PODCAST · fiction
Roads Uncharted
by Daxara
Thousands of children have gone missing during a festival, without a clue as to what happened. Meanwhile, a mysterious order rises to power in the wake of the destruction they cause. Are these events related? Or are they merely two events with unforeseen consequences?Roads Uncharted is a three-time award nominated actual play podcast using the Genesys RPG system by Fantasy Flight Games, set in a homebrew fantasy world. In this episodic podcast, join the players and GM Dax as they try to solve this mystery and find their place in a world where gods meddle in the lives of mortals.
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S7 E25: Secrets of Town Hall
The trio follows the skeleton that has purchased the information, wandering around Seaport for a while as it performs some errands. They eventually realize it could take a while and decide to swipe the info from the unsuspecting undead. With the intel in hand, they head back to Town Hall and scope out the building. Locating the Supervisor’s Office, they break in and search for clues. Each of them finds something useful. Elaith locates wild onions and garlic that have grown into the building, providing the party with a much needed snack. Rou finds blueprints related to an underground vault under the building, and Trix uncovers a hidden door within the floorboards. The party heads down through the mysterious door, follows a tunnel past storage alcoves, and ends up at a large vault door guarded by a strange magical barrier. The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E24: The Eye of Yuné
Elaith relays the details of Arcazar’s last will and testament, which reveals that the people of Seaport have been cursed by the item they found in the mine. Rou searches through the remnants of Arcazar’s journal, which details his findings about the strange object known as the “Eye of Yuné”. A very powerful object that allows the user to control the will, desires and intentions of others. As the trio discuss the implications of Arcazar’s actions to seal away such power, Trix is surprised to hear a mewling voice in their ear. Harriet, Arcazar’s familiar, provides knowledge buried in Arcazar’s library related to the orb and Yuné’s mythology. She reveals that legend has it there is something trapped within the orb that is the source of its power. The group leaves the tomb to search for the orb within the ruins of Seaport. As they begin to make plans to break the curse, their plotting is put on hold when Harriet abruptly calls with a warning. The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E23: The Forgotten Tomb
The party makes their way to the pillars on the nearby mountain. They discover the pillars surround a large stone slab and each is decorated with various runes. As they search the area, Rou locates a keyhole within the joints of the slab. Using the key they found in the observatory, the slab opens to reveal an underground room. Within the room are various crates, decorative jars and numerous valuables strewn about. On one wall is another stone slab that is partially carved with intricate details. As they investigate the slab they realize the room was intended to be the final resting place of Arcazar Grimmandius. The tomb itself has been left in a half-finished state with incomplete traps, valuables unpacked, and the vault’s death mask unfinished. Investigating the contents of the crates, the group finds a rusted chest that holds Arcazar’s logs and final request. The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E22: Magic Most Foul
Elaith has found a key, but the ghostly figure will only point at the nearby mountain when asked what it’s for. They can spy a set of four pillars and some blinking blue lights. The figure and the strange beam disappear as the sun rises, the skeletons returning to the ruins. Hungry, thirsty, and exhausted, the party sets out to see what awaits them. They are able to spy a clear path through the woods and even find some berries on the way, so at first things seem to be looking up. Suddenly, they find themselves separated and unsure what task they were trying to accomplish. They make their way back together, then decide to use Rou’s scenting ability to retrace their steps. As they draw close to the observatory, their memories are restored. Deciding not to take chances, Trix makes some notes and the party ties themselves together with a rope before setting off toward the pillars once more. The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E21: A Restless Night
CW: Description of rotting corpse. If this would be triggering for you, please skip 2:53 to 2:59, 5:29 to 5:39, and 18:42 to 18:48 as your safety and enjoyment are important to us. Rou attempts to converse with the ghostly figure despite Trix’s protestations. The figure refuses to respond outside of pointing toward the beam of light in the distance. Rou poses that they might be the wizard Arcazar. The figure seems to respond to that, but not in a way that confirms the party’s suspicions. They are soon interrupted when a horde of skeletons march on the observatory. Surprisingly, the mob is stopped some distance away from the entrance, almost as if an invisible barrier protects the building. On the brink of exhaustion, the party decides to rest and set up a watch. Trix sets traps downstairs before taking the first shift, sitting at the top of the stairs to watch the door. After an uneventful shift, Rou takes over and spends it trying to get answers from the figure to no avail. Elaith suffers nightmares and is all too happy to take their shift when Rou wakes them. As the morning hours approach, the figure points toward the bed when Elaith asks about what the horde wants. Rou and Trix, both plagued with their own nightmares, are awoken by the sounds of Elaith tearing the bed apart. The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E20: The Observatory
CW: Description of rotting corpse. If this would be triggering for you, please skip 39:55 to 40:04 as your safety and enjoyment are important to us. The observatory is dimly lit, the ground floor wide open. Rou almost immediately notices something about the space seems off. Keeping the thought to himself for the time being, the group splits up to poke around the various side rooms. Shortly after the split, Trix breaks into the remains of an office. Searching through the desk, they find some coins to pocket as well as stationary that reveals the observatory is located on Arling Isle. In the current year, Arling Isle is a legally protected island north of Baukora. The trio is troubled and confused at the realization the storm has blown them clear across the world, and begin to suspect there’s something ill afoot. Eventually they find the stairs leading up to the telescope, the paperwork and charts within reveal the ruins were once called Seaport. Taking a break to nibble on snacks and contemplate their situation, Elaith reveals the real reason they can’t return home. When the party continues their search, they find more newspapers that reveal Seaport was expecting a visit from a renowned scholar from the Wyvern Isles. The scholar hoped to examine a strange object found in the town’s nearby mines. As the sun sets, they notice a strange reddish light off in the distance by the ruins and that they’re not alone in the observatory. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E19: Ask the Locals
As the party explores the ruins of a town inhabited by animated skeletons, they begin to wonder if the settlement has been cursed. The skeletons reassemble when they fall apart, act as if the party isn’t even there, and go about their daily activities as if they were still alive. Following one particular skeleton they are led to an old tailor shop, the skeleton sewing without thread or needle. Heading back out into the ruins, they find a skeleton selling newspapers that are surprisingly in good shape compared to the rest of the town. The newspaper indicates the date is 600 years ago. Trix quickly comments that the Empire would have still been in power at that time. They also note that the big headline is about the construction being completed on the observatory and there will be a big ceremony and ribbon cutting. They head up the mountainside toward the observatory in the hopes of locating star charts and a safe place to rest after a hard days’ trek. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E18: Clickety-Clack, Can't Talk Back
CW: Reference to previous episode’s risk of drowning/storm at sea at 2:04 to 2:12, and 18:21 to 18:30. Please skip this if it would be triggering for you. As always, your safety and enjoyment are important to us. After a turbulent night of storms, the party has abruptly arrived on an unfamiliar beach. The ship has been beached and Captain Lucy is furious that the trio has become a sign of bad luck for the crew. She demands they head into the jungle to find clean water and scout the area while the crew tends to the wounded and she tries to determine where they are. Trix heads to the trees with Elaith and Rou walking below them. They quickly come upon a stream and, after having their fill of the cool water, they fill the waterskins and sacks that had been provided to them. They return to find Lucy and Sam poring over maps and it doesn’t take them long to realize the pair have no idea where the ship has landed. After distributing the water, the party heads back out to begin scouting as they’d been instructed. While exploring, Trix notices a flash of light in the distance and the group follows it to find the trees giving way to reveal overgrown ruins below. This ruined settlement sits on the shoreline with a neglected dock, and beyond the ruins they spy a mountain where the glinting light seems to shine from a large, domed structure. It isn’t until they head into the ruins that they find they’re not alone. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E17: The Tide Turns
CW: Thalassophobia/sea storms/risk of drowning. If this would be triggering for you, please skip 35:22 to 42:34. As always, your safety and enjoyment are important to us. Realizing they need to give the crew a reason to avoid the rest of the island, the group decides to deceive them by claiming dangerous creatures live beyond the beach. Elaith poisons Trix and even pokes them with a fork, the trio pretending Trix has been poisoned by a snake. Rou carries them into camp, the party putting on a big show to convince Captain Lucy. They present the dissatisfied Captain with the compass and coins, claiming they set off a trap that caused Trix to get bitten and that the rumors of other treasure were merely lies. The party helps to repair the ship over the next two days, doing their best to prevent further discourse with the crew. The day they prepare to leave, they notice the Captain seems nervous. When Rou questions her, implying the storm on the horizon might be the cause, she denies it. As the day progresses, the peaceful journey soon turns into a deadly fight for their lives when the storm arrives. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E16: Costly Knowledge
CW: Thalassophobia/underwater exploration. This episode revolves around the party swimming in deep water to explore sunken ruins. If this would be triggering for you, please exercise caution when tuning in. Additionally, there is a reference to ingesting blood at 28:42 to 28:44, so please skip if this would be triggering for you. As always, your safety and enjoyment are important to us. Umé casts a spell on the party to transform gills onto their necks before transporting them into the deep lake where they first learned of Ashaña’s history. Ashaña shifts into an eel, following along as Umé guides them into the cold, dark depths toward the ruins of Velar. They are led to the remains of the palace, up through the halls and into the Queen’s chambers. Umé instructs Ashaña to open a doorway hidden within a bookshelf and leads them further into the depths of a hidden chamber. It is very clear that Ashaña is surprised by this revelation. Within the chamber, Umé surrounds the party with a bubble so they may converse. Ashaña quickly shifts to a dog to shake the water from their body before Umé leads them all to a large mural. The deity reveals that it contains information that answers life’s mysteries, and he is showing Ashaña so that xe may guard Nadros with the full understanding of its secrets. The deity doesn’t seem concerned that the party sees it as well, believing they couldn’t use the knowledge even if they wanted to. Furthermore, he warns them that if they try to use anything from the mural that they would not be able to fathom the true cost of the rituals described within. Trix decides to take Umé up on the offer of free knowledge and asks about their blood oath. Umé is able to discern the nature of the oath and shares it with the party. It appears that Emperor Dinai has an extremely important dragon as a hostage, and in order to remove him from Trix’s life they need to kill the dragon first. Umé transports the party back to Ashaña’s home, visibly drained from the energy and magic spent to share this knowledge. After excusing himself for rest, Ashaña offers gifts as payment for Captain Lucy and her crew and then escorts the party back to the beach. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue, Wren @ThornyDryad and Nala J. Wu @naladraws.com Check out Jae’s work at https://naladraws.com/ EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E15: Remembering the Lost
The mysterious figure is revealed to be Umé, much to the astonishment of Ashaña. Despite her confusion, anger and frustration, Umé is gentle and patient. They ask for tea and Ashaña springs into action, hastily providing an excited Elaith with a bundle of Everdrake root before heading into their dwelling. The sound of clattering plates and doors heard from within. Umé sits and takes Trix and Rou’s badgering in stride, including Rou’s implications that the deity has hurt Talbain. Umé assures Rou that Talbain is being taken care of and has been very helpful as he reintroduces himself to the material plane. Ashaña eventually returns to the group with tea and snacks, and begins to instruct Elaith on ways to use the Everdrake Root.and what uses it can have. Xe shares that they use it for dreams that allow him to remember those xe loved who are now lost. As Ashaña does so, Rou and Trix notice an odd reaction on Umé’s face. The pair also learn that Ashaña once loved someone they know. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue, Wren @ThornyDryad and Nala J. Wu @naladraws.com Check out Jae’s work at https://naladraws.com/ EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E14: The Pain of Memory
Ashaña expands on her tale while Rou and Trix begin to question Umé’s intentions. Ashaña is adamant that Umé wants what is best, insisting that it was their misunderstanding of Umé’s warning that caused the destruction of the people of Nadros. Rou and Trix are forced to reconcile their interpretation of the events with Umé and Talbain against Ashaña’s story. The more the party prods at the details and counters with new information about the deity, the more Ashaña seems distressed. In turn, the group updates Ashaña on who the Emperor is and why Umé might be interested in destroying him. In doing so, they provide Ashaña with some insight into why Umé has gone silent. However, the news seems to bring no comfort. Ze goes on to share that not all were destroyed, as the Princess and their shared lover left with some survivors to start anew. Ashaña stayed behind to watch over the island and the weapon that dwells there. When Rou asks if it’s possible that the survivors brought knowledge beyond Nadros, they insist it’s not possible and escorts the party to his home. Upon arriving, they find a mysterious figure perusing Ashaña’s gardens. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue, Wren @ThornyDryad and Nala J. Wu @naladraws.com Check out Jae’s work at https://naladraws.com/ EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E13: The Missing City
Ashaña leads the party deeper into Nadros, to a valley seemingly lost to time. Over the course of their walk, he has shifted from an element of nature to more humanoid in appearance. She summons roots from the depths of a pond to create chairs for everyone to sit on. As they pry into the party’s reason for being on the island, Ashaña shares a little insight into the history of Nadros. Ze reveals that the people that once made this island home repeated some grave mistakes of their past, and ultimately were the cause of their own destruction. When he mentions Umé’s name in her tale, the party’s interest becomes piqued. They realize the once imprisoned deity’s involvement goes deeper than they knew. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue, Wren @ThornyDryad and Nala J. Wu @naladraws.com Check out Jae’s work at https://naladraws.com/ EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E12: The Guardian of Nadros
Trix rushes to aid Elaith, who has been suddenly pulled up toward the canopy and an awaiting man-eating plant. As they make quick work of the predator, Rou maneuvers to catch his new friend when they fall. Unknown to the party, an unseen figure watches the scene from the shadows. As the smoke clears from Trix’s arrow and Elaith lands safely, the figure reveals themself. Standing over 8 feet tall, the figure demands they return to where they came from and insists the island has nothing for them. When Elaith pushes back, and even goes so far as to give a thorough description of the plant they need, the figure seems to relax a bit. Rou and Trix chime in, helping to convince the figure to at least talk with them - preferably in a safer place. The figure, who shares she’s named Ashaña, leads them deeper into the jungle. What strikes the party is that the plants seem to react to his very presence as ze walks through the foliage. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue, Wren @ThornyDryad and Nala J. Wu @naladraws.com Check out Jae’s work at https://naladraws.com/ EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E11: The Smell of Adventure
Freshly freed from quicksand, the party returns to the river to clean off the grit and wet sand, making a quick plan before continuing their journey. They decide that Elaith and Rou will forge ahead while Trix leaps among the branches to spy the trail ahead. With the humidity too high to dry their clothes, the party dons wet clothing and gets back on track. As they push through the underbrush, the party hears the sound of a child crying. They veer off course to check out the sound and find the sound comes from a mass of tangled vines. Trix peers down from above and sees what appears to be a small form wrapped in something purple, the form shaking with each sob. Rou and Elaith head into the vines to help Trix get a closer look, and quickly realize it’s a mistake when Rou is grappled by vines that draw him closer to a gaping, toothed maw. Trix is able to make quick work of the vines with their explosive arrows, which causes the plant to disappear into the brush. Returning to their original path, the party experiences a moment of peace before Elaith is grabbed by a draping vine and pulled up into the canopy. Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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S7 E10: Trix's No Good, Very Bad Day
CW: Snakes, threat of being swallowed, quicksand, buried alive. If snakes/threat of being swallowed would be triggering for you, please skip 3:04 to 17:08, and 38:32 to 57:17 for quicksand/buried alive. As always, your safety and enjoyment are important to us.Trix is dragged toward the river by a giant snake, and decides to shoot it to escape. They fail, but the ensuing blast from their rune alerts Elaith and Rou to their plight. The pair charge out of the waterfall and come to their friend’s aid, but unfortunately lose some of the data in the journal in the process. As a trade off, the party is able to extract some poison from the snake’s mouth for future use. Deciding to continue upstream, they attempt to climb up the hillside by the waterfall. Unfortunately, an incident at the top causes everyone to tumble back to the ground. Changing course to cross the river the party pushes forward into the dense jungle. As they forge ahead, suddenly Trix disappears into the ground below. Trix has fallen prey to lightning sand, and it takes everyone’s best effort to save them.Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!
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ABOUT THIS SHOW
Thousands of children have gone missing during a festival, without a clue as to what happened. Meanwhile, a mysterious order rises to power in the wake of the destruction they cause. Are these events related? Or are they merely two events with unforeseen consequences?Roads Uncharted is a three-time award nominated actual play podcast using the Genesys RPG system by Fantasy Flight Games, set in a homebrew fantasy world. In this episodic podcast, join the players and GM Dax as they try to solve this mystery and find their place in a world where gods meddle in the lives of mortals.
HOSTED BY
Daxara
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