All Episodes
The Generalists with Jack Gutmann — 52 episodes
Environment Art for Games (Portfolio & Career Advice) w/Sisilia: 3D Env Artist
What Does an Art Director Actually Do? | Art Director: Christina (Castpixel)
How Technical Artists Are Made? - Tech-Artist & Teacher: Robbie Storm
What Does a Game Designer Actually Do? | Senior Game Designer: Nadir Latif
What Does a Technical Artist Actually Do? | Senior Technical Artist: Victoria Lyons
Senior VFX Artist on Building a Career in Games - Paulina Miciulevičiūtė - The Generalists Podcast
AT Grayson Cotrell: AAA Game Destruction (Houdini to Unreal Workflows) - The Generalists Podcast
Stephen Candell: Why Most Indie Worlds Fail & How to Build One That Scales - The Generalists Podcast
Why This Ex-Fallout Artist Left AAA to Go Indie | Jonah Lobe
From Broken Knee to Game Dev: An Unlikely Origin Story
Mastering Shader Programming & Technical Art with Harry | The Generalists Podcast
Behind the scenes of Game Producing | with Freelance Lead Producer: Eline Muijres
Stylized vs. Realistic VFX, Moving for Work, & Becoming the Fireball Wizard
Dev behind Deadly Delivery Share their Story - Melle: Co-Founder Flat Head Studio
Project Management in Games: The Unseen Force from Concept to Launch | w/ Constantine
VFX is The Visual Language of Fun! - Game VFX Artist Sylvia | The Generalists Podcast
Math in Game Dev | Tech Artist: Finley Southwick | The Generalists
Joseph Azzam: Senior Tech-Artist | The Generalists
The Unspoken Truths of Real-Time VFX: A Conversation with Senior VFX Artist Steven Cheung | Podcast
Computer Scientist on Using Games for Education | Johanna Pirker , The Generalists Podcast
Tim (schippj) Schipper: Lead Game Artist - On Freelancing & Surviving the Game Dev Grind
Javier Benitez (Game-Art Mentor) Shares About Teaching
Valerie Belan: On Mobile Game VFX, Lead Artist Life, & Thriving with Limitations
Nadine Gutiérrez: Real-time VFX & Game Dev | The Generalists Podcast
Mandy Karlowski: Houdini FX Artist on Perfectionism, AI Fears & Why Film FX Isn’t Dead
Freya Holmér: Shader Forge, Burn-out. Neat Corp, Building Tools & Half-Edge
Julian Bragagna – Technical Artist: On Procedural Modeling in Houdini. Struggles, and Perfectionism
Maïa Desfour – Lead Environment Artist: On being a lead, and job Interviews – The Generalists
Diana & Ben: On Breaking into Real-Time VFX, Learning vs Talent, and Thriving in Creative Careers
Nicholas Silveira - Technical Art Director: On Pay Cuts. Layoffs and Hope - The Generalists Podcast
From Aviation Engineer to Senior Ukrainian Technical Artist – Viacheslav’s Journey
From 3D to an Indie Games Studio - Regina’s Journey to Dungeons of Hinterberg
Real-Time VFX & ADHD – Joppe on His Journey as VFX Artist in Games
Shaders, SpookiCG & Survival – Zoë Klein on VR Real-time VFX and Building Your Own Outsource Studio
Shaders, Scripts & Speaking Up – Aleksandra on Tech Art, Games & Bravery
Lights, Mood, Immersion! Maria Yue on Crafting Emotion Through Game Lighting
From 3D Animations to Real-time VFX – Coralline Charrier’
Real-Time VFX & Technical Art – Michał Pakovski Tells All
VFX, Houdini & Unstoppable ADHD – Rez - Voxyde
From War to Education to Real-time VFX– Mustafa Al-Obaidi’s - Mad VFX
VFX, Coding & Chaos – Quynh Ton’s Wholesome Journey from Debugs to Heart FX
Particle Power & Real-time VFX Wisdom – Robin Wouters on Building VFX That Actually Matter
Freelance, Real-Time VFX– Marijn Tollenaar’s Recipe for VFX Greatness
From Offline to On Fire – Crisley’s VFX Journey from Brazil’s North to Global Video Games
From Books to VFX – Anna's Leap into Real-Time VFX Magic
Muscles simulations– Inside the Wild World of CFX with Jarrod
From Sparks to Stardom – Tuppy's (aka Onetupthree) Journey in Stylized VFX & Game Dev Magic
Explosions & Indie Game Dev Dreams – The Real-time VFX Journey of Gabriel Aguiar
Heather Courage - Stylized 3D Character
Jasmin Habezei Fekri - Stylized 3D Environment
Simon Schreibt - Games VFX-Artist
Grayson Cotrell - Technical Artist