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All Episodes

Mobile Heroes Uncensored — 76 episodes

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Title
1

The last dance

2

Road Trip Part Deux (still in Brazil)

3

ROAD TRIP BRAZIL: winning mobile in the land of samba and Carnival

4

Global mobile trends and economic indicators, with GroupM’s global director of business intelligence

5

CTV ad spending to outgrow social: chatting with Jonathan Yantz of M&C Saatchi Performance

6

Love & Pies, broccoli cake, and reverse psychology in ads: chatting with Trailmix

7

Fake ads and mobile marketing intelligence, with AppMagic’s Stan Minasov

8

Acceptable unprofitability? How Paired manages ad spend to hit home runs

9

Starting with the product: How Rootd bootstrapped to 2M users

10

Cradle to grave, literally: success in sim games with Candywriter

11

Segmentation that sparks joy, with Geoff Hladik from FlipaClip

12

Top trends in ASO today with AppTweak’s Simon Thillay

13

Huuuge Games, huge automation, and hugely human advice from Misha Syrotiuk

14

Agency day: M&C Saatchi, Apex Growth, and Neil Patel Digital

15

AI-driven marketing is the new data-driven marketing

16

3 billion kisses from Brazil: the story of Wildlife Studios

17

From zero to $2 billion: chatting with SmartNews advisor Fabien-Pierre Nicolas

18

How Mattel163 took UNO and Skip-Bo to 250M users: globalization is localization

19

20M views on TikTok, and a new approach to “uncomplicated attribution”

20

8M MAU with $0 in spend: Geoff Hladik at Visual Blasters

21

Nothing is impossible in mobile games, with GameRefinery’s Joel Julkunen

22

Going global with your app

23

Why soft launches are getting so ridiculously hard

24

How to efficiently scale ad spend beyond 7 digits

25

SKAN 4 rants and raves with app growth legend Thomas Petit

26

App store optimization: free money?

27

UA for Call of Duty: Learning from Activision’s senior manager of growth strategy

28

Predictably irrational: winning in fitness, health, and wellness categories

29

What 99% of ads for mobile apps misses: the Creative Index report

30

Privacy that doesn’t suck: Privacy Sandbox on Android

31

How one CMO built the world's most popular mobile market & social network for people who love fishing

32

Road trip Turkey: the new Silicon Valley of gaming?

33

Predictably irrational? Applying behavioral psychology to 1.4B game installs

34

Building a fintech super-app for expats

35

Winning IRL: Growing location and travel apps again (finally!)

36

How to scale your app for hypergrowth: 220M users and growing

37

Better admon than pre-IDFA? Here’s how …

38

These ads outperform native content: here’s how

39

Voodoo & Drest: Chatting with top women in mobile growth

40

Games that win: unveiling the DNA of successful mobile games with Sensor Tower’s Craig Chapple

41

How to maximize in-app ad revenue: privacy, in-app bidding, and top tips to boost profitability

42

How dating apps win (and when they’re busiest)

43

How to boost sales in your mobile app

44

Super Bowl success: how to do retention-first mobile user acquisition

45

Underdog champion: how to beat the biggest, baddest, richest competitors

46

3 types of data you need on competitive apps (plus the eye of Sauron)

47

How Wattpad boosted programmatic ad revenue substantially

48

Why incrementality is like heaven (but you can’t really go there)

49

Top 3 tips for growing your mobile marketing career in 2022

50

3 ways for mobile marketers to win in 2022 (and a recap of YAYs and BOOs from 2021)

51

Mobile gaming trends for 2022: live ops, mashups, NFTs, social, battle passes

52

Learning from the "performance artists" of mobile growth with Lidia Perez from Socialpoint

53

CPIs up. ROAS down. How to win in casual games in 2022, with Miniclip & Funorama

54

Systematizing serendipity: How SocialPoint escaped a creative rut and evolved past one big winner ad

55

How frustrating ads helped this brain game hit top-20 most-downloaded in the USA

56

Holiday marketing wins and fails with ABOUT YOU, Pizza Fan, and Admiral Media

57

IDFA, last-click, AB testing, and naming conventions with Lenette Yap, senior UA manager at Inkitt

58

Becoming the boss: How to level up in mobile marketing

59

Road trip: Eastern Europe with Nakusi Games, Joom, Google's massive attribution changes and more

60

Alexander Ruban: UA Lead at Product Madness on influencer marketing, gaming, and attribution

61

The Godfather of growth + Stash + Gymondo on subscription success

62

Mobile Hero origin stories: Alexey Gusev of Goodgame Studios

63

Roadtrip Germany: Delivery Hero, Flixbus, Soundcloud, & Yazio

64

Sam's Club, Walmart, retail apps, fail whales and the world's best BBQ sauce ...

65

Bumble user acquisition execs on growth, data, iOS 14.5, and the crazy, insane 2020s

66

Netflix. Gaming. Grindr. Aftermath of the IDFA. And SO. MUCH. MORE

67

Overrated metrics, dancing fools, and the future of marketing measurement with Babel, Flexion Mobile and more

68

Creativity, winning, and secrets of game marketing with top GamesBeat and PocketGamer journalists

69

iOS 15, Android 12, and mobile marketing inception as we chat segmentation & engagement

70

Agencies & mobile advertising: perfectly positioned for a post-IDFA era?

71

Playable ads, Yoda, best-selling authors, and mostly legal insider tips on getting free ad campaigns

72

Massive mistakes, free crypto, and how to market fitness apps with TRIQ, 7Mind, and Admiral Media

73

Thirsty mobile marketers, bars of iron, and winning with video ads

74

Rocking icons, shaking apps, and post-pandemic growth in fintech with Acorns, MoneyHub, Thimble, and Pawp

75

IDFA, creative, astrology, and free Lambos for everyone with Wooga, Product Madness, and Playstudios

76

Inaugural. First. Seminal. Freakishly awesome: Mobile Heroes on IDFA and Tinder (sort of) and yeah, acronyms we hate