All Episodes
3 Wise DMs — 190 episodes
Turn Slogs into Showdowns: Making Memorable and Epic Finales for Your D&D Campaign
Two DMs Share Best Tips To Combine Call of Cthulhu and D&D into One Adventure!
3 Wise DMs Reveal the 7 DM Styles To Make You Run The Best D&D Game Ever
First D&D Campaign Tonight? The 6 Must-Have Tips To Making It Memorable and Stress-Free
Join the Quest: Unearthing the Mysteries of Boomtown’s 5e Western Wonderland!
Super Heroes: When DMs Go to Marvel’s Secret Wars
Elevate Your TTRPG: Discover New Dimensions of Magic!
The Magic Man – Building a D&D 5e Wizard in Boomtown
Prophets of Doom – Reworking the D&D Cleric for Boomtown
A Thief in the Night: Building a D&D 5e Rogue in Boomtown
The Gunslinger: Building a D&D Fighter in Boomtown
Crafting Your Unique Realm: Build the Best Factions in D&D
Mystery Train – Making Magic Into Technology in D&D 5e
This Old Town: Craft A Captivating Starting Town For Your D&D Adventure!
If I Was the Priest: How Do Clerics Work in Your D&D Campaign?
Why D&D Towns Matter: Transform Your Town Design With a Simple Secret
: Revitalize Your Imagination: 3WD is Back for Real Time D&D World Creation!
Join the Ultimate D&D Experience: Real-Time World Building!
Too Much: Overcome D&D Idea Overload and Unleash Your Creativity
Hey There, Cthulhu! Building The Immersion and The Horror in Your TTRPGs
People Get Ready: Is There Such a Thing as Too Much Character Backstory?
Help! Our Best Tips For When the Forever DM becomes the Player
Master of Puppets – What To Do When The DM Has To Control A Player Character
Unlock Your Inner Spy: Dive Into Top Secret's Espionage RPG Adventure!
Your Virtual DM: Leveraging Artificial Intelligence to Enjoy Solo TTRPGs
We Built This City: Tools, Tips, and Tricks on Increasing Immersion in Your D&D Game
Cobblers, Glassblowers, and Weavers Unite! Utilizing Forgotten Proficiencies in Your D&D Games
Too Much Time On My Hands – Our 8 Best Hacks For Busy D&D Players
Halls of Valhalla - 3WDs Player Review of Our D&D Viking Epic, Journey to Ragnarok
Conquer the Viking Saga! 3 Wise DMs Campaign Review and Wrap-up of Journey to Ragnarok
Master the Art of Non-Combat D&D Encounters with 16 Essential Tips!
I Don't Know: 9 Tips to Master D&D Settings That You're New to Running
Dragonlance Decoded: Your Front-Row Seat to Shadow of the Dragon Queen
The High Tale of the Dragonlance: What We Loved and 3 Things We Didn’t in Shadow of the Dragon Queen
The Great Pretender – How To Lean Into Metagaming To Enhance Your D&D Games
Can I Ask You A Question? When and How to Exert Your Unlimited Power as a DM in D&D
Misty Mountain Hop: Unleash Epic Adventures and Elevate Your Game with Middle-Earth's Magic
We’ve Only Just Begun: Kickstarting An Epic D&D Campaign With Expert Player Guides
The Time Warp – Mastering the Strange Way Time Flows in Your D&D Campaign
Don't Worry About A Thing: Essential Tips To Turn Your D&D Fails Into Wins
Signed, Sealed, Delivered – Revolutionize Your D&D Games With Digital Tools
Shipping Up To Boston – Uncovering The Secrets To Running An Epic Pirate D&D Campaign
Love the One You’re With – 3WD’s Top 7 Tips To Running Published D&D Adventures
It’s the End of the World: 3 Wise DMs Pro Tips to Ending Your D&D Campaign the Right Way
The Ties That Bind – Tying Together Characters, Backstories, And Adventures To Create The Most Immersive D&D Game Ever
Chill, Till The Next Episode – 3WD Answers The Question Of How Long An Adventure Should Be And How To Build Episodic Adventures For Your D&D Game
What I Like (And Hate) About You – 3 Wise DMs Reflect On A Decade of 5e and Share Tips That Will Make You Have Your Best D&D Game Ever
Go Go Godzilla! 3WD Brainstorms The Best Ways To Bring Unbeatable Monsters Like Godzilla Into Your D&D Campaign
Back in the Saddle Again: Our Best Tips and Tricks for Coming Out of DM Retirement and Running Your First D&D Game in Decades
Changes - 3 Wise DMs Absolutely Best Tips For The Player That Wants To Change Their D&D Character Class
RPG Mythbusters: The Tavern is the Best Place to Start Your D&D Adventure
I Just Dropped In To See What Condition My Condition Was In: 3 Wise DMs Discuss How Using Conditions Will Enhance Your D&D Game
She’s a Mystery to Me: How Long To Keep Secrets and Clues From Your Players In Your D&D Game
Whatcha Got Cookin’? – 3WDs Top 9 Tips To Homebrewing Magic and Magical Items From Pop Culture In Your D&D Campaign
You Say It’s Your Birthday – 3WD Reveals 7 Tips That Will Help You Build Your Own Very Special One-Shot D&D Game
Inspiration: How You Use It and 4 Ways You Can Improve It In Your D&D Game
Share and Share Alike: 3WDs Top Tips For Dealing With D&D Players Who Won’t Share The Spotlight
The Breakup Game – How Constant Splitting of the Party Can Lead to DM Burnout and What to Do About It
Damage, Inc. – 3WD Discuss What Hit Points Represent And How To Improve Your D&D Game By Changing Your Perspective.
Everybody Was Kung-Fu Fighting – 3WD Reviews the Avatar Legends RPG and Reveals Tips on Running Brand-New Systems in Your D&D Group!
Stone Cold Crazy – How a First-Time DM Ran a Crazy One-Shot With Four Kurt Russell’s!
Tumbling Dice – Using Board Games in Your D&D Game To Create Unique And Fun Sessions
Strange Magic – The Best Ways To Adjudicate Spell Effects In Your D&D and TTRPG Campaigns
Let’s Give ‘Em Something To Talk About: Our Best Tips To Get Your Players Roleplaying And Talking Amongst Themselves In Your D&D Game
Tribute to the Greatest Game In The World: The 3 Wise DMs Share The Lessons Learned From Running A 12 Player D&D Game
To Roll or Not to Roll? The 7 Best Times To Roll The Dice In Your D&D Game And When Not To.
Cutscenes – How to Deliver Lore and Secrets in Your D&D Games and TTRPGs While Still Keeping Your Players Involved
Live and Let Die: Dealing with Anti-Murderhobos in Curse of Strahd and Players Who Don’t Want to Confront the Enemy in Your TTRPG Game
How Low Can You Go? The Things Every DM Needs To Know When Creating Low Magic Settings in Their D&D And TTRPG Campaigns
D&D Accounting: 11 Tips and Pitfalls to Tracking Treasure in your TTRPG
Come Together: 3 Wise DMs and Tabletop Journeys Come Together to Discuss the Best Tips to Running a Shared TTRPG Campaign World
Behind the Screens: 3 Wise DMs Reveal What They Want and Need Behind Their DM Screens and Offer Tips to Improve Your DM Set-Up
Glory Days: 3 Wise DMs Shares the Pros and Cons With Their Return to Basic D&D Through the Old School Renaissance
My Name’s the Teacher: Making Leveling with Character Abilities, Oaths, and Patrons Matter in your Dungeons & Dragons Campaign
It’s So Easy: 3 Wise DMs 18 Favorite Dungeon Master Hacks To Help Make Running Your TTRPG Game That Much Easier
When Good Gaming Groups Go Bad: 3 Wise DMs Tips On How To Continue Your TTRPG Campaign With Only One Player
Just Do It! 3 Wise DMs Interviews a Brand-New D&D Enthusiast About the 13 Tips and Tricks to Mastering the Dungeon
Terrain, Maps & Minis, Oh My! The Long Tradition of Using Terrain and Minis in D&D to Enhance Your Game
Back in Black: The Players Wrap-Up to the Absolutely Epic Curse of Strahd Finale with Vampyr, the Star of Blood
Finish Your Homebrew Campaign With a Bang: DMs’ Breakdown of the Epic Ending of the Woodstock Wanderers
Will Player Character Secrets Ruin Your Campaign?
The Epic-Tier Divide: Bringing Your DnD Campaign Into the Wild World of High-Level Play
11 Quirky Dungeon Master Habits of the 3 Wise DMs
DMing All-Ranged Parties in Dungeons and Dragons 5E
When Is It OK to Kill a Player Character and What Do You Do Next?
Creating Fantastic RPG Factions: How to Use Groups, Guilds, Criminals, Guards, and More Organizations in Your TTRPG Campaigns
Playing With the Future: How to DM Foreshadowing in Dungeons and Dragons and other TTRPG Campaigns
DMing Advantage and Disadvantage: How and When to Play With D&D 5E’s Most Elegant Tool
The Pregnant PC: Handling Odd Character Creation Requests in Dungeons and Dragons and Other RPGs
100 Episodes of Dungeon Master Advice: The 22 Most Important DM Lessons From 2 Years of Gaming and Recording 3 Wise DMs
A Dark Sun Rising: The Allure and Compromises of Using Pre-Made Settings
Ending the Campaign: Bringing Your Dungeons & Dragons Story to a Satisfying Conclusion
DMPCs vs. Sidekicks: What’s the Better Way to Give Your Dungeons and Dragons PCs a DM Avatar?
Is ‘Don’t Over-Prepare’ the Worst Advice for New DMs?
Are Red Herrings Derailing Your D&D Game? Here’s What to Do About It
DM Hacks and Tricks to Make Running D&D Less Tedious and More Fun
How Many Players Are Too Many for One D&D Game? What About Other RPG Systems?
Putting PCs In Charge: How Do You Handle RPG Players Characters Moving Up to Become Kings, Queens and Leaders of Powerful Organizations In Your World?
When Should You Bend RPG Rules? Handling Players Who Want to Adjust Game Mechanics They Don’t Like
How Do You Make New DMs?
No Rest for the Weary: How the Rest Cadence of D&D 5E Can Completely Change Your Game
The Sinister 7: How to Run 7 Iconic D&D Monsters for Maximum Mystique
Do D&D Magic Item Limits Crimp Your DM Style?
The Fetch Quest: Are They Fun? Are They Worth It? Are They Just Filler for the Big Story?
Getting the “Face” Player to Shut Up and Let Other Players Share the Spotlight
9 Alternate D&D Rules to Try: Our Favorite Optional Mechanics From the DMG, Homebrew and Other Games
How to Handle a Backseat DM: 11 Things to Know
Sharing RPG Worlds: Balancing PC Power Levels and NPC Portrayals Across Shared Campaigns With Multiple DMs
Does D&D 5E Need Character Levels? Radical (Heretical?) Ideas About D&D Advancement
How to DM PC Builds and Abilities That Piss You Off
How Hard Is Too Hard for Your RPG Campaign and Players?
Characters Over Combat: What We Learned From Gaming in 2021
What to do With a Bored D&D Player? A DM’s Dilemma
The Curse of Strahd Postmortem: Our Players Talk About What They Thought of D&D 5E’s Barovia, the Things They Loved, and a Few Things They Didn’t
Strahd, Dead and Loving It? The 3 Wise DM’s Review of D&D 5E’s Curse of Strahd and DM Dave’s Campaign Through Ravenloft
All Eyes on the Game: 12 Tips to Keep Your RPG Players Involved and Focused on Playing
Motivating Your Players: How to Get Your TTRPG Player Characters to Take the Hook and Get On With the Adventure
It Takes a Village: 19 Tips for Building Towns and Cities for Your RPG Campaigns
D&D 5E for Old Fogeys: What Old-School DMs Like Us Should Know About How this Edition Compares to Earlier Versions of Dungeons & Dragons
Horror Gaming for Halloween: How We Squeeze Scares Out of Players Around the RPG Table
Teaching Your Wife to Play RPGs: How to Bring a Non-Gamer — and Perhaps Shy or Unmotivated Player — Into the Game You Love Without Making Them Hate It
WotC Changing D&D 5E Monsters and More – Are These the Updates the Game Needs?
29 DM Ideas for Spicing Up D&D 5E: New Twists for Campaigns, Combat, Equipment, Magic and More!
Patrons, Powers and Punishments in D&D 5E: So Many Classes Get Their Powers From a Higher Power … But at What Price?
RPG Weather, Puzzles and Ritual Challenges: 3 Ways to Make Your Campaign World More Immersive
Keeping Your Story Straight: How We Manage All the DM Details of Our RPG Campaigns
I’m on a Boat! Running Sea-Faring, Space-Faring and Other Ship-Based RPG Campaigns
Dragons: Why We Love Them and How We Run Them
How to Bring WrestleMania to Barovia: DM Dave’s Curse of Strahd Goes WAY Off Book With a Homebrew Wrestling PPV
Strange D&D Homebrew: Knowing When, Where and How to Make Your RPG Campaign Weird Without Losing Your Players
When DMs Go to War: How to Run Mass Combat in D&D (and similar RPGs) and Not Bore Your Players
When Your Game Goes Hollywood: How to Adapt Jurassic Park, Jumanji, and Any Other Movie Into an RPG Adventure or Campaign
Surrender Like a Boss: When RPG Monsters and NPCs Should Give Up and How to Get PCs to Accept Their Submission
21 Tips to Master D&D Combat: How to Run RPG Fights That Balance Fun, Challenge and Time Investment
Powering Up! Bringing D&D Monsters, Villains and Campaigns Up to Your Party’s Level
13 Tips for DMing Across the Multiverse: How to Bring Different RPG Genres to Life, From Fantasy to Steampunk, Intrigue, Horror and More
Superhero Roleplaying: How to Run Comic Book RPG Campaigns That Feel Super
11 Ways to Be a Better Dungeon Master: Lessons Learned in Our First Year Recording 3 Wise DMs
Bringing RPGs Back From COVID: How Do We Get Back to In-Person Gaming After More Than a Year of Roll20 and Quarantine?
21 Things Wise DMs Want From Their Best RPG Players
DMing Big Character Changes: How to Handle PCs Shifting Alignments, Races, Classes, and More Without Ruining the Game or That Player’s Fun
14 Tips for DMing First-Time RPG Players
15 Tips for Running RPG Villains: Playing BBEGs Your PCs Will Love to Hate
D&D Alignment: The Good, the Bad and the Ugly for Your TTRPG Campaigns — RPG MythBusters
The Players’ Review of Storm King’s Thunder: The Whole Party Spills the Tea on Tony’s Version of #SKT
Storm King’s Thunder DM Review: The 9 Deviations DM Tony Used to Make D&D’s Giant Globetrot His Own
Bringing Your RPG Campaign World to Life: 37 Tricks to Give Your Setting a Soul
RPG MythBusters: PC Party Balance Is Essential! … Maybe Not as Much as You Think?
TTRPG Party Dynamics: How We Want Players to Work Together and What We Do When They Don’t
Missing in Action: How to Handle Players Skipping Games and Scheduling Conflicts
RPG MythBusters: Never Split the Party! … Or Should You?
How to DM Epic-Tier Games: 19 Tips for Running – and Ending – High-Level TTRPG Campaigns
Party Downtime: When, How and Should You Let the Players Pursue Their Own Character Goals?
When the DM Isn’t Having Fun: How to Fix a Game That Feels Like a Chore
When Metagaming Goes Wrong: How Do You Stop Out-of-Character Knowledge From Ruining Your Game?
Bringing NPCs to Life: How to Build Legendary Characters Your Players Will Talk About for Decades
How to Move a Stalled RPG Campaign Forward
DMing Large Groups: 19 Tips for Running Games With 6 or More Players
Our Favorite DMing Inspirations and Influences
DM Burnout: 6 Things That Cause It, and How We Recover From It
The Bootstrap Guide to DMing Your First Role Playing Game
2020: A Year in the TTRPG Lab
How to Set Traps in D&D: Causing Chaos, Mayhem and Problems for Your Players
D&D and Mental Health: Therapy, Autism and Exploring the Things We Can't Just Say
RPG Communication Breakdowns
D&D Errata: Love It or Hate It, Here’s How We DM It
Theater of the Mind: Is It a Better Way to Play D&D?
Rolling the Dice: How to Balance Randomness, Story and PC Agency in TTRPGs
Famous Fictional PCs: Should You Let Players Run Pop-Culture Clones in Your RPG Campaigns?
3 Ways to Design RPG Campaigns: Railroad vs. Open World vs. Dave
RPG Economics: What Can Players Do With All That Gold?
Digging Into Character Backstories for Fun and Pathos
19 Crazy Player Characters’ Stunts and How We DMed Them
9 Things D&D 5E Does Really Well, and 10 Things It Doesn’t
Adventure Time: 15 Tips to Build and DM Great Adventures, and the Ways We Fail at Them
7 Questions Dungeon Masters Ask and Our ‘Wisest’ Answers
3 Styles of RPG Campaign Storytelling
The Tao of D&D Encounters: How We Build Fights That Fit Our Games
39 Tips for New Dungeon Masters — and a Few for Veteran DMs, Too
13 Crazy DM Stunts You Won't Believe We Pulled
3 Ways to Pace D&D Encounters, Sessions and Games
What’s Fun for the Dungeon Master?
The 8 D&D Player Types and How to DM Them
What Makes Good Players and Problem Players?
The Biggest DM Mistakes We’ve Made
Rules vs. Continuity: Managing the Verisimilitude of Your Game
WotC's Racism Fix: Can Good DMs Help D&D's Stereotypes Problems?
Roll20 DM Newbs: Tips and Tricks From the Wise DMs' First Online Campaigns
Introductions: Traumatized Players, Improv Tricks and Our Biggest Struggles
Trailer