All Episodes
High Resolution: inside the video games industry — 67 episodes
Xbox's brilliant accessibility strategy explained | Interview with Anita Mortaloni (Xbox)
Cult of the Lamb: where did this wonderfully creepy game come from? | Interview with Julian Winton (Massive Monster)
What are the best games of 2022 so far?
Rogue Legacy 2: the story behind the roguelike hit | Teddy Lee (Cellar Door Games)
Inside Australia's fastest-growing studio & Conan Chop Chop | Kim Forrest & Jeff Wong (Mighty Kingdom)
How to create a culturally diverse and cosy farming game | Amanda Schofield (Studio Drydock)
Hi Rez is back!
The end of the beginning - get the Byteside podcast
E3 2021 hype with Kosta Andreadis
Diablo Immortal interview: heavy metal PVP on your mobile
Deconstucteam interview on 'Essays on Empathy'
Creating truly amazing worlds in Minecraft
4Corners "Are you being played?": thoughts and reflections
The future of the Australian games industry in 2021
The new Hearthstone era w/ Dean Ayala and Chadd Nervig
Zero Latency CEO Tim Ruse
Hearthstone: Madness at the Darkmoon Faire roundtable
Byteside special 2: Sony PlayStation 5 reviewed
Byteside special: Xbox Series X reviewed
Inside the Disc Room with Kitty Callis and JW Nijman
Building a new old brand
Legacy's Tim Wendel from Worlds 2020
Steve Wang, General Manager, Wargaming Sydney
Victor Kislyi, Founder & CEO, Wargaming.net
Inside ESO's Stonethorn DLC with Mike Finnigan, Lead Encounter Designer
Inside League of Geeks with Blake Mizzi & Lisy Kane
Blightbound designer Jasper Koning from Ronimo Games
Mediatonic's Fall Guys: the kind of fun we need right now?
Thaine Lyman on Wargaming's World of Tanks Blitz and the new era of free to play mobile games
The state of the industry 2020: with Ron Curry, CEO, IGEA
Elder Scrolls Online Creative Director, Rich Lambert, is here!
Philip Mayes, Founder / CEO, Mighty Kingdom
Dylan Miklashek, Studio Manager at Gameloft Brisbane
Inside the new Rainbow Six Siege esports plan
Grace Watkins, Co-founder / Director of Click Management
Ross Symons, Big Ant Studios
Ash Ringrose, SMG Studio
Aggregating esports with Ben Goldhaber, CEO of Juked.gg
Nico King, Chaos Theory Games
Michal Blicharz and that IEM Katowice moment
Ben Lee, Blowfish Studios
ESL Australia's Josh Inman
Siobhan Reddy, Studio Director, Media Molecule
Behind the scenes at an under construction Fortress Melbourne
Tennis Australia's Mark Reidy talking AO Summer Smash
David Gaider interview (via Uplink podcast)
A gift for esports? Do you have what it takes? (PAX Aus 2019 panel)
Fortnite World Cup Aftermath
Fortnite World Cup - pre-show thoughts
Inside the Intel/Acer deal with Meta High School Esports
Jamie Skella, Mogul.gg (amongst many other credits)
Daniel Ringland, Country Manager, Riot Games Oceania
Michal 'CARMAC' Blicharz, ESL VP of Pro Gaming
Finn 'karrigan' Andersen: on being benched at FaZe, loving the big stage and leading a young team at Mousesports
Chad 'SPUNJ' Burchill, Australian CS:GO analyst & former professional player
Sam Mathews, Co-founder / Chairman, FNATIC
Morgan Romine, Director of AnyKey (Diversity Advocacy Organisation)
Jack Harari, VP of International Partnerships, Activision Blizzard Esports Leagues
Erik Anderson, Head of Esports, FaZe Clan
Nicola Piggott, Co-founder of The Story Mob (Esports Communications Consultancy)
Starcraft casters PiG and Maynarde behind the scenes at IEM Katowice
Fnatic's Rainbow Six Siege team captain and coach
Rainbow Six Siege: Brand Director Alex Remy and Esports Director François-Xavier Dénièle
Order Army top brass: Jake Tiberi and Adrian Giles
Our full Moment with Ben 'DrLupo' Lupo
The Moment Fortnite went to the Australian Open
The Esports Moment