All Episodes
RPG Design Panelcast — 394 episodes · page 1 of 4
Episode 392: Mapping Your Mechanics
Episode 391: Underlying Models
Episode 390: Worldbuilding and Solidarity
Episode 389: Self Publishing - Should I
Episode 388: What is Agile?
Episode 387: Designing for the User Experience
Episode 386: Designing with Loved Ones
Episode 385: Automata Design in Games
Episode 384: Board Game Design Fundamentals
Episode 383: What is Three Tier Distribution?
Episode 382: Business Adulting 101
Episode 381: Law and Governance in Games
Episode 380 : Level Up Your Sexy Game
Episode 379: How to Work With an Editor
Episode 378: Anti-Hustle Game Design
Episode 377: Avoiding Lonely Content
Episode 376: Eye for Design
Episode 375: Packaging Design
Episode 374: Designing for Retail
Episode 373: That's Great Advice, Don't Follow It
Episode 372: Powered by the Apocalypse
Episode 371: Adapting Someone Else's Sandbox
Episode 370: Ten Things Wrong With Your Game
Episode 369: Indie Publishing for the Long Haul
Episode 368: Printing Your RPG
Episode 367: Staying In
Episode 366: Teaching How to GM
Episode 365: Narrative Voice in RPGs
Episode 364: Why you Should Join the IGDN
Episode 363: Budgeting for Art
Episode 362: How to Work with Artists
Episode 361: Crowdfunding in 2023
Episode 360: How to Run a Great Playtest
Episode 359: How to be a Great Playtester
Episode 358: Ethical AI Usage?
Episode 357: Spinning Relationship Webs
Episode 356: Challenges and Triumphs of Community-Based Game Publishing
Episode 355: Math Essentials for Designers
Episode 354: Spirituality Check: Spiritual Growth, Exploration and Healing Through RPGs
Episode 353: Bad Design Habits We Love
Episode 352: Problematic and Taboo Topics
Episode 351: Secrets and Powers Larps
Episode 350: Shipping is on FIRE
Episode 349: The Many Meanings of Diceless
Episode 348: Pass-Fail vs Open-Ended Play
Episode 347: Reading Contract Boilerplate
Episode 346: RPGs Without Obvious Combat Mechanics
Episode 345: Making Trash Games for Love
Episode 344: International Co-Publishing Agreements
Episode 343: Printing and Shipping Where You Are
Episode 342: Details for the Devil
Episode 341: Questions as Mechanics
Episode 340: The Data is in, now what?
Episode 339: Designing Rewarding Game Experiences
Episode 338: Keepsake Games
Episode 337: The Aether and Beyond
Episode 336: Selling Globally in an Evechanging World
Episode 335: Distribution in 2021
Episode 334: Gaming as Experiential Learning
Episode 333: Creatively Limited
Episode 332: Language Matters: Clear vs. Flavourful Terminology
Episode 331: Designing and Publishing with ADHD
Episode 330: Design and Composition 101
Episode 329: Writing One-Page Games
Episode 328: Basic Copyright for Writers and Designers
Episode 327: Grow your RPG Brand
Episode 326: How to Pitch Yourself Confidently
Episode 325: Let Kids Break Your Game
Epsiode 324: Building Better Character Connections
Episode 323: A New Designer’s Toolkit
Episode 322: Biracial Game Design
Episode 321: The Care and Feeding of your Creative Self
Episode 320: Resonant Theming for Greater Emotional Impact in Board Game Design
Episode 319: Feminist Worldbuilding
Episode 318: Transformative Larping
Episode 317: Different Traditions of Indie Publishing
Episode 316: How to Make and Sell RPG Adventures
Episode 315: Jewish Games
Episode 314: Forged in the Dark Designs
Episode 313: Should Games Make You Feel Bad?
Episode 312 - Economics and Trade as Design Elements
Episode 311: New Editions
Episode 310: Asymmetric Roleplaying Game Design
Episode 309: Getting your First RPG Published
Episode 308: Games Are Art
Episode 307: Contract Literacy 101
Episode 306: Art Direction Case Study
Episode 305 : Lowering the Barrier to Entry to Trad RPGs
Episode 304 - Pitch Perfect
Episode 303: New Tools for Old Hands
Episode 302: Shores Not Quite Undiscovered
Episode 301: Games, Gamefeel and Umami
Episode 300: Crafting Game Mechanics to Support Player Agency
Episode 299: NPCs as a Design Elements
Episode 298: Becoming Better Than Well Intentioned
Episode 297: Accessible Core Mechanics and Horror
Episode 296: RPGs for Therapy
Episode 295: Integrating the Natural World
Episode 294: Applying Education Theory in Games
Episode 293: Publishing in Asia