All episodes
Episode 193 - Intersectional Feminism
Episode 192 - Metaphorical Games
Episode 191 - We Want to Sign your Game
Episode 190 - Success Through Iteration
Episode 189 - Expanding Fantasy
Episode 188 - Productive Playtesting
Episode 187 - Face your Fears
Episode 186 - Understanding Financial Regulation
Episode 185 - Navigating Consent in Gaming
Episode 184 - Podcasting for Promotion
Episode 183 - Failing Forward
Episode 182 - Replication Versus Reinvention
Episode 181 - The Shape of your Game
Episode 180 - Capture the Heart: Designing Emotionally Evocative Games
Episode 179 - Fiction and Game Writing
Episode 178 - Communities and Settlements in Games
Episode 177 - Crowdfunding on a Budget
Episode 176 - Do I want to be in the Game Business?
Episode 175 - Stop Working on your Game and Publish It
Episode 174 - Designing the GM Section of your Game
Episode 173 - Selling The Goods: Choosing Your Sales Channels
Epsiode 172 - Structure Matters: Layout for Writers and Editors
Episode 171 - RPG Design and Publishing for Newcomers Q&A
Episode 170 - RPG Design and Publishing for Newcomers
Episode 169 - Positive Aesthetic Sexytimes
Episode 168 - Boardgame Themes vs Mechanisms
Episode 167 - The Artist's Process
Episode 166 - Literary Criticism and Feedback
Episode 165 - Developing a Marketing Plan
Episode 164 - Pitching Positively
Episode 163 - Writing Rulebooks
Episode 162 - Art on a Budget
Episode 161 - From Imposter Syndrome to Arrogance
Episode 160 - How to Pitch your Game
Episode 159 - Anatomy of a Fight
Episode 158 - How to Work with Artists
Episode 157 - Writing Religions Respectfully
Episode 156 - Running Successful Playtests
Episode 155 - Killing your Darlings
Episode 154 - What Games Attract Retailers and Distributors
Episode 153 - From Idea to Product
Episode 152 - Creating Compelling Adventures
Episode 151 - Crafting the Experience at the Table
Episode 150 - Breaking Into Boardgames
Episode 149 - GM Masterclass
Episode 148 - Making your First RPG
Episode 147 - Blood on the Table: Horror in RPGs
Episode 146 - My Games are Unapologetically Political
Episode 145 - Narrative Arcs in Boardgames
Episode 144 - Hierarchical Thinking in Games
Episode 143 - The Forge Retrospective
Episode 142 - Games, Learning, and Social Change
Episode 141 - What are you scared of?
Episode 140 - We Have Always GMd
Episode 139 - Writing Inclusive Alternate Histories
Episode 138 - Professionalization
Episode 137 - Don't Shred your Game
Episode 136 - Crowdfunding Retailer Tiers
Episode 135 - The Confused State of Rulebooks
Episode 134 - It Takes a Village
Episode 133 - Giving Credit Where Credit is Due
Episode 132 - Worldbuilding Towards Story
Episode 131 - Managing RPG Development Teams
Episode 130 - It Won't Fit
Episode 129 - Printing and Manufacturing 101
Episode 128 - Designing with Production in Mind
Episode 127 - Giving and Receiving Feedback
Episode 126 - Ground Truth
Episode 125 - The Iceberg Method
Episode 124 - The CMU Playtesting Study
Episode 123 - Designing for Retail
Episode 122 - Kickstarter 2016
Episode 121 – Historical Larp Design
EEpisode 120 – Game Master Mechanics
Episode 119 – Powered by the Apocalypse
Episode 118 – Breaking into Board Games
EEpisode 117 – What’s up in Tabletop Games?
Episode 116 – Creating Horror in Games
Episode 115 – Sex in Games
Episode 114 – GM Troubleshooting
Episode 113 – Art in Games
Episode 112 – Getting Kids into Games
Episode 111 – Being a Great Player
Episode 110 – Converting Between Systems
Epsiode 109 – Designing Intersectionally
Episode 108 – Affordable Art
Episode 107 – Working with Artists
Special Episode 1 – Manual of the Primes
Episode 106 – Making your First Game
Episode 105 – Cultural Mechanics
Episode 104 – Cyber Infiltration Hotsheet
Episode 103 – Superhero RPGs
Episode 102 – A Designer’s Guide to Podcasts
Episode 101 – Promoting Your Game
Episode 100 – Structuring Game Texts
Episode 99 – Why do you Hate your Readers?
Episode 98 – Editing Rulebooks V2
Episode 97 – What an Editor can do for you
Episode 96 – GenCon Playtesting Panel
Episode 95 – Gearheads