All episodes
[Ep596] Should Our Next Game be 2D or 3D? Singleplayer or Multiplayer? Indie Devs Look at the Data
E[Ep595] Will GTA6 Wreck Your Indie Game’s Launch?
E[Ep594] Needle in a Haystack Simulator: Are Devs Cooked?
E[Ep593] Top 5 Myths About Steam Wishlists
E[Ep592] How IRON NEST Won Steam Next Fest and Launched With Nearly 1 MILLION Wishlists
E[Ep591] How To Make An Indie Studio That Makes Hit Games
E[Ep590] Hackers, Piracy, and Clones - How Should Indie Game Devs React?
E[Ep589] The One Skill Holding Back Indie Game Devs
E[Ep588] Can One Screenshot Boost Your Steam Sales by 25%?
E[Ep587] Are we in an Indie Golden Age?
E[Ep586] How Should Indie Devs Think about Post-Launch Updates?
E[Ep585] How Should Indie Devs React to Negative Steam Reviews?
E[Ep584] 100,000 Steam Sales in 2 Days - Our Biggest Indie Game Launch Ever
E[Ep583] The Day Before Launch: Scenario Planning for Indie Game Devs
E[Ep582] How to Design a Game That Markets Itself
E[Ep581] 1 Year of Indie Game Dev in 1 Hour
E#[Ep580] Anatomy of a Steam Game Launch - Indie Devs Reveal Their Launch Strategy
E[Ep579] Xbox, PS5, Steam Machine, & GTA6 - are they charging too much?
E[Ep578] Has AI Ruined Steam Nextfest?
E#[Ep577] Indie Devs React to Steam's New Personal Calendar
E[Ep576] How Many Dudes Beta Begins, and AI Just Got Dumber
E#[Ep575] Indie Devs Yell At Cloud
E[Ep574] Game Devs Discuss Far Far West
E[Ep573] How does promo art help sell your game?
E[Ep572] Indie Devs Discuss Boss Fight Design
E[Ep571] Is Steam propping up mobile?
E[Ep570] The Parallel Problems of a Game Launch
E[Ep569] Game Devs Talk About Steam Tags For an Hour
E[Ep568] How Many Dudes Release Date Announced!
E[Ep567] Indie Devs Talk PAX East Trends
E[Ep566] Game Devs Talk About Tooltips for 55 Minutes
E[Ep565] Indie Devs Discuss DLSS 5
E#[Ep564] We're Solving Self-Publishing on Steam
E[Ep563] What platforms should Indie Game Devs focus on?
E[Ep562] The Xbox Shakeup & Next Fest Wishlist Numbers
E[Ep561] Indie Devs Discuss "Mewgenics"
[Ep560] Will Google Genie destroy the Games industry?
[Ep559] Indie Game Dev Questions: Meme Games, Optimization, Dev Diets, and Typed Languages
E#[Ep558] How Many Dudes: Designing Games For Success
E#[Ep557] Are Steam demos the new Early Access?
E[Ep556] How to succeed on Mobile as an indie: Our "How Many Dudes?" strategy
E[Ep555] How Many Dudes Hits 100k Wishlists & 2026 Predictions
E[Ep554] How Many Dudes: Demo Launch Numbers
E[Ep553] Butterscotch Shenanigans 2025 Year In Review
E[Ep552] How to think about Steam Demos as Indie Devs
E[Ep551] Flailing Toward Success in Indie Game Dev
E[Ep550] Are ads worth it for indie game devs?
E[Ep549] How to use Youtube Shorts to market your indie game
E[Ep548] When should you start marketing your indie game?
E[Ep547] Xbox vs Steam Machine: Who Wins?
E[Ep546] Does Google Play Pass make mobile viable for Indies?
E[Ep545] GDC: Festival of Gaming - Should indie devs go in 2026?
E[Ep544] The AI Bubble
E[Ep543] Should you make small games?
E[Ep542] What do indies have that AAA studios don't?
E[Ep541] What happens during a Steam Daily Deal?
E[Ep540] Can Youtube Shorts Boost Wishlists?
E# [Ep539] Store Fees Are Crushing Indie Game Studios
E[Ep538] Silksong's Chinese Translation and the Challenge of Sequels
[Ep537] The Silksong Effect
E[Ep536] What's a Steam Wishlist Worth?
E[Ep535] Where’d all the money go in game dev?
E[Ep534] Work is Made of Cracks: Game Devs Discuss Productivity Tools and Podcast Challenges
E[Ep533] Link Up
E[Ep532] How Many Dudes?
E[Ep531] Comfort Chaos
E[Ep530] Surgeon’s Checklist
E[Ep529] Aging Forward
E[Ep528] Iterative Axe
E[Ep527] Shifting Expectations
E[Ep526] Crashlands 2: Hardcore Scramble
E[Ep525] Fiddle With Knobs
E[Ep524] Watercooler Chat
E[Ep523] Hat Rotation
E[Ep522] Generated Chaos
E[Ep521] Comment Chaos
E[Ep520] Walking Gorilla
E[Ep519] Rage Against the Machine
E[Ep518] Yellow Paint
E[Ep517] Missing Pieces
E[Ep516] Exploding Servers
E[Ep515] Crashlands 2 OUT NOW!
E[Ep514] It’s Coming
E[Ep513] Locked & Loaded
E[Ep512] Sequel Struggle
E[Ep511] Final Stretch
E[Ep510] Lock & Launch
E[Ep509] Median Madness
E[Ep508] Game Hooks
E[Ep507] Testing Grounds
E[Ep506] With a Twist
E[Ep505] Bureaucracy of Aging
E[Ep504] Working Together
E[Ep503] Attention Economy
E[Ep502] Crashlanding Near You
E[Ep501] Twenty-Twenty-Vibe
E[Ep500] Algorithm Gods
E[Ep499] Number Crunch
E[Ep498] Monopoly of Time
E[Ep497] Be Curious, Not Judgmental
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