Skip to content
Game Dev Podcast | Coffee with Butterscotch cover art

All episodes

Game Dev Podcast | Coffee with Butterscotch, 585 episodes. Page 1 of 6.

#
Title
1

[Ep596] Should Our Next Game be 2D or 3D? Singleplayer or Multiplayer? Indie Devs Look at the Data

E
2

[Ep595] Will GTA6 Wreck Your Indie Game’s Launch?

E
3

[Ep594] Needle in a Haystack Simulator: Are Devs Cooked?

E
4

[Ep593] Top 5 Myths About Steam Wishlists

E
5

[Ep592] How IRON NEST Won Steam Next Fest and Launched With Nearly 1 MILLION Wishlists

E
6

[Ep591] How To Make An Indie Studio That Makes Hit Games

E
7

[Ep590] Hackers, Piracy, and Clones - How Should Indie Game Devs React?

E
8

[Ep589] The One Skill Holding Back Indie Game Devs

E
9

[Ep588] Can One Screenshot Boost Your Steam Sales by 25%?

E
10

[Ep587] Are we in an Indie Golden Age?

E
11

[Ep586] How Should Indie Devs Think about Post-Launch Updates?

E
12

[Ep585] How Should Indie Devs React to Negative Steam Reviews?

E
13

[Ep584] 100,000 Steam Sales in 2 Days - Our Biggest Indie Game Launch Ever

E
14

[Ep583] The Day Before Launch: Scenario Planning for Indie Game Devs

E
15

[Ep582] How to Design a Game That Markets Itself

E
16

[Ep581] 1 Year of Indie Game Dev in 1 Hour

E
17

#[Ep580] Anatomy of a Steam Game Launch - Indie Devs Reveal Their Launch Strategy

E
18

[Ep579] Xbox, PS5, Steam Machine, & GTA6 - are they charging too much?

E
19

[Ep578] Has AI Ruined Steam Nextfest?

E
20

#[Ep577] Indie Devs React to Steam's New Personal Calendar

E
21

[Ep576] How Many Dudes Beta Begins, and AI Just Got Dumber

E
22

#[Ep575] Indie Devs Yell At Cloud

E
23

[Ep574] Game Devs Discuss Far Far West

E
24

[Ep573] How does promo art help sell your game?

E
25

[Ep572] Indie Devs Discuss Boss Fight Design

E
26

[Ep571] Is Steam propping up mobile?

E
27

[Ep570] The Parallel Problems of a Game Launch

E
28

[Ep569] Game Devs Talk About Steam Tags For an Hour

E
29

[Ep568] How Many Dudes Release Date Announced!

E
30

[Ep567] Indie Devs Talk PAX East Trends

E
31

[Ep566] Game Devs Talk About Tooltips for 55 Minutes

E
32

[Ep565] Indie Devs Discuss DLSS 5

E
33

#[Ep564] We're Solving Self-Publishing on Steam

E
34

[Ep563] What platforms should Indie Game Devs focus on?

E
35

[Ep562] The Xbox Shakeup & Next Fest Wishlist Numbers

E
36

[Ep561] Indie Devs Discuss "Mewgenics"

37

[Ep560] Will Google Genie destroy the Games industry?

38

[Ep559] Indie Game Dev Questions: Meme Games, Optimization, Dev Diets, and Typed Languages

E
39

#[Ep558] How Many Dudes: Designing Games For Success

E
40

#[Ep557] Are Steam demos the new Early Access?

E
41

[Ep556] How to succeed on Mobile as an indie: Our "How Many Dudes?" strategy

E
42

[Ep555] How Many Dudes Hits 100k Wishlists & 2026 Predictions

E
43

[Ep554] How Many Dudes: Demo Launch Numbers

E
44

[Ep553] Butterscotch Shenanigans 2025 Year In Review

E
45

[Ep552] How to think about Steam Demos as Indie Devs

E
46

[Ep551] Flailing Toward Success in Indie Game Dev

E
47

[Ep550] Are ads worth it for indie game devs?

E
48

[Ep549] How to use Youtube Shorts to market your indie game

E
49

[Ep548] When should you start marketing your indie game?

E
50

[Ep547] Xbox vs Steam Machine: Who Wins?

E
51

[Ep546] Does Google Play Pass make mobile viable for Indies?

E
52

[Ep545] GDC: Festival of Gaming - Should indie devs go in 2026?

E
53

[Ep544] The AI Bubble

E
54

[Ep543] Should you make small games?

E
55

[Ep542] What do indies have that AAA studios don't?

E
56

[Ep541] What happens during a Steam Daily Deal?

E
57

[Ep540] Can Youtube Shorts Boost Wishlists?

E
58

# [Ep539] Store Fees Are Crushing Indie Game Studios

E
59

[Ep538] Silksong's Chinese Translation and the Challenge of Sequels

60

[Ep537] The Silksong Effect

E
61

[Ep536] What's a Steam Wishlist Worth?

E
62

[Ep535] Where’d all the money go in game dev?

E
63

[Ep534] Work is Made of Cracks: Game Devs Discuss Productivity Tools and Podcast Challenges

E
64

[Ep533] Link Up

E
65

[Ep532] How Many Dudes?

E
66

[Ep531] Comfort Chaos

E
67

[Ep530] Surgeon’s Checklist

E
68

[Ep529] Aging Forward

E
69

[Ep528] Iterative Axe

E
70

[Ep527] Shifting Expectations

E
71

[Ep526] Crashlands 2: Hardcore Scramble

E
72

[Ep525] Fiddle With Knobs

E
73

[Ep524] Watercooler Chat

E
74

[Ep523] Hat Rotation

E
75

[Ep522] Generated Chaos

E
76

[Ep521] Comment Chaos

E
77

[Ep520] Walking Gorilla

E
78

[Ep519] Rage Against the Machine

E
79

[Ep518] Yellow Paint

E
80

[Ep517] Missing Pieces

E
81

[Ep516] Exploding Servers

E
82

[Ep515] Crashlands 2 OUT NOW!

E
83

[Ep514] It’s Coming

E
84

[Ep513] Locked & Loaded

E
85

[Ep512] Sequel Struggle

E
86

[Ep511] Final Stretch

E
87

[Ep510] Lock & Launch

E
88

[Ep509] Median Madness

E
89

[Ep508] Game Hooks

E
90

[Ep507] Testing Grounds

E
91

[Ep506] With a Twist

E
92

[Ep505] Bureaucracy of Aging

E
93

[Ep504] Working Together

E
94

[Ep503] Attention Economy

E
95

[Ep502] Crashlanding Near You

E
96

[Ep501] Twenty-Twenty-Vibe

E
97

[Ep500] Algorithm Gods

E
98

[Ep499] Number Crunch

E
99

[Ep498] Monopoly of Time

E
100

[Ep497] Be Curious, Not Judgmental

E