Running Off The Rails cover art

All Episodes

Running Off The Rails — 102 episodes

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Title
1

How to Introduce a New Setting | The final Armorsmith's Handbook episode

2

The Armorsmith's Handbook is Live! Ray Dives Into The Character Creation Process

3

What Makes Compelling Magic Armor? Ft. Armorsmith's Handbook

4

Freelance RPG Writing and the Armorer's Handbook Kickstarter

5

Catching Up

6

Notoriety in D&D | Why One Piece is Better Than Gloomhaven

7

Kick The Dog | A Guide To Dastardly Villains

8

Sentient Magic Items | Sapient VS Awakened Vs Alien

9

The Medium | Previewing Ariel's Class for the Planescape

10

Playtesting a Boss Battle

11

New Tradeoffs, Counters, Hands, and Throws For Your Game of DnD

12

D&D Decisions are Dull | Using Video Games to Create Fun Choices

13

Finding Fantastic Familiars ft. The Fox from Worlds Beyond Number

14

Prestige Classes, Paragons And Other Discovered Character Paths in D&D

15

Worlds Beyond Number

16

Perfect Puzzles Cont | This time with examples!

17

How to Make the Perfect Puzzle

18

2022 In Review | Our Favorite Episodes, Emery's Updates, and the Future of RotR

19

Cliffhangers, Leave Your Players Begging For More

20

The Legacy of the Ranger | ft. Heavyarms

21

Creating an Emotional Journey | How to Pace Your D&D Campaign

22

Three Ways to Split the Party

23

Running 100 Demons! | Taking On Armies And Huge Scale Battles In D&D | Featuring Flee Mortals Minion Rules

24

Gloomhaven | Bring Retirement And Asymmetry To Your D&D Game

25

What Fifth Edition is Missing | Choosing a Setting For Your Campaign

26

Does Your Character Know Too Much? | Exploring The Implicit Knowledge Disparity

27

Taking On High Level D&D | Lessons from EXU Calamity & DOTA Dragon's Blood

28

Buff Your Fighters, Nerf Your Wizards

29

How To Effectively Evaluate Game Balance At Your Table

30

Better Mysteries Pt. 2 | Putting Pen to Paper With Examples

31

Better Mysteries in D&D | Build Setting Appropriate Evidence & Ditch Skill Checks

32

Your First Homebrew Class | A Conversation with Cory Wilson

33

The Morals in Our Games | A Discussion on Presentism

34

Creating Iconic Heroes With Gestalt Leveling

35

Escapism | Choosing Hard Problems To Avoid

36

4 New Fiend Eminences | Janek Joins The Team | We Hit Our First Stretch Goal | Also Dice!

37

Betraying The Party

38

$1000 Milestone And New Stretch Goals

39

Kickstarter Thank You Gift

40

Kickstarter Is Live Right Now

41

Changing Objectives In Combat

42

Gemstone Dice Giveaway | Kickstarter Announcement

43

Bring 4th Edition Creature Roles To Your D&D Combat

44

Arcane | Lessons Learned From the Hit TV Series

45

It's A Trap! Unrealistic Expectations Of High-Level Play And AD&D

46

The Beastheart! | Divergent & Convergent Design

47

Unconsciousness | What To Do When Players Get Knocked Out

48

Progression and Rewards | Thinking About Leveling in D&D

49

Problematic Skill Checks | Add Suspense To Your Skill Encounters

50

Running off the Rails Year in Review

51

DnDestiny | All Dungeon Masters Are Also Game Designers Featuring Good Game Kitty

52

Make Conditions Feel Dangerous In Your Game Of D&D

53

Building Magic Items to Fit Your Story | Ft. Arcadia #10

54

Designing NPCs With Trevor Armstrong, Creator Of Adaptable NPCS

55

The Case for Playing with Meta Knowledge

56

Starting Your Campaign With A Funnel Adventure | Ft. Arcadia #9

57

The Challenges Of Writing Homebrew Worlds

58

Elemental Preparation | How Deliberate Planning Can Change Your Game

59

Supporting Different Styles Of Play | How To Target Tone In Your Game

60

Handling Player Disappointment In Stride

61

West Marches Campaigns | Play D&D On Discord On Demand

62

Don't Wait For D&D 5.5 | Bringing Homebrew To Your Game Today

63

Character Plot and Setting | From Creative Writing to D&D

64

Make Currency More Interesting At Your D&D Table

65

Inject Real Danger Into Your D&D

66

Epic Conflicts and Battles With MCDM's Kingdoms and Warfare

67

Spicing Up Your Faction Featuring MCDM's Arcadia #7

68

Running Darkness And Darkvision In D&D Featuring Ben From We Speak Common

69

Using Legendary Artifacts | Kingdoms & Warfare Magic Items Review

70

How To Run A Campaign For Murder Hobos

71

Running Rivals In D&D Featuring MCDM's Arcadia #6

72

Running Action Oriented Monsters | Kingdoms & Warfare Monsters Review

73

Planning Your One Shot: Three Easy Steps

74

Running NPC Allies in D&D | How To Avoid Running a DMPC

75

Arcadia #5 Review

76

Faction Design in D&D | Make Your World Feel In Motion

77

Design D&D Encounters With Us | Design Tactics You Can Apply To Your Own Encounter Design

78

Arcadia #4 Review

79

Planning Your Pantheon In D&D

80

Attack Worldbuilding With Intention | How To Plan Your World Efficiently

81

Balancing Player And Character Motivation In D&D

82

Running D&D On Battle Maps Vs Theater Of The Mind

83

Illrigger Review | MCDM's New D&D 5e Class

84

Level 2 Is The Best Level To Run D&D At

85

D&D Rolling In Front Of The Screen

86

Min-Maxing And Role Playing In D&D

87

Madoka Magica | Consumable Level Ups, Group Patrons And More

88

Killing Player Characters Is Back On The Menu | Bring Tension Back To Your Game

89

Arcadia #3 Review

90

Running Ryuutama | What To Do When Your Players Don't Enjoy Combat.

91

When To Not DM | Encouraging Your Players To Take The Narrative Spotlight

92

Alignment | Start Using It In Your Games

93

Resting Mechanics In D&D | Can We Long Rest Again?

94

Arcadia #2 Review

95

Bonus: Pact Of The Dragon God

96

End The Matthew Mercer Effect

97

Fixing Counterspell

98

Arcadia #1 Review | Part 2

99

Arcadia #1 Review | Part 1

100

Memory Slots | Running The Game For New Players

101

Travel In D&D | Should You Run It At All?

102

Sandboxing Vs Railroading