PODCAST · kids
MoonFable Stories
by MoonFable
Calm, original bedtime stories for kids ages 3 to 9 — gently narrated chapters from the MoonFable storybook app. Follow a food-obsessed capybara, a girl astronaut with a mixing-bowl helmet, or a moss giant who carries a village, a few chapters at a time. A new story every week. No ads, made by a small family team. Full illustrated series: https://apps.apple.com/us/app/id6789271868
Episodes
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The Question Bram Wouldn't Answer · The River-Valley Tales
Pip the otter wants the right answer to everything, right now — and old Bram the tortoise will only ever answer a question with another question. It is, Pip decides, the most maddening thing in the whole valley. Until the evening it isn't. — The River-Valley Tales, chapter 4 (ages 5–7). More...
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Welcome to MoonFable Stories
A minute-long welcome: what these stories are, who they are for, and what bedtime sounds like here. Original illustrated tales for children three to nine, gently read aloud, with a new chapter every week.
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The Meanwhile · Whichaway
Today — TODAY — the Postle is flying a letter to you, all the way from your faraway friend. But Postles take the long way round, and waiting is boring (this book will not fib to you about that). Between you and your letter lies the Meanwhile — the flat, quiet land where waiters wait — and hidden…
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The Magnificent Flop · Whichaway
The Hullabaloo Horn is hooting, and that means one thing: the Great Gallumble — the run you run when nobody knows the way. And you are gallumbling GLORIOUSLY... right up until your boot finds your scarf-end and you flop the flop they'll measure all flops by, in front of everyone. Down in the Land...
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The Whichaway Day · Whichaway
One bright morning you open your front door and find forty-two roads waiting on your doorstep — and a small hopeful Zib waiting on your mat. Off you go into Whichaway, where the roads tangle, the fog whispers 'just follow,' and the grandest view in the land is kept for the one who picks their own...
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Meatball Mabel and the Meatball Thief · Meatball Mabel
When the meatballs vanish overnight and everyone blames Mabel, she puts on a too-small deerstalker and sets out to crack the case herself. — Meatball Mabel, chapter 3 (ages 5–7). More chapters of this series are in this feed, and the full illustrated library — 150+ stories — lives in the…
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Meatball Mabel and the No-Meatball Monday · Meatball Mabel
On a day with no meatballs at all, Mabel is certain someone has hidden them, and sets her nose to every round thing in Bumblebrook. — Meatball Mabel, chapter 2 (ages 5–7). More chapters of this series are in this feed, and the full illustrated library — 150+ stories — lives in the MoonFable app:...
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Meatball Mabel and the Meatball Mountain · Meatball Mabel
When Miss Fig stacks a hundred meatballs into a wobbling tower, Mabel is certain they need rescuing, one at a time, very carefully. — Meatball Mabel, chapter 1 (ages 5–7). More chapters of this series are in this feed, and the full illustrated library — 150+ stories — lives in the MoonFable app:...
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Goodnight, Moonwood · Moonwood Goodnights
Little Luma the moon fox walks the sleepy woods and whispers goodnight to everything, one soft thing at a time, until all of Moonwood is curled up warm and asleep. — Moonwood Goodnights, chapter 1 (ages 2–4). More chapters of this series are in this feed, and the full illustrated library — 150+...
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The Roof Lizard · Sketchosaurus
Ada's clue is a row of kites on a back — and Stegosaurus, the gentle roof lizard, naps beside the pumpkins and glows like a row of lanterns at sunset. — Sketchosaurus, chapter 3 (ages 4–7). More chapters of this series are in this feed, and the full illustrated library — 150+ stories — lives in…
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The Longest Neck · Sketchosaurus
Ada's clue is a neck as long as three ladders — and Brachiosaurus, the gentle arm lizard, is soon rescuing lost balls from the tallest tree in the garden. — Sketchosaurus, chapter 2 (ages 4–7). More chapters of this series are in this feed, and the full illustrated library — 150+ stories — lives…
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Three Horns · Sketchosaurus
Milo draws Great-Aunt Ada's three-horned clue — and a real Triceratops steps into the garden for one golden afternoon. Three true things, one new friend. — Sketchosaurus, chapter 1 (ages 4–7). More chapters of this series are in this feed, and the full illustrated library — 150+ stories — lives…
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Etta Rocket and the Sea of Silence · Etta Rocket
Swim lessons start on Saturday, and Etta does not want water on her face. Not a drop. Not ever. Luckily, there is exactly one place in the whole solar system where an astronaut can practice being brave: the Sea of Silence. — Etta Rocket, chapter 3 (ages 3–5). More chapters of this series are in...
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Etta Rocket and the Boy from the Wormhole · Etta Rocket
A solemn small face appears in the gap in the hedge, watching every launch. But there is only ONE rocket, and one helmet, and one co-pilot — and captains don't share. Do they? — Etta Rocket, chapter 2 (ages 3–5). More chapters of this series are in this feed, and the full illustrated library —…
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Etta Rocket and the Dust Moon · Etta Rocket
Bruno says Etta is too little to help with his model rocket. Too little! Well. There is only one answer to that: helmet, boots, goggles, co-pilot — and a full-scale mission to the Dust Moon. — Etta Rocket, chapter 1 (ages 3–5). More chapters of this series are in this feed, and the full…
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The Lighthouse That Waded · Mossback
A gentle giant comes down through the spring dunes to the little harbour of Cockleshell, and the fisherfolk take him for a sea-serpent and shoo him off. But that night a thick fog swallows the coast with a fishing boat still out on the water — and it turns out the sea is not too big after all for…
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The Winter That Wouldn't End · Mossback
Winter came to the high moor that year and forgot to leave. The village of Coldkettle is buried to its windowsills, the fires are burning low, and the whole flock is freezing on the hill. Then a snow-covered giant comes trudging over the white moor — and the very mountain the villagers shoo away...
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The Bridge That Walked · Mossback
A gentle giant the size of a small green hill comes wandering into a valley at dusk — and the village shuts its doors in fright. But that night the river rises and washes the old bridge away, with a small girl and the last lambs stranded on the far side. And it turns out the only thing big enough...
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Pip and the Birthday Parcel · Beep Beep Bay
Pip the little mail truck has one special birthday parcel to carry all the way up the hill — beep-beep, flap, POP, stop by stop. And when a wide puddle waits before the very last mailbox, quick little Pip learns just how good slow can be. — Beep Beep Bay, chapter 3 (ages 2–4). More chapters of…
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Nudge and the Big, Big Ferry · Beep Beep Bay
The Big Ferry is home from the sea and much too big to park herself. Little Nudge the tugboat brings her in, one small steady push at a time — chug-chug, NUDGE, whoosh! — Beep Beep Bay, chapter 2 (ages 2–4). More chapters of this series are in this feed, and the full illustrated library — 150+...
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Digby Digs a Duck Pond · Beep Beep Bay
The three ducks have nowhere to splash, so Digby the little digger scoops them a brand-new round pond — one small scoop at a time. Scoop, lift, TIP! — Beep Beep Bay, chapter 1 (ages 2–4). More chapters of this series are in this feed, and the full illustrated library — 150+ stories — lives in the...
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The Land of Gentle Giants · The Marmalade Line
The Line ends among giants who garden the sky itself — and who have lost the smallest, most important seed in the world. Luckily, small is exactly what Wren and Toby are best at. — The Marmalade Line, chapter 3 (ages 5–7). More chapters of this series are in this feed, and the full illustrated...
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The Land of Too-Many-Rules · The Marmalade Line
The Marmalade Line ends at a land where the fog must be ironed and the puddles alphabetized — until Wren asks the one question nobody has asked, and Toby shares a list-maker's secret. — The Marmalade Line, chapter 2 (ages 5–7). More chapters of this series are in this feed, and the full…
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The Ticket in the Marmalade · The Marmalade Line
Wren and Toby find two brass buttons in Great-Aunt Clem's marmalade jar — and a little lost railway at the bottom of the bee-orchard whose last stop is the Land of Second Breakfasts. — The Marmalade Line, chapter 1 (ages 5–7). More chapters of this series are in this feed, and the full…
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The Biscuit Tin · Starfall
Town day. Flour, nails, and the whole of Marrow's Ford buzzing about the night the sky fell — and one small stowaway in June's satchel who has never seen a schoolyard before. Keeping a secret is hard. Watching your secret fall in love with the world is harder. — Starfall, chapter 3 (ages 6–10)....
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The Language of Lamps · Starfall
Keeping a small robot secret from a sharp-eyed grandfather is hard enough. Building a whole language out of blinks and pulses is harder. But the hardest thing of all is watching a pale light get up and WALK along the ridge at night — and feeling your best friend's heart try to answer it. —...
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The Smallest Falling Star · Starfall
On the night the sky falls over Bluefern Valley, a girl who fixes things pulls a small broken robot out of a rising creek. Repairing it is the easy part. Understanding it — that takes a language made of light. The first chapter of one long story about being lost, being found, and what a…
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The Backwards Notebook · The Patchwork Sky
The goggle-clue leads Bo and Ada into a candlelit Florence workshop full of flying machines, where a scattered set of backwards plans must be solved before dusk. — The Patchwork Sky, chapter 3 (ages 6–9). More chapters of this series are in this feed, and the full illustrated library — 150+…
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The Reef That Breathes · The Patchwork Sky
Chasing Gran's trail, Bo and Ada skim over the Great Barrier Reef, where Ada must beat her fear of deep water to free a tangled sea turtle before the storm. — The Patchwork Sky, chapter 2 (ages 6–9). More chapters of this series are in this feed, and the full illustrated library — 150+ stories —...
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The Water-Tower Balloon · The Patchwork Sky
Sent to clear out Gran's old water tower, Bo and Ada discover a magical patchwork balloon that drops them beside the half-built Great Pyramid. — The Patchwork Sky, chapter 1 (ages 6–9). More chapters of this series are in this feed, and the full illustrated library — 150+ stories — lives in the...
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The Case of the Vanishing Washing · The Noticing Club
All down Plum Street, socks are disappearing off the washing lines — one from every pair, always the shiniest. A sock thief? Sesi has SEVEN theories. But there are exactly three clues, and if you notice them, you'll solve it before the club. — The Noticing Club, chapter 3 (ages 6–9). More…
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The Case of the Backwards Footprints · The Noticing Club
One morning there's a single trail of wet footprints down dry Plum Street — pointing the WRONG way, as if someone walked out of the canal backwards. Spooky? Sesi thinks so. But there are exactly three clues, and you can find them before the club does. — The Noticing Club, chapter 2 (ages 6–9).…
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The Case of the Humming Mailbox · The Noticing Club
The red postbox on the corner of Plum Street has started to hum — a low, warm, mysterious hum. Mr. Osei is spooked. Sesi has a THEORY. And somewhere in this case are exactly three clues. Can you find them before the club does? — The Noticing Club, chapter 1 (ages 6–9). More chapters of this…
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How Come the Moon Follows Me? · The How-Come Garage
All the way home in the car, the moon followed June. It sped up when she sped up. It stopped when she stopped. How come the moon likes June so much? With a near pencil, a far bolt, and the whole night sky, Grandpa shows June why the closest things race past while the moon comes home with you. —…
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How Come Boats Float? · The How-Come Garage
June drops a stone in the duck pond and it sinks like a stone — because it IS one. But a huge, heavy iron ferry floats just fine. How come? Grandpa Fixit and Bolt are about to build a boat out of a sweet wrapper to find out. — The How-Come Garage, chapter 2 (ages 5–7). More chapters of this…
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How Come Thunder Bangs? · The How-Come Garage
A thunderstorm sends June under the blanket with the biggest how-come of her life: how come thunder BANGS? There's only one place to chase an answer that big — Grandpa Fixit's garage, where they're about to build a storm small enough to hold. — The How-Come Garage, chapter 1 (ages 5–7). More...
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The Grumpiest Walrus · The Rhyming Ark
Old Grumbald Grimtusk is the grumpiest walrus at the top of the world, and he has claimed a whole glittering iceberg for himself — barking "MINE! Be gone!" at every seal, gull, and whale who dares drift near. But a tiny, impossibly cheerful snow-bunting named Pip simply will not be barked away,...
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The Mole Who Wouldn't Come Up · The Rhyming Ark
Mungo is the coziest, most timid mole in the meadow — he adores his snug dark burrow and is terrified of the huge, bright, wide-open world Above. But when a night of rain floods his tunnels, there's only one way left to go: UP, out into the very vastness he's always dreaded. And there, trembling…
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The Pelican Who Kept the Sea · The Rhyming Ark
Percival Pelican is the grandest, greediest bird on the bay — and his enormous pouch scoops up every last fish for himself, while the little shore-birds go hungry. But when a great storm catches him out over the deep with a pouch too heavy to fly, it's the very birds he snubbed who must decide...
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The Chipmunks and the Last Acorn · The River-Valley Tales
Nib and Nella both spot the biggest, roundest, very last acorn of autumn at the exact same moment. What happens next is a squabble, a splash — and the warmest discovery two chipmunks ever made. — The River-Valley Tales, chapter 3 (ages 5–7). More chapters of this series are in this feed, and the...
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The Beaver Who Forgot to Look Up · The River-Valley Tales
Mother Tessa builds her dam higher and higher until one slow question from old Bram helps her see the thirsty valley downstream, and she lets the river run for everyone. — The River-Valley Tales, chapter 2 (ages 5–7). More chapters of this series are in this feed, and the full illustrated library…
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The Otter Who Couldn't Wait · The River-Valley Tales
Pip the otter wants the blackberries now, while they're still green and sour, and learns that the sweetest things are worth waiting for. — The River-Valley Tales, chapter 1 (ages 5–7). More chapters of this series are in this feed, and the full illustrated library — 150+ stories — lives in the...
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ABOUT THIS SHOW
Calm, original bedtime stories for kids ages 3 to 9 — gently narrated chapters from the MoonFable storybook app. Follow a food-obsessed capybara, a girl astronaut with a mixing-bowl helmet, or a moss giant who carries a village, a few chapters at a time. A new story every week. No ads, made by a small family team. Full illustrated series: https://apps.apple.com/us/app/id6789271868
HOSTED BY
MoonFable
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