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Embodied AI 101 — 387 episodes · page 1 of 4

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Title
1

Motion- and Gravity-Aware 3D Reconstruction: Do Offline Priors Help?

2

ASPIRE: Can Code Refinement Make Robot Manipulation Generalize?

3

UAV-ESPrune: Can Visual Token Pruning Preserve UAV Reasoning?

4

Gemini Robotics 2: How General Is Its Whole-Body Robot Control?

5

RoboJEPA to Long-WAM: Do New Embodied AI Models Generalize?

6

VLA-ACL: Can Token Pruning Speed Up Robot Manipulation?

7

Juno: Do Predictive Latents Make VLA Manipulation More Robust?

8

Can Rephrasing Fix VLA Language Sensitivity Without Retraining?

9

Can CriticGPT Replace Hand-Designed Rewards for Robot Manipulation?

10

Urbex: Can Agentic VLM Search Improve City-Scale 3D Grounding?

11

VPP2: Does Better Video Prediction Improve Robot Manipulation?

12

PointWAM: Does 3D World Modeling Improve Dexterous Manipulation?

13

Mulligan: Can Failure-Focused Data Improve Robot Imitation Learning?

14

SOLE-R1: Can Video-Language Rewards Train Manipulation Policies?

15

Odyssey-3: Does a Physics-IQ World Model Transfer to Real Robots?

16

Long-WAM: Does Longer Visual Context Improve Real-Time Robot Control?

17

WR1.0: Does Whole-Body Humanoid Control Prove Generalization?

18

WorldGuide: Better Video Planning, Not Proven Robot Control

19

R2SGen: Can Constraint Solving Improve Real-to-Sim Driving Scenarios?

20

Humanoid Scooter Control: Does Sim-to-Real Reinforcement Learning Work?

21

ENPIRE: Can Coding Agents Improve Real-World Robot Manipulation?

22

GAS-Robo: Can Grid Actions Improve LLM-Driven Manipulation?

23

Four Keypoints, One Careful Pour: Connecting Language to Precise Robot Motion

24

PEAfowl: Helping Two Arms Agree on What They See

25

MotorMind: Giving a Frozen VLM the Controls

26

MAPF-World: Why a Little Foresight Can Beat a Bigger Policy

27

Digit Leaves the Lab: The Real Lesson of 500 Demonstrations

28

VLS: Steering Frozen Robot Policies Without Retraining

29

CAST: Making Language Matter to Robot Policies

30

When the Command Disappears: What Counts as Robot Intelligence?

31

Fast Plans Are Not Enough: Does the Robot Actually Use Its Plan?

32

Atlas's New Hands: Built to Learn, Not Just to Look Human

33

Astra Gets a Body: What Zero-Shot Humanoid Control Actually Transfers

34

Physical Coding: Robots That Check Their Work—and Keep the Fixes

35

SpatialClaw: Give the VLM a Geometry Notebook

36

Real-Time EXPO-FT: Slow VLA, Fast Corrections, Better Control

37

Aether: From Plausible Futures to Feasible Robot Plans

38

ARLI: Fixing the Missing State in Asynchronous Robot RL

39

Flex-π: Teach Geometry, Choose How Much to Imagine

40

SkipVLA: Let the Planner Move, Let the VLA Manipulate

41

ForeDrive: A World Model Is Only Useful If It Changes the Plan

42

DO AS I DO: Making Human Video Executable

43

GAM: Ground the Target Before You Learn the Action

44

Tune Slowly, Control Quickly: Learning a Better Robot Navigation Stack

45

THAW-VLA: World-Model Features Without World-Model Latency

46

Joga: Why a Soccer Humanoid Needs to Control Its Gaze

47

AthenaZero: Why Dynamic Manipulation Starts With Lower Inertia

48

FROA-Drive and the Hard Part of Targeted Policy Repair

49

Teach the Robot Where to Act—Then Make It Fast

50

HEAR: The Sound Your Robot Missed Between Actions

51

VS-Splat: Learning Where 3D Detail Belongs

52

Spatial Search Comes to Quest — Beyond Pretty Gaussian Splats

53

Occamy-1.0: Teaching a 35B Agent to Finish the Job

54

Helix 2.5: The House Changed. The Policy Didn't.

55

The Hard Part Was the Stack: PI's Robot Goes to Work

56

ZDTaichu5.0-9B: Better Spatial Reasoning, an Unfinished Edge Story

57

Light-Loco-Parkour: Learning the Skill Is Only Half the Problem

58

OM-1: Human Skills, Many Bodies

59

Show-Harness Gives VLMs a Robot Keyboard

60

BridgeVLA++: Keep the Geometry, Give the Robot a Memory

61

The Sim-to-Real Gap Inside the Gearbox

62

A Stable Grasp Isn't Enough: Giving 6-DoF Grasping a Purpose

63

HiDream-O1-Embodied: A World Model Must Earn Its Actions

64

Axis's Real2Sim2Real Bet: Make the Data Prove Itself

65

A Rubik's Cube, Two Robot Hands, and One Category Error

66

UnifoLM: Predict the Interaction, Not the Whole World

67

Stop Making the Video Model Remember the World

68

Atlas Turns Phone Scans Into Robot Worlds—But Not Yet Into Physics

69

W²G-Net: Carrying Instance Identity from Shiny Scrap to the Gripper

70

When Avoidance Is Not Enough: T-CARE Gives UAV Swarms a Right-of-Way

71

Teaching Robots What "Better" Means

72

TANGO: Stop Treating a Humanoid Like a Disk on the Floor

73

Stop Teaching the VLA Your Camera: Robot-Centric Pointmaps as an Action-Aligned Visual Interface

74

One Policy, Many Bodies: Qwen-VLA's Bid to Unify Embodied AI

75

When the Simulator Lies About Friction: Physics as a Transfer Prior for Touch

76

Seeing Around Corners, Acting at the Edge: REACT as a VLA Safety Co-Pilot

77

RoboTok: Turning the Internet Into a Motion Search Engine for Dexterous Robots

78

VLAct: The VLA Backbone Is Not Just Plumbing

79

Two Models, One Gradient: Making World-Model RL Work for Contact-Rich Robots

80

GigaBrain-0.7: Scaling Robot Intelligence by Separating Acting, Thinking, and Imagining

81

Geometry Is the Contact Plan: Bringing Surface Reasoning Into MPC

82

A Swarm That Knows Its Margin: Safe Multi-Drone Transport With CBF-RL

83

The Optimizer Becomes a Policy: Inside RP-1's Learned Planner for Robot World Models

84

SAGA: Ground the Affordance, Then Learn the Motion

85

REMAC: Turning Robot Failures into Better Team Plans

86

Restore the Sensor Contract: Training-Free Robustness for Brittle VLA Policies

87

Before the Robot Touches Anything: Physics-Grounded Deliberation with Embodied Tree of Thoughts

88

MemoAct: Why Robot Memory Needs Both a Scratchpad and an Archive

89

When Touch Means Something: OmniVTLA and the Missing Contact Layer in Robot Foundation Models

90

Gaussians as State, Futures as Supervision: Inside GSP-3D

91

SIRModel and the Missing Geometry Layer in Vision–Language Manipulation

92

The Robot That Knows When to Think Twice: Inside τ0-VLA

93

When Should a Robot Stop Imagining? RISE and Adaptive World-Action Planning

94

The Crib as a Causal Laboratory: How a Playing iCub Learns "I Did That"

95

Feeling Around Corners: STRP Compresses Fingertip Force into Directional Touch

96

Give the Swarm a Pheromone Compass

97

When Every Weld Looks the Same: Language-Labeled Graphs for Industrial Localization

98

When Robot Eyes Converge: Active Stereo for Humanoid Depth

99

Two Clocks for Touch: How T-Rex Gives Dexterous VLAs a Reflex Arc

100

Let the VLM Decide, Let the Planner Drive: Inside Senna