All Episodes
Blowing Cartridges — 89 episodes
Short & Sweet: Game Length, Value, and Why Less Can Be More
Pokémon x Natural History Museum (London) & ACMI Game Worlds (Melbourne)
30 Years of Pokémon: Reflecting on the Australian Competitive Scene
Critic Taxes and Rebates: Predicting Video Game Review Scores
The Year that Was 2025 in Gaming
Reading the Mario-shaped Tea Leaves: Charting Nintendo Direct Trends
The Waiting is the Hardest Part: Loading Screen/Waiting Video Game Music (VGM)
This is Not an Xbox - This is a Podcast about Xbox
Remembering (and Collecting) the Nintendo 64 in Australia
Bullet Heaven: The Art of the Shoot 'Em Up (feat. Sanatana Mishra)
It's a Me - Mario! - Celebrating 40 Years of Super Mario
Shifting Gears: Transitioning Between Game Generations with NinStarRose
Sticker Shock: Why Gaming Prices Are Rising
Is Japan Nintendoland?: Nintendo Museum, Super Nintendo World and Video Game Merchandise Galore
Half Sisters and Step Brothers - Video Game Spin-Offs
Switching It Up for Nintendo Switch 2
20 Years of the Nintendo DS in Australia
Celebrating 25 Years of the Sims
Gimmick or Game-Changer? Exploring Video Game Gimmicks
Rolling the Dice: Gambling and Lootboxes in Gaming
Looking Back at the Year that was 2024 in Gaming
VGM Special: End Credit Tunes
Toys to Life
Nintendo on Tour - Exploring Nintendo Connection Tours and Nintendo Live Australia 2024
Interview with James O'Connor: Untitled Goose Game & Writing a Book About a Video Game
From Cinema to Console: Video Games Based on Film
Video [Game] Ezy: Reminiscing about the Golden Age of Video Game Rentals
Embracing Wholesome Vibes: A Dive into Cosy Games with FulishFuji
The Summer of Gaming: Marketing Indie Games with Alex Harding of the IndiEXP
25 Years of Smashing Success: A Super Smash Bros Retrospective
Pentiment: The Perfect Combination of History and Video Games?
Backtracking is Fun?: A Metroidvania Discussion
Sega in Australia: A Journey with Sincespacies
Defying Gravity: Inside the Development of 'Which Way Up' with Nick Cellini
Decoding Cosplay with Ria & Mes
Looking Back to Look Forward: A Retrospective on Gaming in 2023
Select your Fighters: VGM Composer Draft
Reflections on the Australian Video Game Journalism Landscape
Why We Podcast: A Celebration of 50 Episodes of Blowing Cartridges
Developing Games in the mid 2000s Australia: A Gamedev Retrospective
Swords, Dungeons, Dragons and Spaceships: Diving into Western/Computer RPGs
2013-2023: A PAX Australia Retrospective
To the Beat of the Rhythm: Rhythm Games or Why we Love Plastic Instrument Peripherals
What’s a Pikmin? A Series Overview
Alt F4: To Save Scum or Not to Save Scum
Preserving the Games We Play: Discussing How 87% of pre-2010 Games are Unplayable
Should We Judge Games Based On Other Games?: The Baldur’s Gate 3 Debate
Recollections of 2022
Get Ready to Rumble! VGM Battle Themes
Nintendo 3DS Retrospective: 11 Years on
Like a Phoenix: The Rise, Fall and Rebirth of Couch Co-op Gaming
Indie and AAA - Living Together in Harmony?
Video Games & Politics: Representations of Democracy and Other Fun Topics in Gaming
Games Done Quick: Speedrunning and Playing By Your Own Rules
Easter Eggs
Are Simple Games Simple to Play?
The Consolidation of the Gaming Industry: The Negatives of Acquisitions
Fantasy Critic: How to Predict Whether a Game is Good?
Dissecting Paper Mario the Origami King
2021: A Video Game Retrospective
Just like the Movies: Title Theme Video Game Music
Why JRPGs Stand Apart - A Genre Discussion
Metroid Dread: Exceeding Two Decades of Expectations?
Original 3D Gaming: Boardgaming
20 Years of the Purple Cube: A Gamecube Retrospective
Gateway Games: Is there a video game for everyone?
Nostalgia: Why We Keep Going Back For More?
Watching Instead of Playing: Streaming, Vtubing and the appeal of content creation
The Rumour Machine: Why are Rumours in Gaming so Captivating?
The Longest Mile: When are Games Too Short?
E3 2021 Analysis: Does the E3 magic still exist?
Why do Video Game Movies Suck?
Demos, Beta and Early Access: The Pros & Cons of playing "Unfinished Games"
Emulation - The Optimal Way of Playing Old Games?
"Can you separate art from the artist?" Boycotts in Gaming Culture.
Slamming the Door on 2020
Video Game Music: An Appetizer
Video Game Preservation: An Excuse for Hoarding or Something of Value?
Console Launches: Hype or Apathy?
Ring of Pain - Stories from the Frontline of Game Development
%&^@! - Lost in Translation: Video Game Localisation
The Casualisation of Video Games: Myth or Reality?
The Price We Pay: What is the True Value of a Video Game?
Parenthood and Gaming: A Father's Day Special
Fandom Frenzy: Console Wars, Consumerism & Cows
Critiquing Critics: Why Critics Matter
Why We Game: What Makes Gaming a Compelling Hobby
Enthusiast Games Journalism: Our Journey
Episode Zero: Who are we?