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Game Maker's Notebook, 269 episodes. Page 1 of 3.

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Title
1

How Star Wars: Galactic Racer Was Built

2

From Riot to 2K and the Power of Transmedia with REL Hunt

3

Smilegate's Harold Kim on Building Long-Lasting IP

4

GMN Source Files - Composer Austin Wintory

5

How to Create an Immersive Climbing Game with Cairn

6

MARVEL Tōkon: Fighting Souls with Sony Interactive Entertainment's Reed Baird and Marvel Games' Michael Francisco

7

LEGO Batman: Legacy of the Dark Knight with TT Games' Jonathan Smith

8

How A Viral Animation Turned Into a Sword-Fighting Dinosaur Game with Jean Nguyen

9

Slay the Spire 2 and Building the Deckbuilder Genre with Mega Crit's Casey Yano

10

Actor Judy Alice Lee on Hades II's 12,000+ Lines of Dialogue

11

Yacht Club Games' Sean Velasco on Mina the Hollower, Scope Creep, and What's Next

12

How 007 First Light Adds to the James Bond Legacy with Hakan Abrak

13

Following Up Disco Elysium with ZERO PARADES: For Dead Spies with Studio Head Allen Murray

14

Subverting Expectations in Titanium Court with AP Thomson

15

How Replaced Explores the Relationship Between Technology and the Human Condition

16

Jake Birkett on Forbidden Solitaire, Casual Games, and Surviving Gamedev for 11 Years Without a Hit

17

Dosa Divas' Chandana Ekanayake Talks Food, Music, and Indie Development

18

How People of Note Explores Heavy Subjects with Whimsy and Musical Theater

19

Housemarque's Gregory Louden on Saros, Narrative and Game Design

20

Mewgenics: From Flash Games to Cat Armies with Edmund McMillen & Tyler Glaiel

21

MOUSE: P.I. For Hire - Creating a Rubber Hose Noir Detective Story

22

How Mixtape Tells a Coming of Age Story via Music with Johnny Galvatron

23

Re-release: Bioshock Creator Ken Levine on Judas, Writing and Narrative in Games

24

Re-release: Before Your Eyes with Oliver Lewin and Graham Parkes

25

Re-release: The History of Dwarf Fortress with Zach and Tarn Adams

26

The Sounds of ARC Raiders with Audio Director Bence Pajor

27

Jenny Jiao Hsia Shares The Story Of Her Life In CONSUME ME

28

Arc Raiders Design Director Virgil Watkins

29

Ben Starr on Acting and the State of the Games Industry

30

Battlefield 6 Creative Director Thomas Andersson

31

The State of Games Writing with Writer & Narrative Director Cara Ellison

32

Cory Davis (Spec Ops: The Line) & Robin Finck (Nine Inch Nails) on Psychedelic Horror in SLEEP AWAKE

33

The Audio Experience of Ghost of Yotei with Rev. Dr. Bradley D. Meyer

34

Talking Game Maker's Sketchbook with Double Fine's Tim Schafer

35

Abiotic Factor with Geoff "Zag" Keene and Henry Feltham

36

History of the Anno series with Creative Director Manuel Reinher

37

Narrative Design in DISPATCH with Director Nick Herman

38

Double Fine's Lee Petty talks Keeper and Creative Leadership

39

SILENT HILL f Director Al Yang on Creating an All-New Chapter in the Legendary Horror Franchise

40

Making THE OUTER WORLDS 2 with Obsidian's Brandon Adler and Kyle Koenig

41

Becoming the Ghost of Yōtei with Erika Ishii

42

The Challenges of Game Localization, Writing and Recording with Shloc

43

Absolum - Dotemu's Path From Licensed Games to Original IP

44

From "Katamari Damacy" Through "to a T" with Keita Takahashi

45

Obsidian's Josh Sawyer's Thoughts on Creating Engaging RPGs

46

The Development World of RPGs with Jeff Gardiner

47

Games Writing with Lis Moberly, Creative Lead @ 20th Century Games

48

From Used Car Salesman to Indie Game Publisher: The New Blood Story

49

How to Pitch Game Projects to Publishers with Focus Entertainment's Yves Le Yaouanq

50

How Ready or Not Creates Tension Behind Every Door

51

Escape From Tarkov and the Creation of Extraction Shooters with Nikita Buyanov

52

Creating a Modern but Retro Immersive Sim in Skin Deep

53

The Many Roles of Actor Alex Jordan on The Alters

54

Creating the Music for Doom: The Dark Ages with Composer Duo, Finishing Move

55

How Ray Chase went from Actor to Game Developer with Date Everything

56

How Moonhood Handcrafted The Midnight Walk with Real Claymation

57

How Two Studios Brought LEGO Horizon Adventures to Life

58

Uncovering the Secrets Behind Bionic Bay with Creator Juhana Myllys

59

Creating the Music for Clair Obscur: Expedition 33 with Composer Lorien Testard

60

Exploring Wartales with Shiro Games' CEO Nicolas Cannasse

61

XCOM Creator Julian Gollop Shares Game Design Tips, Dev Stories and More

62

How Clair Obscur: Expedition 33's Epic Story was Crafted with Jennifer Svedberg-Yen

63

Kingdom Come: Deliverance II with Lead Designer Prokop Jirsa

64

Writing the Mythos of South of Midnight with Zaire Lanier and Dani Dee

65

Expedition 33 with Maelle Actor Jennifer English

66

Navigating the Shifting Corridors of BLUE PRINCE with Creator Tonda Ros

67

How 3 Brothers Started a Game Studio - Butterscotch Shenanigans

68

Avowed Game Director Carrie Patel talks World Building and Narrative Design

69

From Dragon Age to Eternal Strands with Mike Laidlaw

70

Creating the Super Earth of Helldivers 2 with Arrowhead's Johan Pilestedt

71

Becoming Indiana Jones with Troy Baker

72

Magic, Kevlar, and Conspiracies with Tactical Breach Wizards Dev Tom Francis

73

From Theater to Video Games with 1000xRESIST Actor, Nhi Do

74

Mysteries of Indiana Jones and the Great Circle with MachineGames

75

Becoming Yuffie in FINAL FANTASY VII REBIRTH with Actor Suzie Yeung

76

Founder Ted Price Reflects on 30 Years of Insomniac Games and Retirement

77

[Sponsored] Chat with Xsolla's Berkley Egenes

78

Astro Bot Director Nicolas Doucet

79

Writing the Haunting Narrative of INDIKA with Dmitry Svetlow

80

Tetris Creator, Alexey Pajitnov

81

17 Year Development Journey with Caves of Qud

82

Creating the Sound and Music for Eternal Strands with Audio Director, Aldo Sampaio

83

Writing Comedy in Games with Thank Goodness You're Here

84

Balancing Procedural and Intimate Storytelling in Wildermyth

85

The Real Life and Theater Inspirations of 1000xRESIST

86

Writing for Call of Duty with Ashley Poprik and Chris Holzworth

87

The Haunting Audio of Hellblade with Ninja Theory's David Garcia

88

Digital Extreme's Rebecca Ford Talks 10 Years of Warframe

89

Indie Publishing and Southeast Asian Game Dev with Ysbryd Games' Brian Kwek

90

Frostpunk and This War of Mine Composer Piotr Musial

91

Exploring the World of Hitman with IO Interactive's Hakan Abrak

92

Demystifying Creativity with Creative Leader and Author Fawzi Mesmar

93

The World of Licensing in Games with Slitherine's Marco Minoli

94

Balatro Creator LocalThunk Talks Inspirations and Jokers

95

Through Castle Crashers and Beyond with The Behemoth's John Baez

96

Talking Sack Boys and Astro Bots with Composer Kenny Young

97

Industry Veteran Jen MacLean Talks Gen Z Audiences and Evolving Expectations

98

The Narrative Design of Slay the Princess with Black Tabby Games

99

Talking Galactic Wars and Live Service in Helldivers 2 with Maria Cornelius

100

Final Fantasy VII Rebirth Actor, Briana White