The Killscreen Podcast cover art

All Episodes

The Killscreen Podcast — 26 episodes

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Title
1

Can Art Fight Climate Change? Kara Stone & Joshua Dawson on Solar Servers, Degrowth, and Making Work in a Crisis

2

100 Strangers, One Controller: Making asses.masses with Patrick Blenkarn & Milton Lim

3

Vadim Nickel Is Waiting for Games to Hear Themselves

4

The Body Is the Controller: Symoné on Circus, Memory, and Live Play

5

Dance Moms Trained a Generation to Perform for Algorithms

6

What If A Love Eternal's Story Doesn't Explain Itself?

7

He Fed a Classic Anthropology Text To Make An AI Game. Here's What Happened.

8

Doors That Don't Open: Simon Flesser on Constraint, Preservation, and Northern European Melancholy

9

Why This Game About the Haitian Revolution Has No Bullets

10

Spending the Big Bucks

11

The Dog, The War, & The Souls You Can't Save

12

Why should we treat video games as archaeological sites?

13

Silicon Valley in a Sand Trap with Sam Ghantous

14

Exploring the material culture of games with metalwork, jewelry, and a little bit of horror

15

How to design political games with a broken heart

16

Sam and Andy Rolfes put the life in livesteam

17

Danielle Brathwaite-Shirley creates game worlds from autonomous archives

18

Rachel Rossin creates entropy from infinity

19

Salome Asega on cultivating the ecosystem of art and technology

20

Gayatri Kodikal excavates the ruins of history, time, and play

21

Yasmin Elayat believes art drives innovation

22

Nicole He on talking to computers

23

Monument Valley's Lea Schönfelder on designing within constraints

24

Videogames, conspiracy theories and the American imagination

25

The Stanley Parable's Davey Wreden on breaking the fourth wall

26

MoMA's Paola Antonelli on thinking of games as design objects