All Episodes
Smoke Learning Channel — 301 episodes · page 2 of 4
ConnectFX - Creating Custom Nodes
Working with Wireframe Icons in Action
Pixelating Faces and Logos with ConnectFX
Blurring Faces and Logos with Action
Colour Warper - Balancing the Black and White Levels
Colour Warper - The Mid-Tones Trackball
The Text Tool: Credit Rolls, Stylizing and Tabulation
The Text Tool: Text on a Path
The Text Tool: Titling in Autodesk Smoke
Dealing with Difficult Tracks
Masks - Control Point Tracking
Masks - Object Tracking
Tracking an Auto-Paint Brush Stroke
Replacing a Road Sign with Four-Point Tracking
Two-Point Tracking
Position Tracking with Action in ConnectFX
Position Tracking with Axis TimelineFX
Tracking Primer
Working with 3D Models: Depth of Field Blurring with an Action Z-Depth Pass
Working with 3D Models: Light Blooming, Filtering and Motion Blur
Working with 3D Models: Painting on Texture Maps
Working with 3D Models: Enhancing the Spotlight 3D Model
Working with 3D Models: Creating a Spherical Environment
Working with 3D Models: Importing FBX 3D Model
Making 2D into 3D: Lighting, 3D Beveled Text and Multi-Object Texturing
Making 2D into 3D: Refining the 3D Extrusion
Making 2D into 3D: Extruding a Flat Logo into a 3D Object
3D Displacement: Creating a Displacement Map
3D Displacement: Displace that in Action
Beauty Retouching - Reintroducing the Original Grain
Beauty Retouching - Returning the Detail
Beauty Retouching - Skin Smoothing
Beauty Retouching - Spot Removal with Pixel Spread
Beauty Retouching - Removing the Grain
Stabilization - Stabilize, Composite and Destabilize
Stabilization - Smoothing Camera Moves with Jitter
Stabilization - Stabilizing Position, Rotation and Scale
Stabilization - Stabilizing Position
Stabilization - Introduction Primer
Smoke and Resolve Interoperability - Round-tripping to Smoke
Smoke and Resolve Interoperability - Conforming in Resolve
Smoke and Resolve Interoperability - Preparing for Resolve
Creating Optical Scopes: Switching to Night Vision
Creating Optical Scopes: Adding Lens Defects in Action
Creating Optical Scopes: Tracking and Animation
Creating Optical Scopes: Making Crosshairs - Masks 2
Creating Optical Scopes: Working on the Edges
Creating Optical Scopes: Creating the Shape - Masks 1
Working with Lens Distortion: Reintroducing Distortion
Working with Lens Distortion: Removing Distortion
ConnectFX Paint: Cloning on a Moving Shot
The Paint Tool: Cloning on a Moving Shot
CGI Compositing - Converting to Video Colour Space
CGI Compositing - Enhancing the Composite Look with Action
CGI Compositing - Combining the Render Passes
CGI Compositing - Creating Motion Vector Data in Smoke
CGI Compositing - Post Blurring with Motion Vector Data
CGI Compositing - Build a Render Pass for the CGI Smoke
CGI Compositing - Compositing the First Beauty Pass
CGI Compositing - Working with Different Colour Spaces
CGI Compositing - Introduction
Archiving your Project
MediaHub: Exporting Media
Audio: The Audio Desk
Audio: Audio Timeline FX
Action 3D Compositing Overview - Part 3
Action 3D Compositing Overview - Part 2
Action 3D Compositing Overview - Part 1
The ConnectFX Workflow
Timeline FX: Keying
Timeline FX: Tracking and Stabilising
Timeline FX: Axis - Basics
Timeline FX: Colour Correction
Timeline FX: Resize
Animation: The Animation Editor
Animation: Animation Modes and Sliders
Timeline FX: Speed Changes
Timeline FX: Titling
Timeline FX: The Basics
Timeline FX: Transitions - Dissolves and Wipes
Timeline Trimming: The Slide view
Timeline Trimming: The Slip view
Timeline Trimming: The Trim View
Timeline Editing: Match Frame and Reveal
Timeline Editing: Working with Sync
Timeline Editing: Gesturally Moving Segments
Timeline Editing: Splice, Extract, Lift and Creating Sub-Clips
Timeline Editing: The 3-Point and 4-Point Edit
Timeline Editing: Overwrite, Insert and Drag and Drop Editing
Timeline Editing: Sequence Patching - Audio Tracks
Timeline Editing: Sequence Patching - Video Tracks
Timeline Editing: Digital and Analogue Audio Scrubbing
Timeline Editing: Playback and the J K L Workflow
Timeline Editing: Navigating the Sequence
Timeline Editing: Creating and Managing Sequences
Timeline Editing: Viewing the Source and Sequence Metadata
Timeline Editing: Viewing the Source Footage
Media Library: Organising your Media and Sequence
MediaHub: Performing a Basic Conform
MediaHub: Dealing with Alpha and Photoshop PSD