Deconstructor of Fun cover art

All Episodes

Deconstructor of Fun — 782 episodes

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Title
1

TWIG #383: Turkey Dominates Puzzle Games, Royal Kingdom’s Struggles, and Playtika’s Big Shift

2

From Mobile Games to Apps: Play Ventures $500M Fund

3

TWIG #382: Merge Mansion Falls, Xbox Fires the Wrong People, and the Math That Killed Gaming VC

4

TWIG #381: Xbox Loses the Plot, Ubisoft on Life Support & Western Gaming's Darkest Take

5

Puzzle Monthly #2: Match-3 Is Broken, Pixel Flow Clones, and Royal Kingdom’s Rise

6

TWIG #380: Game Pass Gets Cheaper, China's Mobile Dominance & Division Resurgence Reviewed

7

TWIG JR: Gen Alpha's Honest Take on Roblox, Brain Rot & Growing Up as a Gamer

8

UA Monthly #3: Freecash Ban, Unity Kills ironSource & Vector’s Rise

9

Left VC to Become a Founder Again. Here's What They Don't Tell You About Running a Fund

10

TWIG #379: Roblox's Age Problem, Xbox Game Pass & Pokemon's 30th Takeover

11

What Newzoo's 2026 PC & Console Report Actually Says

12

TWIG #378: Mario Smashes the Box Office, Take-Two Cuts AI, and Monopoly Go Goes Social

13

Shooter Monthly #6: RADICAL Marathon Solutions, Deadlock’s Secret Design, & Fortnite Extraction Mode!?

14

Can You Build a Real Business on Roblox?

15

TWIG #377: Epic for Sale, Unity Cuts Deep, and Merge Keeps Printing

16

TWIG #376: Epic Layoffs, Roblox Tax & Google’s New Strategy

17

UA Monthly #2: AppLovin's Social Network, Google Fee Cuts & Unity D28

18

The Epic Settlement: Google's "Level Up" Program & The Future of DTC

19

TWiG #375: GDC 2026 Post-Mortem, Epic’s Surrender & Google Play’s Legal Rebirth

20

TWIG #374 GDC 2025: The Honest Debrief

21

Shooter Monthly #5: The Marathon Revelation, Overwatch Reborn & The Death of Highguard

22

State of Gaming 2026: What’s Really Winning Now

23

Puzzle Monthly #1: Pixel Flow, UA, and the Future of Sort Puzzles

24

TWiG #373: Turkey Funds Game Dev, WB Games Uncertainty & Discord Drama

25

Meta Is Back in the Game. Here's What That Actually Means.

26

TWiG #372: Death at an Xbox Funeral & Balling Out Ball’s State of Gaming

27

400,000 Wishlists in a Month: Dead as Disco's Steam(ing) Playbook

28

UA Monthly #1: Meta’s New Playbook, Reddit Ads, & the State of UA

29

TWIG #371: Clash Royale's Death Spiral, Blizzard's Comeback, and Why AI Hype is Killing Games

30

322. Female-First as a Moat: Dorian's Business of Fandom UGC with founder Julia Palatovska

31

TWiG #370: Supercell’s Annual Letter, Reading Between the KPIs

32

321. Art Directing in the AI Era with SciPlay's Peter Franco

33

TWiG #369: Genie 3 Explodes, Game Stores Die, & High Guard Stumbles

34

Shooter Monthly #4: The World's Biggest Shooter May Surprise & The Thing Highguard Needs to Learn

35

320. State of Mobile 2026: The 9 Trends That Matter

36

TWiG #368: Ubisoft Cuts, TikTok Slips, and Gaming’s Next Distribution Crisis

37

319. Building Games That Don't Die: The Zynga Model

38

TWiG #367: A Certain IPO, 2026's 1st Cozy Launch & When CEOs Get Sued

39

TWIG #366 Fortnite Monetizes Harder, Meta Cuts Deeper, and AI Enters the Arena

40

318. 8 Reasons Most UA Strategies Fail as they Scale

41

TWIG #365 Golden Twig Awards: The Best, Worst, and Weirdest Moves in Games This Year

42

TWIG #364 Off-Air Relationships and Personal Reflections

43

317. Inside the Hiring Playbook of Top-Performing Startups

44

TWIG Jr: Awards, Predictions, and Gen Alpha's Take on Gaming

45

Shooter Monthly #3 Marathon vs the Market, Valorant Goes Massive, Marvel Rivals Misreads Progression

46

12 x TWIG Predictions: The Numbers Don't Lie!

47

316. Slipknot's Clown: Building Games Like You Build a Band

48

TWIG #362 The Golden TWIGs 2025 Show

49

315. From Space Ape to Duolingo via Supercell with Simon Hade

50

TWIG #361 WB Games’ Fate, CoD’s Apology Tour & the UA Financing Trap

51

314. Hard Truths About Co-Founders, Capital, and Competition with Appcharge's Founders Roei and Maor

52

TWIG #360 The Story of Two Steam Games, Where Winds Meet & The 4X Shake-Up

53

313. The Complete Guide to Gaming's Fastest-Growing UA Channel

54

Shooter Monthly #2: Call of Duty Flops, Battlefield Hops, and Arc Raiders Pops

55

TWIG #359 Unity x Epic, Roblox Controversy, Saudi Money and Why The Game Awards Make No Sense

56

312. How Three Engineers No One Wanted to Fund Built a $XXXM Company

57

TWIG #358 Steam Machine, the Future of PC Gaming?

58

311. How to Build an AI-First Culture with 1,300 People. Real Story.

59

Game Analytics 04 - Retaining

60

Game Analytics 03 - Monetizing

61

Game Analytics 02 - Marketing

62

Game Analytics 01 - Building

63

TWIG #357 Royal Match $200M Splurge, Arc Raiders AI Controversy and AI Duolingo's Broken Streak

64

Shooter Monthly #1: Battlefield Revolution, Arc Raiders Evolution, and the ABI Mystery

65

TWIG #356 Epic vs Google, Roblox’s Rough Quarter, Supercell Pulls the Plug

66

Cyprus 7: Where Are All The Greek Gaming Studios on Cyprus?

67

Cyprus 6: The Secret Behind White Nights Conferences with Julia Lebedeva

68

Cyprus 5: How a Metal Band Inspired a Wild Game Idea

69

Cyprus 4: GDCy and the Story of the Largest Developer Festival in Cyprus

70

Cyprus 3: We Relocated our Studio from Ukraine to Cyprus and This Happened...

71

Cyprus 2: Cyprus Investment Secrets You Didn’t Know!

72

Cyprus 1: What If Cyprus Becomes The NEXT BIG Tech Powerhouse? Aleksandr Bogdanov, CEO of Studio 42

73

Masters of Publishing 5: Scaling is a Grind

74

Masters of Publishing 4: Secrets to Winning Big with Game Monetization!

75

310. Pim De Witte on Turning Down $500 Million from OpenAI... Then Raising $134M.

76

TWIG #355 Apple’s $2B Problem, Halo’s PlayStation Leap, and EA’s Reality Check

77

Masters of Publishing 3: What Makes Game Go Viral in 2026?

78

Masters of Publishing 2: 3 Signs Your Game Will Be a Smash!

79

Masters of Publishing 1: Secrets to Getting Signed by a Publisher

80

309. Ex-Take-Two CEO on the Future of Games and the Intersection of AI and Creativity

81

TWIG #354 Google's New Payment-Link Era and Rovio's End of an Era

82

308. The 8 Trends That Will Redefine Gaming in Asia (and Beyond)

83

TWIG #353 Netflix Goes Couch Co-op, PlayStation 6’s AI Ambitions, Supercell’s Open Letter

84

TWIG #352 EU Regulations, Epic Shops, and the AI Slop Machine Is this goof?

85

307. How Balatro Became a 7-Million-Copy Indie Hit | Harvey Elliott, CEO of Playstack

86

TWIG #351 EA Acquisition Analysis That Will Shock You

87

TWIG #350 Supercell Leaks! Staff Reveal What’s Really Happening

88

306. Are We at Peak Gaming? Seven Questions Shaping the Future of Games with Newzoo's Emmanuel Rosier

89

TWIG #349 The Conspiracy Behind Apple's New Gaming App and a Plea to Supercell

90

305. Why Adding Brands to Games Is So Hard with Bastian Bergmann

91

TWIG #348 Roblox’s Big Bet, Blizzard's Mobile Chaos & Destiny Rising’s Flop

92

Inside RDC 2025: How Roblox Is Courting Pro Developer

93

304. The Founder’s Dilemma: Equity vs. User Acquisition Financing

94

TWIG #347 Call of Duty Movie, De-Monetization of Real-Money Gaming and Google's New Court Case

95

303. Why Scandinavia Makes You So Happy? And Why We Chose To Leave.

96

TWIG #346: EU Wants to Ban Free-to-Play, Supercell Introduces a New Boss

97

302. Call of Duty vs Battlefield: Ex-DICE, Bungie & Activision Experts Unpack It All

98

301. Duolingo, Tinder, DraftKings: How Top Apps Have Been Gamified

99

TWIG #345 Clash Royale’s BIG Comeback and LEGO’s Digital Gamble

100

300. First-Ever Interview with Head of LEGO Digital Play – Aaron Loeb

101

TWIG #344 Battlefield’s Big Comeback, AppLovin’s Record Quarter and Moon Active’s New Games

102

299. The Hiring Shift No One’s Talking About with an Executive Headhunter, Miklos Blasko

103

TWIG #343: Match Villains' Monster Raise, the Sydney Sweeny Effect, and the Lost A of AAA

104

298. Segmentation Is Dead. Long Live Personalization!

105

TWIG #342 Scopely Meltdown, Crazy Anime Story and One SHOCKING Game Recipe

106

297. Mobile Marketing in 2025: What Still Works (and What’s Dead)

107

TWIG #341 Ubisoft Tries “Succession” while Battlefield Attempts a Comeback

108

296. From Crying Alone in Bangalore to Panic Attacks at Gamescom with Joseph Kim, CEO of LILA Games

109

TWIG #340 Scopely Goes to War, Roblox Gambles on IP and Turkey Rises

110

CLIP: Secrets Behind Monopoly Go’s Record-Breaking Launch with Ben Webley, CMO of Scopely

111

295. Pakistan’s Unexpected Rise in Gaming with Saad Hameed, CEO of Game District

112

TWIG #339 Merge Games, Gen Z Spending Patterns, and the Shift inside Studio Cultures

113

294. Product Managing Game Studio Culture with Seth Sivak (ex-World of Warcraft Boston Studio Head)

114

TWIG #338 Apple’s Cat-and-Mouse Game, Xbox's Doom Loop, and Splitgate 2’s $100M Misfire

115

293. Walking Away from Venture Capital with Sophie Vo

116

TWIG #337 Supercell's AI Ruse and Microsoft’s Muddled Xbox Strategy

117

292. Where Do Geogames Go After Niantic’s $3.5B Exit with Lauren Steidl, CEO of Integrated Reality Labs

118

TWIG #336 Candy Crush Veterans Return as Marathon Runs Out of Steam

119

291. AI in Games: Innovation or Ethical Time Bomb? With George Ng, CTO of GGWP

120

TWiG #335: Embrace CEO Exits, Pokémon meets Genshin and Nintendo’s Mysterious On Switch

121

290. 10 x Co-Development Trends: Why the Best Studios Are Scaling Without Hiring

122

TWIG #334 The $200,000,000 Greenlight Failures and Activision’s Tone-Deaf In-Game Ads

123

289. Mobile Gaming in 2025: 10 Trends That Matter

124

288. Why Most Games Deserve to Die — And How Voodoo Finds the Ones That Don’t

125

TWIG #333: Apple's Stand Up Comedy, Fortnite Mobile's Tea Leaves, and a Mystery Success

126

287. Fat Cats, Steaming Decks, all GaaS and no Subscriptions with Rhys Elliott of Alinea Analytics

127

TWIG #332 Finland’s Game Industry Woes, Supercell's Transmedia Moves and Roblox's Commercialization

128

286. Bots in Gaming: The Good, The Bad, and The Future with GGWP's George Ng

129

285. What Gaming Taught Them—And Why App Companies Are Hiring Them Fast with Mission One's Gerard Miles

130

TWIG #331 Supercell’s Second Shot, Triple Dot’s Power Move, Microsoft's Strategic Shift

131

284. Why Everyone Wants to be the Next Mistplay with Aaron Thandi, CCO of Mistplay

132

283. How I Went From a 3D Artist to GM of a Billion-Dollar Game - Justin McFarlane

133

TWIG #330 The App Store Endgame, Roblox’s Growth Playbook and GTA 6 Trailer Dissected

134

282. UNCUT: Co-CEO Javier Ferreira and The Scopely Playbook Behind $5B Monopoly GO!

135

EMERGENCY EPISODE: Capitalize on The Epic vs. Apple Ruling

136

TWIG #329: Royal Match Goes All-In, Discord Shifts Gears, Call of Duty Meets Its Match

137

282. Do It Better: Creative Production with AI

138

281. How UGC Is Extending the Lifespan of Games with Uri Marchand, CEO of Overwolf

139

TWIG #328 The Hidden Cost of Celebrity Ads and the How Hollywood Doesn’t Get Games

140

280. The Harsh Truths Behind Venture Capital No One Tells Founders with Lightspeed's Mortiz Baier-Lentz

141

TWIG #327 The East-West LiveOps Clash and the New Era of Extraction Shooters

142

279. From Experiment to Essential: How UGC Gaming Became a Marketing Powerhouse

143

TWIG #326 Supercell Goes VC while Minecraft Kills at the Box Office

144

278. Unlocking Gen Z: Strategies for Game Publishers and Developers

145

TWIG #325 Ubisoft Bails Out, AppLovin Fights Back, Roblox Becomes an Ad Network

146

277. Leadership, AI, and Mobile Growth – Insights from AppsFlyer’s CEO and co-Founder, Oren Kaniel

147

276. Growing in a Mature Market with Josh Wilson, CEO of SciPlay

148

TWIG #324: Netflix Games Build Back Better Plan, Launch of DC Dark Legion and Death of Fragpunk

149

TWIG #323 LIVE at GDC!!!

150

281. Do It Better: Creative Production with AI

151

275. Beyond User Acquisition: How to Win with Influencer Marketing

152

TWIG #322 Farmville, Pokemon Go, and Female Gamers

153

274. Skillz CEO Andrew Paradise on the $75M Accelerator and the Future of Skill-Based Gaming

154

273. How Türkiye Became the New Capital of Mobile Gaming – And Where It’s Headed Next

155

TWIG #321 AppLovin’s SHOCK Acquirer, Supercell's New Boat, and Guitar Hero’s $1B CORPSE

156

272. From Prototypes to Hits: Inside Rollic’s Playbook with CEO Burak Vardal

157

TWIG #320 Unity’s Fate, Fake Ads, Loot Boxes & GTA’s UGC Revolution

158

271. Gaming in the Middle East: Inside Abu Dhabi’s Big Bet on Games

159

TWIG #319 Scopely 💰 Niantic, Marvel Rivals Drama, and Xbox in Downfall?

160

270. Why This CEO Moved His Gaming Studio from London to Abu Dhabi

161

TWIG #318 Supercell’s Records, Unity’s Chaos & AppLovin’s Fire Sale

162

269. The Ultra Positive Gaming Market Report: Sensor Tower's State of Mobile 2025

163

268. Wilfrid Obeng on How to Scale a $100M Startup and Choosing Abu Dhabi over Silicon Valley

164

TWIG #317: Big Dream, Bigger Battlefield, and the Biggest Roblox M&A deal EVER

165

267. Helldivers 2, Warframe, First Descendant, and Once Human - How to Operate a PvE Shooter?

166

TWIG #316 Metaverse Myths, Ubisoft’s Struggles and the Stance for Marketing

167

266. Money, Markets & Disruptive Trends – Xsolla’s Chris Hewish

168

265. How do Playtika and Wooga nail their Live Ops strategies?

169

TWIG #315 TikTok Ban and Matthew Ball's State of the Market Report

170

264. Breaking Barriers: The Journey of a Next-Gen Game Developer Alexandra Takei

171

TWIG #314 Market Predictions, Nintendo Leaks and an Award Ceremony

172

263. From Failures to Funding: Strategic Moves Founders Should Know with Joe Wadakethalakal, CEO of PvX Partners

173

🏆 The 2024 Golden TWIG Awards: an Unfiltered Gaming Industry Award Show

174

262. The Secret Sauce of 🇫🇷 French Game Publishers with Vincent Février, CMO of TapNation

175

261. Climbing to the C-Suite: Insights from Mission One's Gerard Miles

176

TWiG Bonus Episode: Holiday Special (UEFN, Royal Kingdom, and the Steam race)

177

260. David Nelson: The Maverick’s Guide for Thriving in BIG Organizations

178

TWIG #313 Netflix Games Gets Jacked while the Game Awards Jacks Up Numbers

179

259. From Segmentation to Personalization: The SciPlay Approach to Success

180

TWIG #312 THE GREATEST WEEK IN F2P. EVER? EVER!

181

258. Unlocking Attribution with TikTok and AppsFlyer

182

257. Up Down Up with Kim Nordström

183

TWIG #311 Musk Enters the Game, Archero 2 Aims for the Bullseye, PlayStation Goes Portable

184

256. Running a Successful Live Service Game with Sergei Vasiuk

185

255. From Casual to Complex: Trends that Shaped Gaming in 2024

186

TWIG #310 Can Royal Kingdom Reach the Peak? Who Wins the War of the You Giants?

187

254. Inside Timi Studio: How Call of Duty Mobile Set the Stage for Delta Force

188

TWIG #309: EA’s AI problems, Monopoly GO’s decline, and Pokémon Pocket’s success

189

253. TikTok's LiveOps Enchantment

190

252. Value Optimization, Hybridcasual, and the Impact of AI

191

TWIG #308 Plarium Gets Raided / Take-Two Divests / EA CEO Flirts With Disney

192

251. LIVE from San Francisco with Special Guest Stars

193

TWIG #307 Pokemon Game Rises, Supercell's IPO Dreams and VC Misdeeds

194

250. Winning with Creators: How Gaming’s Marketing Strategy is Evolving

195

TWIG #306 Is Apple’s Big Move a Trick or a Treat?

196

249. Shooting for Success: Navigating the Ultra Competitive Shooter Genre

197

TWIG #305 Music Stops at Netflix Games as Hell's Bells Ring for AA Games

198

248. Peter Levin on Transmedia Trends, the Future of Global Gaming and Finland’s Gaming Legacy

199

TWIG #304 Supercell's Marketing Shakes Up while Web3 Shoots Back!

200

#247 Scopely Co-CEO, Javier Ferreira, on the Gaming Industry's Future and Strategies for Success

201

TWIG #303 Toxic Positivity, Squad Busters Speculation and Roblox 🔥

202

#246 Savvy Moves: Saudi Arabia’s Gaming Vision

203

TWIG #302 Epic Legal Showdowns, Ubisoft Woes, and MMO Thrills

204

245. Breaking In & Leveling Up: Meet the Game Industry’s Next Generation

205

TWIG #301 $1B Company Emerges From the Shadows

206

Indie Publishing and Growth Strategies with Sebastian Forsström, Head of Paradox ARC

207

TWIG #300 🎉🎉🎉 SPECIAL EPISODE 🎉🎉🎉

208

TWIG #299 Product Strategy, Market Insights & Marketing Challenges

209

Top 3 Mistakes Gaming Startups Make - According to the VCs

210

TWIG #298 Spectre Divide, Supercell IPO and the Crypto Czar's Farewell

211

Gameloft's Cross Platform Live Services: Past, Present, and Future with Dima Dimov, VP of Live Operations

212

TWIG #297 Gamescom Confidential, Why Steam ain't Blocked by China and the TRUTH about Tim Hortons

213

5 x Tactics for the Volatile PC/Console Gaming Market with Newzoo's Devan Brennan

214

TWiG #296: THE RETURN OF LONG LOST HOST + Black Myth Wukong Goes Ape Shit and Stormgate Flops

215

TWIG #295 GTA UGC Future, the Borderlands Movie, and VR Headset Wars

216

Building (and Selling) Four Companies – Dennis Fong’s Journey

217

TWIG #294 Bungie Fires, Supercell Hires and Roblox Grows

218

Crafting Winning Games: The Critical Role of Consumer Insights

219

TWiG #293: Twitch Loses $1B while Apple Admits the Truth about VR

220

DMA for Dummies with Archie Stonehill, Head of Product of Stash

221

TWIG #292 Matthew Ball’s Metaverse 2.0 / Top Game License IPs Unveiled

222

UEFN Magic and Frustrations with Industry Legends

223

TWiG #291 Valve Salaries, Leaked MiHoYo Strategy, and Failing Disney IPs!

224

Behind the Wheel of IP Licensing with Hutch's co-CEO, Peter Hansen-Chambers

225

TWIG #290 Nintendo's anti-AI Stance, 4-day Work Weeks and Netflix Games' Clap Back

226

AI Integration, Psychological Insights & Market Trends with Founders of Solsten

227

TWIG #289 King's AI, Amazon's games strategy, Netflix's problems solved

228

What’s so special about 
k-ID, the company that raised $51M in 
just 9 months!?!

229

TWIG #288 Fortnite in Trouble, Anime Girl Horse Racing, and Switch’s New Life

230

The State of Gaming 2024 with Sensor Tower's Lexi Sydow

231

TWIG #287 Trouble in Paradise: Squad Busters and Netflix Games

232

FOMO Capital: Klang Games & The Power of Storytelling in Fundraising

233

TWIG #286 Voodoo splurges $500M, Summer Game Fest goes adapocalypse

234

Mastering Executive Headhunting with Gerard Miles, co-CEO of Mission One

235

TWIG #285 Squad Busters Busted? Destiny 2, Too?

236

Voodoo’s Secret Sauce with Gabriel Rivaud, VP Gaming

237

TWIG #284 Squad Busters launch talk / Stumble Guys vs. Fall Guys

238

Supercell's Squad Busters - The Definitive Deconstruction

239

TWIG #283 Anime correction, Applovin speculations, Ad creative trends and Ubisoft’s xDefiant

240

Solopreneur Success: Balancing Work, Life, and Passion with Matej Lancaric

241

TWIG #282 Is Netflix Games in trouble? Xbox PR stumble 🤕

242

The Shifting Landscape of the Gaming Industry in 2024 with Newzoo's Ben Porter

243

TWIG #281 Switch 2, Moon Active 💗 Spyke Games, Helldivers vs. PSN

244

Product Deep Dive #3: Legend of Mushroom, the fungal phenomenon

245

Mastering Cozy Game Design with Spry Fox' CCO Daniel Cook

246

TWIG #280 Game Industry Reports Galore

247

Secrets to Sustainable Success on Roblox with Andrew Rose, CPO at Voldex

248

TWIG #279 Supercell's Squad Busters vs. Dream's Royal Kingdom

249

Township Deconstructed: The Secrets to Its Multi-Billion Strategy

250

The Power of Gaming Branding: Real Insights from a Creative Agency

251

TWIG #278 The AAA Studio Model is Dead???

252

Inside Istanbul’s Newest Venture Fund, Laton Ventures

253

Privacy vs. Ad Monetization with Google and Kwalee

254

TWIG #277 Supercell goes Baby Shark and Kress goes missing

255

Kress's Corner #6 Matt Wyble, COO of Second Dinner, the creators of Marvel Snap

256

TWIG #276 Embracer makes their last divestment while Discord goes into adds

257

An Executive Guide for The Backend Jungle

258

TWIG #275 Hit or Miss: Call of Duty Warzone & Travel Town

259

Building a Cross-Platform Franchise with Sola Saulenko, CMO of Pixonic

260

What's Right and Wrong About Game Economies with Machinations CEO Mihai Gheza

261

TWIG #274 THE GDC SPECIAL

262

The Intricacies of Venture Capital Investments with Joakim Achren, F4 Fund

263

TWIG #273 Istanbul Recap, Embracer sells Saber, Epic's on iOS in EU

264

Industry Turmoil and Opportunities Ahead with Goldman Sachs and Lightspeed Venture Partners

265

Crucial Remote Work Strategies with Andy Duthie, Executive Producer at My.Games

266

TWIG #272 Is Apple Arcade Rotten? Unity's new transparency

267

Insights from Building (& Exiting) Three Companies with Paul Gouge, Founder of Fourth Star

268

TWIG #271 F*wad ads, Xbox nothing news, Eggcellent puns for Eggy Party

269

How GGP & GDC support under-estimated groups and throws the best GDC parties

270

The Inner Works of a Game Publisher with John Wright, Kwalee’s Publishing Head

271

TWIG #270 The BIG Supercell Talk

272

Product Deep Dive: Whiteout Survival's $400M Loot

273

TWIG #269 The Tremendous Yet Troubled State of Gaming

274

The Four Things a Founder Should Never Do, by Anton Krasnyy, former founder and CEO of Murka

275

TWIG #268 Apple is "Hot Garbage" and Blizzard has a brand new boss...

276

PC and Console Gaming Predictions with Newzoo's Tom Wijman

277

TWIG #267 Apple vs. Epic / Palworld vs. Pokemon

278

6 x Operative Changes That Kept SciPlay Growing Despite the Market Headwinds

279

TWIG #266 The State of Mobile and Monopoly Go’s anti-Profitability Claims

280

Elena Grigorian, CEO of MyGames - My First 100 Days as a CEO

281

TWIG #265 Unity continues to lay off while Netflix drops $1,000M on games

282

Marketing Predictions 2024 with Eric Seufert

283

TWIG #264 New China Regulations, Market Predictions and Sony Leaks

284

TWIG #263 The DoF Game Industry Awards

285

AD APOCALYPSE 2024 with Felix Braberg, Ad Monetization Consultant

286

The State of Play from Real-Time Payments to Web Shops

287

TWIG #262 GOOGLE V. EPIC WON'T SAVE US 🧑‍⚖️ 📵

288

Mobile Gaming Market in 2024 with Lexi Sydow of Data.ai

289

"Zero" Cost Acquisition Tactics

290

TWIG #261 Reacting to GTA VI 🚗 🔫

291

TWIG #260 Get the F out of here! State of Mobile

292

#200 Product Marketing Management in Games with Jesse Lempiäinen, Founder/CEO of Geeklab

293

TWIG #259 Monopoly Go's Winning Formula

294

WHAT HAPPENED TO THE WEB3 GAMING DREAM???

295

TWIG #258 Grouchy Kress Alert 🚨

296

7 x GAME INDUSTRY TRUTHS with CHRIS HEWISH, PRESIDENT of XSOLLA

297

TWIG #257 Undercover at Blizzcon 🦹

298

Chris Petrovic Teaches Acquiring Great Gaming Companies

299

TWIG #256 "WHAT THE HELL IS GOING ON WITH VIDEO GAMES?"

300

DIARY OF A (retired) CEO

301

How to Get Press, Tips from Mobilegamer.biz

302

TWIG 255: "F You Unity, We're not Paying!"

303

How to Deal With Negative Feedback a conversation with Sophie Vo of Rise and Play

304

Untapped India Mobile Opportunity

305

TWIG #254 Unity and Activision CEO Fantasy Draft

306

AR Gaming revived by the Meta Quest 3?

307

TWIG #253 John Riccitiello's Legacy / EA post FIFA in Numbers

308

The Art of Hiring and Getting Hired with Jordan Mazer, Head of Talent at a16z Games

309

TWIG #252 Unity's CEO Finally Speak Out while Epic Lays Off 900

310

REPRESENTATION IN GAMES and Game Award shows

311

TWIG #251 If we were running Unity, we'd...

312

SPEEDRUN with a16z's Josh Lu and Andrew Lee

313

TWIG #250 XBOX SAID WHAT???

314

AI GAMING REVOLUTION: Shaping the Future of Play with Pieter Kooyman

315

TWiG #249 Epic Unity Talk

316

NAVIGATING GAMING MARKET: TRENDS, TRIUMPHS & TROUBLES with Tom Wijman, Newzoo'a Lead Analyst

317

In Conversation: Minecraft Creator Program Exec Producer Kayla Kinnunen

318

TWIG #248 Nintendo - Past, Present, and Future!

319

MASTERING 
COMPANY GROWTH with JOE SCHAEPPI, CEO & Co-Founder of Solsten

320

TWIG #247 From Gamescom with a LOT of ❤️❤️❤️

321

ISTANBUL CONFIDENTlAL with RINA ONUR , CEO @ Spyke Games / co-Founder of Peak Games

322

TWiG 246: Getting cozy with Palia! Merge games trends revealed!

323

Grit Talk with Brett Nowak, CEO of Liquid & Grit

324

TWIG #245 Kress Returns to Question Netflix, Blizzard, Subscriptions and Venture Capitalists

325

TWIG #244 Has Netflix lost it? Does Nintendo even care about mobile?

326

Co-Development: an Inside Look with Tim Bennison, COO @ Hot Head Games

327

TWiG 243: Tim Sweeney's Diabolical Plan, Pikmin 4 Picks Up Another Record, and Match3’s Newest Puzzle

328

Star Trek Timelines Team on Maximizing Your LiveOps with Web Shops

329

TWiG #242 Dinosaurs Crash an Eggy Party & Battle Pass Galore

330

In Conversation: Rebellion CEO Jason Kingsley on Leading the Rebellion

331

Mastering Remote Work Culture: A Conversation with Playrix

332

TWiG 241: Web3 Like a Phoenix, FIFA’s Rebrand Scores a Goal, and Tiktok’s Truth

333

No Bull with Joseph Kim, Founder of LILA Games & Game Makers

334

TWiG 240: A BIG Return, A BIG VC Check, and A BIG Brand That Can’t Seem to Win

335

In Conversation: CliffyB on Gears of War, Epic and Control Freak

336

TWiG 239: A Ken't Miss Collaboration, Niantic’s Final Folly and the Real Cost of AAA Development

337

How Heroic Labs Helps You Grow Retention and Focus on the Fun

338

TWiG 238: Honkai Star Rail! Monopoly Go! Diablo Immortal! Nikke! 2023 1H Review

339

In Conversation: Inside UGC Game Development with Gamefam CEO Joe Ferencz

340

TWiG 237: LiveOps Deconstruction - How do Candy Crush & Royal Match Keep it Fresh? LiveOps Marketing with Celebrities - is there ROI?

341

In Conversation: Bringing UA Measurement to PC & Console

342

TWiG 236: Summer Games Fest Gets Hot and Under The Hood of Chrome Valley

343

TWiG 235: Apple Vision Pro! Diablo IV! Privacy Manifests come for device fingerprinting!

344

In Conversation: The Secret Science of Games

345

TWiG 234 500m Gamers on Tik Tok Can't Be Wrong / Supercell Unleashes the Flood

346

TWiG 233 Overwatch 2 Scraps High Profile PvE Mode / PUBG Returns to India

347

In Conversation: Life is Bigger than Your Career with Ethan & Sophie

348

TWiG 232: Did EA send Lord of the Rings Mobile out to die? Will Peridot be Niantic's next hit?

349

In Conversation: How Pedro Pascal Become the Face of Merge Mansion

350

TWiG #231 - Xbox Admits Defeat in the Console Wars / Riot & Activision Settle Their Gender Discrimination Lawsuits

351

Appsflyer's State of Mobile Game Marketing in 2023

352

TWIG #230 Why AI is in every single pitch / How Subway Surfer IP should be used / Nintendo's upcoming announcement

353

This Week in Games 229 - Toon Blast + Tony Hawk = Sybo's Next Hit?

354

In Conversation: Riot SVP & League Studio Head Andrei van Roon

355

TWiG 228 - Sega Buys Rovio! Monopoly Go feels the Love! CoD Warzone Goes P2W!

356

In Conversation: Alex Seropian on the Birth of Bungie and Life After Exit

357

TWiG #227 - Saudi Arabia's Gaming Ambitions / Super Mario's Blockbuster Movie / Kress Compliments New Zoo

358

TWiG Hot Take - Savvy Games Group acquires Scopely for $4.9 billion

359

TWiG #226 - An Eric says goodbye, but which one? Also, E3 is dead again!

360

In Conversation: Chris Heatherly on the Death of Games-As-Apps and the Ascent of Games-As-Content

361

TWiG #225 - GDC Recap / Unreal Engine for Fortnite / Counterstrike 2

362

TWiG #224 - Istanbul Recap / Silicon Valley Banking Meltdown / Do You Believe In Believer

363

Kress' Corner 5: Moritz Baier-Lentz (Lightspeed Venture Partners)

364

TWiG #223 - Apex Legends Mobile Shutdown Root Causes / Knockout City & The Problem with Cosmetics / Niantic Needs a New Thesis

365

TWiG #222 - App Store Exposé! Hogwarts’ Sales Success!

366

Kress's Corner #4 - How to grow a Startup from 5 to 100 people?

367

TWiG #221 - Supercell's Strategic Shifts / Blizzard's Return to Office

368

TWIG 220 The problem with Kotaku and why Xbox Game Pass is the doom

369

TWIG #219 TakeTwo Zynga Acquisition - perhaps most ill-advised acquisitions in gaming of all time

370

TWiG 218 - Everdale's Metacore Move / Death of E3 / EA Abandons Mobile Shooters

371

Phoenix Labs CEO Jesse Houston on Building a Forever Company

372

TWiG #217 - Playtika makes a move for Rovio / Why have gaming SPACs performed so poorly on the stock market?

373

TWIG #216 Ubisoft Staff Threatens to Strike over 4-Day Work Week / Laying out the Bull case for Mobile

374

5 Secrets Behind Mr. Autofire's $40M Success with co-Founder Miikka Ahonen

375

TWIG #215 THE 2023 PREDICTIONS 🎉🥳🥁🏆

376

How to Find a Unified, Single Source of Truth for your Marketing Team with Yevgeny Peres, EVP of Product Strategy @ Appsflyer

377

TWIG #214 (The Unofficial) Deconstructor of Fun 2022 Gaming Awards

378

In a Privacy-Centric World, Creative is More Important Than Ever

379

TWIG #213 THE SEASON FINALE!

380

Veteran Technical Director James Marr Answers: What Makes A Great Game Engineer?

381

TWiG #212 - Apple's New Price Points / Game Genre Taxonomy pt 2 / Nintendo's Mobile Strategy

382

Kress's Corner #3 - How to discover and manage Licensing?

383

Tokenomics #21 - Former Covet Fashion GM Sarah Fuchs on Muus Collective and Bringing Fashion Gamers to Web3

384

TWiG #211 - ATT's Effects on the Industry / Loot Box Legislation / Boom Beach Frontlines Shuts Down

385

Guest Host Trio Debates Marvel Snap

386

TWiG #210 - Blizzard & NetEase Break Up / 10 Years of Candy Crush

387

Esports Superstar 100 Thieves Started A Game Studio! COO John Robinson and Chief Game Maker Pete Hawley Tell Us Why.

388

TWIG #209 What is going on with games in China???

389

Tokenomics #20 - Why MystenLabs Raised $300m to Build a Better Layer1 for Web3 Gaming

390

TWiG #208 - Layoffs, Earnings Reports, FTX Collapse & NFT Royalties Explained

391

Kress’s Corner #2 How do gaming Venture Capitalist really work?

392

TWIG #207 Is the Microsoft Xbox really Pass profitable?

393

Kress’s Corner #1 Is influencer marketing hype or reality?

394

TWIG #206 Xbox Store for Mobile / Marvel Snap's BIG launch / Apple's SKAdNetwork 4.0

395

Tokenomics #19 - Sebastien Borget Gives Us a Tour of The Sandbox

396

TWiG #205 - Meta's Haphazard Horizion / Playdot's Closure / Overwatch 2's Battlepass

397

Diablo Boss Rod Fergusson On What Makes a World Class Videogame Producer

398

TWiG #204 - "The Metaverse" Book Club

399

Tokenomics #18 - Aqua CEO Sean Ryan on Building a Better Web3 NFT Marketplace

400

TWiG #203 Google Stadia shutdown and the new world order of user acquisition in mobile

401

Practical Advice for Growing Games in Diverse Markets with Nancy Huang (Head of UA @ East Side Games) and Ludovic Thevelin (Growth Consultant @ Google)

402

IGN Publisher John Davison on Justin Roiland's High On Life and How Games Get Covered in 2022

403

TWiG #202 - The Battle for Twitch's Soul / Gabe Leydon's Limit Break Explained

404

Tokenomics #17 - Mighty Bear's $10m Pivot from Butter Royale to Blockchain Games

405

TWiG #201 GTA Leaks, Nintendo Brings the Heat and Kim MacAskill vs Rocksteady

406

Tokenomics #16 - Top Gaming VCs On Investing During Crypto Winter

407

The Unofficial Clash Quest Postmortem

408

TWiG #200 Joseph Kim is BACK as the team talks Microsoft vs. Sony and Netflix + Ubisoft

409

TWIG #199 How Apple can build a $30 billion ad business, the BIG wave of gaming layoffs and Tencent's grab of Ubisoft

410

Tokenomics #15 Kongregate's Web3 ambitions, their $40M fund and the Immutable partnership

411

TWiG #198 Bittersweet Goodbyes / Embracer's Lord of the Rings play / reflections on Zynga 10 years later

412

Eric Kress on being misrepresented, pissing off sponsors, and why he can't be canceled

413

TWiG #197 Can 4-day work weeks actually work? What is Embracer going to do with Lord of the Rings?

414

Tokenomics #14: How a Design Legend Found Web3 Success

415

TWiG #196 Debate: What’s the right role of market research in early game development?

416

Finding Success with a Sex-Positive Game Hook Up

417

TWIG #195 AppLovin's game of musical chairs I JamCity's infamous layoffs I Roblox misses estimates

418

Art Directors Reveal the Secrets to Successful Art Outsourcing

419

TWiG #194 The implications of Google's new ad policies / the 3-steps to make a successful free-to-play game

420

Tokenomics #13: How Hollywood star’s love of WoW led to creation of Armored Kingdom

421

How a Games Industry Pro Leads Product at Peloton Interactive

422

TWiG #193 Lets talk about the Crypto Winter!

423

TWIG #192 Tesla enters gaming / Netflix latest gaming veteran hires / E3 returns on-site

424

Tokenomics #12 How UnCaged Studios combines Web3 and esports while building its custom platform

425

TWiG 191 Is remote work killing your studio's efficiency? / HOT take on Unity x ironSource

426

TWIG #190 What has happened to all the video games?

427

#150 What the heck is going on? Discussing the gaming megatrends with Hemal Thaker (Goldman Sachs) and Kartik Prabhakara (Aream)

428

TWiG #189 Is Blizzard back on track? Why did Miniclip acquire Sybo? Why standards for open metaverse is risky?

429

TWiG #188 Surviving the mobile marketing winter / Netflix mobile titles seen only 13m downloads / return of the Crypto Corner

430

Going Beyond User Acquisition - the Curious Case of Dice Dreams

431

Tokenomics #11 Inside Illuvium’s $72m Land Sale with Economy Designer Khalid Alroumi

432

TWIG #187 Spending $100k in Diablo Immortal / Saudi Arabia's grab of Embracer

433

Building Supercell Under the Sun with Massimo Caporale, CPO at Bandai Namco Mobile

434

TWIG #186 Inside the decline of mobile games market / The impact of updates to Apple's SKAd Network

435

Tokenomics #10 Writing a Kickass Whitepaper with Void Runners’ spacedog

436

Battle Passes - Everything You Ought to Know and Then Some

437

TWIG #185 Analysis of Sony's investor day / The $222 billion gaming market vs. global rececession

438

In-Game Ads for Console and PC Games - Opportunity or Threat?

439

TWIG #184 Why EA is not for sale / TikTok’s push into gaming / Snap’s lower guidance

440

Tokenomics #9 Understanding the WAX blockchain with gaming veteran Michael Rubinelli

441

Deep Dive into A16Z's GAMES FUND ONE

442

TWIG #183 Ubisoft's bet on mobile / AppLovin's masterful earnings report / the problem with braintrusts

443

Tokenomics #9 The Collapse of the Terra Ecosystem Explained

444

How to Get Bang for Your Buck with Influencers featuring Chief Pat

445

TWIG #182 Crypto crash and blockchain gaming / Explaining FIFA's breakup with EA

446

Tokenomics #8 Premium Utility NFTs and How to Build a Tokenized Community

447

TWIG #181 Embracers shopping spree continues / Blizzard launches Warcraft Clash

448

Blockchain Gaming with the Web3 Pioneer, Shahaf Bar Geffen

449

TWIG #180 Why private equities are eying Ubisoft / Epic Games CEO's take on the metaverse, crypto, and antitrust

450

How a gaming executive Chris Heatherly red-pilled on crypto and joined Recur

451

TWIG #179 Xbox games get ads, Huuuge Games gets a co-CEO and World of Warcraft receives a new expansion

452

TWIG #178 Why mobile games spending dropped in Q1/22

453

Inside Overwolf with Uri Marchand, co-founder and CEO of Overwolf and Lee McNeil founder and CEO of Tebex

454

TWIG #177 E3 is canclled / Why Netflix should sell ads / the latest from the EA's Glu merger

455

Tokenomics #7 Axie Infinity’s $625m Hack Explained

456

How Wooga's Switchcraft Aced the Soft Launch!

457

Tokenomics #6 The Bored Apes $450M Pitch Deck for an MMO

458

TWIG #175 Bored Ape Yacht Club raises $450M for an MMO / Are fully remote studios just a fad?

459

The Secret Sauce of Scaling Successfully with Joshua Wilson, CEO of SciPlay

460

TWIG #174 Daddy's Back!

461

Playtest to Success with Christian Ress, CEO of PlaytestCloud

462

Tokenomics #5 Line Goes Up - What Is The Problem With NFTs Anyways?

463

TWIG #173 Why gaming companies are really leaving Russia / Court rules that loot boxes are not a game of chance

464

TWIG #172 How the War in Ukraine impacts Games Industry / Gabe Newell on the Metaverse / Playtika is for Sale

465

Thetan Arena - the game that combines F2P and P2E

466

Tokenomics #4 What the DAO?!?

467

TWIG #171 The next Call of Duty gets delayed while the mobile version dominates / GameStops crypto debacle

468

Everything You Ought to Know about Raising Capital in 2022 with Joakim Achren

469

TWIG #170 Discussing Supercell CEO's blog post / The Crypto Czar speaks!

470

Avatar Platform for Cross-App Metaverse with Timmu Tõke, CEO of Ready Player Me

471

TWIG #169 Google Stadia's big pivot and the rise of games that spy on you!

472

How to Kill a Game and Pivot Successfully

473

TWIG #168 Everything you haven't likely heard about Sony's $3.6B Bungie acquisition

474

Tokenomics #3 How to Build a Blockchain Gaming Studio from Scratch

475

TWIG #167 Metaverse rave looks boring and dead / App Store has 'too big to fail' problem / Respawns 3 new Star Wars games

476

Advanced Audience Understanding with Joe Schaeppi, CEO of Solsten

477

TWIG #166 Why Microsoft Bought Activision and What Will Sony do Next?

478

Clash Mini - Contender or Pretender?

479

TWIG #165 Did Take-Two overpay for Zynga?

480

Tokenomics #2 Crypto Raiders Explained

481

TWIG #164 The Year 2021 in Numbers

482

In-Game Audio Ads - the New Frontier of Ad Monetization

483

TWIG #163 End of the Year SPECIAL!

484

Tokenomics #1 Making a Perfect Blockchain Game Pitch

485

TWIG #162 Ubisoft's NFT announcement bombs / The Rock joins Fortnite / Spiderman comes to PUBG Mobile

486

How to Level Up as Leader with Niklas Herriger

487

TWIG #161 Ubisoft goes NFT / Apple's plans to take commission outside App Store / How to be a great games CEO

488

Former Apple App Store Head of Games BD, joins the podcast...

489

TWIG #160 Facebook loses crypto executive / Supercell sponsors Mr. Beast / Star Citizen has raised $400M

490

True Talk: Women in Games

491

TWIG #159 Candy Crush' new CMO comes from a footwear company / Moon Active's $5 billion valuation / the Esports bubble debate

492

Why Pokemon Unite Hasn’t Reached the Top (yet?)

493

TWIG #158 Axie Infinity troubles / Activision history of misconduct / Roblox analyst day recap

494

Blockchain Gaming for Dummies

495

TWIG #157 Zynga hires VP of blockchain gaming as NFT hype hits a crescendo

496

How to Brand a New Studio with Joe Nicholls, President & co-Founder of Timbre Games

497

TWIG #156 Let's talk AppLovin / Activision tumbles / Silver bullets in gaming

498

TWIG #155 Our take on Amazon's New World / Snap's 23% IDFA fumble / Reasons to get bullish on blockchain gaming

499

Everything You Didn’t Know About Playrix with Maxim Kirilenko, CBDO at Playrix

500

TWIG #154 Epic allows NFTs / Stillfront sued over earnout dispute / AppLovin whistleblower story

501

How to Ship Successful Word Games with Michael Martinez, CEO of FunCraft

502

TWIG #153 All Crypto Everything & how to be a great Product Manager in games

503

Growth Triggers #10 Audio ads in the post IDFA landscape with a guest star, Amit Monheit from ODEOO

504

Crypto Gaming 101 with Aleksander Leonard Larsen (COO, Sky Mavis) and Anton Backman (Play Ventures)

505

Lets Talk: Netflix Games - Past, Present and Predictions

506

Instant Games 2.0 with Justin Waldron, President of Playco

507

TWIG #152 When you ‘Ask app not to track,’ some iPhone apps keep snooping anyway / UK Cracks Down On In-Game Microtransactions

508

How to Scale a Merge Game with Antti Hattara, CEO of Starberry Games

509

TWIG #151 Dapper Labs raises another $250 million, deep games for masses, and FIFA's updated loot pack strategy

510

Here's How You Can Capitalize From the Apple vs. Epic Court Ruling

511

TWIG #150 The App Store is the Games Store and Apple should recognize this / Can Supercell Boost Beatstar Into a Major Hit

512

We just raised $100M - here's what's next with Ian Proulx, CEO of 1047 Games

513

Creative optimization and Iteration in the Context of iOS 14 with Miri Growth

514

TWIG #149 Supercell's Everdale / Nifty Games raises $38M / Axie Infinity’s $1.2 Billion Annualized Revenue

515

Secrets to Successful Cross Promotion with Playtika's Yuval Yosefi

516

TWIG #148 Apple concedes amid antitrust pressure / Facebook undercounts installs on iOS14 / Miska's internet evaporates

517

How to Hire the Perfect Art Director for Games

518

TWIG #147 Hot takes on new game releases / Liftoff ❤️ Vungle / LILA Games value deck / Riot Games on mobile

519

TWIG #146 The Problem with VR / Mobile Games to Surpass $120B in 2021 / App Store Regulations

520

Metaverse, NFTs and Creator Economies with Jon Radoff, CEO of Beamable

521

TWIG #145 Why did Zynga plummet despite record earnings, Golf Rivals vs. Golf Clash and how FIFA Ultimate Team boosted its sales

522

TWIG #144 Tencent tanks as regulatory concerns mount, Blizzard president gets booted and Riot generates $100M on mobile

523

TWIG #143 Tilting Point Raises $235M, Blizzard Sued over Frat Boy Culture, Facebook Talks Metaverse

524

TWIG #142: No IDFA? No Problem! Netflix Hires Facebook Gaming Exec and Peloton Makes a Game

525

Call of Duty Mobile - Past, Present & Future with Chris Plummer (Head of Mobile) and Matthew Lewis (GM, CoDM)

526

TWIG #141: Google expands ad targeting in mobile games, WoW update dissapoints, NoPixel and Grand Theft Auto

527

How to Navigate Through a Soft Launch with a Mid-Core Game in 2021

528

TWIG #140 Secret for growing Brawl Stars, Game deals surpassed $60B, next Assassin’s Creed will be a live service game

529

No Rules Rules - the merits and pitfalls of a ruthless culture

530

TWIG #139: EA spends big on Playdemic, self-publishing equals VC money, Duolingo's S1

531

How MTG is Building a Family One Acquisition at a Time

532

TWIG #138: Disney's resurgence into games & E3 Review

533

How to Make a Hyper Successful Idle Game

534

TWIG #137: Deep Dive into NFT and Netflix Games + Special Guest Star!

535

Making the Business Case for VR Games with Chris Pruett (Oculus)

536

TWIG #136: Apple's WWDC, Valorant goes Mobile, Space Ape snags Boom Beach from Supercell

537

TWIG #135: EA Mobile breakdown, Apple's battle against Microsoft and Epic

538

TWIG #134: Netflix Goes Games, Garena Free Fire Financials and Jam City SPAC

539

Life Post Acquisition with Lou Fasulo, CEO of Starform (previosly Z2)

540

TWIG #133: Scopely's Game Acquisition Approach, Our Analysis of Zynga, Ubisoft goes F2P, Xbox Partners with Timi

541

The Five Dysfunctions of a Team

542

TWIG #132: Zynga Acquires Chartboost, Metacore's $150M Credit Line and Division Aims at Mobile

543

Newzoo’s 2021 Trends to Watch in Games

544

TWIG #121: APEX Mobile, Fortnite Made $9B, Call of Duty Gets a New General Manager

545

Facebook's Games Marketing Insights for 2021

546

Growth Triggers #9 iOS 14, the Creative Paralysis and the Android Safe Havens

547

TWIG 130: EA's New Battlefield Game, Epic vs. Apple, New Leadership for Overwatch

548

TWIG 129: Applovin Falls 19%, Playstation IP to Mobile, Square Enix M&A Rumors, JK Retiring!

549

Games That Last a Decade with Ken Go, CEO & Founder of DECA Games

550

Blockchain Basics In Gaming Explained | Upland's Dirk Lueth

551

TWIG 128: Epic Will Lose $300M on Epic Games Store, Epic Raises $1B for Metaverse, Could Apple/Google Kill F2P?

552

How War Robots Grossed $500M with Vladimir Krasilnikov, CPO at Pixonic

553

The Dos and Don'ts of Cross-Platform Development with Maxwell Zierath

554

TWIG 127: Clash of Clans 3 New Games, Tencent Timi $10B in 2020, Manticore Raises $100M

555

Growth Triggers #8 Latest ATT Drama, Digital Turbine's Shopping Spree, Working with Celebrities and the Most Expensive Ad

556

TWIG #126: Rocket League Mobile, League of Legends Wild Rift, & Tencent Regulatory Compliance

557

Game Publishing on Roblox | Gamefam CEO Joe Ferencz

558

Scaling So Far with Savage Game Studios

559

TWIG #125: Mr. Beast VC Fund, IronSource SPAC, 2K Tiger Woods, Discord $10B+, NYT Games Biz ft. Dean Takahashi from GamesBeat

560

Danger of Integrated Studios + Ad Networks: Applovin and Zynga

561

Growth Triggers #7 China's Tech Giants' Attempt to Circumvent IDFA, Our take on AppLovin's S1, Is Clubhouse a Fad?

562

TWIG #124: Star Wars to Marvel -> Licensed IP, Applovin S1, Roblox: Dawn of the Metaverse

563

Building Games For A Female Audience | Ft. Renata Caldani, Joana Marques, and Maryna Iaremenko

564

Game Biz #1: Future of Game Industry M&A Ft. Chris Petrovic, Eric Kress, J Kim

565

TWIG 123: Fortnite Acquires Fall Guys Dev Mediatonic, Ubisoft NFT Game, and Dream Games Secures $50M

566

How to Turnaround a Company with Offer Yehudai, President of Fyber

567

Growth Triggers #6 The Right Way to Build Your Game Marketing Team

568

TWIG #122: PUBG New State, Genshin Impact Dev Costs, Google Stadia Problem?, & Spotify Remote Work

569

How to Market Mobile Games in 2021 with Kieran O’Leary, VP Marketing at Rovio

570

TWIG #121: BlizzCon, Zynga accelerates, Rovio's financials and VALHEIM!

571

Growth Triggers #5 Why AppLovin and Zynga are Building Content Fortresses

572

Embracer Group: Strategy, Outlook, and Focus on the Long-term | Kenshi Arasaki (ATA), Ken Go (DECA), and Randy Pitchford (Gearbox), Lars Wingefors (Embracer),

573

TWIG #120: Supercell on 2nd Decade, Zynga Ad Network, Bad Robot Entering Games, Microsoft on Future of Games

574

Learnings from Building My Dream Team with Sophie Vo, Studio Lead at Voodoo

575

Future of PC Games | David Brevik (OG!), Sean Haran (Gearbox), Tim Morten (Frost Giant)

576

TWIG #119: EA Buys Glu, AppLovin Buys Adjust, Embracer Buys Gearbox, and Predictions (Shooters, Marketing)

577

Seriosly Unconventional Growth with Philp Hickey, EVP of Brand & Marketing

578

Hit Roblox Developers Share Their Secrets!

579

TWIG #118: Epic Games Store Review, Google Stadia Shuts down Internal Studios, & Gambling Apps on Google Play

580

Going Public with Anton Gauffin, CEO of Huuuge Games

581

Playtika IPO | Growth???, Risks, and Future!

582

*FULL UPDATED* How to Effectively Deploy Consumer Insights

583

TWIG #117: New PUBG Mobile Game, Tencent Gonna Buy EA or Take-Two?, Vicarious -> Blizzard, Strategy and Sports Predictions!

584

Ad Revenue & Monetization Trends in 2021 | Post-IDFA Impact

585

TWIG #116: Playtika's $11B IPO, Star Wars' IP given out like candy, Hypercasual and RPG predictions

586

The Secrets of Lily's Garden - Lessons from Perhaps the Most Underrated CMO in the Industry

587

TWIG #115: Roblox $29.5B, Cyberpunk WTF?, Diablo Immortals, Puzzle Game Genre Predictions!

588

Growth Triggers #4 Mobile Games Marketing in 2021

589

TWIG #114: Happy New Years! | Best of 2020

590

What do Successful Game Projects Have in Common?

591

2020 in Review Mirror - Trend Analysis and Forecasts with Sensor Tower & AppsFlyer

592

Growth Triggers #3 IDFA Depreciation for the Product Leads

593

Game Industry M&A: Chris Petrovic (ex-Zynga SVP) on Keys to Success! Who's Next?

594

TWIG #113: MTG Acquires Hutch, Wild Rift Expanding to Europe, Zynga's Rollic Acquires Onnect

595

Helsinki the Capital of Mobile Games

596

Growth Triggers #2 Fake Ads Post IDFA and When to Build a Brand for Your Game

597

TWIG #112: Genshin Impact = $400M in 2 Months on Mobile, EG7 Acquires Daybreak, Roblox Future in China!!!

598

Why Israel's Gaming Ecosystem is One the Best in the World with Gigi Levy-Weiss

599

Growth Triggers #1 How Apple Played Epic, Platform Wars and the Marketability Loop

600

TWIG #111: Lilith's Farlight 84 Battle Royale Shooter, Fortnite Subscriptions, and Supercell Shuts Down Hay Day Pop!

601

TWIG #110: Embracer Group Acquires 13 Studios, Apple 15% Fee Cut, Roblox IPO

602

Marketability Will Make or Break Your Game

603

TWIG #109: Argument for Simpler Games, Apple M1 Impact to Games, Virtual Influencers - Rehash ATVI to Mobile

604

East vs. West - How to Rival Chinese Game Publishers

605

Riot's Valorant - The Origin Story

606

TWIG #108: Zynga, Glu, and EA Quarterly Financial Results

607

Recruiting During a Pandemic

608

Scaling a Games Company | How to Win Day 1? Travis Boatman, Gigi Levy-Weiss, Kristian Segerstrale

609

TWIG #107: WSJ: China May Be Spying On You, Scopely Raises $340M, Game Pass and Indies, and Activision Blizzard More Franchises to Mobile

610

Love Bros: How to Stop Wasting Time! Improve Meetings, OKRs, and More!

611

Art Director for Video Games | Ron Ashtiani

612

TWIG #106: Problem With Tech Monopolies, Stadia Creative Director OOPS!, and Facebook's Cloud Gaming

613

Product Implications of IDFA Deprecation | Andre Cohen + Niklas Herriger

614

TWIG #105: Unity Publishing... WTF?, Playtika Files for IPO, Among Us Blowing Up!, How Discord Won!

615

How to Plan Content for Live Ops | Barak David, COO Murka; Drew Levin, Lead PM Zynga; Jeff Witt, Co-founder Storm8 and Funzio

616

TWIG #104: Amazon Can't Win at Games, Genshin's Massive Impact, and WOW Expansion Delayed (Yawn!)

617

Getting Hypercasual with Gamejam's CEO, Christian Calderon

618

TWIG #103: Roblox To Go Public, Among Us Drives Discord Usage, Cyberpunk Crunch

619

How to Grow and Prosper like the King

620

TWIG #102: Epic vs. Apple UPDATE!. Blizzard co-founder Mike Morhaime Starts Dreamhaven, Playco $1B Valuation, and Amazon's Luna Cloud Gaming Service

621

TWIG #101: New Call of Duty Warzone Mobile, Micro$oft Acquires Bethesda, Stillfront Acquires Nanobit, and Sony vs. Microsoft Nextgen Wars

622

Unity's IPO | Growth, Risks, and Valuation!

623

Genre & Great Games with Facebook Gaming and Game Refinery

624

TWIG #100: Lessons, Biggest News, and The Future!

625

Writing for Games Done Right! | With Susan O'Connor (Tomb Raider, Bioshock, Far Cry 2)

626

Launching and Scaling a Mid-Core Game in 2020

627

TWIG #99: Epic's Plans for World Domination, India bans PUBG Mobile, New Switch Coming 2021, and Ubisoft: PS5 Not Backwards Compatible with PS3 and Lower

628

Making a Hit Mobile Match-3 Game | GenJoy's David vs. Goliath Story

629

Epic Lawsuit vs Apple & Google | Expert Legal Opinion

630

TWIG #98: Facebook Abandoned IDFA, Unity IPO, COD Cold War $70, Risks of Market Research

631

Rant-cast: Eric Kress Unchained | IDFA Apocalypse, Why Tech Companies Fail at Games, Geopolitical Shenanigans

632

IDFA - What You Need to do Yesterday

633

TWIG 97: Amazon Sucks at Games, Take-Two Acquires Playdots, Tencent Stake in Voodoo, Game Creators Burned Out

634

Starting a New Game Studio | 3 CEOs Who Raised Millions Talk Funding!

635

TWIG #96: Next-Gen State of Industry, Apple/Epic Can't Lose!, and Wildlife Scores $120M

636

How to Build the Amazon of Game Companies!

637

TWIG #95: Apple Blocks xCloud and Stadia, Zynga Acquires Rollic for $168M, and Why Indies Struggle on Switch eShop!

638

UA Coffee Talk: Mobile Marketing for Card Games

639

TWIG #94: Halo Infinite, EA Best June Quarter in History, and Blizzard Shows off Diablo Immortal

640

Genre-Defining Gaming Studios - with Michail ‘Mishka’ Katkoff

641

TWIG #93: Ragnarok of M&A (from IDFA Deprecation), RPG Personas Debate!, Over 1/2 of Kids Playing Roblox, Microsoft Showcase

642

The Economy of the Metaverse | Tim Sweeney CEO of Epic Games!

643

Game Industry M&A Outlook | Who's Buying, Who Will Be Acquired Next?

644

TWIG #92: Microsoft xCloud Launch, China Removes Supercell's HayDay + 2.5K other games, Glu Reloads for Acquisitions

645

IDFA - Everything You Ought to Know with Eric Seufert & Yevgeny Peres

646

TWIG #91: Sony Invests $250M in Epic Games, Why Tencent is Buying Leyou (aka Le-YOWWW!), Mobile Games Broke Records in Q2, Ubisoft Event!

647

Sharing the Secrets: How Ludia Successfully Re-targets and Re-engages its Players

648

TWIG #90: PUBG Mobile Doubles LT Rev to $3B, Apple Arcade Strategy Shift, and Amazon and Google Bad at Games!

649

Online Services for Multiplayer PVP Games | Pragma.gg

650

TWIG #89 metoo and Abuse in the Industry, IDFA Apocalypse, AAA Unsustainable, Nintendo Chills?, Pokemon Unite! And More!

651

UA Coffee Talk: Death of Performance Marketing- The Debate!

652

TWIG #88: Microsoft Shutting Down Mixer -> Facebook Gaming, EA Game Slate, Apple Platform Fees, & Epic Offering $750M at $17B Valuation

653

UA Coffee Talk: The Changing UA Marketing Role!

654

TWIG #87: Activision and Selena Gomez Trademark/IP Claims in Games, Valorant Performance, Amazon of Gaming Companies

655

Data Science in Game Studios | Ft. Tilting Point's Andre Cohen

656

TWIG #86: More Zynga Acquires Peak, Glu Prices Public Offering, and UA Deep-Dive

657

Ad Creatives Framework: Optimization Deep Dive (Matej Lancaric)

658

TWIG #84: Zynga acquires Peak and the team cuts through PR nonsense

659

UA Coffee Talk: Mobile Marketing Under Crisis!

660

Creative Trends for the Mobile Gaming Industry with Steven Chard, CEO of Luna Labs

661

TWIG #83: Amazon's Attempt at LOL Shooter, Ubisoft Sues Apple/Google over Siege Clone, Future of Game Conferences

662

Manticore: The Next Big Creator Platform? Founders Frederic Descamps and Jordan Maynard

663

TWIG #82: Supercell vs. AppLovin: Clash of Cultures! Lessons vs. Legacy

664

TWIG #81: Supercell | 10 Years of Excellence

665

Your Analytics Are Not Even Scratching the Surface

666

TWIG #80: XBOX Game Pass 10M Subs, Super Evil Announces Catalyst Black, XBOX Series X - Games Could Be Delayed!

667

Social Casino 2020 | Genre Outlook

668

TWIG #79: Supercell Battle Pass Talk, Three Questions to Level Up Battle Pass, Travis Scott Fortnite, and Epic Gives In to Google!

669

Survive and Thrive: Demiurge Studios and Marvel Puzzle Quest (> $100M Revenue)

670

TWIG #78: Facebook Takes on Twitch, Valve Success?, PS5 Limited Release, Is Fortnite the next Metaverse?

671

Biggest Lessons from Gaming with Jori Pearsall (ex Scopely, GREE, Google)

672

After Crisis: Games & Life In a Post COVID-19 World

673

Improve Marketability, Save Millions

674

Markets #2: Latin America | With Jam City and Lockwood Publishing

675

Impact of Coronavirus on Mobile with App Annie

676

TWIG #77: Riot's Teamfight Tactics Surpasses 4.5M on Mobile, Amazon Enters Gaming, XBOX Series X, The Kick-Ass Founding Team

677

Secrets to ROBLOX's Success! | Matt Curtis VP Developer Relations

678

TWIG #76: Epic Games Publishing!, CPI Decline Benefits Mobile Game Companies, and Forte x Blockchain

679

Managing Marketing Spend Through a Recession (and Depression) with Eric Seufert and Brian Murphy

680

Might & Magic Chess Royale | Lead Game Designer Damien Yvray (Ubisoft Paris Mobile)

681

TWIG #75: Supercell's Hay Day Pop, Scopely Raises Another $200M, Tencent $$$

682

TWIG #74: Coronavirus Impact on Gaming!, China Game Approvals, Exclusives Ending?, and COD Warzone going Nutz!

683

Elite Game Developers vs. Deconstructor of Fun

684

TWIG #73: Riot's Valorant Monetization, iOS Games in China Require License, and MZ's Crystalborne

685

Stillfront Acquires Storm8 For $300M | Talk with COO Alexis Bonte

686

TWIG #72: Why GDC Canceled, Word! Games, EPIC Calls Out SuperData Fortnite Figures, and Roblox Raises $150M

687

TWIG #71: Fortnite Chapter 2, Facebook VTA, Bethesda Pulls Out of GeForce Now, and Call of Duty Battle Royale

688

TWIG #70: Supercell CEO "My Take On 2019", Unity IPO, Tim Sweeney, and Rovio Tumbles

689

3 HUGE Changes Coming to Unity | Implications for PMs and Execs

690

Roblox Approach to Kids Safety with Laura Higgens Head of Digital Civility

691

Markets #1: Japan | With Dr. Serkan Toto

692

TWIG 69: Elodie Games Raises $5M, Microsoft Delusional on Cloud, Call of Duty Players Spend More After Season Pass and Loot Boxes Removed

693

TWIG 68: Bytedance Takes on Tencent, Nintendo Mobile Hit $1B, EA $1B on MTX, Garena Acquires Dauntless, Ubi Acquires Kolibri

694

State of Mobile 2020 with AppAnnie - Mobile Gaming Health, Trends, and Top Games from 2019

695

TWIG 67: M&A Mania! FoxNext, Storm8, and Funcom Oh My!!!

696

UA Coffee Talk: All About LTV

697

TWIG 66: Game Over for GameStop, Might & Magic Chess Royale, Epic Games Store Disappointment and a Ton of Updates

698

TWIG 65: The Steam Shit Sandwich, Miniclip Acquires Ilyon, XBOX Series X No Exclusives, and New Playstation Exec!

699

TWIG 64: New Switch, Vince Zampella Leads EA DICE LA, Google Buys Typhoon Studio for Stadia, and Top Soft Launch Games!

700

TWIG #63: 2019 Year in Review - The Biggest Games, Winners, Losers, and Trends!

701

TWIG #62: Kongregate's Acquisition Strategy, Roblox's Biggest Games of All Time, and Riot's New Publishing Label

702

UAC #1: Ad Creatives Optimization | User Acquisition Coffee Talk

703

TWIG #61: Why D7 ROAS May Be Bad, What's Next After Facebook VO, and Updates on New XBOX!

704

TWIG #60: Bunch Video Chat for Mobile (We Talk with CEO and Head of BD) and Wildlife Valued at $1.3B!

705

Kolibri's Approach to New Game Development | Secrets to the Success of Idle Miner Tycoon

706

TWIG #59: Top 1% of Publishers Drive 80% of Downloads (or not?) and Why NPS Sucks!

707

TWIG #58: $40M Raise for N3twork - Should We Be Worried? and Tencent's Timi Studio Expanding West - Not A Level Playing Field!

708

TWIG #57: Ninja/Shroud No Impact on Twitch, Epic Games Launcher, & Stadia Flop City

709

TWIG #56: DECA Games Buys 4 Games from GREE and Super Evil Megacorp Hands Vainglory to Rogue Games

710

TWIG #55: Scopely Raises $200M and Zynga Has Record Blow-out Quarter!

711

Apple Arcade: Service Analysis and Future Prospects

712

TWIG #54: Ghost Recon Breakpoint's Spectacular Bomb and Google Stadia Update!

713

TWIG #53: Challenging Riot's Paul Bellezza on Riot's Massive New Game Slate Announcement!

714

How to Transform Company Culture | Riot 1 Year Later with Angela Roseboro, Chief Diversity Officer @ Riot

715

TWIG #52: Deconstructing Blizzard President's Interview

716

TWIG #51: Future of Mobile Growth Teams, UA Mobile Bust, and Call of Duty Mobile!

717

TWIG #50: PUBG Mobile, Mario Kart Tour, and Call of Duty Oh My!

718

TWIG #49: Subscriptions The New Weapon in Game Monetization and NBCUniversal Shuts Down Game Publishing

719

#15 How to Prepare for Your Next Job | Protecting Yourself as an Employee

720

TWIG #48: The Glory Days of Social Casino Are Over!

721

TWIG #47: League of Legends Mobile Game and Telltale's Controversial Revival

722

TWIG #46: Supercell Soft Launches New Game Rush Wars (and more Archero!)

723

#14 How Archero Shot to the Top ft. Joe Kim, Abhimanyu Kumar, Florian Ziegler, and Eva Grillova

724

TWIG #45: Respawn CEO apologizes for devs & Sony Acquires Insomniac

725

#13 Super Scale With No Strings Attached with Ivan Trancik

726

TWIG #44: Tencent doubling down on Season Pass, Ninja Jumps to Mixer!

727

#12 Former Publishing CEO Spills the Beans with Klaas Kersting

728

#11 Behind Tilting Point's $132M War Chest with President Samir El Agili

729

#10 Scopely's path to $1B with Co-CEO Javier Ferreira

730

TWIG #43: EA, Ubisoft, Zynga, and Glu Earnings Recap and Outlook!

731

TWIG #42: Disney Should Buy This Games Company...

732

TWIG #41: Exploitative Game Publishing Deals and Tinder Bypasses Play Store!

733

TWIG #40: Subscriptions Are The Future of App Monetisation

734

TWIG #39: Google Stadia, Game Over???

735

TWIG #38: "EA Needs Mobile Gaming Help"

736

TWIG #37: Inside The Esports Bubble

737

TWIG #36: The E3 Recap & Rumours

738

TWIG #35 Why the King's CEO is Stepping Down

739

#9 "I lost my job. What next?" with Joseph Kim

740

TWIG #34: Mario Kart and League of Legends Rush Into Mobile

741

TWIG #33 Epic continues to absorb PC gaming exclusives

742

TWIG #32 Zynga, EA, Activision, Glu - how is it REALLY going in Q2

743

TWIG #31 The Truth About Hypercasual Games

744

#8 Why AB Tests Fail and How to Improve Them

745

TWIG #30 20 Mobile Games that have made more than $1 Billion

746

TWIG #29 Apple’s Giant Bet on the Future of Mobile Gaming

747

TWIG #28 Lets Talk About Snapchat's Investment into Mobile Gaming

748

TWIG #27 Apple Arcade and Google Stadia Face Backlash

749

TWIG #26 User Acquisition and Systematic Growth with Eric Seufert

750

TWIG #25 Nintendo Wants to Tone Down Microtransactions on Mobile

751

TWIG #24 Why APEX Legends Is Obviously Not The Next 'Fortnite'

752

TWIG #23 Supercell CEO's Blog Post - Something You May Have Missed...

753

TWIG #22 Zynga proclaims ‘turnaround is now complete’

754

TWIG #21 The Big Breakup and the New Suitor

755

TWIG #20 Why Activision and EA have dropped over 40 percent

756

TWIG #19 Reviewing the Top Predictions for 2019

757

#7 How to Turbo Charge your Ad Monetization

758

TWIG #18 Will the Epic Games Store Crush Steam?

759

TWIG #17 Who Will Become the Netflix of Games?

760

TWIG16: Jam City + Disney = ?

761

TWIG #15 Diablo on Mobile - a Sure Hit or a Giant Miss?

762

TWIG #14 Deconstructing Glu Mobile's New Strategy

763

TWIG #13 Should Ubisoft Acquire Zynga?

764

TWIG #12 Who Will Buy Zynga

765

TWIG #11 Nintendo vs. Zynga

766

TWIG #10 Deconstructing the Fall of Telltale Games

767

TWIG #9 The Present and the Future of Esports

768

TWIG #9 The Present and the Future of Esports

769

TWIG #8: Fortnite’s Day in the Sun May Be Over

770

TWIG #7: Supercell's Brawl Stars Releases Globally After All?

771

#6 Deconstructing Sexism in Games Industry

772

TWIG #6 - Will Esports Save Clash Royale?

773

TWIG #5

774

TWIG #4

775

TWIG #3

776

TWIG #2

777

This Week in Games #1

778

#5 Working With BIG Entertainment IPs on Mobile

779

#4 Battle Royale Games - Everything You Ought To Know

780

#3 Influencer Marketing - What You Need to Know Right Now

781

#2 Leading and Managing Game Designers

782

#1 Mobile Publishing - the Good, the Bad and the Ugly