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All Episodes

The Misplay — 72 episodes

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Title
1

Taking Class with Joe Slack

2

Feedback and Fine Tuning

3

Gen Con 2026

4

Notify On Launch

5

Bay Area Protospiel 2026

6

Enthusiastic Art with Zeta Gaston

7

Side Quest

8

The Road to Gen Con 2026

9

Pivot to Pitching Publishers

10

Marketing Ethics with Dan Thurot

11

Piecing It Together

12

Game Market West 2026

13

Manufacturing the Fun

14

Feedback Recaps

15

Hands On

16

Entering Cardboard Edison

17

Graphic Design with Drew Corkill

18

Road to Crowdfunding

19

Listen Until the End

20

Where Are We?

21

Would You Play It Again?

22

Roadmap to Season 3

23

Live Playthrough

24

Ways to Incorporate Theme

25

Starfold

26

Theme It or Leave It

27

Four Nights of Online Playtesting

28

The Real Gen Con Debrief

29

Back at Lucas Oil Stadium

30

Getting Ready for Gen Con

31

The Game of Followers

32

Playtesting in the Wild

33

No Theme? No Problem

34

Dark Forest

35

Unstucking

36

Design Block

37

The Way We Designed It

38

Breakout Rooms

39

Playtesting with Randy O'Connor

40

Parallel Kingdoms

41

Community with City Square Studios

42

Protocol in Action

43

Shaping Game Feel

44

It’s Time to Build

45

A Misplay Carol

46

Two Roads

47

Panic Mode

48

Theme Does Matter

49

Pitch Perfect

50

See What Sticks

51

I’m Still Not a Game Designer

52

The Notes

53

Back to Business

54

Nightmare Smashers

55

The Experience of Awe

56

We Goin’ Gen Con

57

Arcana Rising Deconstructed

58

It Isn’t Very Interesting

59

Building Connection

60

Meet Lead Game Designer Peter

61

MMA Gauntlet Playtest

62

Tabletop Simulator

63

So You Think We Can Draw

64

Star Crossed Realms

65

The Supermarket Game

66

MMA Gauntlet: The Auto Battler

67

Biome with Leonie Grundler

68

Pitching Ideas

69

Getting Down to Business

70

Making a Board Game