All Episodes
So Very Wrong About Games — 409 episodes
That's my JAM
The Looming Shadow of the Golden Age of Board Games
Fishing
Night Soil
WROTH
It could have been a contender.
Burned
Crowdfunding Bubble
Galactic Cruise
Sweet Lands
Not Lunar Rush
Rating the T games from Board & Dice
Valheim: The Board Game
Nokosu Dice
Zenith
Plastic Love
2025 Year in Review
Gazebo
Racing Games
Covenant
Omnibus Questions Epsilon Bet
The Hobbit: There and Back Again
Omnibus Questions Epsilon Aleph
Wonderland's War
Listener Hot Takes
Luthier
Rulebooks
Samurai
Tile-Laying Games
Ayar: Children of the Sun
Why Is This Game So Long?
Star Wars: Battle of Hoth
Nostalgia
Light Speed: Arena
Trick-Taking Games Redux
The Lord of the Rings: The Fate of the Fellowship
Starting Over Your Collection
Vantage
SVWAG Con Report
#369: Take That
#368: Shackleton Base
#367: Set Up and Tear Down
#366: 7 Empires
#365: Small Box, Big Game
#364: Pulling Levers
#363: The Social Contract
#362: Rumble Nation
#361: What Makes Longer Games Worth It
#360: Hot Streak
#359: Gibberers
#358: Tricky Edge Cases
#357: Post-Easter Update
#356: Endgame Scoring
#355: Rise & Fall
#354: 20th Century Games
#353: Rebirth
#352: Ascending Empires: Zenith Edition
#351: Flexing New Muscles
#350: Beyond the Horizon
#349: A Plowful of Games
#348: SETI
#347: How Expansions Can Fail
#346: 2024 Year in Review
#345: Thunder Road: Vendetta
#344: Only at Certain Player Counts
#343: Fromage
#342: Sheep in Wolves' Clothing
#341: Holiday Catch-Up
#340: Frustration with Randomness
#339: D.E.I.: Divide et Impera
#338: Managing Tempo
#337: Fellowship of the Ring: Trick-Taking Game
#336: Opening the Box Downers
#335: Catching Up
#334: EGO
#333: Expectations in Crowdfunding
#332: Undaunted 2200: Callisto
#331: Our Favourite Factions
#330: Andromeda's Edge
#329: Replayability
#328: The Vale of Eternity
#327: Game Mastery
#326: Deep Rock Galactic
#325: Collection Organization
#324: Design Pet Peeves
#323: Wilmot's Warehouse
#322: Michael Walker Revolutionizes Physical Therapy
#321: Captain Flip and the SdJ
#320: Slay the Spire
#319: When to Go Digital
#318: Fateforge: Chronicles of Kaan
#317: The 180
#315: Games that Make You Uncomfortable
#314: Leviathan Wilds
#313: The One that Broke the Kallax's Back
#312: Cascadero
#311: Omnibus Questions Delta Bet
#310: Omnibus Questions Delta Aleph
#309: An Age Contrived
#308: Favourite Mechanisms
#307: Galactic Renaissance
#306: What Brings You Back
#305: Barely Alive
#304: We Are Sick
#303: Kutna Hora: The City of Silver
#302: Rules Explanations
#301: Leonardo da Vinci's Codex Leicester
#300: Patrons' Top 20
#299: Nucleum
#298: Deckbuilding
#297: Envelopes of Cash
#296: Dexterity Games Revisited
#295: Federation
#294: 2023 Year in Review
#293: Out of Print Games Revisited
#292: Arborea
#291: Adventure Games
#290: Mindclash Games
#289: Daybreak
#288: All the Games
#287: Voidfall
#286: Through the Desert
#285: Updating the Canon
#284: Zoo Vadis
#283: Calling It a Win
#282: City of the Great Machine
#281: Games for Mixed Company
#280: Knarr
#279: Barcelona
#278: Ending Games Early
#277: Race to the Raft
#276: Gaming on the Road
#275: Nidavellir
#274: Cruel Betrayal of Expectations
#273: Games from the Crypt
#272: Archeos Society
#271: Expeditions
#270a: Bonus Patreon Sampler
#270: Ra
#269: Credibility in Crowdfunding
#268: Undaunted: Battle of Britain
#267: Top 10 Revisited & "Golden Age"
#266: Pent-Up Extravaganza
#265: Lacrimosa
#264: Completionism
#263: Darwin's Journey
#262: Right Game, Wrong People
#261: Stationfall
#260: The Game Must Flow
#259: Revive
#258: Gatefall
#257: Just the Games
#256: The Wolves
#255: The Great Wall
#254: Mille Fiori
#253: New and Improved
#252: IKI
#251: Game Design Trends
#250: Autobahn
#249: Rolling Heights
#248: Serge Laget
#247: Ginkgopolis
#246: 2022 Year in Review
#245: Beowulf: The Legend
#244: Oak
#243: Real-Time Games
#242: Random Events
#241: Planet Unknown
#240: Deal-Making
#239: Dwellings of Eldervale
#238: Dealing with Rules Mistakes
#237: Flamecraft
#236: Dead Reckoning
#235: Games, Games, GAMES
#234: Live at SHUX!
#233: Heroscape
#232: What a Campaign Needs
#231: Capitol Lux 2
#230: Mosaic: A Story of Civilization
#229: Efficiency Euros
#228: It's a Wonderful World/Kingdom
#227: Done with CMON?
#226: Space Station Phoenix
#225: Carnegie
#224: Does the Industry Demand Too Much?
#223: Stroganov
#222: Fumbling towards a New Normal
#221: Sakura Arms
#220: Dice Realms
#219: Guards of Atlantis II
#218: Golem
#217: Let's Get on the Same Page
#216: Not Applicable Bravo
#215: David Thompson
#214: Perseverance: Castaway Chronicles
#213: Omnibus Questions Charlie Bravo
#212: Omnibus Questions Charlie Alpha
#211: Hidden Trackable Information
#210: El Grande
#209: End Conditions
#208: Agricola
#207: Miniatures
#206: Not Applicable
#205: Draws and Red Flags
#204: Riftforce
#203: Difficulty in Co-ops
#202: Bitoku
#201: Having Fun While Losing
#200: G.I. JOE Deck-Building Game
#199: Trick-Taking Games
#198: 2021 Year in Review
#197: Ankh: Gods of Egypt
#196: Going Off-Script
#195: Cryo
#194: Our Gaming Autobiographies
#193: Praga Caput Regni
#192: Event Gaming
#191: Keepers
#190: Ultimate Railroads
#189: Resolving Rules Disputes
#188: Khôra: Rise of an Empire
#187: Multiplayer Solitaire
#186: Imperium: The Contention
#185: What Makes a Game Worth Recommending?
#184: Anno 1800
#183: App Assistance
#182: Soldiers in Postmen's Uniforms
#181: Bluffing
#180: Vienna Connection
#179: Trenchcoat Games
#178: Tribune
#177: Omnibus Questions Bravo Bravo
Interlude: Transition Summer Spectacular
#176: Omnibus Questions Bravo Alpha
#175: Imperium: Classics & Legends
#174: Combos
#173: Witchstone
#172: Metarules/Parateach
#171: Trickerion
#170: What Prompts Our Purchases
#169: Whale Riders
#168: Video Games vs. Board Games Market Differences
#167: The Red Cathedral
#166: Tempo
#165: Dominant Species: Marine
#164: Probability
#163: Bullet♥︎
#162: Whining
#161: Faiyum
#160: Best Foot Forward
#159: Anachrony: Fractures of Time
#158: Video Game Adaptations
#157: Trick Shot
#156: Dead Collectible Games
#155: Hallertau
#154: Gatekeeping
#153: Tungaru
#152: Death of the Rule Book
#151: Dogs of War
#150: 2020 Year in Review
#149: Empyreal: Spells & Steam
#148: Combat Systems
#147: Beyond the Sun
#146: Dungeon Crawlers
#145: Tidal Blades
#144: Boxes
#143: The Castles of Tuscany
#142: Lifetime Games
#141: Lost Ruins of Arnak
#140: Reckoning with War
#139: Fort
#138: Subliminal Brainwash
#137: Flotilla
#136: Games Based on IPs
#135: Babylonia
#134: Games for 6+ Players
#133: Cosmic Frog
#132: Why Is That Still on My Shelf?
#131: Eclipse 2nd Edition
#130: Restrictive Player Counts
#129: Cthulhu: Death May Die
#128: Communication Restrictions
#127: Versailles 1919
#126: I'm 90% Sure
#125: Imperial Struggle
#124: Rondels
#123: Project: ELITE
#122: Multiple Paths to Victory
#121: Aristeia!
#120: Awards
#119: Clans of Caledonia
#118: Digital Life After COVID
#117: Watergate
#116: AP and the Need to Win
#115: Nemesis
#114: De-salting Unplayed Games
#113: Undaunted: Normandy
#112: Solo Gaming
#111: MOBAs and Tainted Grail
#110: Social Distancing
#109: Omnibus Questions
#108: Clinic Deluxe
#107: Playing for Second
#106: Posthuman Saga
#105: False Expectations
#104: On Mars
#103: Virtues of Popularity
#102: Imperial 2030
#101: New Year's Resolutions
#100: Year in Review 2019
#98: Caylus 1303
#97: Familiarity Breeds Contempt
#96: Catan: Starfarers
#95: Fillers and Holiday Gaming
#94: Last Bastion
#93: Worker Placement
#92.5: Mea Culpa
#92: Cloudspire
#91: The Cost of Upgraded Components
#90: Rurik: Dawn of Kiev
#89: Competition and Competitiveness
#88: Live at SHUX 2019!
#87: Market Saturation
#86: Tapestry
#85: Tableau-Builders
#84: Black Angel
#83: Card-Driven Games
#82: Edge of Darkness
#81: Excluding People
#80: Warcry
#79: Would Have Done at GenCon
#78: Pax Renaissance
#77: Tabletop Miniatures Gaming
#76: Sol: Last Days of a Star
#75: Auctions
#74: Star Wars Outer Rim
#73: Second Chances
#72: Hellboy: The Board Game
#71: You Need to Take a Little Off the Top, Bud
#70: Asgard's Chosen
#69: How Big a Collection?
#68: Gentes Deluxified
#67: Good Games that Induce Pain
#66: Warpgate and Biggest Rules Mistakes
#65: Cthulhu Wars and Dueling Rulesets
#64: Batman: Gotham City Chronicles and Changing Tastes
#63: Catacombs 3rd ed. and Mastering a Game
#62: Calimala and Gaming Ambiance
#61: HATE and Knowing the Deck
#60: XenoShyft and 1 vs. All vs. Coop vs. Semi-Coop vs. Vs.
#59: Concordia Venus and Spending Money on the Hobby
#58: A Feast for Odin: The Norwegians and Theme vs. Balance
#57: Cerebria and Hype
#56: Core Worlds and Out of Print Games
#55: Quartermaster General: The Cold War and Real-Time Games
#54: Talon and Table Talk
#53: Gloomhaven and What Can a Game Demand?
#52: New Frontiers and Too Many Versions
#51: Pandemic: Fall of Rome and New Year's Resolutions
#50: Year in Review 2018
#49: Crusaders and Thematic Disconnects
#48: Teotihuacan and How Far Is Too Far
#47: Gugong and Resolving Rules Disputes
#46: Coimbra and Eric Lang
#45: Claustrophobia and KeyForge
#44: Discover: Lands Unknown and Overused Themes
#43: Stephenson's Rocket and Dealing with Frustration
#42: Battle for Rokugan and Gateway Games
#41: Omega Protocol and Keeping Games Moving
#40: Gaslands and The Perils of Collecting
#39: BattleCON and Catch-up Mechanics
#38: Too Many Bones and Difficulty in Co-ops
#37: Sentinels of the Multiverse OblivAeon and Explaining Rules
#36: The Voyages of Marco Polo and Walker's Top 10
#35: Root and Mark's Top 10
#34: Tigris & Euphrates and Yellow & Yangtze
#33: Thunderstone Quest and Mechanisms We're Tired Of
#32: Street Masters and Etiquette
#31: SEAL Team Flix and Getting Rid of Games
#30: Food Chain Magnate and Game Storage
#29: Kemet and Turn Order
#28: Keyflower and Games that Are Too Long
#27: Hyperborean Bag-Building and Rating Systems
#26: Crisis at Steamfall and Interview with Chris Cieslik
#25: Lords of Hellas and Problematic Expansions
#24: The City of Kings and Interview with Eric Reuss
#23: Mage Knight and Player Scaling
#22: Feudum and Euro/Ameritrash Hybridization
#21: Quartermaster General and Gaming Conventions
#20: GKR: Heavy Hitters and Blinging Games
#19: Space Alert and Multiplayer Conflict Games
#18: Champions of Midgard and Victory Point Systems
#17: Battlelore 2nd Edition and Board Game Life Hacks
#16: SMOG Rise of Moloch and Games that Shouldn't Work
#15: Shadespire and House Rules
#14: Rising Sun and Inappropriate Themes
#13: 51st State Master Set and Kickstarter Exclusives
#12: Deception: Murder in Hong Kong and Hidden Game States
#11: Gaia Project and Reskins & Second Editions
#10: A Feast for Odin and Apps
#9: Sidereal Confluence and HATE
#8: Alien Artifacts and Kickstarter
#7: Scythe: The Wind Gambit and Campaigns
#6: Space Hulk and New Year's Resolutions
#5: Year in Review 2017
#4: Spirit Island and Rulebooks
#3: Hansa Teutonica and Theme
#2: Terraforming Mars and Dexterity Games
#1: Kingdom Death and Randomness