All Episodes
Game Dev Advice: The Game Developer's Podcast — 77 episodes
Game Dev Career Advice, Starting a Studio & AI in 2026 | Rushdown Studios
EStarting an Indie Studio, Getting a Publisher, and Shipping the RPG Indie Hit Fretless: The Wrath of Riffson with Jeff Linville, Ritual Studios
EFrom Disney’s “Where’s My Water?” to Solo Indie Dev Success: How Creativity and Persistence Built a Game Career, with Tim “Walaber” FitzRandolph
ELaughs, Games & Career Turns: Mike Drucker’s Path from SNL, Nintendo to Tonight Show and New Memoir
EStuart Maine on 28 Years in Game Development: Starting a Studio, Building Great Teams, Career Advice & Lessons for Aspiring Devs & His New Books
EBuilding a Successful Indie Studio with No Industry Experience, Betting on Steam, Game Jams, Finishing Crashlands 2, Recording 500+ Podcasts, Stacking the Dice, and Storefront Featuring—Adam Coster, CEO of Butterscotch Shenanigans
ENavigating Game Industry Challenges, Job Hunting After a Layoff, the Rise of Consulting Firms, Celebrity Stories, and Starting a New Company—Adam Boyes, Founder of Vivrato
EStarting a Studio, Thriving Post-Layoff, Working at Epic Games, the Rise of UGC, Hiring Is Broken, Street Fighter: The Movie, Empathy, and Building Games for Fortnite with CEO Alan Noon of Drill Creative, Inc.
EWorking at Valve, Finding Mentors, Reinventing Yourself, Collecting Pinball, Grit, Nolan Bushnell, Working Under Pressure, Silicon Valley, The Enthusiasm Advantage, and Ham Radio with CEO Jeri Ellsworth of Tilt Five
EStarting a Studio, Don’t Give Up, Self Publishing, Being a CEO, and the Gold Rush ‘90s with Brad Hendricks of Blind Squirrel Entertainment
ENavigating a Layoff, Importance of Networking, Working at PlayStation, Resumes and Portfolios, Mental Health, The Rise of Indies, Building a Brand, and Accepting Change with Alex Gombos
EStarting a Game Company, Underserved Developers, New Opportunities, Finding a Publisher, Industry Sustainability, Networking, Navigating Change, MDEV, Being Authentic, and Skee-Ball with Ben Kvalo of Midwest Games
ECreating ANIMAL WELL, Building a Game Engine, Finding Opportunities, Indie Games, Dunkey, Going to DePaul, Having Patience, Publisher BIGMODE, Disdain for Midjourney Assets and Crow Country with Billy Basso of Animal Well
EWorking on Marvel’s Spider-Man 2, Artist Turned Designer, Serious Games to Triple A, NASA, Learning to Lead, Player Reaction Videos, Communication Skills, and the Designer’s Journey with Roxanne Splitt of Insomniac Games
ERecruiters Talk Hiring, Job Strategies, Plan B, Call of Duty, Networking, ATSs, The Industry Layoff Trend, Resume Tips, and LinkedIn’s Value with Keith Plesha of Krafton
EWorking on Jedi Starfighter, Portfolios, DirectX’s Mission, Embracing AI, the Neuroscience of Play, Empathy, the Industry’s Next Growth Market, and Helping Ukraine with Founder and CEO Sam Glassenberg of Level Ex
EStarting Bungie, UEFN, Teamwork, Making Halo, AI Concerns, Portfolios, UGC, Game Industry Optimism, Diversity, Building EQ, and the Fourth Curtain Podcast with founder and CEO Alex Seropian of Look North World
EFrom Improv to the Game Industry, Charting Your Path, Being Flexible, Consolidation Concerns, Working with Clients, Future Tech, the M+DEV Conference, and Taking Care of Yourself with Jennifer Javornik of Filament Games
EVideo Games Cause Violence Fallacy, Find Your Why, Indie Development, Mental Health Crisis, Neuroplasticity, Forgiveness Matters, VR Deep Dive, Creator Keys, Robotics and More with Ryan Douglas of DeepWell DTx, NeuFluent / Founder, Nextern
EHow to Successfully Pitch to Publishers, Learning to Script, the Importance of Sound Design, Chance Encounters, Doing Great Work, Being Calm, FMOD and More with Jeff Linville of Ritual Studios
EThe Job Episode - Resume Strategies, Applying For Positions, Portfolios and Websites, Interviewing Tips, and Much More with John Podlasek
EStarting Your Own Studio, BioShock Infinite, Anti-Crunch Culture, Learning Patience, Rendering and Graphics, ChatGPT, and Shifting Business Models with Steve Anichini of Disbelief
EThe Pinball Episode with Roger Sharpe from PINBALL: The Man Who Saved the Game
EGet Comfortable Being Uncomfortable, The Last of Us, ChatGPT, Uncanny Valley, Pizza Is Pizza, Compassionate Leadership, Halo 2 Double Team, No Jerks Policy, Document the Results, and Being Unflappable with Ray McCaffrey of Steel Wool Studios
ESkywalker Ranch, Persistence, Game Designer Qualities, Working With Steven Spielberg, Being Bold, The Power of AR and VR, Not Being a Jerk, and Traveling the World with Noah Falstein of The Inspiracy
EGame Jams, Resiliency, Game Dev Resources, The Future, Mentors, Neurodiversity, Bodystorming, Tech Art, Networking, Art Automation, Anxiety, Mixed Reality, and AI with Angel Muniz
EMaking RPGs, Remote Manager Challenges, Porting GTA Vice City, How To Get Promoted, the Power of Messaging Apps, German Game Dev, Resident Evil Design, Working in Different Roles, and The Settlers with Jurie Horneman
EQA Into Production, Web3 Challenges, Twitter For Game Dev, New Technologies, Problem Solving, Axie Infinity, and Keeping An Open Mind with Carl Leducq of Altered State Machine and Zero To Play
EAccountability, College Esports, Alto’s Odyssey, Gaming Culture, Winding Paths, Changing Behaviors, Bad Apples, and an Iceberg-Shaped Problem with Jae Lin of the Games and Online Harassment Hotline
ESpeeding Up Development, Interviewing Strategies, Game of Thrones, Beginner's Mind, Open Economy Games, The Metaverse, Humility, and Guilty Pleasure Games with Jon Radoff, CEO of Beamable
EGiving Back, Diversity, Self-Promotion, Cultural Revolution, People Skills, Immersive Experiences, and Game Jams with Renee Gittins of the IGDA
EWork with Meaning, Unity, Treating PTSD, Magic Leap, AI, Healthcare Heroes, GDC, and the Future with Skip Rizzo from the USC Institute for Creative Technologies
Game Dev People, Starting a Studio, Discord’s Power, Send the Resume, Steam’s Dead for Indies, and Dota 2 with Dan Nikolaides from Studio369
EWorking on Uncharted, 4-Day Work Week, Crunch, XTC, Psychology in Design, Sustainable Game Development, and the USC Games Program with Richard Lemarchand
EMarathon Not A Sprint, ArtStation Is Key, Seizing Opportunities, Virtual Boy, Paying It Forward, Working In Mexico, Personal Projects, and My Origin Story with Glenn De Leon Garza
EStartup Principles, Working on StarCraft II and Fortnite, Burnout, Empathic Design, UI is Key, Tools Development, VC Ecosystem, Mental Health, and Crossplay with Matt Schembari
ECreativity is a Business, LotR’s Inspiration, Toxic Workplace Cultures, Using Agents, Defining Your Terms, Twitter For Connecting, Asking For Advice, and Creating Friendships with Marta Svetek
EBattlefield Mobile, Gratitude, Getting Sh*t Done, Marvel XP, Bad Interview, Pareto Principle, Game Dev Identity, and Surviving a Layoff with Justin Fischer of Industrial Toys/EA
EHorror Games, Career Strategies, What Publishers Want, Capital Is King, Poland and Israel’s Game Dev Scenes, and Finding Your Own Way with Scott Millard of Feardemic
ESelf-Taught Coding, Importance of Tools, Crunch, NLP, Snow Crash, Ageism, GitHub, Toastmasters, and Quake’s Elegance with Norman Morse of Perforce Software
EHalo 2, Steve Ballmer, IGDA, Gamergate, Star Wars, Diversity and Inclusion, Networking, Going Solo, Cloudpunk, and Developer Leverage with Kate Edwards of Geogrify and the Global Game Jam
EStack the Job Deck, Canada, Iron Galaxy, PSX Conference, Recruiter Horror Stories, Dot-com Bubble, LT, and Wisdom From Perspective with Adam Boyes of Iron Galaxy Studios
EInterviewing Tips, Global Teams, NY Comic Con, Running LiveOps, Crunching, Mentors, Mass Effect, Austin Game Dev, QA Life, and Relationships Matter with Patrick Moran of Kongregate
ESXSW, Keys to Kickstarter, Smash TV, Editing Challenges, Ready Player One, Games Are Harder Than Film, Persistence, Magic Leap, HoloLens, and Film Festivals with Joshua Tsui of Insert Coin
EArtist Turned Indie Filmmaker, Layoff Transition, New Artist Tools, Actor Types, E3 Stories, Key Skills For Getting Hired, and LA Traffic, with Mehran Torgoley of Cult Cinema
ECreative Directors, Diversity and Inclusion, Level Ex, Your Mutant Ability, Van Halen, Making For Honor, Mythic Quest, Player Motivation, and Hades with Jason VandenBerghe of Level Ex
ESuccessful Original IP, Design Challenges, Global Teams, Portfolio Matters, Industry Parties, Retro Consoles, GDC Indie Games, and Online Privacy Laws with Clark Stacey of WildWorks
ETravis Scott, Activision Pitches, Good Vs. Bad Producers, EQ, Social Networks, MicroProse, Steve Jobs, Taking the High Road with Chris Hewish
EMaking Warcraft II, Breaking Crunch, Disney Infinity, Pitching Investors, Diablo, Animal Talking, Industry Stories, and Parting Advice with Bill Roper
EWorking at Epic Games, Avoiding Crunch, Tony Hawk, Better Health, Metallica, The Rookies, Montreal, and Midway Games Floods with Justin Mohlman
EPR For Games, Influencers, Working With Nintendo, Metrics Vs. Impact, Value of Live Events, and Relationships Matter with Johner Riehl
EGoing Indie, Changing Crunch, Mocap SWAT, Bungie, Wild West Days, Management Lessons, and VR with Richard Lico
ETriple-A to Indie, Lessons From Blizzard, Growing Remote Teams, Future Game Trends, Animal Crossing, and Magehunter with Richard Khoo
ECOVID-19, VR Meditation, Rubber Duck Debugging, Judas Priest, and Breaking into the Game Industry with Andreja Djokovic
EIndie and Mid-Level Narrative Design, Post-Apocalyptic Worlds, Toxic Gamer Culture, AR/VR, and Online Testing with Edwin McRae
EConsole Wars, Oculus, SXSW, Palmer Luckey, Sonic the Hedgehog, and Facebook Concerns with Blake J. Harris
EIndie Dev Challenges, AI, Spatial Computing, Fortnite, New Platforms, and Predator VR with David Turkiewicz
EMid-Tier Indie Vs. Triple-A Dev, Game Engines, Star Wars AR, VR Challenges, Going Viral, and Gender Diversity with Chip Sineni
EWhen Coin-Op was King, NBA Jam, the ‘90s, Pakistan, Sega, Shaq, and Book Publishing with Reyan Ali
ESkywalker Ranch, Making Toys, Crunch Culture, Hong Kong Concerns, EA, Being an Expat in Bangkok with Chris Nicolella
EThe World’s Biggest Arcade and More with Doc Mack of Galloping Ghost
EHeadhunter To Designer, Layoffs, Self Publishing, and Scapegoating Games with John (JJ) Williams of NetherRealm Studios
EComics, Crazy Game Submissions, Careers, Industry Rant, and Production with Nick Laing of Amazon Games
ETriple-A Art, Roots of Mocap, SonyPlayStation, Being a Problem Solver with Dwayne Mason of NXA Studios
Indie Game Dev, Rick and Morty, Double Fine and Being in the Game Press with Chris Johnson of the Player One Podcast
ERunning An Indie Game Studio, Loot Boxes, AR, Markiplier, and Producers
ECrunch Culture and What You Can Do To Escape...Hint, It Ain't On Twitter
ENBA Jam BOOMSHAKALAKA!!, Shaq, Dota, Rage 2, The Twilight Zone and Pins
PUBG, Red Dead 2, Taking Risks, Freelancing, Game Dev, VR and a Lawsuit
EDave Mirra BMX, Coding, Nintendo, Tax Breaks, Tokyo, and Sucker Punch
EGetting Hired, Learning New Tools, VR, Layoffs, Unionizing, and Trends
EAR, VR, Game Industry Trends, Unity, and Early Mobile Phone Game Dev
Unpaid Intern, TNA Wrestling, Hard Knocks, and Freelancing Tips, Pt. 2
EUnpaid Intern, TNA Wrestling, Hard Knocks, and Freelancing Tips, Pt. 1
EJames Bond, Ultima VII, 80's Game Dev, Writing, Volatility, and GWAR!
SEGA, Midway, Interviewing Tips, Ringling, VR, and Immersion Therapy
Interviewing, teaching, triple-A vs indie, and fixing game dev crunch
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