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All Episodes

The Cardboard Herald — 95 episodes

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Title
1

Nick Murray of Bitewing Games talks Gold Country and working with Reiner Knizia - TCbH Interview

2

Trevor Benjamin on co-designing Moytura, Azure and collaborative game design - TCbH Interviews

3

Conflict in Board Games

4

A Cardboard Herald Yap Fest - TCbH Podcast

5

From Keymaster to PickPocket Games: An Interview with Cameron Art

6

Danielle Reynolds and Steven Ungaro Talk Tricky Kids

7

A Chat with Trey Chambers (Harvest, Empyreal, Argent: The Consortium)

8

Gen Con Wrap Up

9

Catch-Up Mechanics

10

What We Talk About When We Talk About Game Balance

11

From Animation to the Tabletop: Zac Dixon & Austin Harrison of IV Studio - TCbH Interviews

12

Themed Board Games

13

Jarrod "J" Carmichael of 3 Minute Board Games - TCbH interview

14

IP-Based Board Game Adaptations

15

A Conversation with Nick Murray of Bitewing Games

16

What Makes The Best Board Game Expansions?

17

How Do We Value Games?

18

How Do Tariffs Affect the Board Game Industry

19

Desert Island Games

20

Gateway Games

21

Solo Board Gaming in 2025

22

How To Build A Gaming Group

23

The Purge!! (of Board Games)

24

John D Clair on Design, Mistborn, Stormlight and beyond - TCbH Interviews

25

The Concept of Favorite Games

26

Nick Brachmann of Leder Games on Ahoy, Conventions & SWARM - PAX Unplugged

27

BGG Hall of Fame Inductees

28

AITA?! Board Game Edition

29

Board Game Components

30

Luck in Board Games

31

2025 Board Game Industry Outlook

32

Teaching Games

33

Stolen Harmony (PAX U 2024 Wrap-up)

34

River of Gold Designer Keith Piggott - TCbH Interviews

35

From root expansions to rulebooks with Joshua Yearsley of Leder Games - TCbH Interview

36

Luthier and how publishing impacts game design with Dave Beck of Paverson Games - TCbH Interview (Copy)

37

Nick Brachmann on being Senior Developer at Leder Games and Ahoy: New Horizons - TCbH Interview

38

From FFG to Earthborne Rangers with Andrew Navaro - TCbH Interviews

39

Donald Shults on Plaid Hat, Crossroad Games & Freelancers

40

Talking Games, Movies & Podcasting with Tim Dolloff of Board Game Hot Takes - TCbH Interview

41

Isaac Childres talks Frosthaven, Gloomhaven RPG, the future & more - TCbH Interview

42

David Thompson on historical games, design, and Undaunted Stalingrad - TCbH Interview

43

Reviewing all 11 new-to-me games I played at PAX Unplugged 2022 - TCbH

44

Chatting puzzles & new projects with Rita Orlov at PostCurious' first PAX U booth - TCbH Interviews

45

A chill chat with designer Henry Audubon on PARKS, Floe, and Defenders of the Wilds - TCbH Interview

46

Undaunted: Normandy is a Modern Masterpiece - TCbH Review

47

Frosthaven Review - Improving on an Icon

48

Raina of Pandasaurus talks releases, Family + & expansions at PAX Unplugged 2022 - TCbH Interview

49

Nicholas Yu on D&D Onslaught, Godrealm, and making your mark on a legacy - TCbH Interview

50

Cole Wehrle on ARCS, Taking Pitches & PATH at PAX Unplugged 2022 - TCbH Interviews

51

The Wolves - Howlin' Good Area Control - TCbH Reviews

52

Is Shake That City more than just a gimmick? - TCbH Review

53

Do You Need Dune: Imperium Immortality? - TCbH Expansion Review

54

Kabuto Sumo: Total Mayhem is still super good - Retail Version Update

55

Birdwatcher is a bird game of another feather - TCbH Review

56

Review - First Look at Dungeons & Dragons: Onslaught

57

Review - Dulce is a dizzying cascade of synergies & sweets

58

Review - Bloc by Bloc: Uprising is an adorable game of cooperative insurrection

59

From Hyperspace to Ahoy with Designer Greg Loring-Albright - TCbH Interview

60

Talking Junk Drawer with David Smith & Travis Winstead of Winsmith Games - TCbH Interviews

61

Justin Kemppainen on Leviathan Wilds, Storytelling, Game Design & Moon Crab Games - TCbH Interview

62

Talking Bloc by Bloc: Uprising with Designers T.L. Simons & Greg Loring-Albright

63

Nicolas Fournier on Megapulse and adapting high-energy racing into a tabletop game - TCbH Interview

64

Bruno Cathala on designing during a pandemic, solo gaming & the future of Cyclades - TCbH Interviews

65

From film maker to game creator, Malachi Rempen talks Roll Camera & B Movie - TCbH Interviews

66

Puzzles, Collaboration and The Light in The Mist with Rita Orlov of PostCurious - TCbH Interview

67

From digital to cardboard; talking with Eduardo "Edo" Baraf of Pencil First Games - TCbH Interview

68

Licensed Games: The Good, The Bad, The Ugly - Off The Table Aug 16, 2021

69

Sorting through what's wicked & what's wise with designer & full-time game producer Fertessa Alysse

70

First Impressions of Kemet: Blood & Sand - Off The Table Aug 2, 2021

71

Making Sense of BGG's Rankings - Off The Table Jul 26, 2021

72

Talking Art, Inspiration, Oath and Animals with Kyle Ferrin of Leder Games - TCbH Interviews

73

Conflict in Games - Off The Table Jul 12, 2021

74

Are Expansions Good? - Off The Table July 5, 2021

75

Dave Beck of Paverson Games talks Game Design, Academia and Distilled - TCbH Interview

76

Purging Games - Off The Table Jun 28, 2021

77

Top 10 Board Game Inserts - Casual Friday ft. Jennifer Graham-Macht of Keymaster Games

78

Top 10 Games to Play Over Coffee - Casual Friday ft. Chris Douglas DA

79

Joe Arthur Ellis of Plaid Hat Games on Summoner Wars 2.0, Forgotten Waters, Apps and more

80

Top 10 Games to Build a Collection Around - Casual Friday ft. Kyle Frost of GIVEPAUSE Hobby

81

Top 9 Love at First Play Games - Casual Friday ft. Kyle Frost of GIVEPAUSE Hobby

82

Top 10 Iconic Games (We Haven't Played) - TCbH Casual Friday ft. Guest John Foster

83

Talking Kingdoms of the Deep with designer, publisher & podcaster Ian Zang - TCbH Interview

84

10 Greatest Expansions of All Time - Casual Friday ft. Kyle Frost of GIVEPAUSE Hobby

85

TCbH's Top 10 Solo Games

86

TCbH's Top 10 Sentimental Games

87

Talking about The Zenobia Award with Jessica Cassaday, Liz Davidson and Cole Wehrle - TCbH Interview

88

Tom Young of Nomad Games talks marketing, digital adaptations & Fury of Dracula - TCbH Interview

89

Patrick Leder & Cole Wehrle on design, development, Oath & Root's next expansion - TCbH Interview

90

Elizabeth Hargrave on design, community, success and wingspansions - TCbH Interview

91

Comedian Grant Lyon on Curmudgeon design, development and bringing games on tour - TCbH Interview

92

Getting snuggly with Andrew Birkett and his gaming Blankets - TCbH Interview

93

Aron West takes me through the Catacombs Monster Pit - TCbH Interview

94

Casual Friday - 10 Greatest Cooperative Games of All Time

95

Dan Yarrington of Tabletop Tycoon & Starling Games has done it all! (TCbH Interview)