Game Maker's Notebook cover art

All Episodes

Game Maker's Notebook — 260 episodes

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Title
1

Yacht Club Games' Sean Velasco on Mina the Hollower, Scope Creep, and What's Next

2

How 007 First Light Adds to the James Bond Legacy with Hakan Abrak

3

Following Up Disco Elysium with ZERO PARADES: For Dead Spies with Studio Head Allen Murray

4

Subverting Expectations in Titanium Court with AP Thomson

5

How Replaced Explores the Relationship Between Technology and the Human Condition

6

Jake Birkett on Forbidden Solitaire, Casual Games, and Surviving Gamedev for 11 Years Without a Hit

7

Dosa Divas' Chandana Ekanayake Talks Food, Music, and Indie Development

8

How People of Note Explores Heavy Subjects with Whimsy and Musical Theater

9

Housemarque's Gregory Louden on Saros, Narrative and Game Design

10

Mewgenics: From Flash Games to Cat Armies with Edmund McMillen & Tyler Glaiel

11

MOUSE: P.I. For Hire - Creating a Rubber Hose Noir Detective Story

12

How Mixtape Tells a Coming of Age Story via Music with Johnny Galvatron

13

Re-release: Bioshock Creator Ken Levine on Judas, Writing and Narrative in Games

14

Re-release: Before Your Eyes with Oliver Lewin and Graham Parkes

15

Re-release: The History of Dwarf Fortress with Zach and Tarn Adams

16

The Sounds of ARC Raiders with Audio Director Bence Pajor

17

Jenny Jiao Hsia Shares The Story Of Her Life In CONSUME ME

18

Arc Raiders Design Director Virgil Watkins

19

Ben Starr on Acting and the State of the Games Industry

20

Battlefield 6 Creative Director Thomas Andersson

21

The State of Games Writing with Writer & Narrative Director Cara Ellison

22

Cory Davis (Spec Ops: The Line) & Robin Finck (Nine Inch Nails) on Psychedelic Horror in SLEEP AWAKE

23

The Audio Experience of Ghost of Yotei with Rev. Dr. Bradley D. Meyer

24

Talking Game Maker's Sketchbook with Double Fine's Tim Schafer

25

Abiotic Factor with Geoff "Zag" Keene and Henry Feltham

26

History of the Anno series with Creative Director Manuel Reinher

27

Narrative Design in DISPATCH with Director Nick Herman

28

Double Fine's Lee Petty talks Keeper and Creative Leadership

29

SILENT HILL f Director Al Yang on Creating an All-New Chapter in the Legendary Horror Franchise

30

Making THE OUTER WORLDS 2 with Obsidian's Brandon Adler and Kyle Koenig

31

Becoming the Ghost of Yōtei with Erika Ishii

32

The Challenges of Game Localization, Writing and Recording with Shloc

33

Absolum - Dotemu's Path From Licensed Games to Original IP

34

From "Katamari Damacy" Through "to a T" with Keita Takahashi

35

Obsidian's Josh Sawyer's Thoughts on Creating Engaging RPGs

36

The Development World of RPGs with Jeff Gardiner

37

Games Writing with Lis Moberly, Creative Lead @ 20th Century Games

38

From Used Car Salesman to Indie Game Publisher: The New Blood Story

39

How to Pitch Game Projects to Publishers with Focus Entertainment's Yves Le Yaouanq

40

How Ready or Not Creates Tension Behind Every Door

41

Escape From Tarkov and the Creation of Extraction Shooters with Nikita Buyanov

42

Creating a Modern but Retro Immersive Sim in Skin Deep

43

The Many Roles of Actor Alex Jordan on The Alters

44

Creating the Music for Doom: The Dark Ages with Composer Duo, Finishing Move

45

How Ray Chase went from Actor to Game Developer with Date Everything

46

How Moonhood Handcrafted The Midnight Walk with Real Claymation

47

How Two Studios Brought LEGO Horizon Adventures to Life

48

Uncovering the Secrets Behind Bionic Bay with Creator Juhana Myllys

49

Creating the Music for Clair Obscur: Expedition 33 with Composer Lorien Testard

50

Exploring Wartales with Shiro Games' CEO Nicolas Cannasse

51

XCOM Creator Julian Gollop Shares Game Design Tips, Dev Stories and More

52

How Clair Obscur: Expedition 33's Epic Story was Crafted with Jennifer Svedberg-Yen

53

Kingdom Come: Deliverance II with Lead Designer Prokop Jirsa

54

Writing the Mythos of South of Midnight with Zaire Lanier and Dani Dee

55

Expedition 33 with Maelle Actor Jennifer English

56

Navigating the Shifting Corridors of BLUE PRINCE with Creator Tonda Ros

57

How 3 Brothers Started a Game Studio - Butterscotch Shenanigans

58

Avowed Game Director Carrie Patel talks World Building and Narrative Design

59

From Dragon Age to Eternal Strands with Mike Laidlaw

60

Creating the Super Earth of Helldivers 2 with Arrowhead's Johan Pilestedt

61

Becoming Indiana Jones with Troy Baker

62

Magic, Kevlar, and Conspiracies with Tactical Breach Wizards Dev Tom Francis

63

From Theater to Video Games with 1000xRESIST Actor, Nhi Do

64

Mysteries of Indiana Jones and the Great Circle with MachineGames

65

Becoming Yuffie in FINAL FANTASY VII REBIRTH with Actor Suzie Yeung

66

Founder Ted Price Reflects on 30 Years of Insomniac Games and Retirement

67

[Sponsored] Chat with Xsolla's Berkley Egenes

68

Astro Bot Director Nicolas Doucet

69

Writing the Haunting Narrative of INDIKA with Dmitry Svetlow

70

Tetris Creator, Alexey Pajitnov

71

17 Year Development Journey with Caves of Qud

72

Creating the Sound and Music for Eternal Strands with Audio Director, Aldo Sampaio

73

Writing Comedy in Games with Thank Goodness You're Here

74

Balancing Procedural and Intimate Storytelling in Wildermyth

75

The Real Life and Theater Inspirations of 1000xRESIST

76

Writing for Call of Duty with Ashley Poprik and Chris Holzworth

77

The Haunting Audio of Hellblade with Ninja Theory's David Garcia

78

Digital Extreme's Rebecca Ford Talks 10 Years of Warframe

79

Indie Publishing and Southeast Asian Game Dev with Ysbryd Games' Brian Kwek

80

Frostpunk and This War of Mine Composer Piotr Musial

81

Exploring the World of Hitman with IO Interactive's Hakan Abrak

82

Demystifying Creativity with Creative Leader and Author Fawzi Mesmar

83

The World of Licensing in Games with Slitherine's Marco Minoli

84

Balatro Creator LocalThunk Talks Inspirations and Jokers

85

Through Castle Crashers and Beyond with The Behemoth's John Baez

86

Talking Sack Boys and Astro Bots with Composer Kenny Young

87

Industry Veteran Jen MacLean Talks Gen Z Audiences and Evolving Expectations

88

The Narrative Design of Slay the Princess with Black Tabby Games

89

Talking Galactic Wars and Live Service in Helldivers 2 with Maria Cornelius

90

Final Fantasy VII Rebirth Actor, Briana White

91

Life Changing Art Meets Tech with Ninja Theory's Dom Matthews

92

Brainstorming 50 Games in 1 for UFO 50

93

From Quake to Space Marines with Saber's Tim Willits

94

Marvel Games Executive Producer, Eric Monacelli

95

Finding Creativity within Constraint with Composer Jon Everist

96

Scoring the Witcher and Beyond with Composer Mikolai Stroinski

97

Talking Southeast Asian Game Dev with Kris Antoni, Toge Productions

98

Writing for Live Service Games with Destiny 2 Narrative Director, Alison Lührs

99

Navigating the Business of Indie Games with Dan Adelman

100

From Portal to Counter-Strike 2 with Valve Composer Mike Morasky

101

Generating Human Stories with RimWorld Creator, Tynan Sylvester

102

From Nintendo's Snipperclips to Crow Country with Adam & Tom Vian

103

Creating a Soulslike Under the Sea with Another Crab's Treasure

104

Arranger: A Role-Puzzling Adventure with David Hellman, Nico Recabarren, and Nick Suttner

105

Little Kitty, Big City with Matt Wood & Micah Breitweiser

106

Sustainable Game Development with Xalavier Nelson Jr.

107

Writers and Script Lock Podcast Hosts, Nick and Max Folkman

108

Creating Diverse Characters in Video Games with Jaclyn Seto and Christal Rose Hazelton

109

Making Animal Well as a Solo Game Developer with Billy Basso

110

Harold Halibut with Slow Bros' Onat Hekimoglu & Ole Tillmann

111

Episode Re-release: Hades with Supergiant Games' Amir Rao and Greg Kasavin

112

The Story of 'Potions: A Curious Tale' with Renee Gittins

113

Writing for RPGs with Narrative Designer Whitney Beltrán

114

Game Preservation with Digital Eclipse's Mike Mika

115

From Actor to Game Developer with Abubaker Salim

116

Video Game and Comics Writer Evan Narcisse

117

Making a Sci-Fi First-Person Driving Survival Game with Alex Dracott & Seth Rosen

118

Penny's Big Breakaway with Hunter Bridges and Dave Padilla

119

The Craft of Writing for Games with Insomniac Games Senior Narrative Director, Jon Paquette

120

Outcast Composer Lennie Moore

121

Artist Niklas Åkerblad talks Ultros, Hotline Miami

122

Baldur's Gate 3 Actor Neil Newbon

123

Katsuhiro Harada Discusses the Tekken Series, Live Events, and More

124

A Decade as Miles Morales with Marvel's Spider-Man 2's Nadji Jeter

125

Cyberpunk 2077: Phantom Liberty Director Gabe Amatangelo

126

Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme

127

Baldur's Gate 3 Actor Samantha Béart

128

Navigating the Unique Challenges of Games with Composer Oleksa Lozowchuk

129

Narrative Designer Meghna Jayanth talks Thirsty Suitors

130

Composer Duo Ninja Tracks talk Forza Motorsport and Music Publishing

131

Creating an Aura of Spookiness in Dredge

132

GoldenEye, Banjo-Kazooie and more with Composer Grant Kirkhope

133

Painting, Fine Art and Games with Composer Cris Velasco

134

Building Final Fantasy XVI and XIV with Producer Naoki Yoshida

135

Sea of Stars Director Thierry Boulanger

136

Merging Audio and Gameplay in Cocoon with Jakob Schmid

137

Senior Creative Director Bryan Intihar Talks Marvel's Spider-Man 2

138

Blasphemous II with The Game Kitchen's Enrique Cabeza & David Erosa

139

From Darksiders to Remnant II with David Adams & Ben Gabbard

140

Super Evil Megacorp's Kristian Segerstrale

141

Double Fine's Kevin Johnson Shares His Game Dev Journey

142

Creative Director Sam Lake Talks Alan Wake 2 and Live Action Film in Games

143

Naughty Dog's Arne Meyer Talks Community and Game Dev Culture

144

Creating Galactic Ripple Effects in EVE Online with CCP's Hilmar Veigar Pétursson

145

Judas, Writing and Narrative in Games with Bioshock Creator Ken Levine

146

Starfield with Bethesda's Todd Howard

147

Exploring Humanity with Enhance's Mark MacDonald

148

Creating Complex Conversation Systems in Oxenfree II: Lost Signals

149

Making Dave the Diver Endearing with Jaeho Hwang and Nolan King

150

Final Fantasy XVI Actor Ben Starr

151

BattleBit Remastered with Max "Larry" Fink

152

Actor Laura Bailey Talks About Her Career and Stray Gods

153

Re-release: Ratchet & Clank: Rift Apart Creative Director, Marcus Smith

154

Re-release: Marvel's Spider-Man Creative Director, Bryan Intihar

155

Creating More Star Wars Music than John Williams with Composer Gordy Haab

156

Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas

157

From Metal Gear to Star Wars Jedi: Survivor with Composer Stephen Barton

158

Sarah and Colin Northway Discuss I Was a Teenage Exocolonist

159

Diablo IV Game Director Joe Shely

160

Creating the "Gamiest Game" in Neon White with Ben Esposito

161

From Blizzard to Vox Machina with Composer Neal Acree

162

Procedural Music Composition with Composer Chance Thomas

163

Shiny Shoe's Mark Cooke talks Monster Train and Inkbound

164

The Last Spell with Ishtar Games' Benjamin Coquelle and Bruno Laverny

165

Real World Inspirations in Tchia with Awaceb's Phil Crifo

166

The History of Dwarf Fortress with Zach and Tarn Adams - Part 2

167

The History of Dwarf Fortress with Zach and Tarn Adams - Part 1

168

Music, Actors, and the Sound of Rats in A Plague Tale: Requiem

169

Korean Game Development with Pearl Abyss America CEO, Jeonghee "JJ" Jin

170

Assassin's Creed Valhalla: Dawn of Ragnarök Composer Stephanie Economou

171

Directing God of War Ragnarök with Eric Williams of Santa Monica Studio

172

Opus and Taiwanese Game Development with Sigono's Scott Chen

173

IMMORTALITY Composer Nainita Desai

174

A NieR Retrospective with YOKO TARO, Yosuke Saito, and Keiichi Okabe

175

From Hearthstone to MARVEL SNAP with Second Dinner's Ben Brode

176

"Development Under Siege" with tinyBuild's Alex Nichiporchik

177

Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer

178

Creating Escape Room Video Games with Wyatt Bushnell and Mike Salyh

179

Horizon Forbidden West and Gotham Knights Composer Duo, The Flight

180

Creating Cult of the Lamb with Julian Wilton

181

Return to Monkey Island with Ron Gilbert and Dave Grossman

182

PlayStation London Studio with Tara Saunders and Stuart Whyte

183

From Silent Hill to Immortality with Sam Barlow

184

Re-release: ID@Xbox Director, Chris Charla

185

Co-Running a Game Studio with Iron Galaxy's Adam Boyes and Chelsea Blasko

186

The History of Housemarque with Co-founder Ilari Kuittinen

187

Arcane with Alex Yee and Christian Linke

188

Weird West with Raphaël Colantonio

189

Horizon: Forbidden West with Guerrilla's Mathijs de Jonge

190

Moss Book II with Polyarc's Chris Alderson and Josh Stiksma

191

Halo Infinite with Joseph Staten

192

Deathloop Composer Tom Salta

193

The Artful Escape with Johnny Galvatron

194

New World Game Director, Scot Lane

195

Sable with Gregorios Kythreotis and Martin Kvale

196

Exploring the Destiny Universe with Bungie's Luke Smith

197

Exploring Tunic with Andrew Shouldice

198

Writer and Content Creator, Alanah Pearce

199

Rainbow Billy with Christopher Chancey

200

Before Your Eyes with Oliver Lewin and Graham Parkes

201

Unpacking Composer and Sound Designer, Jeff van Dyck

202

Guild Wars 2 Composer, Maclaine Diemer

203

Unpacking with Wren Brier and Tim Dawson

204

Resident Evil Village Actor, Maggie Robertson

205

It Takes Two Lead Sound Designer, Philip Eriksson

206

Shannon Loftis of World's Edge Studio, Microsoft

207

Darkest Dungeon with Tyler Sigman

208

DEATHLOOP Director, Dinga Bakaba

209

Marvel's Guardians of the Galaxy with Jean-François Dugas and Mary DeMarle

210

Unsighted with Tiani Pixel & Fernanda Dias

211

Buzz Burrowes, Audio System Architect at Epic Games

212

Double Fine Art Director, Lisette Titre-Montgomery

213

Back 4 Blood Composer, Martin Stig Andersen

214

Kena: Bridge of Spirits with Mike and Josh Grier

215

24th D.I.C.E. Awards Roundtable: Strategy/Simulation Game of the Year

216

24th #DICEAwards Roundtable: Fighting Game of the Year

217

Far Cry 6 Audio Director, Eduardo Vaisman

218

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Game Direction

219

24th D.I.C.E. Awards Roundtable: Racing Game of the Year

220

Psychonauts 2 Composer, Peter McConnell

221

Twelve Minutes with Luis Antonio

222

24th D.I.C.E. Awards Roundtable: Outstanding Achievement for an Independent Game

223

24th D.I.C.E. Awards Roundtable: Online Game of the Year

224

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Character

225

Adam Volker and Bohdon Sayre of Flight School Studio

226

24th D.I.C.E. Awards Roundtable: Sports Game of the Year

227

24th D.I.C.E. Awards Roundtable: Immersive Reality Game of the Year

228

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Animation

229

Peanut Button's Asaf and Eyal Geva

230

24th D.I.C.E. Awards Roundtable: Immersive Reality Technical Achievement

231

24th D.I.C.E. Awards Roundtable: Family Game of the Year

232

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Audio Design

233

The Ascent with Neon Giant's Arcade Berg & Tor Frick

234

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Original Music Composition

235

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Art Direction

236

24th D.I.C.E. Awards Roundtable: Outstanding Technical Achievement

237

Sr. Director of Sound at PlayStation Studios, Phillip Kovats

238

24th D.I.C.E. Awards Roundtable: Mobile Game of the Year

239

24th D.I.C.E. Awards Roundtable: Action Game of the Year

240

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Story

241

Velan Studios Founders, Guha and Karthik Bala

242

24th D.I.C.E. Awards Roundtable: Adventure Game of the Year

243

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Game Design

244

24th D.I.C.E. Awards Roundtable: Role-Playing Game of the Year

245

Elder Scrolls Online Director, Matt Firor

246

Composer, Singer, Songwriter, Mark Mothersbaugh

247

Arkane Studios Director, Harvey Smith

248

Insomniac Games Founder, Ted Price

249

Blizzard Entertainment President, J. Allen Brack

250

Ratchet & Clank: Rift Apart Creative Director, Marcus Smith

251

Returnal with Harry Krueger

252

Resident Evil Village Composer, Brian D'Oliveira

253

It Takes Two with Josef Fares, Hazelight Studios

254

Funomena Producer, Arshea Bimal

255

Celeste Composer, Lena Raine

256

Thomas Mahler & Gennadiy Korol of Moon Studios

257

Chelsea Blasko of Iron Galaxy Studios

258

Quantic Dream Founder & Director, David Cage

259

Braid and The Witness Creator, Jonathan Blow

260

Dr. Mitu Khandaker of Glow Up Games