. And don't forget to like and subscribe for upcoming episodes.

Episode metadata supplied by the publisher feed · Published Jun 17, 2026

Ask around in aviation and you will hear the same promise: add edge caching, and your in-flight entertainment keeps running when the connectivity drops. It does not. Edge caching only exists as a combination of what sits on board and what stays in the cloud. So what is edge caching really, and where does it stop?In this fourth episode of "LOADED. Talking Software for Connected Aircraft", Ralph Wagner and Stefanie Schuster (Axinom) take edge caching back to its origins in OTT streaming and content delivery networks, then bring it into the aircraft. They lay out the triangle of edge cache, edge compute, and cloud services, draw the line between edge caching and over-the-air sync, and explain what a genuinely disconnected, resilient in-flight entertainment (IFE) experience actually demands on board. Along the way: mixed fleets and personal devices, the three ways to fill a cache (pull, predict, push), why caching reaches well beyond movies into IoT, crew applications, and transactions, and why an open platform is what lets an airline decide what to cache in the first place.Chapters:00:00 Intro01:34 What is edge caching? Cache, compute, and cloud services05:40 Edge caching on the aircraft vs. over-the-air sync11:12 Connectivity, resilience, and the disconnected case17:39 Mixed fleets and personal devices21:51 Filling the cache: pull, predict, push26:15 Decision variables, open platforms, and conclusionWatch now and let us know your thoughts in the comments. And don't forget to like and subscribe for upcoming episodes.

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Edge Caching, Edge Compute, and the Cloud (LOADED Episode 4)

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How long is this episode of LOADED. Talking Software for Connected Aircraft?

This episode is 32 minutes long.

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This episode was published on June 17, 2026.

What is this episode about?

Ask around in aviation and you will hear the same promise: add edge caching, and your in-flight entertainment keeps running when the connectivity drops. It does not. Edge caching only exists as a combination of what sits on board and what stays in...

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