So Very Wrong About Games cover art

All Episodes

So Very Wrong About Games — 426 episodes

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Title
1

Canon Update

2

Robo Rally Dice

3

Games that Build Cred

4

Notebook Nations

5

Mid-Year Tag Questions

6

SVWAGCon Beckons

7

Falling in Love with Your Collection

8

Recall

9

Teaching vs. Discovery

10

Goa

11

The Successful Campaign Experience

12

Nippon: Zaibatsu

13

Feya's Swamp

14

Baghdad: The City of Peace

15

Quest for the Roleplay Experience

16

Compania

17

Moon Colony Bloodbath

18

That's my JAM

19

The Looming Shadow of the Golden Age of Board Games

20

Fishing

21

Night Soil

22

WROTH

23

It could have been a contender.

24

Burned

25

Crowdfunding Bubble

26

Galactic Cruise

27

Sweet Lands

28

Not Lunar Rush

29

Rating the T games from Board & Dice

30

Valheim: The Board Game

31

Nokosu Dice

32

Zenith

33

Plastic Love

34

2025 Year in Review

35

Gazebo

36

Racing Games

37

Covenant

38

Omnibus Questions Epsilon Bet

39

The Hobbit: There and Back Again

40

Omnibus Questions Epsilon Aleph

41

Wonderland's War

42

Listener Hot Takes

43

Luthier

44

Rulebooks

45

Samurai

46

Tile-Laying Games

47

Ayar: Children of the Sun

48

Why Is This Game So Long?

49

Star Wars: Battle of Hoth

50

Nostalgia

51

Light Speed: Arena

52

Trick-Taking Games Redux

53

The Lord of the Rings: The Fate of the Fellowship

54

Starting Over Your Collection

55

Vantage

56

SVWAG Con Report

57

#369: Take That

58

#368: Shackleton Base

59

#367: Set Up and Tear Down

60

#366: 7 Empires

61

#365: Small Box, Big Game

62

#364: Pulling Levers

63

#363: The Social Contract

64

#362: Rumble Nation

65

#361: What Makes Longer Games Worth It

66

#360: Hot Streak

67

#359: Gibberers

68

#358: Tricky Edge Cases

69

#357: Post-Easter Update

70

#356: Endgame Scoring

71

#355: Rise & Fall

72

#354: 20th Century Games

73

#353: Rebirth

74

#352: Ascending Empires: Zenith Edition

75

#351: Flexing New Muscles

76

#350: Beyond the Horizon

77

#349: A Plowful of Games

78

#348: SETI

79

#347: How Expansions Can Fail

80

#346: 2024 Year in Review

81

#345: Thunder Road: Vendetta

82

#344: Only at Certain Player Counts

83

#343: Fromage

84

#342: Sheep in Wolves' Clothing

85

#341: Holiday Catch-Up

86

#340: Frustration with Randomness

87

#339: D.E.I.: Divide et Impera

88

#338: Managing Tempo

89

#337: Fellowship of the Ring: Trick-Taking Game

90

#336: Opening the Box Downers

91

#335: Catching Up

92

#334: EGO

93

#333: Expectations in Crowdfunding

94

#332: Undaunted 2200: Callisto

95

#331: Our Favourite Factions

96

#330: Andromeda's Edge

97

#329: Replayability

98

#328: The Vale of Eternity

99

#327: Game Mastery

100

#326: Deep Rock Galactic

101

#325: Collection Organization

102

#324: Design Pet Peeves

103

#323: Wilmot's Warehouse

104

#322: Michael Walker Revolutionizes Physical Therapy

105

#321: Captain Flip and the SdJ

106

#320: Slay the Spire

107

#319: When to Go Digital

108

#318: Fateforge: Chronicles of Kaan

109

#317: The 180

110

#315: Games that Make You Uncomfortable

111

#314: Leviathan Wilds

112

#313: The One that Broke the Kallax's Back

113

#312: Cascadero

114

#311: Omnibus Questions Delta Bet

115

#310: Omnibus Questions Delta Aleph

116

#309: An Age Contrived

117

#308: Favourite Mechanisms

118

#307: Galactic Renaissance

119

#306: What Brings You Back

120

#305: Barely Alive

121

#304: We Are Sick

122

#303: Kutna Hora: The City of Silver

123

#302: Rules Explanations

124

#301: Leonardo da Vinci's Codex Leicester

125

#300: Patrons' Top 20

126

#299: Nucleum

127

#298: Deckbuilding

128

#297: Envelopes of Cash

129

#296: Dexterity Games Revisited

130

#295: Federation

131

#294: 2023 Year in Review

132

#293: Out of Print Games Revisited

133

#292: Arborea

134

#291: Adventure Games

135

#290: Mindclash Games

136

#289: Daybreak

137

#288: All the Games

138

#287: Voidfall

139

#286: Through the Desert

140

#285: Updating the Canon

141

#284: Zoo Vadis

142

#283: Calling It a Win

143

#282: City of the Great Machine

144

#281: Games for Mixed Company

145

#280: Knarr

146

#279: Barcelona

147

#278: Ending Games Early

148

#277: Race to the Raft

149

#276: Gaming on the Road

150

#275: Nidavellir

151

#274: Cruel Betrayal of Expectations

152

#273: Games from the Crypt

153

#272: Archeos Society

154

#271: Expeditions

155

#270a: Bonus Patreon Sampler

156

#270: Ra

157

#269: Credibility in Crowdfunding

158

#268: Undaunted: Battle of Britain

159

#267: Top 10 Revisited & "Golden Age"

160

#266: Pent-Up Extravaganza

161

#265: Lacrimosa

162

#264: Completionism

163

#263: Darwin's Journey

164

#262: Right Game, Wrong People

165

#261: Stationfall

166

#260: The Game Must Flow

167

#259: Revive

168

#258: Gatefall

169

#257: Just the Games

170

#256: The Wolves

171

#255: The Great Wall

172

#254: Mille Fiori

173

#253: New and Improved

174

#252: IKI

175

#251: Game Design Trends

176

#250: Autobahn

177

#249: Rolling Heights

178

#248: Serge Laget

179

#247: Ginkgopolis

180

#246: 2022 Year in Review

181

#245: Beowulf: The Legend

182

#244: Oak

183

#243: Real-Time Games

184

#242: Random Events

185

#241: Planet Unknown

186

#240: Deal-Making

187

#239: Dwellings of Eldervale

188

#238: Dealing with Rules Mistakes

189

#237: Flamecraft

190

#236: Dead Reckoning

191

#235: Games, Games, GAMES

192

#234: Live at SHUX!

193

#233: Heroscape

194

#232: What a Campaign Needs

195

#231: Capitol Lux 2

196

#230: Mosaic: A Story of Civilization

197

#229: Efficiency Euros

198

#228: It's a Wonderful World/Kingdom

199

#227: Done with CMON?

200

#226: Space Station Phoenix

201

#225: Carnegie

202

#224: Does the Industry Demand Too Much?

203

#223: Stroganov

204

#222: Fumbling towards a New Normal

205

#221: Sakura Arms

206

#220: Dice Realms

207

#219: Guards of Atlantis II

208

#218: Golem

209

#217: Let's Get on the Same Page

210

#216: Not Applicable Bravo

211

#215: David Thompson

212

#214: Perseverance: Castaway Chronicles

213

#213: Omnibus Questions Charlie Bravo

214

#212: Omnibus Questions Charlie Alpha

215

#211: Hidden Trackable Information

216

#210: El Grande

217

#209: End Conditions

218

#208: Agricola

219

#207: Miniatures

220

#206: Not Applicable

221

#205: Draws and Red Flags

222

#204: Riftforce

223

#203: Difficulty in Co-ops

224

#202: Bitoku

225

#201: Having Fun While Losing

226

#200: G.I. JOE Deck-Building Game

227

#199: Trick-Taking Games

228

#198: 2021 Year in Review

229

#197: Ankh: Gods of Egypt

230

#196: Going Off-Script

231

#195: Cryo

232

#194: Our Gaming Autobiographies

233

#193: Praga Caput Regni

234

#192: Event Gaming

235

#191: Keepers

236

#190: Ultimate Railroads

237

#189: Resolving Rules Disputes

238

#188: Khôra: Rise of an Empire

239

#187: Multiplayer Solitaire

240

#186: Imperium: The Contention

241

#185: What Makes a Game Worth Recommending?

242

#184: Anno 1800

243

#183: App Assistance

244

#182: Soldiers in Postmen's Uniforms

245

#181: Bluffing

246

#180: Vienna Connection

247

#179: Trenchcoat Games

248

#178: Tribune

249

#177: Omnibus Questions Bravo Bravo

250

Interlude: Transition Summer Spectacular

251

#176: Omnibus Questions Bravo Alpha

252

#175: Imperium: Classics & Legends

253

#174: Combos

254

#173: Witchstone

255

#172: Metarules/Parateach

256

#171: Trickerion

257

#170: What Prompts Our Purchases

258

#169: Whale Riders

259

#168: Video Games vs. Board Games Market Differences

260

#167: The Red Cathedral

261

#166: Tempo

262

#165: Dominant Species: Marine

263

#164: Probability

264

#163: Bullet♥︎

265

#162: Whining

266

#161: Faiyum

267

#160: Best Foot Forward

268

#159: Anachrony: Fractures of Time

269

#158: Video Game Adaptations

270

#157: Trick Shot

271

#156: Dead Collectible Games

272

#155: Hallertau

273

#154: Gatekeeping

274

#153: Tungaru

275

#152: Death of the Rule Book

276

#151: Dogs of War

277

#150: 2020 Year in Review

278

#149: Empyreal: Spells & Steam

279

#148: Combat Systems

280

#147: Beyond the Sun

281

#146: Dungeon Crawlers

282

#145: Tidal Blades

283

#144: Boxes

284

#143: The Castles of Tuscany

285

#142: Lifetime Games

286

#141: Lost Ruins of Arnak

287

#140: Reckoning with War

288

#139: Fort

289

#138: Subliminal Brainwash

290

#137: Flotilla

291

#136: Games Based on IPs

292

#135: Babylonia

293

#134: Games for 6+ Players

294

#133: Cosmic Frog

295

#132: Why Is That Still on My Shelf?

296

#131: Eclipse 2nd Edition

297

#130: Restrictive Player Counts

298

#129: Cthulhu: Death May Die

299

#128: Communication Restrictions

300

#127: Versailles 1919

301

#126: I'm 90% Sure

302

#125: Imperial Struggle

303

#124: Rondels

304

#123: Project: ELITE

305

#122: Multiple Paths to Victory

306

#121: Aristeia!

307

#120: Awards

308

#119: Clans of Caledonia

309

#118: Digital Life After COVID

310

#117: Watergate

311

#116: AP and the Need to Win

312

#115: Nemesis

313

#114: De-salting Unplayed Games

314

#113: Undaunted: Normandy

315

#112: Solo Gaming

316

#111: MOBAs and Tainted Grail

317

#110: Social Distancing

318

#109: Omnibus Questions

319

#108: Clinic Deluxe

320

#107: Playing for Second

321

#106: Posthuman Saga

322

#105: False Expectations

323

#104: On Mars

324

#103: Virtues of Popularity

325

#102: Imperial 2030

326

#101: New Year's Resolutions

327

#100: Year in Review 2019

328

#98: Caylus 1303

329

#97: Familiarity Breeds Contempt

330

#96: Catan: Starfarers

331

#95: Fillers and Holiday Gaming

332

#94: Last Bastion

333

#93: Worker Placement

334

#92.5: Mea Culpa

335

#92: Cloudspire

336

#91: The Cost of Upgraded Components

337

#90: Rurik: Dawn of Kiev

338

#89: Competition and Competitiveness

339

#88: Live at SHUX 2019!

340

#87: Market Saturation

341

#86: Tapestry

342

#85: Tableau-Builders

343

#84: Black Angel

344

#83: Card-Driven Games

345

#82: Edge of Darkness

346

#81: Excluding People

347

#80: Warcry

348

#79: Would Have Done at GenCon

349

#78: Pax Renaissance

350

#77: Tabletop Miniatures Gaming

351

#76: Sol: Last Days of a Star

352

#75: Auctions

353

#74: Star Wars Outer Rim

354

#73: Second Chances

355

#72: Hellboy: The Board Game

356

#71: You Need to Take a Little Off the Top, Bud

357

#70: Asgard's Chosen

358

#69: How Big a Collection?

359

#68: Gentes Deluxified

360

#67: Good Games that Induce Pain

361

#66: Warpgate and Biggest Rules Mistakes

362

#65: Cthulhu Wars and Dueling Rulesets

363

#64: Batman: Gotham City Chronicles and Changing Tastes

364

#63: Catacombs 3rd ed. and Mastering a Game

365

#62: Calimala and Gaming Ambiance

366

#61: HATE and Knowing the Deck

367

#60: XenoShyft and 1 vs. All vs. Coop vs. Semi-Coop vs. Vs.

368

#59: Concordia Venus and Spending Money on the Hobby

369

#58: A Feast for Odin: The Norwegians and Theme vs. Balance

370

#57: Cerebria and Hype

371

#56: Core Worlds and Out of Print Games

372

#55: Quartermaster General: The Cold War and Real-Time Games

373

#54: Talon and Table Talk

374

#53: Gloomhaven and What Can a Game Demand?

375

#52: New Frontiers and Too Many Versions

376

#51: Pandemic: Fall of Rome and New Year's Resolutions

377

#50: Year in Review 2018

378

#49: Crusaders and Thematic Disconnects

379

#48: Teotihuacan and How Far Is Too Far

380

#47: Gugong and Resolving Rules Disputes

381

#46: Coimbra and Eric Lang

382

#45: Claustrophobia and KeyForge

383

#44: Discover: Lands Unknown and Overused Themes

384

#43: Stephenson's Rocket and Dealing with Frustration

385

#42: Battle for Rokugan and Gateway Games

386

#41: Omega Protocol and Keeping Games Moving

387

#40: Gaslands and The Perils of Collecting

388

#39: BattleCON and Catch-up Mechanics

389

#38: Too Many Bones and Difficulty in Co-ops

390

#37: Sentinels of the Multiverse OblivAeon and Explaining Rules

391

#36: The Voyages of Marco Polo and Walker's Top 10

392

#35: Root and Mark's Top 10

393

#34: Tigris & Euphrates and Yellow & Yangtze

394

#33: Thunderstone Quest and Mechanisms We're Tired Of

395

#32: Street Masters and Etiquette

396

#31: SEAL Team Flix and Getting Rid of Games

397

#30: Food Chain Magnate and Game Storage

398

#29: Kemet and Turn Order

399

#28: Keyflower and Games that Are Too Long

400

#27: Hyperborean Bag-Building and Rating Systems

401

#26: Crisis at Steamfall and Interview with Chris Cieslik

402

#25: Lords of Hellas and Problematic Expansions

403

#24: The City of Kings and Interview with Eric Reuss

404

#23: Mage Knight and Player Scaling

405

#22: Feudum and Euro/Ameritrash Hybridization

406

#21: Quartermaster General and Gaming Conventions

407

#20: GKR: Heavy Hitters and Blinging Games

408

#19: Space Alert and Multiplayer Conflict Games

409

#18: Champions of Midgard and Victory Point Systems

410

#17: Battlelore 2nd Edition and Board Game Life Hacks

411

#16: SMOG Rise of Moloch and Games that Shouldn't Work

412

#15: Shadespire and House Rules

413

#14: Rising Sun and Inappropriate Themes

414

#13: 51st State Master Set and Kickstarter Exclusives

415

#12: Deception: Murder in Hong Kong and Hidden Game States

416

#11: Gaia Project and Reskins & Second Editions

417

#10: A Feast for Odin and Apps

418

#9: Sidereal Confluence and HATE

419

#8: Alien Artifacts and Kickstarter

420

#7: Scythe: The Wind Gambit and Campaigns

421

#6: Space Hulk and New Year's Resolutions

422

#5: Year in Review 2017

423

#4: Spirit Island and Rulebooks

424

#3: Hansa Teutonica and Theme

425

#2: Terraforming Mars and Dexterity Games

426

#1: Kingdom Death and Randomness