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Design Talk (dot IE), 200 episodes. Page 2 of 2.

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Title
101

0172 - Communication is the Core Value with Felix Queitzsch

102

0171 - Rethinking the Agile Paradigm with Fin Goulding

103

0097 - Essen '22 Game Chats Part 4

104

0096 - Essen '22 Game Chats Part 3

105

0095 - Essen '22 Game Chats Part 2

106

0094 - Essen '22 Game Chats Part 1

107

0170 - Consulting Challenges with David Bowman

108

0169 - Where Does Design Happen? with Padraig Coffey

109

0168 - Practicalities of Consulting with Trevor Dunne

110

0167 - Strategist or Technologist? with Mark Smyth

111

0166 - Consulting at Scale with Tom Rourke

112

0165 - Agile at Scale with Jefferson Cowhig

113

0164 - Always Put the Client First with Matteo Collina

114

0163 - Aspects of Consulting with Shradha Shaw

115

0162 - The Data Scientist as... with Christina Phillips

116

0161 - Consulting the Track Vax Project with Siobhan Duggan & Amanda Creane

117

0160 - Inside Technology Consulting with Sean McGarraghy & Allen Higgins

118

0032 - Entrepreneurial Designers with Maurice Knightly

119

0040 - Removing Barriers in Business with Denis Kennedy

120

0039- Universal and Accessible Design with Dónal Fitzpatrick

121

0038 - Hands-On Performance with Lorcan O'Keeffe

122

0037 - Visual Communication Tips with Fiona Walsh

123

0036 - Accessible First Design with Jack Clark & Matt Obee

124

0035 - Ireland’s Design Thinking Community with Bernie McGahon

125

0034 - Practicing Design Thinking with Eileen Diskin

126

0033 - Making UCD Accessible with Tina Lowe

127

0031 - Design Action with Rohan Perera

128

0159 - Global Africa with David Nyaluke

129

0158 - The Blockchain Lab with Lisa Simpson

130

0157 - Growing the Digital Ecosystem with Aoife Brodigan

131

0156 - Managing Distributed Teams with Ciaran Treanor

132

0155 - The Sound Design Start-up with Alex and Sae Wilmer

133

0154 - Start-up Journeys with Nubi Kay'

134

0153 - The Supplier Perspective with Suhas Pathak

135

0152 - The Word Game with Damian Scattergood

136

0151 - Digital Motor Sports with Niall Maher

137

0150 - Design Thinking Strategy with Nicole Scully

138

0149 - Working in Blockchain with Kevin Matthews

139

0091 - Essen '21 Game Chats Part 4

140

0090 - Essen '21 Game Chats Part 3

141

0089 - Essen '21 Game Chats Part 2

142

0088 - Essen '21 Game Chats Part 1

143

0148 - Software@ with Alex, Vinicius and Mateus

144

0147 - Software @ with Ruyue and Matt

145

0146 - Software@ with Ritika and Eleanor

146

0145 - Software@ with Adrian and Alvaro

147

0144 - Software@ with Kris and Guilherme

148

0143 - Software@ with Vikram and Batu

149

0142 - Software@ with Ahmed and Julien

150

0141 - Software@ with Aleks and Komal

151

0140 - Software@ with Jason, Martin, and Florin

152

0122 - Talking Standards with Kierán Cox

153

0087 - A designer's journey with Caroline Fox

154

0086 - From Game Community to Game Development with Joe Neary

155

0085 - Publishing Boardgames with Robin David

156

0084 - Play, Pitch, Publish with Paul Conway

157

0083 - Sara’s Game Art Book Wish

158

0082 - Design Team Interactions with Sean O’Donohoe

159

0081 - Talking Narrative with Aoife O’Friel

160

0069 - Partners Operations & Governance with John Sheahan

161

0066 - Care for Knowledge with Lizzy McComish

162

0065 - Talking about Distributed Teams with Ciaran Treanor and Cormac Ó Foghlú

163

0063 - Dialogue before Outsourcing with Henric Malm

164

0062 - Designing Organisations - Why Ireland? with Rory Mullen

165

0061 - Start-up Pathways with Dermot Casey

166

0055- 14 - Student Perspective and Access to Diagnosis

167

0054- 13 - Assistance Dogs

168

0053- 12 - Actor and Autism Activist

169

0052- 11 - Behind the Scenes

170

0051- 10 - University Life

171

0050- 09 - Accessible Technology

172

0049- 08 - Irish Guide Dogs

173

0048- 07 - The Built Environment

174

0047- 06 - Access in Sport

175

0046- 05 - Access to Higher Education

176

0045- 04 - Universal Access to Transport

177

0044- 03 - Neurodiversity and Invisible Disabilities

178

0043- 02 - Sensory Gardens

179

0042- 01 - Introduction to The Blind Spot

180

0041 - In a Nutshell

181

0028 - Design Thinking - Squid App Design Choices with Katie Farrell and Caolan Melvin

182

0027 - Design Thinking - Design for Learning with Niall Flaherty

183

0026 - Design Thinking - Using JAWS; a workshop with NCBI

184

0025 - Design Thinking - iOS Gestures Workshop with NCBI

185

0024 - Design Thinking - NCBI Panel discussion

186

0023 - Design Thinking - NearForm on Inclusive Design with Matt Obee and Jack Clark

187

0021 - Design Thinking - From Empathy to Design for All with Tina Lowe

188

0020 - From Design Thinking to Inclusive Design

189

0016 - The Metaphysics of Games Part 2

190

0015 - The Metaphysics of Games Part 1

191

0014 - Unboxing Spiel with Sane Whelan - Epilogue

192

0013 - Unboxing Spiel with Sane Whelan - Part 3

193

0012 - Unboxing Spiel with Sane Whelan - Part 2

194

0011 - Unboxing Spiel with Sane Whelan - Part 1

195

0010 - The Game Chat with Ruth and Allen

196

0007 - The Game Chat with Ruth and Allen

197

0006 - The Game Chat with Ruth and Allen

198

0004 - The Game Chat with Ruth and Allen

199

0003 - The Game Chat with Ruth and Allen

200

0000 - Trailer - Design Talk (dot IE)