UIBuzz - Software and game development cover art

All Episodes

UIBuzz - Software and game development — 81 episodes

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Title
1

Blender and Anthropic: Funding and Fallout

2

What to do when you make a feature in a game too good?

3

My Godot 3D experiences and Unity China Packages

4

Back it up off site! Because you should!

5

Pivot to Web-based Tech for Scripting in Project Hack

6

My experiences with AI-assisted Android porting of iOS apps

7

My thoughts on the 2025 game awards

8

Game balancing is hard

9

AI for Unity game development, my experiences

10

My experiences with Cursor for creating applications

11

The Pros and Cons of using Prebuilt Assets

12

How Warframe got free to play right and everyone else gets it wrong

13

Project updates and my thoughts on the Bungie game studio layoffs disaster

14

Learning Blender in public and a great video resource, plus game testing advice

15

Everything you do has value

16

Should you use 3rd party services or make your own for game backends?

17

WordPress to Astro site conversion

18

Solo vs team game development

19

Update on porting my game from Unity to Unreal Engine

20

Project Hack game updates (Unreal Engine)

21

Achievement system in your games for retaining players

22

Are Web Apps the answer to App Store problems?

23

Godot 4 Android Performance

24

Adding a leaderboard to my game and why you should think about them

25

AAA Games are boring and uninspired, long live the indie game

26

My game development and Godot course plans for this year

27

Creating and Managing Unreal Engine UI Widgets

28

Kotlin Multiplatform 2024 Roadmap released

29

OpenAI changes, SpriteKit development updates, Web dev and content migration

30

My love hate with WordPress (Hosting?) compared to static sites

31

Unity CEO is out, the problem still exists

32

My Godot game engine experiences

33

The latest Unity pricing changes (rollbacks) and my thoughts

34

Dev Log - Game updates + SpriteKit vs Game Engines

35

My Starfield thoughts after24 hours of game play

36

Project and timeline planning really does help. An example

37

Getting early feedback from users

38

Deciding when to help a player or let them learn

39

Game Dev Log - Learning game balance with my 2D scroller

40

Let's talk about Starfield

41

Tips to help the introverts and quiet ones who want to survive software development

42

Developer updates, it's been a minute

43

Unreal Engine How I use the Game Save Blueprint for persistent data storage

44

Learning Unreal Engine from the ground up, Widget and Game Instance Blueprints

45

New app and game released for beta testing

46

Game development update, iOS weirdness in Unity

47

It's the right tool for someone

48

The latest is not always the greatest

49

Take that last 10% of development slow

50

When things get weird, take a few minutes

51

Game development update and Unity device screen scaling made easy

52

2023 Goal setting and developer game updates

53

Looking back over my development year, how well did I do?

54

Why and how to promote yourself as a developer

55

Using collaboration to learn, network and make cool stuff

56

Doing the same thing too long does not make you better

57

Look behind the magic and learn what those tools are doing

58

Unplanned features are hard to integrate

59

Don't give up when hitting the first complex problem, how to beat it

60

Sometimes looking like everyone else is a good thing

61

Are cutting-edge tools make shipping more difficult?

62

Astro.build for delightfully easy Web app creation

63

How to survive and embrace new frameworks

64

Generating random game events and balancing for the player experience

65

Game Dev Journal - How I'm rewarding users for not playing

66

4 Unity packages I always install

67

Why I use Unity for game development

68

Tools I use for my projects

69

Trailer

70

What Is SwiftUI?

71

Episode 10 - What is a Game Loop?

72

Episode 9 - Tailwind CSS

73

Episode 8 - First Moments with NextJS on the JAMStack

74

Episode 7 - My design workflow

75

Episode 6 - Unity Courses, New Videos, AR What now? And a look ahead

76

The Unity Device Simulator makes mobile layout easier.

77

UIBuzz Podcast Episode 4 - Developer Journal 6/29/2020

78

UIBuzz Podcast Episode 3 - React-Native

79

UIBuzz Podcast Episode 2 - What is Unity?

80

UIBuzz Podcast Episode 1 - My iPad Podcasting Set-Up (Format test)

81

The Welcome Episode