All Episodes
The Flame Learning Channel — 447 episodes · page 2 of 5
The Browser & Bookmarks - Flame 2019.2
MasterGrade - Adjusting with Printer Lights - Flame 2019.2
Timeline Editing - Segment Nudging - Flame 2019.2
Effects Environment - Part 15 - Search Presets - Flame 2019.2
The Image node - Part 4 - Using External Mattes - Flame 2019.1
Setting a Composite Start Frame - Flame 2019.1
Media Versioning with Pattern Browsing - Flame 2019.1
Masking with the Matte Viewer - Flame 2019.1
Working with Baselight Grades in Flame - Flame 2019.1
Animation: Drawing a Motion Curve - Flame 2019.1
Creating VFX with Batch Groups in the Sequence - Flame 2019.1
Connected Conform Workflow: Working with Speed Changes - Flame 2019.1
Connected Conform Workflow: Sorting the Sources Sequence - Flame 2019.1
MasterGrade: Grading with RGB Curves - Flame 2019.1
Node Swapping in Batch - Flame 2019
Updated Copy & Paste in the Timeline - Flame 2019
Beauty Retouching with the Washer - Flame 2019
Media Management - Faster File Browsing with Name Only - Flame 2019
Convert & Update Old Flame Archives - Flame 2019
Rendering Multi-Channel from Batch - Flame 2019
Create a Clean Plate with 3D Shapes & Projections - Flame 2019
Smoothing Textiles with A2Beauty - Part 4 - Flame 2019
Ageing Retouch with A2Beauty – Part 3 - Flame 2019
Effects Environment – Part 14 - Versioning with Segment Connections - Flame 2019
Effects Environment – Part 13 - Segment TimelineFX vs Source TimelineFX - Flame 2019
Effects Environment – Part 12 - VFX & Grading above the Edit - Flame 2019
Multi-Channel Media and the Connected Colour Workflow - Lustre 2019 & Flame 2019
Camera Effects - Part 1 - Adding Physical Glare - Flame 2019
Camera Effects - Part 2 - Custom Aperture or Lens Noise - Flame 2019
Camera Effects - Part 3 - Physical Glare and 3D lighting - Flame 2019
Effects Environment - Part 1 - Integrated Grading and VFX in the Timeline - Flame 2019
Effects Environment - Part 2 - Meet the Storyboard - Flame 2019
Effects Environment – Part 3 - Navigating with Ranges - Flame 2019
Effects Environment – Part 4 - Sorting the Storyboard - Flame 2019
Effects Environment – Part 5 - Filtering and Searching the Storyboard - Flame 2019
Effects Environment – Part 6 - The Storyboard View - Flame 2019
Effects Environment – Part 7 - Review with the Player Controls - Flame 2019
Effects Environment – Part 8 - Working with TimelineFX - Flame 2019
Effects Environment – Part 9 - Copying with TimelineFX - Flame 2019
Effects Environment – Part 10 - Creating Presets - Flame 2019
Effects Environment – Part 11 - Interactive Render and Performance - Flame 2019
Introducing Image TimelineFX - Part 1 - Flame 2019
Introducing Image TimelineFX - Part 2 - Flame 2019
Introducing Image TimelineFX - Part 3 - Flame 2019
Integrated Grading with MasterGrade - Flame 2019
Beauty Retouch with A2Beauty – Part 1 - Flame 2019
Beauty Retouch with A2Beauty – Part 2 - Flame 2019
Projectors - UV Tracking Update - Flame 2018.3 Update
NEW Flame 2018.3 Update Training - Display Burn-in Markers From All Tracks
Using Render Passes in Action - Flame 2018.3 Update
3D Round Tripping with FBX - Part 4 - Flame 2018.3 Update
3D Round Tripping with FBX - Part 3 - Flame 2018.3 Update
3D Round Tripping with FBX - Part 2 - Maya 2018.1
3D Round Tripping with FBX - Part 1 - Flame 2018.3 Update
Action Selectives - Part 7 - Applying Selectives to 3D Composites - Flame 2018.3 Update
Action Selectives - Part 6 - Applying Selectives to 3D Composites - Flame 2018.3 Update
Motion Warp Tracking - Part 8 - The Stablisation Workflow - Flame 2018.3 Update
Interactive Playback - Flame 2018.3 Update
Motion Warp Tracking - Part 7 - Being Creative with Motion Vectors - Flame 2018.3 Update
Motion Warp Tracking - Part 6 - Being Creative with Motion Vectors - Flame 2018.3 Update
Motion Warp Tracking - Part 5 - Dealing with Difficult Shots - Flame 2018.3 Update
Motion Warp Tracking - Part 4 - Tracking Masks with Motion Vectors - Flame 2018.3 Update
Motion Warp Tracking - Part 3 - Tweaking Motion Warp Distortions - Flame 2018.3 Update
Motion Warp Tracking - Part 2 - Multiple Reference Frames - Flame 2018.3 Update
Action Selectives - Part 5 - Directing Audience Focus with SelectiveFX - Flame 2018.3 Update
Action Selectives - Part 4 - Changing Looks with SelectiveFX - Flame 2018.3 Update
Action Selectives - Part 3 - Working with Multiple Selectives - Flame 2018.3 Update
Action Selectives - Part 2 - Multiple SelectiveFX Shaders - Flame 2018.3 Update
Action Selectives - Part 1 - Introduction - Flame 2018.3 Update
Motion Warp Tracking - Part 1 - Introduction - Flame 2018.3 Update
Analyzing Images with Scopes - Part 2 - Flame 2018.3 Update
Analyzing Images with Scopes - Part 1 - Flame 2018.3 Update
Projectors - UV Tracking and Shading - Part 3 - Flame 2018.3 Update
Exporting Multi-Channel OpenEXRs - Flame 2018.3 Update
Editorial Copy Cuts - Flame 2018.3 Update
The 360 VR Player - Flame 2018.3 Update
Look Development with CDLs - Flame 2018.2 Update
Centralizing Colour Management - Flame 2018.2 Update
Masking and the Region of Interest - Flame 2018.2 Update
Localization with Segment Connections - Flame 2018.2 Update
Projectors - UV Tracking and Shading - P2 - Flame 2018.2 Update
Customizing Paint Brushes - Flame 2018.2 Update
Marker & Segment Marker Durations - Flame 2018.2 Update
Colouring Segments - Flame 2018.2 Update
Working with Python Scripting - Flame 2018.2 Update
Projectors - UV Tracking and Shading - P1 - Flame 2018.2 Update
Customising the Action Contextual Menus - Flame 2018.2 Update
Work Faster with Action Contextual Menus - P1 - Flame 2018.2 Update
Export Lists - Flame 2018.2 Update
Hide and Reveal Segments - Flame 2018.2 Update
Versioning with Connected Conform - Part 3 - Flame 2018.2 Update
Versioning with Connected Conform - Part 2 - Flame 2018.2 Update
Versioning with Connected Conform - Part 1 - Flame 2018.2 Update
Open Clip - Part 3 - Live Update With Open Clips - Flame 2018.2 Update
Open Clip - Part 2 - Import as Open Clip - Flame 2018.2 Update
Open Clip - Part 1 - Introduction - Flame 2018.2 Update
Trimming Multiple Segments - Flame 2018.1 Update
Slipping Media under a Timewarp - Flame 2018.1 Update
Sharing Media with Sequence Publish - Flame 2018.1 Update
Gmask Selection Improvements - Flame 2018.1 Update