Blowing Cartridges cover art

All Episodes

Blowing Cartridges — 90 episodes

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Title
1

25 Years of Animal Crossing - A Mother's Day Special

2

Short & Sweet: Game Length, Value, and Why Less Can Be More

3

Pokémon x Natural History Museum (London) & ACMI Game Worlds (Melbourne)

4

30 Years of Pokémon: Reflecting on the Australian Competitive Scene

5

Critic Taxes and Rebates: Predicting Video Game Review Scores

6

The Year that Was 2025 in Gaming

7

Reading the Mario-shaped Tea Leaves: Charting Nintendo Direct Trends

8

The Waiting is the Hardest Part: Loading Screen/Waiting Video Game Music (VGM)

9

This is Not an Xbox - This is a Podcast about Xbox

10

Remembering (and Collecting) the Nintendo 64 in Australia

11

Bullet Heaven: The Art of the Shoot 'Em Up (feat. Sanatana Mishra)

12

It's a Me - Mario! - Celebrating 40 Years of Super Mario

13

Shifting Gears: Transitioning Between Game Generations with NinStarRose

14

Sticker Shock: Why Gaming Prices Are Rising

15

Is Japan Nintendoland?: Nintendo Museum, Super Nintendo World and Video Game Merchandise Galore

16

Half Sisters and Step Brothers - Video Game Spin-Offs

17

Switching It Up for Nintendo Switch 2

18

20 Years of the Nintendo DS in Australia

19

Celebrating 25 Years of the Sims

20

Gimmick or Game-Changer? Exploring Video Game Gimmicks

21

Rolling the Dice: Gambling and Lootboxes in Gaming

22

Looking Back at the Year that was 2024 in Gaming

23

VGM Special: End Credit Tunes

24

Toys to Life

25

Nintendo on Tour - Exploring Nintendo Connection Tours and Nintendo Live Australia 2024

26

Interview with James O'Connor: Untitled Goose Game & Writing a Book About a Video Game

27

From Cinema to Console: Video Games Based on Film

28

Video [Game] Ezy: Reminiscing about the Golden Age of Video Game Rentals

29

Embracing Wholesome Vibes: A Dive into Cosy Games with FulishFuji

30

The Summer of Gaming: Marketing Indie Games with Alex Harding of the IndiEXP

31

25 Years of Smashing Success: A Super Smash Bros Retrospective

32

Pentiment: The Perfect Combination of History and Video Games?

33

Backtracking is Fun?: A Metroidvania Discussion

34

Sega in Australia: A Journey with Sincespacies

35

Defying Gravity: Inside the Development of 'Which Way Up' with Nick Cellini

36

Decoding Cosplay with Ria & Mes

37

Looking Back to Look Forward: A Retrospective on Gaming in 2023

38

Select your Fighters: VGM Composer Draft

39

Reflections on the Australian Video Game Journalism Landscape

40

Why We Podcast: A Celebration of 50 Episodes of Blowing Cartridges

41

Developing Games in the mid 2000s Australia: A Gamedev Retrospective

42

Swords, Dungeons, Dragons and Spaceships: Diving into Western/Computer RPGs

43

2013-2023: A PAX Australia Retrospective

44

To the Beat of the Rhythm: Rhythm Games or Why we Love Plastic Instrument Peripherals

45

What’s a Pikmin? A Series Overview

46

Alt F4: To Save Scum or Not to Save Scum

47

Preserving the Games We Play: Discussing How 87% of pre-2010 Games are Unplayable

48

Should We Judge Games Based On Other Games?: The Baldur’s Gate 3 Debate

49

Recollections of 2022

50

Get Ready to Rumble! VGM Battle Themes

51

Nintendo 3DS Retrospective: 11 Years on

52

Like a Phoenix: The Rise, Fall and Rebirth of Couch Co-op Gaming

53

Indie and AAA - Living Together in Harmony?

54

Video Games & Politics: Representations of Democracy and Other Fun Topics in Gaming

55

Games Done Quick: Speedrunning and Playing By Your Own Rules

56

Easter Eggs

57

Are Simple Games Simple to Play?

58

The Consolidation of the Gaming Industry: The Negatives of Acquisitions

59

Fantasy Critic: How to Predict Whether a Game is Good?

60

Dissecting Paper Mario the Origami King

61

2021: A Video Game Retrospective

62

Just like the Movies: Title Theme Video Game Music

63

Why JRPGs Stand Apart - A Genre Discussion

64

Metroid Dread: Exceeding Two Decades of Expectations?

65

Original 3D Gaming: Boardgaming

66

20 Years of the Purple Cube: A Gamecube Retrospective

67

Gateway Games: Is there a video game for everyone?

68

Nostalgia: Why We Keep Going Back For More?

69

Watching Instead of Playing: Streaming, Vtubing and the appeal of content creation

70

The Rumour Machine: Why are Rumours in Gaming so Captivating?

71

The Longest Mile: When are Games Too Short?

72

E3 2021 Analysis: Does the E3 magic still exist?

73

Why do Video Game Movies Suck?

74

Demos, Beta and Early Access: The Pros & Cons of playing "Unfinished Games"

75

Emulation - The Optimal Way of Playing Old Games?

76

"Can you separate art from the artist?" Boycotts in Gaming Culture.

77

Slamming the Door on 2020

78

Video Game Music: An Appetizer

79

Video Game Preservation: An Excuse for Hoarding or Something of Value?

80

Console Launches: Hype or Apathy?

81

Ring of Pain - Stories from the Frontline of Game Development

82

%&^@! - Lost in Translation: Video Game Localisation

83

The Casualisation of Video Games: Myth or Reality?

84

The Price We Pay: What is the True Value of a Video Game?

85

Parenthood and Gaming: A Father's Day Special

86

Fandom Frenzy: Console Wars, Consumerism & Cows

87

Critiquing Critics: Why Critics Matter

88

Why We Game: What Makes Gaming a Compelling Hobby

89

Enthusiast Games Journalism: Our Journey

90

Episode Zero: Who are we?