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All Episodes

The Fateless Podcast — 140 episodes · page 1 of 2

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Title
1

Taking a Break Shouldn't Set You Back — Godforge

2

Why We Rebuilt Belobog & Chernobog

3

What We're Picking in Godforge Duels (and Why)

4

Why Our Free Card Game Is a Win-Win

5

Why Players Quit at the First Wall

6

We Over-Complicated Affinities. So We're Changing It

7

Two New Affinities And No More Leader Bonuses

8

MORE Beta 2 Weapon & Imprint Leaks

9

Every Weapon Gets An Ability — Godforge Beta 2

10

Should Commons and Uncommons Even Exist?

11

Can You Manufacture A Race To World First?

12

How Long Does A FREE GAME Get Before You QUIT?

13

We're Rebuilding Godforge's Summoning From Scratch

14

BETA Only Showed Half of Godforge’s Campaign

15

Godforge Equipment Rework — Less Grind, More Strategy

16

Godforge UI/UX Rework — What’s Changing and Why

17

Godforge’s Art Direction Is Changing

18

Godforge Beta 2 Could Feel VERY Different

19

Godforge’s Music and Sound Are Building the World

20

Godforge Beta Hero Balance — What Needs Adjusting?

21

The Biggest Question About Godforge Right Now

22

Godforge Beta Feedback — What Needs Fixing First?

23

Funding the Dream: From YouTuber to Game Founder

24

The Smartest Way to Start Godforge Beta

25

Can Godforge Compete Visually With Top Competitors?

26

From Alpha to Beta — Big Changes to Progression, Ascension & More!

27

Faith vs Speed — This Changes How You Build in Godforge

28

He Worked at NASA… Now He's Building Godforge?!

29

Risk, Reward & Rethinking Your Team — Godforge Round Table Special Episode

30

Godforge’s Campaign Is Changing EVERYTHING

31

Epics Are the REAL Backbone of Godforge

32

Did Godforge Accidentally Make RARE Heroes TOO STRONG?

33

The Truth About Godforge Early Access

34

The Future of Godforge Pantheons — Clusters, Bosses & Rewards

35

Why Traditional Studios Should Be Nervous

36

If New Players Quit, It’s Our Fault — The First 10 Minutes Decide EVERYTHING

37

How Our Wives Helped Us Build a Game Studio

38

Confuse, Shade & Other Disables… Are These Effects Traps?

39

Why Ex-Supercell Devs Are Betting Everything on This

40

Your First Godforge Choices Matter More Than You Think

41

Monetization: The Topic Everyone Avoids

42

The Hardest Decisions Behind Godforge

43

Godforge’s Story Is WAY Bigger Than We Thought…

44

Why This Minigame Isn’t as Simple as It Looks…

45

Godforge Is Building Something Most Games Never Do

46

The Divinity Exploit That Broke the Game

47

Godforge’s First World Boss Event Might Change the Game…

48

THIS Could Make or Break Godforge Long-Term…

49

The Fear Behind Every Launch: What If Nobody Shows Up?

50

BioWare to Bioshock - Redefining Storytelling in Games

51

The Road to Launch: Building the Buzz

52

We MUST Respect Your Time; Quality of Life is KEY!

53

The Secret Behind Godforge’s Visual Effects

54

Emmy award winner is TRANSFORMING Godforge!

55

We Listened, We Polished, We Ascended

56

INSIDE THE CHAOS: Hero Reveals & Breaking the Game

57

Let's be Honest.. DID WE DO THIS RIGHT?!

58

MAKING MAGIC HAPPEN: VFX Artists Tell All!

59

Live Podcast Alpha Winners!

60

WILL WE SHAKE THINGS UP!? Hot Takes & Special Features

61

SO MUCH CAN CHANGE! The Fine Line Between Fun and OP

62

BEYOND THE ALPHA: DREAMS FOR LAUNCH!

63

Live Alpha 2 Podcast feat BigPoppaDrock & Coldbrew!

64

PREPARING FOR ALPHA 2 & LAUNCH!

65

BRUTALLY HONEST Feedback from REAL Alpha Testers

66

WE ARE CREATING AN AMAZING LIVE SERVICE GAME!

67

DESIGNING SMART SYSTEMS FOR EVERY PLAYER - Can We Please them ALL?!

68

DEEP DIVING THE GAME MECHANICS!

69

Alpha EXPLAINED: Big Reveals, Goals and MORE!

70

Making Combat Feel EPIC – Heroic Attacks and GODLIKE Animations

71

What Godforge HAS TO AVOID to be successful

72

HUGE Godforge Lore & Event REVEALS Straight from the Narrative Director!

73

We're Asking the TOUGH Questions!

74

Going GLOBAL! Is Localization a Key to SUCCESS?

75

From Idea to ACTION! Reimagining Idle RPGs

76

What Makes a GREAT Alpha?

77

BUILDING COMBAT IN GODFORGE!

78

From Tabletops to Touchscreens: Gaming Across ALL Platforms!

79

THE SOUND OF GODFORGE

80

NEW BETA PLANS REVEALED!

81

MORE THAN JUST A GRIND!

82

SERENA WOULD BEAT US ALL AT TEKKEN!

83

Respecting MYTH, Reimagining LEGENDS – Creating Own World

84

Are gamers CHANGING? Identifying the MODERN GAMER

85

How our community is going to change!

86

The SECRET to SUPERCHARGING Emotion!

87

TIME TO TALK ROGUELIKE WITH MTASHED

88

BEHIND THE SCENES OF GODFORGE

89

ALL YOU NEED TO KNOW ABOUT BETA!

90

Can We Create the PERFECT In-Game Economy?

91

THE FUTURE OF GAMING IS...

92

Did We Reveal TOO MUCH?! 🔥

93

EASY = BORING! Game Progression Balance is KEY!

94

WHAT CAN WE LEARN FROM THE ANIME LEADERS?

95

TAKE MY MONEY! feat Vex

96

HOW DOES GODFORGE COMPETE?! feat MadCapper

97

WORKING WITH CINEMATIC ROYALTY MARK AUSTIN!

98

WHAT DO WE NEED TO DO TO MAKE THE ULTIMATE GAME?

99

WOW! This is a HOT TAKE! Is he RIGHT?!

100

Will this get us to RELEASE sooner?