EPISODE · Aug 15, 2016 · 4H 34M
Terrible Warriors Classics - Matrix Deletion
from Terrible Warriors · host Terrible Warriors
The Terrible Warriors are on vacation! We'll return in September with all new campaigns to enjoy and share but for now we're going to go to the wayback machine and bring back some of our favourite campaigns we've ever done. We often get messages from listeners who claim they love our show but have never played a tabletop rpg and could never see themselves running a game with their friends when they lack gaming experience of their own. Well Steve Saylor help start the Terrible Warriors with no history of ever rolling dice with a group of adventurers. Which was what made his desire to run his first game as GM on our show all the more special for us because it would also be his first game as GM ever... Welcome to The Real World. The story of “The One” being discovered by Morpheus has sent a spark of hope throughout the Resistance. Most still don’t believe Neo is the prophesied one, but others are beginning to believe. Our Terrible Warriors are part of the crew of the Hovership Athens. The Crew has just received a distress signal from the Darius. It’s crew while investigating a supposedly haunted home in the suburbs of MegaCity have disappeared and the Darius’ Operator has lost contact with the last surviving member of the crew. He is asking for help to bring him back to a landline. Will the crew succeed? How deep does this Rabbit Hole go? Make sure you Interact with the show via: Email: [email protected]
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Terrible Warriors Classics - Matrix Deletion
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