Blowing Cartridges cover art

All Episodes

Blowing Cartridges — 89 episodes

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Title
1

Short & Sweet: Game Length, Value, and Why Less Can Be More

2

Pokémon x Natural History Museum (London) & ACMI Game Worlds (Melbourne)

3

30 Years of Pokémon: Reflecting on the Australian Competitive Scene

4

Critic Taxes and Rebates: Predicting Video Game Review Scores

5

The Year that Was 2025 in Gaming

6

Reading the Mario-shaped Tea Leaves: Charting Nintendo Direct Trends

7

The Waiting is the Hardest Part: Loading Screen/Waiting Video Game Music (VGM)

8

This is Not an Xbox - This is a Podcast about Xbox

9

Remembering (and Collecting) the Nintendo 64 in Australia

10

Bullet Heaven: The Art of the Shoot 'Em Up (feat. Sanatana Mishra)

11

It's a Me - Mario! - Celebrating 40 Years of Super Mario

12

Shifting Gears: Transitioning Between Game Generations with NinStarRose

13

Sticker Shock: Why Gaming Prices Are Rising

14

Is Japan Nintendoland?: Nintendo Museum, Super Nintendo World and Video Game Merchandise Galore

15

Half Sisters and Step Brothers - Video Game Spin-Offs

16

Switching It Up for Nintendo Switch 2

17

20 Years of the Nintendo DS in Australia

18

Celebrating 25 Years of the Sims

19

Gimmick or Game-Changer? Exploring Video Game Gimmicks

20

Rolling the Dice: Gambling and Lootboxes in Gaming

21

Looking Back at the Year that was 2024 in Gaming

22

VGM Special: End Credit Tunes

23

Toys to Life

24

Nintendo on Tour - Exploring Nintendo Connection Tours and Nintendo Live Australia 2024

25

Interview with James O'Connor: Untitled Goose Game & Writing a Book About a Video Game

26

From Cinema to Console: Video Games Based on Film

27

Video [Game] Ezy: Reminiscing about the Golden Age of Video Game Rentals

28

Embracing Wholesome Vibes: A Dive into Cosy Games with FulishFuji

29

The Summer of Gaming: Marketing Indie Games with Alex Harding of the IndiEXP

30

25 Years of Smashing Success: A Super Smash Bros Retrospective

31

Pentiment: The Perfect Combination of History and Video Games?

32

Backtracking is Fun?: A Metroidvania Discussion

33

Sega in Australia: A Journey with Sincespacies

34

Defying Gravity: Inside the Development of 'Which Way Up' with Nick Cellini

35

Decoding Cosplay with Ria & Mes

36

Looking Back to Look Forward: A Retrospective on Gaming in 2023

37

Select your Fighters: VGM Composer Draft

38

Reflections on the Australian Video Game Journalism Landscape

39

Why We Podcast: A Celebration of 50 Episodes of Blowing Cartridges

40

Developing Games in the mid 2000s Australia: A Gamedev Retrospective

41

Swords, Dungeons, Dragons and Spaceships: Diving into Western/Computer RPGs

42

2013-2023: A PAX Australia Retrospective

43

To the Beat of the Rhythm: Rhythm Games or Why we Love Plastic Instrument Peripherals

44

What’s a Pikmin? A Series Overview

45

Alt F4: To Save Scum or Not to Save Scum

46

Preserving the Games We Play: Discussing How 87% of pre-2010 Games are Unplayable

47

Should We Judge Games Based On Other Games?: The Baldur’s Gate 3 Debate

48

Recollections of 2022

49

Get Ready to Rumble! VGM Battle Themes

50

Nintendo 3DS Retrospective: 11 Years on

51

Like a Phoenix: The Rise, Fall and Rebirth of Couch Co-op Gaming

52

Indie and AAA - Living Together in Harmony?

53

Video Games & Politics: Representations of Democracy and Other Fun Topics in Gaming

54

Games Done Quick: Speedrunning and Playing By Your Own Rules

55

Easter Eggs

56

Are Simple Games Simple to Play?

57

The Consolidation of the Gaming Industry: The Negatives of Acquisitions

58

Fantasy Critic: How to Predict Whether a Game is Good?

59

Dissecting Paper Mario the Origami King

60

2021: A Video Game Retrospective

61

Just like the Movies: Title Theme Video Game Music

62

Why JRPGs Stand Apart - A Genre Discussion

63

Metroid Dread: Exceeding Two Decades of Expectations?

64

Original 3D Gaming: Boardgaming

65

20 Years of the Purple Cube: A Gamecube Retrospective

66

Gateway Games: Is there a video game for everyone?

67

Nostalgia: Why We Keep Going Back For More?

68

Watching Instead of Playing: Streaming, Vtubing and the appeal of content creation

69

The Rumour Machine: Why are Rumours in Gaming so Captivating?

70

The Longest Mile: When are Games Too Short?

71

E3 2021 Analysis: Does the E3 magic still exist?

72

Why do Video Game Movies Suck?

73

Demos, Beta and Early Access: The Pros & Cons of playing "Unfinished Games"

74

Emulation - The Optimal Way of Playing Old Games?

75

"Can you separate art from the artist?" Boycotts in Gaming Culture.

76

Slamming the Door on 2020

77

Video Game Music: An Appetizer

78

Video Game Preservation: An Excuse for Hoarding or Something of Value?

79

Console Launches: Hype or Apathy?

80

Ring of Pain - Stories from the Frontline of Game Development

81

%&^@! - Lost in Translation: Video Game Localisation

82

The Casualisation of Video Games: Myth or Reality?

83

The Price We Pay: What is the True Value of a Video Game?

84

Parenthood and Gaming: A Father's Day Special

85

Fandom Frenzy: Console Wars, Consumerism & Cows

86

Critiquing Critics: Why Critics Matter

87

Why We Game: What Makes Gaming a Compelling Hobby

88

Enthusiast Games Journalism: Our Journey

89

Episode Zero: Who are we?