Deconstructor of Fun cover art

All Episodes

Deconstructor of Fun — 813 episodes

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Title
1

342. The Man Behind Most Gaming Deals | Affan Butt, Aream & Co.

2

TWIG #396: AppLovin's Q2, Unity's Supersonic Fire Sale and GTA VI's Netflix Trailer Drama

3

341. Why the Best Founders Are Neither American nor European

4

TWIG #395: Xbox Prices Explode, Roblox's Worst Day Ever, and Merge Eats Puzzle

5

340. The $12B+ Mobile Ad Market: Sensor Tower's First-Ever Deep Dive

6

TWIG #394: Playtika's Solitaire Meltdown, the AppLovin-AdMob Duopoly and Why Nobody Wants New Games

7

Puzzle Monthly #5: The Secret Behind Toon Blast's Success

8

TWIG #393: GTA 6's Impossible Attach Rate, Playtika's Earn-Out Disaster, and Unity 7's Big Swing

9

Shooter Monthly #8: The Bungie Eulogy, Why Destiny Fell Off, and Can Marathon Save the Studio

10

339. The Most Honest AI Adoption Story in Gaming

11

TWIG #392: Pokémon’s Gamble, World Cup WHAT & the Monetization Debate

12

338. The Mobile vs Web User Acquisition: What Nobody's Talking About

13

TWIG #391: Xbox's 4,800 Cuts, Apex Predator Playbook, and the 6% Problem Killing New Games

14

337. Inside New York Times Games: Why Killing 96% of New Ideas Is the Win

15

TWIG #390: Destiny Ends, Xbox's Biggest Layoff Ever, and Google Play's New Fee Chaos

16

Puzzle Monthly #4: $60M Marketing, $65M Revenue, What Happened to Good Job Games?

17

TWIG #389: GTA 6 Pricing, Tencent Pulls Back from Japan, and Steam Machine Flops at Launch

18

336. Why Most Game Engines Die, and How AI Builds "Living Worlds"

19

335. My Wife Uninstalled Roblox. Then I Talked to Their Safety Team.

20

TWIG #388: Xbox's Spinout Plan, Metacore's Mass Layoffs and Netflix's FIFA Flop

21

Puzzle Monthly #3: Merge vs Match-3, Gossip Harbor's Rise, and the Future of Merge

22

TWIG #387: LiftOff IPO, Xbox pulls out the bangers, and The Simpsons take over Monopoly GO!

23

334. $500M in 2 Years: Here's How Grand Games Did It!

24

333. The ESA's Essential Facts: Free Player Data Most Companies Pay For

25

TWIG #386: CoD MW4 Revealed, Sony's State of Play, Bungie's End and 007 First Light

26

332. Match Masters' Influencer Marketing Playbook: 8 Years of Always-On Growth

27

TWIG #385: $100M for Indies, Lilith Goes Casino, Google Play Changes and Toon Blast Breaks Bad

28

331. The Brutal Truth About Gaming Consulting Nobody Talks About

29

TWIG #384: Turkey Raises Capital & the West Cuts Jobs, Xbox's Leadership Moves, and Roblox's Pivot

30

Shooter Monthly #7: Marathon’s Collapse, Apex’s Comeback, & Disney’s Extraction Shooter

31

UA Monthly #4: Freecash Android Comeback, Mistplay Goes All In & Can Anyone Stop AppLovin?

32

TWIG #383: Turkey Dominates Puzzle Games, Royal Kingdom’s Struggles, and Playtika’s Big Shift

33

330. From Mobile Games to Apps: Play Ventures $500M Fund

34

TWIG #382: Merge Mansion Falls, Xbox Fires the Wrong People, and the Math That Killed Gaming VC

35

TWIG #381: Xbox Loses the Plot, Ubisoft on Life Support & Western Gaming's Darkest Take

36

Puzzle Monthly #2: Match-3 Is Broken, Pixel Flow Clones, and Royal Kingdom’s Rise

37

TWIG #380: Game Pass Gets Cheaper, China's Mobile Dominance & Division Resurgence Reviewed

38

TWIG JR: Gen Alpha's Honest Take on Roblox, Brain Rot & Growing Up as a Gamer

39

UA Monthly #3: Freecash Ban, Unity Kills ironSource & Vector’s Rise

40

329. Left VC to Become a Founder Again. Here's What They Don't Tell You About Running a Fund

41

TWIG #379: Roblox's Age Problem, Xbox Game Pass & Pokemon's 30th Takeover

42

328. What Newzoo's 2026 PC & Console Report Actually Says

43

TWIG #378: Mario Smashes the Box Office, Take-Two Cuts AI, and Monopoly Go Goes Social

44

Shooter Monthly #6: RADICAL Marathon Solutions, Deadlock’s Secret Design, & Fortnite Extraction Mode!?

45

327. Can You Build a Real Business on Roblox?

46

TWIG #377: Epic for Sale, Unity Cuts Deep, and Merge Keeps Printing

47

TWIG #376: Epic Layoffs, Roblox Tax & Google’s New Strategy

48

UA Monthly #2: AppLovin's Social Network, Google Fee Cuts & Unity D28

49

326. The Epic Settlement: Google's "Level Up" Program & The Future of DTC

50

TWiG #375: GDC 2026 Post-Mortem, Epic’s Surrender & Google Play’s Legal Rebirth

51

TWIG #374 GDC 2025: The Honest Debrief

52

Shooter Monthly #5: The Marathon Revelation, Overwatch Reborn & The Death of Highguard

53

325. State of Gaming 2026: What’s Really Winning Now

54

Puzzle Monthly #1: Pixel Flow, UA, and the Future of Sort Puzzles

55

TWiG #373: Turkey Funds Game Dev, WB Games Uncertainty & Discord Drama

56

324. Meta Is Back in the Game. Here's What That Actually Means.

57

TWiG #372: Death at an Xbox Funeral & Balling Out Ball’s State of Gaming

58

323. 400,000 Wishlists in a Month: Dead as Disco's Steam(ing) Playbook

59

UA Monthly #1: Meta’s New Playbook, Reddit Ads, & the State of UA

60

TWIG #371: Clash Royale's Death Spiral, Blizzard's Comeback, and Why AI Hype is Killing Games

61

322. Female-First as a Moat: Dorian's Business of Fandom UGC with founder Julia Palatovska

62

TWiG #370: Supercell’s Annual Letter, Reading Between the KPIs

63

321. Art Directing in the AI Era with SciPlay's Peter Franco

64

TWiG #369: Genie 3 Explodes, Game Stores Die, & High Guard Stumbles

65

Shooter Monthly #4: The World's Biggest Shooter May Surprise & The Thing Highguard Needs to Learn

66

320. State of Mobile 2026: The 9 Trends That Matter

67

TWiG #368: Ubisoft Cuts, TikTok Slips, and Gaming’s Next Distribution Crisis

68

319. Building Games That Don't Die: The Zynga Model

69

TWiG #367: A Certain IPO, 2026's 1st Cozy Launch & When CEOs Get Sued

70

TWIG #366 Fortnite Monetizes Harder, Meta Cuts Deeper, and AI Enters the Arena

71

318. 8 Reasons Most UA Strategies Fail as they Scale

72

TWIG #365 Golden Twig Awards: The Best, Worst, and Weirdest Moves in Games This Year

73

TWIG #364 Off-Air Relationships and Personal Reflections

74

317. Inside the Hiring Playbook of Top-Performing Startups

75

TWIG Jr: Awards, Predictions, and Gen Alpha's Take on Gaming

76

Shooter Monthly #3 Marathon vs the Market, Valorant Goes Massive, Marvel Rivals Misreads Progression

77

12 x TWIG Predictions: The Numbers Don't Lie!

78

316. Slipknot's Clown: Building Games Like You Build a Band

79

TWIG #362 The Golden TWIGs 2025 Show

80

315. From Space Ape to Duolingo via Supercell with Simon Hade

81

TWIG #361 WB Games’ Fate, CoD’s Apology Tour & the UA Financing Trap

82

314. Hard Truths About Co-Founders, Capital, and Competition with Appcharge's Founders Roei and Maor

83

TWIG #360 The Story of Two Steam Games, Where Winds Meet & The 4X Shake-Up

84

313. The Complete Guide to Gaming's Fastest-Growing UA Channel

85

Shooter Monthly #2: Call of Duty Flops, Battlefield Hops, and Arc Raiders Pops

86

TWIG #359 Unity x Epic, Roblox Controversy, Saudi Money and Why The Game Awards Make No Sense

87

312. How Three Engineers No One Wanted to Fund Built a $XXXM Company

88

TWIG #358 Steam Machine, the Future of PC Gaming?

89

311. How to Build an AI-First Culture with 1,300 People. Real Story.

90

Game Analytics 04 - Retaining

91

Game Analytics 03 - Monetizing

92

Game Analytics 02 - Marketing

93

Game Analytics 01 - Building

94

TWIG #357 Royal Match $200M Splurge, Arc Raiders AI Controversy and AI Duolingo's Broken Streak

95

Shooter Monthly #1: Battlefield Revolution, Arc Raiders Evolution, and the ABI Mystery

96

TWIG #356 Epic vs Google, Roblox’s Rough Quarter, Supercell Pulls the Plug

97

Cyprus 7: Where Are All The Greek Gaming Studios on Cyprus?

98

Cyprus 6: The Secret Behind White Nights Conferences with Julia Lebedeva

99

Cyprus 5: How a Metal Band Inspired a Wild Game Idea

100

Cyprus 4: GDCy and the Story of the Largest Developer Festival in Cyprus

101

Cyprus 3: We Relocated our Studio from Ukraine to Cyprus and This Happened...

102

Cyprus 2: Cyprus Investment Secrets You Didn’t Know!

103

Cyprus 1: What If Cyprus Becomes The NEXT BIG Tech Powerhouse? Aleksandr Bogdanov, CEO of Studio 42

104

Masters of Publishing 5: Scaling is a Grind

105

Masters of Publishing 4: Secrets to Winning Big with Game Monetization!

106

310. Pim De Witte on Turning Down $500 Million from OpenAI... Then Raising $134M.

107

TWIG #355 Apple’s $2B Problem, Halo’s PlayStation Leap, and EA’s Reality Check

108

Masters of Publishing 3: What Makes Game Go Viral in 2026?

109

Masters of Publishing 2: 3 Signs Your Game Will Be a Smash!

110

Masters of Publishing 1: Secrets to Getting Signed by a Publisher

111

309. Ex-Take-Two CEO on the Future of Games and the Intersection of AI and Creativity

112

TWIG #354 Google's New Payment-Link Era and Rovio's End of an Era

113

308. The 8 Trends That Will Redefine Gaming in Asia (and Beyond)

114

TWIG #353 Netflix Goes Couch Co-op, PlayStation 6’s AI Ambitions, Supercell’s Open Letter

115

TWIG #352 EU Regulations, Epic Shops, and the AI Slop Machine Is this goof?

116

307. How Balatro Became a 7-Million-Copy Indie Hit | Harvey Elliott, CEO of Playstack

117

TWIG #351 EA Acquisition Analysis That Will Shock You

118

TWIG #350 Supercell Leaks! Staff Reveal What’s Really Happening

119

306. Are We at Peak Gaming? Seven Questions Shaping the Future of Games with Newzoo's Emmanuel Rosier

120

TWIG #349 The Conspiracy Behind Apple's New Gaming App and a Plea to Supercell

121

305. Why Adding Brands to Games Is So Hard with Bastian Bergmann

122

TWIG #348 Roblox’s Big Bet, Blizzard's Mobile Chaos & Destiny Rising’s Flop

123

Inside RDC 2025: How Roblox Is Courting Pro Developer

124

304. The Founder’s Dilemma: Equity vs. User Acquisition Financing

125

TWIG #347 Call of Duty Movie, De-Monetization of Real-Money Gaming and Google's New Court Case

126

303. Why Scandinavia Makes You So Happy? And Why We Chose To Leave.

127

TWIG #346: EU Wants to Ban Free-to-Play, Supercell Introduces a New Boss

128

302. Call of Duty vs Battlefield: Ex-DICE, Bungie & Activision Experts Unpack It All

129

301. Duolingo, Tinder, DraftKings: How Top Apps Have Been Gamified

130

TWIG #345 Clash Royale’s BIG Comeback and LEGO’s Digital Gamble

131

300. First-Ever Interview with Head of LEGO Digital Play – Aaron Loeb

132

TWIG #344 Battlefield’s Big Comeback, AppLovin’s Record Quarter and Moon Active’s New Games

133

299. The Hiring Shift No One’s Talking About with an Executive Headhunter, Miklos Blasko

134

TWIG #343: Match Villains' Monster Raise, the Sydney Sweeny Effect, and the Lost A of AAA

135

298. Segmentation Is Dead. Long Live Personalization!

136

TWIG #342 Scopely Meltdown, Crazy Anime Story and One SHOCKING Game Recipe

137

297. Mobile Marketing in 2025: What Still Works (and What’s Dead)

138

TWIG #341 Ubisoft Tries “Succession” while Battlefield Attempts a Comeback

139

296. From Crying Alone in Bangalore to Panic Attacks at Gamescom with Joseph Kim, CEO of LILA Games

140

TWIG #340 Scopely Goes to War, Roblox Gambles on IP and Turkey Rises

141

CLIP: Secrets Behind Monopoly Go’s Record-Breaking Launch with Ben Webley, CMO of Scopely

142

295. Pakistan’s Unexpected Rise in Gaming with Saad Hameed, CEO of Game District

143

TWIG #339 Merge Games, Gen Z Spending Patterns, and the Shift inside Studio Cultures

144

294. Product Managing Game Studio Culture with Seth Sivak (ex-World of Warcraft Boston Studio Head)

145

TWIG #338 Apple’s Cat-and-Mouse Game, Xbox's Doom Loop, and Splitgate 2’s $100M Misfire

146

293. Walking Away from Venture Capital with Sophie Vo

147

TWIG #337 Supercell's AI Ruse and Microsoft’s Muddled Xbox Strategy

148

292. Where Do Geogames Go After Niantic’s $3.5B Exit with Lauren Steidl, CEO of Integrated Reality Labs

149

TWIG #336 Candy Crush Veterans Return as Marathon Runs Out of Steam

150

291. AI in Games: Innovation or Ethical Time Bomb? With George Ng, CTO of GGWP

151

TWiG #335: Embrace CEO Exits, Pokémon meets Genshin and Nintendo’s Mysterious On Switch

152

290. 10 x Co-Development Trends: Why the Best Studios Are Scaling Without Hiring

153

TWIG #334 The $200,000,000 Greenlight Failures and Activision’s Tone-Deaf In-Game Ads

154

289. Mobile Gaming in 2025: 10 Trends That Matter

155

288. Why Most Games Deserve to Die — And How Voodoo Finds the Ones That Don’t

156

TWIG #333: Apple's Stand Up Comedy, Fortnite Mobile's Tea Leaves, and a Mystery Success

157

287. Fat Cats, Steaming Decks, all GaaS and no Subscriptions with Rhys Elliott of Alinea Analytics

158

TWIG #332 Finland’s Game Industry Woes, Supercell's Transmedia Moves and Roblox's Commercialization

159

286. Bots in Gaming: The Good, The Bad, and The Future with GGWP's George Ng

160

285. What Gaming Taught Them—And Why App Companies Are Hiring Them Fast with Mission One's Gerard Miles

161

TWIG #331 Supercell’s Second Shot, Triple Dot’s Power Move, Microsoft's Strategic Shift

162

284. Why Everyone Wants to be the Next Mistplay with Aaron Thandi, CCO of Mistplay

163

283. How I Went From a 3D Artist to GM of a Billion-Dollar Game - Justin McFarlane

164

TWIG #330 The App Store Endgame, Roblox’s Growth Playbook and GTA 6 Trailer Dissected

165

282. UNCUT: Co-CEO Javier Ferreira and The Scopely Playbook Behind $5B Monopoly GO!

166

EMERGENCY EPISODE: Capitalize on The Epic vs. Apple Ruling

167

TWIG #329: Royal Match Goes All-In, Discord Shifts Gears, Call of Duty Meets Its Match

168

282. Do It Better: Creative Production with AI

169

281. How UGC Is Extending the Lifespan of Games with Uri Marchand, CEO of Overwolf

170

TWIG #328 The Hidden Cost of Celebrity Ads and the How Hollywood Doesn’t Get Games

171

280. The Harsh Truths Behind Venture Capital No One Tells Founders with Lightspeed's Mortiz Baier-Lentz

172

TWIG #327 The East-West LiveOps Clash and the New Era of Extraction Shooters

173

279. From Experiment to Essential: How UGC Gaming Became a Marketing Powerhouse

174

TWIG #326 Supercell Goes VC while Minecraft Kills at the Box Office

175

278. Unlocking Gen Z: Strategies for Game Publishers and Developers

176

TWIG #325 Ubisoft Bails Out, AppLovin Fights Back, Roblox Becomes an Ad Network

177

277. Leadership, AI, and Mobile Growth – Insights from AppsFlyer’s CEO and co-Founder, Oren Kaniel

178

276. Growing in a Mature Market with Josh Wilson, CEO of SciPlay

179

TWIG #324: Netflix Games Build Back Better Plan, Launch of DC Dark Legion and Death of Fragpunk

180

TWIG #323 LIVE at GDC!!!

181

281. Do It Better: Creative Production with AI

182

275. Beyond User Acquisition: How to Win with Influencer Marketing

183

TWIG #322 Farmville, Pokemon Go, and Female Gamers

184

274. Skillz CEO Andrew Paradise on the $75M Accelerator and the Future of Skill-Based Gaming

185

273. How Türkiye Became the New Capital of Mobile Gaming – And Where It’s Headed Next

186

TWIG #321 AppLovin’s SHOCK Acquirer, Supercell's New Boat, and Guitar Hero’s $1B CORPSE

187

272. From Prototypes to Hits: Inside Rollic’s Playbook with CEO Burak Vardal

188

TWIG #320 Unity’s Fate, Fake Ads, Loot Boxes & GTA’s UGC Revolution

189

271. Gaming in the Middle East: Inside Abu Dhabi’s Big Bet on Games

190

TWIG #319 Scopely 💰 Niantic, Marvel Rivals Drama, and Xbox in Downfall?

191

270. Why This CEO Moved His Gaming Studio from London to Abu Dhabi

192

TWIG #318 Supercell’s Records, Unity’s Chaos & AppLovin’s Fire Sale

193

269. The Ultra Positive Gaming Market Report: Sensor Tower's State of Mobile 2025

194

268. Wilfrid Obeng on How to Scale a $100M Startup and Choosing Abu Dhabi over Silicon Valley

195

TWIG #317: Big Dream, Bigger Battlefield, and the Biggest Roblox M&A deal EVER

196

267. Helldivers 2, Warframe, First Descendant, and Once Human - How to Operate a PvE Shooter?

197

TWIG #316 Metaverse Myths, Ubisoft’s Struggles and the Stance for Marketing

198

266. Money, Markets & Disruptive Trends – Xsolla’s Chris Hewish

199

265. How do Playtika and Wooga nail their Live Ops strategies?

200

TWIG #315 TikTok Ban and Matthew Ball's State of the Market Report

201

264. Breaking Barriers: The Journey of a Next-Gen Game Developer Alexandra Takei

202

TWIG #314 Market Predictions, Nintendo Leaks and an Award Ceremony

203

263. From Failures to Funding: Strategic Moves Founders Should Know with Joe Wadakethalakal, CEO of PvX Partners

204

🏆 The 2024 Golden TWIG Awards: an Unfiltered Gaming Industry Award Show

205

262. The Secret Sauce of 🇫🇷 French Game Publishers with Vincent Février, CMO of TapNation

206

261. Climbing to the C-Suite: Insights from Mission One's Gerard Miles

207

TWiG Bonus Episode: Holiday Special (UEFN, Royal Kingdom, and the Steam race)

208

260. David Nelson: The Maverick’s Guide for Thriving in BIG Organizations

209

TWIG #313 Netflix Games Gets Jacked while the Game Awards Jacks Up Numbers

210

259. From Segmentation to Personalization: The SciPlay Approach to Success

211

TWIG #312 THE GREATEST WEEK IN F2P. EVER? EVER!

212

258. Unlocking Attribution with TikTok and AppsFlyer

213

257. Up Down Up with Kim Nordström

214

TWIG #311 Musk Enters the Game, Archero 2 Aims for the Bullseye, PlayStation Goes Portable

215

256. Running a Successful Live Service Game with Sergei Vasiuk

216

255. From Casual to Complex: Trends that Shaped Gaming in 2024

217

TWIG #310 Can Royal Kingdom Reach the Peak? Who Wins the War of the You Giants?

218

254. Inside Timi Studio: How Call of Duty Mobile Set the Stage for Delta Force

219

TWIG #309: EA’s AI problems, Monopoly GO’s decline, and Pokémon Pocket’s success

220

253. TikTok's LiveOps Enchantment

221

252. Value Optimization, Hybridcasual, and the Impact of AI

222

TWIG #308 Plarium Gets Raided / Take-Two Divests / EA CEO Flirts With Disney

223

251. LIVE from San Francisco with Special Guest Stars

224

TWIG #307 Pokemon Game Rises, Supercell's IPO Dreams and VC Misdeeds

225

250. Winning with Creators: How Gaming’s Marketing Strategy is Evolving

226

TWIG #306 Is Apple’s Big Move a Trick or a Treat?

227

249. Shooting for Success: Navigating the Ultra Competitive Shooter Genre

228

TWIG #305 Music Stops at Netflix Games as Hell's Bells Ring for AA Games

229

248. Peter Levin on Transmedia Trends, the Future of Global Gaming and Finland’s Gaming Legacy

230

TWIG #304 Supercell's Marketing Shakes Up while Web3 Shoots Back!

231

#247 Scopely Co-CEO, Javier Ferreira, on the Gaming Industry's Future and Strategies for Success

232

TWIG #303 Toxic Positivity, Squad Busters Speculation and Roblox 🔥

233

#246 Savvy Moves: Saudi Arabia’s Gaming Vision

234

TWIG #302 Epic Legal Showdowns, Ubisoft Woes, and MMO Thrills

235

245. Breaking In & Leveling Up: Meet the Game Industry’s Next Generation

236

TWIG #301 $1B Company Emerges From the Shadows

237

Indie Publishing and Growth Strategies with Sebastian Forsström, Head of Paradox ARC

238

TWIG #300 🎉🎉🎉 SPECIAL EPISODE 🎉🎉🎉

239

TWIG #299 Product Strategy, Market Insights & Marketing Challenges

240

Top 3 Mistakes Gaming Startups Make - According to the VCs

241

TWIG #298 Spectre Divide, Supercell IPO and the Crypto Czar's Farewell

242

Gameloft's Cross Platform Live Services: Past, Present, and Future with Dima Dimov, VP of Live Operations

243

TWIG #297 Gamescom Confidential, Why Steam ain't Blocked by China and the TRUTH about Tim Hortons

244

5 x Tactics for the Volatile PC/Console Gaming Market with Newzoo's Devan Brennan

245

TWiG #296: THE RETURN OF LONG LOST HOST + Black Myth Wukong Goes Ape Shit and Stormgate Flops

246

TWIG #295 GTA UGC Future, the Borderlands Movie, and VR Headset Wars

247

Building (and Selling) Four Companies – Dennis Fong’s Journey

248

TWIG #294 Bungie Fires, Supercell Hires and Roblox Grows

249

Crafting Winning Games: The Critical Role of Consumer Insights

250

TWiG #293: Twitch Loses $1B while Apple Admits the Truth about VR

251

DMA for Dummies with Archie Stonehill, Head of Product of Stash

252

TWIG #292 Matthew Ball’s Metaverse 2.0 / Top Game License IPs Unveiled

253

UEFN Magic and Frustrations with Industry Legends

254

TWiG #291 Valve Salaries, Leaked MiHoYo Strategy, and Failing Disney IPs!

255

Behind the Wheel of IP Licensing with Hutch's co-CEO, Peter Hansen-Chambers

256

TWIG #290 Nintendo's anti-AI Stance, 4-day Work Weeks and Netflix Games' Clap Back

257

AI Integration, Psychological Insights & Market Trends with Founders of Solsten

258

TWIG #289 King's AI, Amazon's games strategy, Netflix's problems solved

259

What’s so special about 
k-ID, the company that raised $51M in 
just 9 months!?!

260

TWIG #288 Fortnite in Trouble, Anime Girl Horse Racing, and Switch’s New Life

261

The State of Gaming 2024 with Sensor Tower's Lexi Sydow

262

TWIG #287 Trouble in Paradise: Squad Busters and Netflix Games

263

FOMO Capital: Klang Games & The Power of Storytelling in Fundraising

264

TWIG #286 Voodoo splurges $500M, Summer Game Fest goes adapocalypse

265

Mastering Executive Headhunting with Gerard Miles, co-CEO of Mission One

266

TWIG #285 Squad Busters Busted? Destiny 2, Too?

267

Voodoo’s Secret Sauce with Gabriel Rivaud, VP Gaming

268

TWIG #284 Squad Busters launch talk / Stumble Guys vs. Fall Guys

269

Supercell's Squad Busters - The Definitive Deconstruction

270

TWIG #283 Anime correction, Applovin speculations, Ad creative trends and Ubisoft’s xDefiant

271

Solopreneur Success: Balancing Work, Life, and Passion with Matej Lancaric

272

TWIG #282 Is Netflix Games in trouble? Xbox PR stumble 🤕

273

The Shifting Landscape of the Gaming Industry in 2024 with Newzoo's Ben Porter

274

TWIG #281 Switch 2, Moon Active 💗 Spyke Games, Helldivers vs. PSN

275

Product Deep Dive #3: Legend of Mushroom, the fungal phenomenon

276

Mastering Cozy Game Design with Spry Fox' CCO Daniel Cook

277

TWIG #280 Game Industry Reports Galore

278

Secrets to Sustainable Success on Roblox with Andrew Rose, CPO at Voldex

279

TWIG #279 Supercell's Squad Busters vs. Dream's Royal Kingdom

280

Township Deconstructed: The Secrets to Its Multi-Billion Strategy

281

The Power of Gaming Branding: Real Insights from a Creative Agency

282

TWIG #278 The AAA Studio Model is Dead???

283

Inside Istanbul’s Newest Venture Fund, Laton Ventures

284

Privacy vs. Ad Monetization with Google and Kwalee

285

TWIG #277 Supercell goes Baby Shark and Kress goes missing

286

Kress's Corner #6 Matt Wyble, COO of Second Dinner, the creators of Marvel Snap

287

TWIG #276 Embracer makes their last divestment while Discord goes into adds

288

An Executive Guide for The Backend Jungle

289

TWIG #275 Hit or Miss: Call of Duty Warzone & Travel Town

290

Building a Cross-Platform Franchise with Sola Saulenko, CMO of Pixonic

291

What's Right and Wrong About Game Economies with Machinations CEO Mihai Gheza

292

TWIG #274 THE GDC SPECIAL

293

The Intricacies of Venture Capital Investments with Joakim Achren, F4 Fund

294

TWIG #273 Istanbul Recap, Embracer sells Saber, Epic's on iOS in EU

295

Industry Turmoil and Opportunities Ahead with Goldman Sachs and Lightspeed Venture Partners

296

Crucial Remote Work Strategies with Andy Duthie, Executive Producer at My.Games

297

TWIG #272 Is Apple Arcade Rotten? Unity's new transparency

298

Insights from Building (& Exiting) Three Companies with Paul Gouge, Founder of Fourth Star

299

TWIG #271 F*wad ads, Xbox nothing news, Eggcellent puns for Eggy Party

300

How GGP & GDC support under-estimated groups and throws the best GDC parties

301

The Inner Works of a Game Publisher with John Wright, Kwalee’s Publishing Head

302

TWIG #270 The BIG Supercell Talk

303

Product Deep Dive: Whiteout Survival's $400M Loot

304

TWIG #269 The Tremendous Yet Troubled State of Gaming

305

The Four Things a Founder Should Never Do, by Anton Krasnyy, former founder and CEO of Murka

306

TWIG #268 Apple is "Hot Garbage" and Blizzard has a brand new boss...

307

PC and Console Gaming Predictions with Newzoo's Tom Wijman

308

TWIG #267 Apple vs. Epic / Palworld vs. Pokemon

309

6 x Operative Changes That Kept SciPlay Growing Despite the Market Headwinds

310

TWIG #266 The State of Mobile and Monopoly Go’s anti-Profitability Claims

311

Elena Grigorian, CEO of MyGames - My First 100 Days as a CEO

312

TWIG #265 Unity continues to lay off while Netflix drops $1,000M on games

313

Marketing Predictions 2024 with Eric Seufert

314

TWIG #264 New China Regulations, Market Predictions and Sony Leaks

315

TWIG #263 The DoF Game Industry Awards

316

AD APOCALYPSE 2024 with Felix Braberg, Ad Monetization Consultant

317

The State of Play from Real-Time Payments to Web Shops

318

TWIG #262 GOOGLE V. EPIC WON'T SAVE US 🧑‍⚖️ 📵

319

Mobile Gaming Market in 2024 with Lexi Sydow of Data.ai

320

"Zero" Cost Acquisition Tactics

321

TWIG #261 Reacting to GTA VI 🚗 🔫

322

TWIG #260 Get the F out of here! State of Mobile

323

#200 Product Marketing Management in Games with Jesse Lempiäinen, Founder/CEO of Geeklab

324

TWIG #259 Monopoly Go's Winning Formula

325

WHAT HAPPENED TO THE WEB3 GAMING DREAM???

326

TWIG #258 Grouchy Kress Alert 🚨

327

7 x GAME INDUSTRY TRUTHS with CHRIS HEWISH, PRESIDENT of XSOLLA

328

TWIG #257 Undercover at Blizzcon 🦹

329

Chris Petrovic Teaches Acquiring Great Gaming Companies

330

TWIG #256 "WHAT THE HELL IS GOING ON WITH VIDEO GAMES?"

331

DIARY OF A (retired) CEO

332

How to Get Press, Tips from Mobilegamer.biz

333

TWIG 255: "F You Unity, We're not Paying!"

334

How to Deal With Negative Feedback a conversation with Sophie Vo of Rise and Play

335

Untapped India Mobile Opportunity

336

TWIG #254 Unity and Activision CEO Fantasy Draft

337

AR Gaming revived by the Meta Quest 3?

338

TWIG #253 John Riccitiello's Legacy / EA post FIFA in Numbers

339

The Art of Hiring and Getting Hired with Jordan Mazer, Head of Talent at a16z Games

340

TWIG #252 Unity's CEO Finally Speak Out while Epic Lays Off 900

341

REPRESENTATION IN GAMES and Game Award shows

342

TWIG #251 If we were running Unity, we'd...

343

SPEEDRUN with a16z's Josh Lu and Andrew Lee

344

TWIG #250 XBOX SAID WHAT???

345

AI GAMING REVOLUTION: Shaping the Future of Play with Pieter Kooyman

346

TWiG #249 Epic Unity Talk

347

NAVIGATING GAMING MARKET: TRENDS, TRIUMPHS & TROUBLES with Tom Wijman, Newzoo'a Lead Analyst

348

In Conversation: Minecraft Creator Program Exec Producer Kayla Kinnunen

349

TWIG #248 Nintendo - Past, Present, and Future!

350

MASTERING 
COMPANY GROWTH with JOE SCHAEPPI, CEO & Co-Founder of Solsten

351

TWIG #247 From Gamescom with a LOT of ❤️❤️❤️

352

ISTANBUL CONFIDENTlAL with RINA ONUR , CEO @ Spyke Games / co-Founder of Peak Games

353

TWiG 246: Getting cozy with Palia! Merge games trends revealed!

354

Grit Talk with Brett Nowak, CEO of Liquid & Grit

355

TWIG #245 Kress Returns to Question Netflix, Blizzard, Subscriptions and Venture Capitalists

356

TWIG #244 Has Netflix lost it? Does Nintendo even care about mobile?

357

Co-Development: an Inside Look with Tim Bennison, COO @ Hot Head Games

358

TWiG 243: Tim Sweeney's Diabolical Plan, Pikmin 4 Picks Up Another Record, and Match3’s Newest Puzzle

359

Star Trek Timelines Team on Maximizing Your LiveOps with Web Shops

360

TWiG #242 Dinosaurs Crash an Eggy Party & Battle Pass Galore

361

In Conversation: Rebellion CEO Jason Kingsley on Leading the Rebellion

362

Mastering Remote Work Culture: A Conversation with Playrix

363

TWiG 241: Web3 Like a Phoenix, FIFA’s Rebrand Scores a Goal, and Tiktok’s Truth

364

No Bull with Joseph Kim, Founder of LILA Games & Game Makers

365

TWiG 240: A BIG Return, A BIG VC Check, and A BIG Brand That Can’t Seem to Win

366

In Conversation: CliffyB on Gears of War, Epic and Control Freak

367

TWiG 239: A Ken't Miss Collaboration, Niantic’s Final Folly and the Real Cost of AAA Development

368

How Heroic Labs Helps You Grow Retention and Focus on the Fun

369

TWiG 238: Honkai Star Rail! Monopoly Go! Diablo Immortal! Nikke! 2023 1H Review

370

In Conversation: Inside UGC Game Development with Gamefam CEO Joe Ferencz

371

TWiG 237: LiveOps Deconstruction - How do Candy Crush & Royal Match Keep it Fresh? LiveOps Marketing with Celebrities - is there ROI?

372

In Conversation: Bringing UA Measurement to PC & Console

373

TWiG 236: Summer Games Fest Gets Hot and Under The Hood of Chrome Valley

374

TWiG 235: Apple Vision Pro! Diablo IV! Privacy Manifests come for device fingerprinting!

375

In Conversation: The Secret Science of Games

376

TWiG 234 500m Gamers on Tik Tok Can't Be Wrong / Supercell Unleashes the Flood

377

TWiG 233 Overwatch 2 Scraps High Profile PvE Mode / PUBG Returns to India

378

In Conversation: Life is Bigger than Your Career with Ethan & Sophie

379

TWiG 232: Did EA send Lord of the Rings Mobile out to die? Will Peridot be Niantic's next hit?

380

In Conversation: How Pedro Pascal Become the Face of Merge Mansion

381

TWiG #231 - Xbox Admits Defeat in the Console Wars / Riot & Activision Settle Their Gender Discrimination Lawsuits

382

Appsflyer's State of Mobile Game Marketing in 2023

383

TWIG #230 Why AI is in every single pitch / How Subway Surfer IP should be used / Nintendo's upcoming announcement

384

This Week in Games 229 - Toon Blast + Tony Hawk = Sybo's Next Hit?

385

In Conversation: Riot SVP & League Studio Head Andrei van Roon

386

TWiG 228 - Sega Buys Rovio! Monopoly Go feels the Love! CoD Warzone Goes P2W!

387

In Conversation: Alex Seropian on the Birth of Bungie and Life After Exit

388

TWiG #227 - Saudi Arabia's Gaming Ambitions / Super Mario's Blockbuster Movie / Kress Compliments New Zoo

389

TWiG Hot Take - Savvy Games Group acquires Scopely for $4.9 billion

390

TWiG #226 - An Eric says goodbye, but which one? Also, E3 is dead again!

391

In Conversation: Chris Heatherly on the Death of Games-As-Apps and the Ascent of Games-As-Content

392

TWiG #225 - GDC Recap / Unreal Engine for Fortnite / Counterstrike 2

393

TWiG #224 - Istanbul Recap / Silicon Valley Banking Meltdown / Do You Believe In Believer

394

Kress' Corner 5: Moritz Baier-Lentz (Lightspeed Venture Partners)

395

TWiG #223 - Apex Legends Mobile Shutdown Root Causes / Knockout City & The Problem with Cosmetics / Niantic Needs a New Thesis

396

TWiG #222 - App Store Exposé! Hogwarts’ Sales Success!

397

Kress's Corner #4 - How to grow a Startup from 5 to 100 people?

398

TWiG #221 - Supercell's Strategic Shifts / Blizzard's Return to Office

399

TWIG 220 The problem with Kotaku and why Xbox Game Pass is the doom

400

TWIG #219 TakeTwo Zynga Acquisition - perhaps most ill-advised acquisitions in gaming of all time

401

TWiG 218 - Everdale's Metacore Move / Death of E3 / EA Abandons Mobile Shooters

402

Phoenix Labs CEO Jesse Houston on Building a Forever Company

403

TWiG #217 - Playtika makes a move for Rovio / Why have gaming SPACs performed so poorly on the stock market?

404

TWIG #216 Ubisoft Staff Threatens to Strike over 4-Day Work Week / Laying out the Bull case for Mobile

405

5 Secrets Behind Mr. Autofire's $40M Success with co-Founder Miikka Ahonen

406

TWIG #215 THE 2023 PREDICTIONS 🎉🥳🥁🏆

407

How to Find a Unified, Single Source of Truth for your Marketing Team with Yevgeny Peres, EVP of Product Strategy @ Appsflyer

408

TWIG #214 (The Unofficial) Deconstructor of Fun 2022 Gaming Awards

409

In a Privacy-Centric World, Creative is More Important Than Ever

410

TWIG #213 THE SEASON FINALE!

411

Veteran Technical Director James Marr Answers: What Makes A Great Game Engineer?

412

TWiG #212 - Apple's New Price Points / Game Genre Taxonomy pt 2 / Nintendo's Mobile Strategy

413

Kress's Corner #3 - How to discover and manage Licensing?

414

Tokenomics #21 - Former Covet Fashion GM Sarah Fuchs on Muus Collective and Bringing Fashion Gamers to Web3

415

TWiG #211 - ATT's Effects on the Industry / Loot Box Legislation / Boom Beach Frontlines Shuts Down

416

Guest Host Trio Debates Marvel Snap

417

TWiG #210 - Blizzard & NetEase Break Up / 10 Years of Candy Crush

418

Esports Superstar 100 Thieves Started A Game Studio! COO John Robinson and Chief Game Maker Pete Hawley Tell Us Why.

419

TWIG #209 What is going on with games in China???

420

Tokenomics #20 - Why MystenLabs Raised $300m to Build a Better Layer1 for Web3 Gaming

421

TWiG #208 - Layoffs, Earnings Reports, FTX Collapse & NFT Royalties Explained

422

Kress’s Corner #2 How do gaming Venture Capitalist really work?

423

TWIG #207 Is the Microsoft Xbox really Pass profitable?

424

Kress’s Corner #1 Is influencer marketing hype or reality?

425

TWIG #206 Xbox Store for Mobile / Marvel Snap's BIG launch / Apple's SKAdNetwork 4.0

426

Tokenomics #19 - Sebastien Borget Gives Us a Tour of The Sandbox

427

TWiG #205 - Meta's Haphazard Horizion / Playdot's Closure / Overwatch 2's Battlepass

428

Diablo Boss Rod Fergusson On What Makes a World Class Videogame Producer

429

TWiG #204 - "The Metaverse" Book Club

430

Tokenomics #18 - Aqua CEO Sean Ryan on Building a Better Web3 NFT Marketplace

431

TWiG #203 Google Stadia shutdown and the new world order of user acquisition in mobile

432

Practical Advice for Growing Games in Diverse Markets with Nancy Huang (Head of UA @ East Side Games) and Ludovic Thevelin (Growth Consultant @ Google)

433

IGN Publisher John Davison on Justin Roiland's High On Life and How Games Get Covered in 2022

434

TWiG #202 - The Battle for Twitch's Soul / Gabe Leydon's Limit Break Explained

435

Tokenomics #17 - Mighty Bear's $10m Pivot from Butter Royale to Blockchain Games

436

TWiG #201 GTA Leaks, Nintendo Brings the Heat and Kim MacAskill vs Rocksteady

437

Tokenomics #16 - Top Gaming VCs On Investing During Crypto Winter

438

The Unofficial Clash Quest Postmortem

439

TWiG #200 Joseph Kim is BACK as the team talks Microsoft vs. Sony and Netflix + Ubisoft

440

TWIG #199 How Apple can build a $30 billion ad business, the BIG wave of gaming layoffs and Tencent's grab of Ubisoft

441

Tokenomics #15 Kongregate's Web3 ambitions, their $40M fund and the Immutable partnership

442

TWiG #198 Bittersweet Goodbyes / Embracer's Lord of the Rings play / reflections on Zynga 10 years later

443

Eric Kress on being misrepresented, pissing off sponsors, and why he can't be canceled

444

TWiG #197 Can 4-day work weeks actually work? What is Embracer going to do with Lord of the Rings?

445

Tokenomics #14: How a Design Legend Found Web3 Success

446

TWiG #196 Debate: What’s the right role of market research in early game development?

447

Finding Success with a Sex-Positive Game Hook Up

448

TWIG #195 AppLovin's game of musical chairs I JamCity's infamous layoffs I Roblox misses estimates

449

Art Directors Reveal the Secrets to Successful Art Outsourcing

450

TWiG #194 The implications of Google's new ad policies / the 3-steps to make a successful free-to-play game

451

Tokenomics #13: How Hollywood star’s love of WoW led to creation of Armored Kingdom

452

How a Games Industry Pro Leads Product at Peloton Interactive

453

TWiG #193 Lets talk about the Crypto Winter!

454

TWIG #192 Tesla enters gaming / Netflix latest gaming veteran hires / E3 returns on-site

455

Tokenomics #12 How UnCaged Studios combines Web3 and esports while building its custom platform

456

TWiG 191 Is remote work killing your studio's efficiency? / HOT take on Unity x ironSource

457

TWIG #190 What has happened to all the video games?

458

#150 What the heck is going on? Discussing the gaming megatrends with Hemal Thaker (Goldman Sachs) and Kartik Prabhakara (Aream)

459

TWiG #189 Is Blizzard back on track? Why did Miniclip acquire Sybo? Why standards for open metaverse is risky?

460

TWiG #188 Surviving the mobile marketing winter / Netflix mobile titles seen only 13m downloads / return of the Crypto Corner

461

Going Beyond User Acquisition - the Curious Case of Dice Dreams

462

Tokenomics #11 Inside Illuvium’s $72m Land Sale with Economy Designer Khalid Alroumi

463

TWIG #187 Spending $100k in Diablo Immortal / Saudi Arabia's grab of Embracer

464

Building Supercell Under the Sun with Massimo Caporale, CPO at Bandai Namco Mobile

465

TWIG #186 Inside the decline of mobile games market / The impact of updates to Apple's SKAd Network

466

Tokenomics #10 Writing a Kickass Whitepaper with Void Runners’ spacedog

467

Battle Passes - Everything You Ought to Know and Then Some

468

TWIG #185 Analysis of Sony's investor day / The $222 billion gaming market vs. global rececession

469

In-Game Ads for Console and PC Games - Opportunity or Threat?

470

TWIG #184 Why EA is not for sale / TikTok’s push into gaming / Snap’s lower guidance

471

Tokenomics #9 Understanding the WAX blockchain with gaming veteran Michael Rubinelli

472

Deep Dive into A16Z's GAMES FUND ONE

473

TWIG #183 Ubisoft's bet on mobile / AppLovin's masterful earnings report / the problem with braintrusts

474

Tokenomics #9 The Collapse of the Terra Ecosystem Explained

475

How to Get Bang for Your Buck with Influencers featuring Chief Pat

476

TWIG #182 Crypto crash and blockchain gaming / Explaining FIFA's breakup with EA

477

Tokenomics #8 Premium Utility NFTs and How to Build a Tokenized Community

478

TWIG #181 Embracers shopping spree continues / Blizzard launches Warcraft Clash

479

Blockchain Gaming with the Web3 Pioneer, Shahaf Bar Geffen

480

TWIG #180 Why private equities are eying Ubisoft / Epic Games CEO's take on the metaverse, crypto, and antitrust

481

How a gaming executive Chris Heatherly red-pilled on crypto and joined Recur

482

TWIG #179 Xbox games get ads, Huuuge Games gets a co-CEO and World of Warcraft receives a new expansion

483

TWIG #178 Why mobile games spending dropped in Q1/22

484

Inside Overwolf with Uri Marchand, co-founder and CEO of Overwolf and Lee McNeil founder and CEO of Tebex

485

TWIG #177 E3 is canclled / Why Netflix should sell ads / the latest from the EA's Glu merger

486

Tokenomics #7 Axie Infinity’s $625m Hack Explained

487

How Wooga's Switchcraft Aced the Soft Launch!

488

Tokenomics #6 The Bored Apes $450M Pitch Deck for an MMO

489

TWIG #175 Bored Ape Yacht Club raises $450M for an MMO / Are fully remote studios just a fad?

490

The Secret Sauce of Scaling Successfully with Joshua Wilson, CEO of SciPlay

491

TWIG #174 Daddy's Back!

492

Playtest to Success with Christian Ress, CEO of PlaytestCloud

493

Tokenomics #5 Line Goes Up - What Is The Problem With NFTs Anyways?

494

TWIG #173 Why gaming companies are really leaving Russia / Court rules that loot boxes are not a game of chance

495

TWIG #172 How the War in Ukraine impacts Games Industry / Gabe Newell on the Metaverse / Playtika is for Sale

496

Thetan Arena - the game that combines F2P and P2E

497

Tokenomics #4 What the DAO?!?

498

TWIG #171 The next Call of Duty gets delayed while the mobile version dominates / GameStops crypto debacle

499

Everything You Ought to Know about Raising Capital in 2022 with Joakim Achren

500

TWIG #170 Discussing Supercell CEO's blog post / The Crypto Czar speaks!

501

Avatar Platform for Cross-App Metaverse with Timmu Tõke, CEO of Ready Player Me

502

TWIG #169 Google Stadia's big pivot and the rise of games that spy on you!

503

How to Kill a Game and Pivot Successfully

504

TWIG #168 Everything you haven't likely heard about Sony's $3.6B Bungie acquisition

505

Tokenomics #3 How to Build a Blockchain Gaming Studio from Scratch

506

TWIG #167 Metaverse rave looks boring and dead / App Store has 'too big to fail' problem / Respawns 3 new Star Wars games

507

Advanced Audience Understanding with Joe Schaeppi, CEO of Solsten

508

TWIG #166 Why Microsoft Bought Activision and What Will Sony do Next?

509

Clash Mini - Contender or Pretender?

510

TWIG #165 Did Take-Two overpay for Zynga?

511

Tokenomics #2 Crypto Raiders Explained

512

TWIG #164 The Year 2021 in Numbers

513

In-Game Audio Ads - the New Frontier of Ad Monetization

514

TWIG #163 End of the Year SPECIAL!

515

Tokenomics #1 Making a Perfect Blockchain Game Pitch

516

TWIG #162 Ubisoft's NFT announcement bombs / The Rock joins Fortnite / Spiderman comes to PUBG Mobile

517

How to Level Up as Leader with Niklas Herriger

518

TWIG #161 Ubisoft goes NFT / Apple's plans to take commission outside App Store / How to be a great games CEO

519

Former Apple App Store Head of Games BD, joins the podcast...

520

TWIG #160 Facebook loses crypto executive / Supercell sponsors Mr. Beast / Star Citizen has raised $400M

521

True Talk: Women in Games

522

TWIG #159 Candy Crush' new CMO comes from a footwear company / Moon Active's $5 billion valuation / the Esports bubble debate

523

Why Pokemon Unite Hasn’t Reached the Top (yet?)

524

TWIG #158 Axie Infinity troubles / Activision history of misconduct / Roblox analyst day recap

525

Blockchain Gaming for Dummies

526

TWIG #157 Zynga hires VP of blockchain gaming as NFT hype hits a crescendo

527

How to Brand a New Studio with Joe Nicholls, President & co-Founder of Timbre Games

528

TWIG #156 Let's talk AppLovin / Activision tumbles / Silver bullets in gaming

529

TWIG #155 Our take on Amazon's New World / Snap's 23% IDFA fumble / Reasons to get bullish on blockchain gaming

530

Everything You Didn’t Know About Playrix with Maxim Kirilenko, CBDO at Playrix

531

TWIG #154 Epic allows NFTs / Stillfront sued over earnout dispute / AppLovin whistleblower story

532

How to Ship Successful Word Games with Michael Martinez, CEO of FunCraft

533

TWIG #153 All Crypto Everything & how to be a great Product Manager in games

534

Growth Triggers #10 Audio ads in the post IDFA landscape with a guest star, Amit Monheit from ODEOO

535

Crypto Gaming 101 with Aleksander Leonard Larsen (COO, Sky Mavis) and Anton Backman (Play Ventures)

536

Lets Talk: Netflix Games - Past, Present and Predictions

537

Instant Games 2.0 with Justin Waldron, President of Playco

538

TWIG #152 When you ‘Ask app not to track,’ some iPhone apps keep snooping anyway / UK Cracks Down On In-Game Microtransactions

539

How to Scale a Merge Game with Antti Hattara, CEO of Starberry Games

540

TWIG #151 Dapper Labs raises another $250 million, deep games for masses, and FIFA's updated loot pack strategy

541

Here's How You Can Capitalize From the Apple vs. Epic Court Ruling

542

TWIG #150 The App Store is the Games Store and Apple should recognize this / Can Supercell Boost Beatstar Into a Major Hit

543

We just raised $100M - here's what's next with Ian Proulx, CEO of 1047 Games

544

Creative optimization and Iteration in the Context of iOS 14 with Miri Growth

545

TWIG #149 Supercell's Everdale / Nifty Games raises $38M / Axie Infinity’s $1.2 Billion Annualized Revenue

546

Secrets to Successful Cross Promotion with Playtika's Yuval Yosefi

547

TWIG #148 Apple concedes amid antitrust pressure / Facebook undercounts installs on iOS14 / Miska's internet evaporates

548

How to Hire the Perfect Art Director for Games

549

TWIG #147 Hot takes on new game releases / Liftoff ❤️ Vungle / LILA Games value deck / Riot Games on mobile

550

TWIG #146 The Problem with VR / Mobile Games to Surpass $120B in 2021 / App Store Regulations

551

Metaverse, NFTs and Creator Economies with Jon Radoff, CEO of Beamable

552

TWIG #145 Why did Zynga plummet despite record earnings, Golf Rivals vs. Golf Clash and how FIFA Ultimate Team boosted its sales

553

TWIG #144 Tencent tanks as regulatory concerns mount, Blizzard president gets booted and Riot generates $100M on mobile

554

TWIG #143 Tilting Point Raises $235M, Blizzard Sued over Frat Boy Culture, Facebook Talks Metaverse

555

TWIG #142: No IDFA? No Problem! Netflix Hires Facebook Gaming Exec and Peloton Makes a Game

556

Call of Duty Mobile - Past, Present & Future with Chris Plummer (Head of Mobile) and Matthew Lewis (GM, CoDM)

557

TWIG #141: Google expands ad targeting in mobile games, WoW update dissapoints, NoPixel and Grand Theft Auto

558

How to Navigate Through a Soft Launch with a Mid-Core Game in 2021

559

TWIG #140 Secret for growing Brawl Stars, Game deals surpassed $60B, next Assassin’s Creed will be a live service game

560

No Rules Rules - the merits and pitfalls of a ruthless culture

561

TWIG #139: EA spends big on Playdemic, self-publishing equals VC money, Duolingo's S1

562

How MTG is Building a Family One Acquisition at a Time

563

TWIG #138: Disney's resurgence into games & E3 Review

564

How to Make a Hyper Successful Idle Game

565

TWIG #137: Deep Dive into NFT and Netflix Games + Special Guest Star!

566

Making the Business Case for VR Games with Chris Pruett (Oculus)

567

TWIG #136: Apple's WWDC, Valorant goes Mobile, Space Ape snags Boom Beach from Supercell

568

TWIG #135: EA Mobile breakdown, Apple's battle against Microsoft and Epic

569

TWIG #134: Netflix Goes Games, Garena Free Fire Financials and Jam City SPAC

570

Life Post Acquisition with Lou Fasulo, CEO of Starform (previosly Z2)

571

TWIG #133: Scopely's Game Acquisition Approach, Our Analysis of Zynga, Ubisoft goes F2P, Xbox Partners with Timi

572

The Five Dysfunctions of a Team

573

TWIG #132: Zynga Acquires Chartboost, Metacore's $150M Credit Line and Division Aims at Mobile

574

Newzoo’s 2021 Trends to Watch in Games

575

TWIG #121: APEX Mobile, Fortnite Made $9B, Call of Duty Gets a New General Manager

576

Facebook's Games Marketing Insights for 2021

577

Growth Triggers #9 iOS 14, the Creative Paralysis and the Android Safe Havens

578

TWIG 130: EA's New Battlefield Game, Epic vs. Apple, New Leadership for Overwatch

579

TWIG 129: Applovin Falls 19%, Playstation IP to Mobile, Square Enix M&A Rumors, JK Retiring!

580

Games That Last a Decade with Ken Go, CEO & Founder of DECA Games

581

Blockchain Basics In Gaming Explained | Upland's Dirk Lueth

582

TWIG 128: Epic Will Lose $300M on Epic Games Store, Epic Raises $1B for Metaverse, Could Apple/Google Kill F2P?

583

How War Robots Grossed $500M with Vladimir Krasilnikov, CPO at Pixonic

584

The Dos and Don'ts of Cross-Platform Development with Maxwell Zierath

585

TWIG 127: Clash of Clans 3 New Games, Tencent Timi $10B in 2020, Manticore Raises $100M

586

Growth Triggers #8 Latest ATT Drama, Digital Turbine's Shopping Spree, Working with Celebrities and the Most Expensive Ad

587

TWIG #126: Rocket League Mobile, League of Legends Wild Rift, & Tencent Regulatory Compliance

588

Game Publishing on Roblox | Gamefam CEO Joe Ferencz

589

Scaling So Far with Savage Game Studios

590

TWIG #125: Mr. Beast VC Fund, IronSource SPAC, 2K Tiger Woods, Discord $10B+, NYT Games Biz ft. Dean Takahashi from GamesBeat

591

Danger of Integrated Studios + Ad Networks: Applovin and Zynga

592

Growth Triggers #7 China's Tech Giants' Attempt to Circumvent IDFA, Our take on AppLovin's S1, Is Clubhouse a Fad?

593

TWIG #124: Star Wars to Marvel -> Licensed IP, Applovin S1, Roblox: Dawn of the Metaverse

594

Building Games For A Female Audience | Ft. Renata Caldani, Joana Marques, and Maryna Iaremenko

595

Game Biz #1: Future of Game Industry M&A Ft. Chris Petrovic, Eric Kress, J Kim

596

TWIG 123: Fortnite Acquires Fall Guys Dev Mediatonic, Ubisoft NFT Game, and Dream Games Secures $50M

597

How to Turnaround a Company with Offer Yehudai, President of Fyber

598

Growth Triggers #6 The Right Way to Build Your Game Marketing Team

599

TWIG #122: PUBG New State, Genshin Impact Dev Costs, Google Stadia Problem?, & Spotify Remote Work

600

How to Market Mobile Games in 2021 with Kieran O’Leary, VP Marketing at Rovio

601

TWIG #121: BlizzCon, Zynga accelerates, Rovio's financials and VALHEIM!

602

Growth Triggers #5 Why AppLovin and Zynga are Building Content Fortresses

603

Embracer Group: Strategy, Outlook, and Focus on the Long-term | Kenshi Arasaki (ATA), Ken Go (DECA), and Randy Pitchford (Gearbox), Lars Wingefors (Embracer),

604

TWIG #120: Supercell on 2nd Decade, Zynga Ad Network, Bad Robot Entering Games, Microsoft on Future of Games

605

Learnings from Building My Dream Team with Sophie Vo, Studio Lead at Voodoo

606

Future of PC Games | David Brevik (OG!), Sean Haran (Gearbox), Tim Morten (Frost Giant)

607

TWIG #119: EA Buys Glu, AppLovin Buys Adjust, Embracer Buys Gearbox, and Predictions (Shooters, Marketing)

608

Seriosly Unconventional Growth with Philp Hickey, EVP of Brand & Marketing

609

Hit Roblox Developers Share Their Secrets!

610

TWIG #118: Epic Games Store Review, Google Stadia Shuts down Internal Studios, & Gambling Apps on Google Play

611

Going Public with Anton Gauffin, CEO of Huuuge Games

612

Playtika IPO | Growth???, Risks, and Future!

613

*FULL UPDATED* How to Effectively Deploy Consumer Insights

614

TWIG #117: New PUBG Mobile Game, Tencent Gonna Buy EA or Take-Two?, Vicarious -> Blizzard, Strategy and Sports Predictions!

615

Ad Revenue & Monetization Trends in 2021 | Post-IDFA Impact

616

TWIG #116: Playtika's $11B IPO, Star Wars' IP given out like candy, Hypercasual and RPG predictions

617

The Secrets of Lily's Garden - Lessons from Perhaps the Most Underrated CMO in the Industry

618

TWIG #115: Roblox $29.5B, Cyberpunk WTF?, Diablo Immortals, Puzzle Game Genre Predictions!

619

Growth Triggers #4 Mobile Games Marketing in 2021

620

TWIG #114: Happy New Years! | Best of 2020

621

What do Successful Game Projects Have in Common?

622

2020 in Review Mirror - Trend Analysis and Forecasts with Sensor Tower & AppsFlyer

623

Growth Triggers #3 IDFA Depreciation for the Product Leads

624

Game Industry M&A: Chris Petrovic (ex-Zynga SVP) on Keys to Success! Who's Next?

625

TWIG #113: MTG Acquires Hutch, Wild Rift Expanding to Europe, Zynga's Rollic Acquires Onnect

626

Helsinki the Capital of Mobile Games

627

Growth Triggers #2 Fake Ads Post IDFA and When to Build a Brand for Your Game

628

TWIG #112: Genshin Impact = $400M in 2 Months on Mobile, EG7 Acquires Daybreak, Roblox Future in China!!!

629

Why Israel's Gaming Ecosystem is One the Best in the World with Gigi Levy-Weiss

630

Growth Triggers #1 How Apple Played Epic, Platform Wars and the Marketability Loop

631

TWIG #111: Lilith's Farlight 84 Battle Royale Shooter, Fortnite Subscriptions, and Supercell Shuts Down Hay Day Pop!

632

TWIG #110: Embracer Group Acquires 13 Studios, Apple 15% Fee Cut, Roblox IPO

633

Marketability Will Make or Break Your Game

634

TWIG #109: Argument for Simpler Games, Apple M1 Impact to Games, Virtual Influencers - Rehash ATVI to Mobile

635

East vs. West - How to Rival Chinese Game Publishers

636

Riot's Valorant - The Origin Story

637

TWIG #108: Zynga, Glu, and EA Quarterly Financial Results

638

Recruiting During a Pandemic

639

Scaling a Games Company | How to Win Day 1? Travis Boatman, Gigi Levy-Weiss, Kristian Segerstrale

640

TWIG #107: WSJ: China May Be Spying On You, Scopely Raises $340M, Game Pass and Indies, and Activision Blizzard More Franchises to Mobile

641

Love Bros: How to Stop Wasting Time! Improve Meetings, OKRs, and More!

642

Art Director for Video Games | Ron Ashtiani

643

TWIG #106: Problem With Tech Monopolies, Stadia Creative Director OOPS!, and Facebook's Cloud Gaming

644

Product Implications of IDFA Deprecation | Andre Cohen + Niklas Herriger

645

TWIG #105: Unity Publishing... WTF?, Playtika Files for IPO, Among Us Blowing Up!, How Discord Won!

646

How to Plan Content for Live Ops | Barak David, COO Murka; Drew Levin, Lead PM Zynga; Jeff Witt, Co-founder Storm8 and Funzio

647

TWIG #104: Amazon Can't Win at Games, Genshin's Massive Impact, and WOW Expansion Delayed (Yawn!)

648

Getting Hypercasual with Gamejam's CEO, Christian Calderon

649

TWIG #103: Roblox To Go Public, Among Us Drives Discord Usage, Cyberpunk Crunch

650

How to Grow and Prosper like the King

651

TWIG #102: Epic vs. Apple UPDATE!. Blizzard co-founder Mike Morhaime Starts Dreamhaven, Playco $1B Valuation, and Amazon's Luna Cloud Gaming Service

652

TWIG #101: New Call of Duty Warzone Mobile, Micro$oft Acquires Bethesda, Stillfront Acquires Nanobit, and Sony vs. Microsoft Nextgen Wars

653

Unity's IPO | Growth, Risks, and Valuation!

654

Genre & Great Games with Facebook Gaming and Game Refinery

655

TWIG #100: Lessons, Biggest News, and The Future!

656

Writing for Games Done Right! | With Susan O'Connor (Tomb Raider, Bioshock, Far Cry 2)

657

Launching and Scaling a Mid-Core Game in 2020

658

TWIG #99: Epic's Plans for World Domination, India bans PUBG Mobile, New Switch Coming 2021, and Ubisoft: PS5 Not Backwards Compatible with PS3 and Lower

659

Making a Hit Mobile Match-3 Game | GenJoy's David vs. Goliath Story

660

Epic Lawsuit vs Apple & Google | Expert Legal Opinion

661

TWIG #98: Facebook Abandoned IDFA, Unity IPO, COD Cold War $70, Risks of Market Research

662

Rant-cast: Eric Kress Unchained | IDFA Apocalypse, Why Tech Companies Fail at Games, Geopolitical Shenanigans

663

IDFA - What You Need to do Yesterday

664

TWIG 97: Amazon Sucks at Games, Take-Two Acquires Playdots, Tencent Stake in Voodoo, Game Creators Burned Out

665

Starting a New Game Studio | 3 CEOs Who Raised Millions Talk Funding!

666

TWIG #96: Next-Gen State of Industry, Apple/Epic Can't Lose!, and Wildlife Scores $120M

667

How to Build the Amazon of Game Companies!

668

TWIG #95: Apple Blocks xCloud and Stadia, Zynga Acquires Rollic for $168M, and Why Indies Struggle on Switch eShop!

669

UA Coffee Talk: Mobile Marketing for Card Games

670

TWIG #94: Halo Infinite, EA Best June Quarter in History, and Blizzard Shows off Diablo Immortal

671

Genre-Defining Gaming Studios - with Michail ‘Mishka’ Katkoff

672

TWIG #93: Ragnarok of M&A (from IDFA Deprecation), RPG Personas Debate!, Over 1/2 of Kids Playing Roblox, Microsoft Showcase

673

The Economy of the Metaverse | Tim Sweeney CEO of Epic Games!

674

Game Industry M&A Outlook | Who's Buying, Who Will Be Acquired Next?

675

TWIG #92: Microsoft xCloud Launch, China Removes Supercell's HayDay + 2.5K other games, Glu Reloads for Acquisitions

676

IDFA - Everything You Ought to Know with Eric Seufert & Yevgeny Peres

677

TWIG #91: Sony Invests $250M in Epic Games, Why Tencent is Buying Leyou (aka Le-YOWWW!), Mobile Games Broke Records in Q2, Ubisoft Event!

678

Sharing the Secrets: How Ludia Successfully Re-targets and Re-engages its Players

679

TWIG #90: PUBG Mobile Doubles LT Rev to $3B, Apple Arcade Strategy Shift, and Amazon and Google Bad at Games!

680

Online Services for Multiplayer PVP Games | Pragma.gg

681

TWIG #89 metoo and Abuse in the Industry, IDFA Apocalypse, AAA Unsustainable, Nintendo Chills?, Pokemon Unite! And More!

682

UA Coffee Talk: Death of Performance Marketing- The Debate!

683

TWIG #88: Microsoft Shutting Down Mixer -> Facebook Gaming, EA Game Slate, Apple Platform Fees, & Epic Offering $750M at $17B Valuation

684

UA Coffee Talk: The Changing UA Marketing Role!

685

TWIG #87: Activision and Selena Gomez Trademark/IP Claims in Games, Valorant Performance, Amazon of Gaming Companies

686

Data Science in Game Studios | Ft. Tilting Point's Andre Cohen

687

TWIG #86: More Zynga Acquires Peak, Glu Prices Public Offering, and UA Deep-Dive

688

Ad Creatives Framework: Optimization Deep Dive (Matej Lancaric)

689

TWIG #84: Zynga acquires Peak and the team cuts through PR nonsense

690

UA Coffee Talk: Mobile Marketing Under Crisis!

691

Creative Trends for the Mobile Gaming Industry with Steven Chard, CEO of Luna Labs

692

TWIG #83: Amazon's Attempt at LOL Shooter, Ubisoft Sues Apple/Google over Siege Clone, Future of Game Conferences

693

Manticore: The Next Big Creator Platform? Founders Frederic Descamps and Jordan Maynard

694

TWIG #82: Supercell vs. AppLovin: Clash of Cultures! Lessons vs. Legacy

695

TWIG #81: Supercell | 10 Years of Excellence

696

Your Analytics Are Not Even Scratching the Surface

697

TWIG #80: XBOX Game Pass 10M Subs, Super Evil Announces Catalyst Black, XBOX Series X - Games Could Be Delayed!

698

Social Casino 2020 | Genre Outlook

699

TWIG #79: Supercell Battle Pass Talk, Three Questions to Level Up Battle Pass, Travis Scott Fortnite, and Epic Gives In to Google!

700

Survive and Thrive: Demiurge Studios and Marvel Puzzle Quest (> $100M Revenue)

701

TWIG #78: Facebook Takes on Twitch, Valve Success?, PS5 Limited Release, Is Fortnite the next Metaverse?

702

Biggest Lessons from Gaming with Jori Pearsall (ex Scopely, GREE, Google)

703

After Crisis: Games & Life In a Post COVID-19 World

704

Improve Marketability, Save Millions

705

Markets #2: Latin America | With Jam City and Lockwood Publishing

706

Impact of Coronavirus on Mobile with App Annie

707

TWIG #77: Riot's Teamfight Tactics Surpasses 4.5M on Mobile, Amazon Enters Gaming, XBOX Series X, The Kick-Ass Founding Team

708

Secrets to ROBLOX's Success! | Matt Curtis VP Developer Relations

709

TWIG #76: Epic Games Publishing!, CPI Decline Benefits Mobile Game Companies, and Forte x Blockchain

710

Managing Marketing Spend Through a Recession (and Depression) with Eric Seufert and Brian Murphy

711

Might & Magic Chess Royale | Lead Game Designer Damien Yvray (Ubisoft Paris Mobile)

712

TWIG #75: Supercell's Hay Day Pop, Scopely Raises Another $200M, Tencent $$$

713

TWIG #74: Coronavirus Impact on Gaming!, China Game Approvals, Exclusives Ending?, and COD Warzone going Nutz!

714

Elite Game Developers vs. Deconstructor of Fun

715

TWIG #73: Riot's Valorant Monetization, iOS Games in China Require License, and MZ's Crystalborne

716

Stillfront Acquires Storm8 For $300M | Talk with COO Alexis Bonte

717

TWIG #72: Why GDC Canceled, Word! Games, EPIC Calls Out SuperData Fortnite Figures, and Roblox Raises $150M

718

TWIG #71: Fortnite Chapter 2, Facebook VTA, Bethesda Pulls Out of GeForce Now, and Call of Duty Battle Royale

719

TWIG #70: Supercell CEO "My Take On 2019", Unity IPO, Tim Sweeney, and Rovio Tumbles

720

3 HUGE Changes Coming to Unity | Implications for PMs and Execs

721

Roblox Approach to Kids Safety with Laura Higgens Head of Digital Civility

722

Markets #1: Japan | With Dr. Serkan Toto

723

TWIG 69: Elodie Games Raises $5M, Microsoft Delusional on Cloud, Call of Duty Players Spend More After Season Pass and Loot Boxes Removed

724

TWIG 68: Bytedance Takes on Tencent, Nintendo Mobile Hit $1B, EA $1B on MTX, Garena Acquires Dauntless, Ubi Acquires Kolibri

725

State of Mobile 2020 with AppAnnie - Mobile Gaming Health, Trends, and Top Games from 2019

726

TWIG 67: M&A Mania! FoxNext, Storm8, and Funcom Oh My!!!

727

UA Coffee Talk: All About LTV

728

TWIG 66: Game Over for GameStop, Might & Magic Chess Royale, Epic Games Store Disappointment and a Ton of Updates

729

TWIG 65: The Steam Shit Sandwich, Miniclip Acquires Ilyon, XBOX Series X No Exclusives, and New Playstation Exec!

730

TWIG 64: New Switch, Vince Zampella Leads EA DICE LA, Google Buys Typhoon Studio for Stadia, and Top Soft Launch Games!

731

TWIG #63: 2019 Year in Review - The Biggest Games, Winners, Losers, and Trends!

732

TWIG #62: Kongregate's Acquisition Strategy, Roblox's Biggest Games of All Time, and Riot's New Publishing Label

733

UAC #1: Ad Creatives Optimization | User Acquisition Coffee Talk

734

TWIG #61: Why D7 ROAS May Be Bad, What's Next After Facebook VO, and Updates on New XBOX!

735

TWIG #60: Bunch Video Chat for Mobile (We Talk with CEO and Head of BD) and Wildlife Valued at $1.3B!

736

Kolibri's Approach to New Game Development | Secrets to the Success of Idle Miner Tycoon

737

TWIG #59: Top 1% of Publishers Drive 80% of Downloads (or not?) and Why NPS Sucks!

738

TWIG #58: $40M Raise for N3twork - Should We Be Worried? and Tencent's Timi Studio Expanding West - Not A Level Playing Field!

739

TWIG #57: Ninja/Shroud No Impact on Twitch, Epic Games Launcher, & Stadia Flop City

740

TWIG #56: DECA Games Buys 4 Games from GREE and Super Evil Megacorp Hands Vainglory to Rogue Games

741

TWIG #55: Scopely Raises $200M and Zynga Has Record Blow-out Quarter!

742

Apple Arcade: Service Analysis and Future Prospects

743

TWIG #54: Ghost Recon Breakpoint's Spectacular Bomb and Google Stadia Update!

744

TWIG #53: Challenging Riot's Paul Bellezza on Riot's Massive New Game Slate Announcement!

745

How to Transform Company Culture | Riot 1 Year Later with Angela Roseboro, Chief Diversity Officer @ Riot

746

TWIG #52: Deconstructing Blizzard President's Interview

747

TWIG #51: Future of Mobile Growth Teams, UA Mobile Bust, and Call of Duty Mobile!

748

TWIG #50: PUBG Mobile, Mario Kart Tour, and Call of Duty Oh My!

749

TWIG #49: Subscriptions The New Weapon in Game Monetization and NBCUniversal Shuts Down Game Publishing

750

#15 How to Prepare for Your Next Job | Protecting Yourself as an Employee

751

TWIG #48: The Glory Days of Social Casino Are Over!

752

TWIG #47: League of Legends Mobile Game and Telltale's Controversial Revival

753

TWIG #46: Supercell Soft Launches New Game Rush Wars (and more Archero!)

754

#14 How Archero Shot to the Top ft. Joe Kim, Abhimanyu Kumar, Florian Ziegler, and Eva Grillova

755

TWIG #45: Respawn CEO apologizes for devs & Sony Acquires Insomniac

756

#13 Super Scale With No Strings Attached with Ivan Trancik

757

TWIG #44: Tencent doubling down on Season Pass, Ninja Jumps to Mixer!

758

#12 Former Publishing CEO Spills the Beans with Klaas Kersting

759

#11 Behind Tilting Point's $132M War Chest with President Samir El Agili

760

#10 Scopely's path to $1B with Co-CEO Javier Ferreira

761

TWIG #43: EA, Ubisoft, Zynga, and Glu Earnings Recap and Outlook!

762

TWIG #42: Disney Should Buy This Games Company...

763

TWIG #41: Exploitative Game Publishing Deals and Tinder Bypasses Play Store!

764

TWIG #40: Subscriptions Are The Future of App Monetisation

765

TWIG #39: Google Stadia, Game Over???

766

TWIG #38: "EA Needs Mobile Gaming Help"

767

TWIG #37: Inside The Esports Bubble

768

TWIG #36: The E3 Recap & Rumours

769

TWIG #35 Why the King's CEO is Stepping Down

770

#9 "I lost my job. What next?" with Joseph Kim

771

TWIG #34: Mario Kart and League of Legends Rush Into Mobile

772

TWIG #33 Epic continues to absorb PC gaming exclusives

773

TWIG #32 Zynga, EA, Activision, Glu - how is it REALLY going in Q2

774

TWIG #31 The Truth About Hypercasual Games

775

#8 Why AB Tests Fail and How to Improve Them

776

TWIG #30 20 Mobile Games that have made more than $1 Billion

777

TWIG #29 Apple’s Giant Bet on the Future of Mobile Gaming

778

TWIG #28 Lets Talk About Snapchat's Investment into Mobile Gaming

779

TWIG #27 Apple Arcade and Google Stadia Face Backlash

780

TWIG #26 User Acquisition and Systematic Growth with Eric Seufert

781

TWIG #25 Nintendo Wants to Tone Down Microtransactions on Mobile

782

TWIG #24 Why APEX Legends Is Obviously Not The Next 'Fortnite'

783

TWIG #23 Supercell CEO's Blog Post - Something You May Have Missed...

784

TWIG #22 Zynga proclaims ‘turnaround is now complete’

785

TWIG #21 The Big Breakup and the New Suitor

786

TWIG #20 Why Activision and EA have dropped over 40 percent

787

TWIG #19 Reviewing the Top Predictions for 2019

788

#7 How to Turbo Charge your Ad Monetization

789

TWIG #18 Will the Epic Games Store Crush Steam?

790

TWIG #17 Who Will Become the Netflix of Games?

791

TWIG16: Jam City + Disney = ?

792

TWIG #15 Diablo on Mobile - a Sure Hit or a Giant Miss?

793

TWIG #14 Deconstructing Glu Mobile's New Strategy

794

TWIG #13 Should Ubisoft Acquire Zynga?

795

TWIG #12 Who Will Buy Zynga

796

TWIG #11 Nintendo vs. Zynga

797

TWIG #10 Deconstructing the Fall of Telltale Games

798

TWIG #9 The Present and the Future of Esports

799

TWIG #9 The Present and the Future of Esports

800

TWIG #8: Fortnite’s Day in the Sun May Be Over

801

TWIG #7: Supercell's Brawl Stars Releases Globally After All?

802

#6 Deconstructing Sexism in Games Industry

803

TWIG #6 - Will Esports Save Clash Royale?

804

TWIG #5

805

TWIG #4

806

TWIG #3

807

TWIG #2

808

This Week in Games #1

809

#5 Working With BIG Entertainment IPs on Mobile

810

#4 Battle Royale Games - Everything You Ought To Know

811

#3 Influencer Marketing - What You Need to Know Right Now

812

#2 Leading and Managing Game Designers

813

#1 Mobile Publishing - the Good, the Bad and the Ugly