All episodes
Bonus Episode 88 – the opera of Gen Con
Episode 545 - henchmen
Episode 544 - GM insecurity
Bonus Episode 87 – three bits of context
Episode 543 - West Marches
Episode 542 - off the script
Episode 541 – to splat or not, part 4
Episode 540 – to splat or not, part 3
Episode 539 – to splat or not, part 2
Episode 538 - to splat or not, part 1
Interview 42 – Decuma
Episode 537 - can't run, can't play
Bonus Episode 86 – twenty-twenty
Episode 536 - character research
Bonus Episode 85 – soup and loot
Episode 534 - where you game
Bonus Episode 84 – what D&D represents
Episode 533 - handling a bully character
Episode 532 - reasoning out the random
Episode 531 - first-time GM report
Episode 530 - a fast read of a character
Episode 529 - hijacking a system, part 2
Episode 528 - hijacking a system, part 1
Episode 527 - side plots
Episode 526 - a split party
Episode 525 - setting as a home for plot
Episode 524 - new GM for veteran players
Episode 523 - pacing information
Bonus Episode 83 - entertainment club
Episode 522 - the onus of recovery
Episode 521 - grinding gears
Episode 520 - licensing crunch
Episode 519 - game pitch template
Episode 518 - swan song
Episode 517 - pressuring the PCs
Episode 516 - integrating old and new
Episode 515 - introducing the new
Episode 514 - from one to many
Bonus Episode 82 - self-insert
Episode 513 - B-plots
Episode 512 - NPCs lie
Episode 511 - keeping NPCs on task
Episode 510 - player Christmas
Episode 509 - orphaned NPCs
Episode 508 – GM Christmas
Episode 507 - Carpenter Yeller Gere
Episode 506 - social contract
Bonus Episode 81 - epilogue of an epilogue
Episode 505 - recovering the ending
Episode 504 - PCs like NPCs like PCs
Episode 503 - hating well
Episode 502 - the importance of a character
Episode 501 - gaming anyway
Episode 500 - this is Fear the Boot
Episode 499 - intent
Episode 498 - player response to GM error
Bonus Episode 80 - nostalgia
Episode 497 - game explainers
Episode 496 - mind of a machine
Bonus Episode 79 - cuirass
Episode 495 - benched characters
Episode 494 - Genesis
Episode 493 - recycling campaigns
Episode 492 - challenge and response NPCs
Episode 491 - scared away
Episode 490 - not the real game
Episode 489 - Fear the Con 11 round-up
Episode 488 - fair-play NPCs
Episode 487 - building relationships
Episode 486 - playing yourself
Bonus Episode 78 - a love letter
Episode 485 - pets, pets, pets
Episode 484 - non-sequiturs
Episode 483 - outsourcing NPCs on the fly
Episode 482 - prologue games
Episode 481 – trap card
Episode 480 - there and back again
Episode 479 - not that bad of a GM
Bonus Episode 77 - coming in 2018
Episode 478 - taking away agency
Episode 477 - PC-centered design
Episode 476 - the B-game
Episode 475 - all the ugly things
Episode 474 - for whose benefit
Episode 473 - not to expectations
Episode 472 - guiding NPCs
Episode 471 - a new store
Episode 470 - changing times
R.I.P. Pat Roper
Bonus Episode 76 - mementos
Episode 469 - looks good on paper
Episode 468 - not in a tavern
Episode 467 - serendipity in story
Episode 466 - gamify your life
Episode 465 - agency at the end
Bonus Episode 75 - Fear the Con 2018
Interview 41 - Charles Wellington
Episode 464 - politics
Episode 463 - winning the consensus
Episode 462 - the story of a city